twinaphex
ccfb6b635a
Delete spurious code - fixes sprite palette issue with games like
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Street Fighter III 3rd Strike/Capcom Vs SNk 2, possibly others
2016-05-13 14:37:47 +02:00
Stefanos Kornilios Mitsis Poiitidis
67ecd6d9f9
vmem: Automatic fallback to slowpath if alloc fails
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This consolidates some of the work done for TARGET_NO_NVMEM and
feat/no-direct-memmap. If nvmem is disabled at compile time or alloc
fails _nvmem_enabled() will return false. Various other fixes
and cleanups all around.
2015-08-12 03:09:44 +02:00
Stefanos Kornilios Mitsis Poiitidis
13b2c4d8aa
naomi: Don't lock vram mirrors if vram isn't mirrored
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
f5d29677b3
Merge branch 'androidui'
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Conflicts:
core/hw/pvr/spg.cpp
core/hw/sh4/interpr/sh4_interpreter.cpp
reicast/android/src/com/reicast/emulator/MainActivity.java
2013-12-28 22:28:50 +01:00
Stefanos Kornilios Mitsis Poiitidis
7ef9de3cae
Moving code around, cleanups
2013-12-28 22:20:08 +01:00