Flyinghead
6438a402df
dynarec: add option to control smc code checks: none, fast, full
2019-03-29 19:23:37 +01:00
Flyinghead
8fb1d80751
gui: display VMUs on pause
2019-03-29 17:35:00 +01:00
Flyinghead
0a301a4758
android: use a single activity with simple layout
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remove most of the android ui remains
NativeGLActivity is the unique activity
handle window focus in/out events
refresh folder list when access to external storage is granted
record audio permission request must not overlap with external storage
perm req
2019-03-27 21:09:53 +01:00
Flyinghead
a3f9764936
Add Boot Dreamcast BIOS option
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Reload roms/flash when starting a new game
Better naomi reset (still have issues)
Fix error reporting with Naomi
2019-03-26 17:20:44 +01:00
Flyinghead
22b08bea74
maple: disconnect/reconnect maple devices when config changes
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Wait 100ms between disconnect and reconnect to let game detect it
2019-03-25 18:46:57 +01:00
Flyinghead
69484e4ae8
start game passed as command line argument
2019-03-13 21:54:04 +01:00
Flyinghead
11416990de
Show home directory in settings and allow to change it (android only)
2019-03-05 12:45:11 +01:00
Flyinghead
ca58c323cd
Moved most android settings into the new gui
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virtual gamepad editing and settings
home directory setup during onboarding
start content browser at app startup after getting permission
Use imgui osd to display error messages (msgboxf)
Added About tab in settings with version, git hash and Send logcat
button (android)
2019-03-05 00:54:01 +01:00
Flyinghead
41e4c805de
OSX: support new input system. Use existing emulator thread.
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Added new OSD notification feature, combined with FPS counter, moved to
GUI
OSX: don't create and manage a new emulator thread but use existing one
OSX: keyboard and mouse use new input system
2019-02-27 23:02:25 +01:00
flyinghead
b1bb89909e
win32 fixes
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use imgui id to allow multiple contents with same name
2019-02-25 19:15:59 +01:00
Flyinghead
492e771272
Content browser (WIP)
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Get rid of the renderer thread. It is now the main/UI thread on all
platforms. The emulator runs in a separate thread.
Content browser displayed at startup.
2019-02-25 17:52:53 +01:00
flyinghead
94f346a1e0
win32: use new input system
2019-02-21 17:57:51 +01:00
Flyinghead
4ae11053ce
use smart pointers to avoid crash when a gamepad is disconnected
2019-02-21 14:49:27 +01:00
Flyinghead
8e4e2c67f2
evdev: use new input system. detect hot-plugged devices with udev
2019-02-21 12:46:00 +01:00
Flyinghead
26e43ed9bd
Fix scissor test when screen scaling is on
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Use full screen for gui settings
2019-02-20 23:22:58 +01:00
Flyinghead
054b4662fd
getting rid of `#ifdef GLES` to use the same code for all envs
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Added latest GL 4.6 header files
2019-02-19 21:40:21 +01:00
Flyinghead
1276a58d87
move imgui renderer into rend/gles. Fix gl4 term function
2019-02-19 17:43:25 +01:00
Flyinghead
810182c4fe
Scale down native resolution setting
2019-02-19 00:49:24 +01:00
Flyinghead
e2c839dde3
GLES: detect gl extensions and use packed depth/stencil buffer for RTT
2019-02-18 17:42:07 +01:00
Flyinghead
4c1acfeab1
android: native egl surface
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fps counter using imgui
restart emulator with new game in same process
2019-02-18 00:25:06 +01:00
Flyinghead
5e65d2a19d
Per-game configuration: create/delete from gui
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Removed unused settings
Per-game setting can override any setting
Built-in per-game settings can be overriden
2019-02-16 14:25:54 +01:00
Flyinghead
3320669bd4
android: use new input system
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support for gamepads and mice on android
2019-02-13 20:29:49 +01:00
Flyinghead
e82b9c9b18
android: remove deprecated GL2GLINative activity
2019-02-12 17:57:11 +01:00
Flyinghead
85b428c2e1
SDL: gamepad hot-plugging
2019-02-12 15:56:44 +01:00
Flyinghead
8b5c2a3fac
New input handling/mapping system, SDL only for now. Gui wip
2019-02-12 11:30:24 +01:00
Flyinghead
66dc13b376
gui: help tooltips
2019-02-09 22:15:08 +01:00
Flyinghead
ee1caeb6c2
gui: improve layout and touch device ux
2019-02-09 21:20:03 +01:00
flyinghead
3cdd39170d
win32: call os_DoEvents on the emu/main thread and other fixes
2019-02-07 19:20:10 +01:00
Flyinghead
82f156f143
Gamepad support to GUI. Wire evdev, SDL and windows
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Allow dc_stop() to work even when the emu is paused
2019-02-07 16:59:24 +01:00
Flyinghead
598ea65c16
Android: use boolean prefs when possible. OSX build fix
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Use jboolean instead of jint
Fix crash when navigating UI with popup keyboard's next button
Remove unused UI (PVR rendering)
OSX fixes
2019-02-06 22:28:04 +01:00
Flyinghead
1802c022fd
UI with ImGui
2019-02-06 19:57:13 +01:00