Flyinghead
7dbd79750c
WIP libretro core update
2021-07-05 19:44:08 +02:00
scribam
d0c2c269b0
glcache: call glDeleteTextures if texture cache size > 0 during reset
2021-03-27 19:56:11 +01:00
Flyinghead
fec79624df
gl/gl4: simplify clipping. share code with vulkan
2020-05-11 16:11:31 +02:00
scribam
4bf6802855
Cleanup include headers
2020-03-29 14:26:21 +02:00
Flyinghead
9ce25a4e72
gl: crash when deleting null shader
2020-03-29 12:30:22 +02:00
Flyinghead
f7655091b0
gl4: only use per-pixel sorting when needed
...
if not using autosort, there's no need to use per-pixel sorting
fixes issues with Psyvariar2 and HeadHunter
2020-01-05 20:44:39 +01:00
Flyinghead
be50fca2d6
gl: (oit) Far plane is 0 in final depth test. minor gl cache reset fix
...
other misc changes
2019-12-25 13:05:42 +01:00
Flyinghead
5f265d03fe
vulkan: use a chain of final color attachments
...
glcache: clear tex param cache
2019-12-03 21:29:37 +01:00
Flyinghead
2a89874812
decouple imgui from gles renderer
2019-10-19 18:34:24 +02:00
Flyinghead
0445542ec2
gl: 90deg screen rotation option. Fix scissor/clip wrt scale/stretch
...
90deg CC screen rotation option for some arcade games
Fix scissoring and clipping when screen scaling/stretching/rotating
Clear shader cache when screen rotation changes
Properly delete all gl programs and shaders when needed
2019-04-09 15:18:48 +02:00
Flyinghead
f83a06d9c0
glcache was always disabled
2019-04-04 19:06:46 +02:00
Flyinghead
77fae1ef09
Backport changes from libretro
2018-10-05 15:07:30 +02:00
Flyinghead
80c193b3de
Cache texture parameters. Fixed exclusion volume modifiers.
2018-05-16 19:34:45 +02:00
Flyinghead
d8165376be
GL cache fix
2018-05-15 16:09:50 +02:00
Flyinghead
de046c4620
Use OpenGL state cache. Allocate texture ids in bulk. Avoid modifier
...
volumes entirely when not needed.
2018-05-15 15:22:26 +02:00