David Guillen Fandos
45b0e79f15
Enable modem support in Android builds, regresion of PR #1571
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This affects bug #1591
2019-05-10 19:20:19 +02:00
David G. F
afcd7a08a3
Merge pull request #1571 from davidgfnet/modemfix
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Add ENABLE_MODEM and rework makefiles to support it.
2019-05-10 01:09:35 +02:00
David G. F
1b89fcd5ba
Merge pull request #1587 from davidgfnet/master
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Minor improvements for ARMv8
2019-05-09 18:45:30 +02:00
David GF
5ba56627a9
Optimize rec-ARM64 by emitting less instructions on loads.
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Fast load uses 3 or 4 insts, whereas slow load takes 2+.
On A57 measured ~3% perf, which is expected for an OOO CPU, hopefully
perf will be much better on A53 and other in-order CPUs.
2019-05-09 00:10:01 +02:00
David GF
0eb874ba1c
Adding ARM64 Linux target in Makefile
2019-05-08 22:33:14 +02:00
David G. F
15c7e982ca
Merge pull request #1585 from davidgfnet/sdl2audio
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Add SDL2 audio backend.
2019-05-08 22:20:49 +02:00
Flyinghead
3cd9736fca
Ignore vscalefactor if < 1
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fix black screen on some intel platforms
2019-05-08 21:33:49 +02:00
David Guillen Fandos
ed8bcd7329
Add SDL2 audio backend.
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The backend supports 44.1KHz and 48KHz (with resamping). The resampler
is not great, has some noise but no idea where it comes from.
This enables the switch port, since using SDL2 is the quickest way
to get audio working.
TODO: Add support in the cmake, once cmake is fixed at master/HEAD.
2019-05-08 21:04:11 +02:00
David Miller
e7c44df627
Merge pull request #1583 from reicast/fh/rend-vscaler
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fix scissor test and vertical scaling when using the Y scaler
2019-05-06 10:33:46 -04:00
Flyinghead
c330cdd88e
fix scissor test and vertical scaling when using the Y scaler
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Fixes missing bottom half-screen in Mr Driller (PAL, 60 Hz), Kaen Seibo,
Mahjong Taikai II Special, Pon'n'Music 1 and 2 when in TV Composite and
RGB.
Fixes stretched screen in Cho - Hatsumei Boy Kanipan.
2019-05-06 15:23:54 +02:00
David Miller
c631534ee1
Merge pull request #1554 from farmerbb/master
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Android: remove duplicate intent filters
2019-05-03 12:40:41 -04:00
skmp
3f8328da25
Merge pull request #1568 from reicast/baka/audio_options
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AUDIO: Allow backend specific settings
2019-05-03 03:57:17 +03:00
skmp
397302b379
Merge pull request #1579 from reicast/ghz/speedlimit
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audio wait only if fullspeed (improvements over #1577 )
2019-05-03 03:53:43 +03:00
Christoph "baka0815" Schwerdtfeger
99033e297c
AUDIO: Implement integer and checkbox options
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I remove "text" as a possibility for the moment as we're currently not having **any** text option.
2019-05-02 20:24:49 +02:00
Christoph "baka0815" Schwerdtfeger
139ef22408
AUDIO: compile fixes for coreaudio, dsound and libao
2019-05-02 19:02:34 +02:00
Christoph "baka0815" Schwerdtfeger
dc709c604f
ALSA: prefix output with "ALSA:"
2019-05-02 18:49:44 +02:00
Christoph "baka0815" Schwerdtfeger
5678556cb6
ALSA: Rework initialization of pcm device
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As we can now configure the alsa device in the GUI, it's no longer necessary to write the first working device back to the configuration.
Also there is now the "auto" device to automatically try to initialize the alsa device.
2019-05-02 18:48:09 +02:00
Christoph "baka0815" Schwerdtfeger
684ba26ec0
AUDIO: Reorganize settings
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Move DSP and FPS above the slug selection so that all slug specific settings are after the slug selection.
2019-05-02 18:41:45 +02:00
David Quintana
f307f9d5ad
Simplify. Smoothing adds no value there.
2019-05-02 03:36:10 +02:00
David Quintana
ac9e6d147d
Change speed-dependant limiting to rely on time dilation instead of frame rate.
2019-05-02 03:21:22 +02:00
David Miller
446723b147
Merge pull request #1578 from reicast/z/win32-fullscreen
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Win32 fullscreen via alt-enter
2019-05-01 19:57:54 -04:00
david miller
c681dc77dc
Win32 fullscreen via alt-enter
2019-05-01 19:11:35 -04:00
David Miller
d6f682a329
audiostream only wait if at speed
2019-05-01 12:01:45 -04:00
David Miller
1e04de06bc
Merge pull request #1572 from davidgfnet/thfix
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Improve stdclass.h/cpp support for non-Linux non-Windows platforms
2019-04-28 13:52:03 -04:00
David Guillen Fandos
3692ea7ae6
Improve stdclass.h/cpp support for non-Linux non-Windows platforms
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Simplifies having implementation on platform separated files, which is a
pain for platforms which are not Windows but not Linux either (and yet
support pthreads).
Some minor cleanup here and there while we are at it.
2019-04-27 14:34:10 +02:00
David Guillen Fandos
7b50d5df8c
Add ENABLE_MODEM and rework makefiles to support it.
2019-04-27 12:05:13 +02:00
Christoph "baka0815" Schwerdtfeger
0a3c361da2
AUDIO: Allow backend specific settings
2019-04-24 21:41:38 +02:00
Braden Farmer
aa8a922b62
Android: remove duplicate intent filters
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The latest reicast builds displayed a redundant second launcher icon in the app drawer, due to a change in #1548 . This fixes the issue by removing the duplicate intent filters causing the redundant icon to display.
2019-04-16 23:38:33 -06:00
David Miller
ce90d43c34
Merge pull request #1553 from reicast/z/cmake-merge
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Z/cmake merge
2019-04-12 19:43:35 -04:00
david miller
a1df35d13d
cmake cleanup
2019-04-12 19:42:14 -04:00
david miller
3157520dee
mingw64 fixes
2019-04-12 19:15:31 -04:00
david miller
6539b8c247
_mkdir guard
2019-04-12 18:24:11 -04:00
david miller
803cad95f9
gcc flags & misc
2019-04-12 18:13:09 -04:00
david miller
68ee192ad4
compiler def. fixes
2019-04-12 18:08:36 -04:00
david miller
b6c234b71b
revert to using strcasecmp for other platforms
2019-04-12 17:19:40 -04:00
david miller
cc9d5ec55b
CMake/Master working, tested on windows with Clang && MSC (x86,x64)
2019-04-12 16:59:39 -04:00
David Miller
3d1b82854e
Merge branch 'master' into fh/win32-winresize
2019-04-12 13:03:30 -04:00
flyinghead
8cdbb9c2fd
Merge pull request #1548 from reicast/fh/float-vmu
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Float VMU option. Android renderer native thread. 90° screen rotation option. AW fixes.
2019-04-10 21:53:41 +02:00
Flyinghead
13341ecd59
maple: process_kcode -> transform_kcode
2019-04-10 11:31:08 +02:00
Flyinghead
0445542ec2
gl: 90deg screen rotation option. Fix scissor/clip wrt scale/stretch
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90deg CC screen rotation option for some arcade games
Fix scissoring and clipping when screen scaling/stretching/rotating
Clear shader cache when screen rotation changes
Properly delete all gl programs and shaders when needed
2019-04-09 15:18:48 +02:00
Flyinghead
251b4d381d
android: add activity alias for intents backward-compatibility
2019-04-09 13:09:45 +02:00
Flyinghead
1fa052987b
android: run renderer in a separate native thread
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fixes simultaneous gamepad button presses not being registered on some
platforms
2019-04-09 10:39:29 +02:00
Flyinghead
37a533740b
win32: close thread handle when finished
2019-04-09 10:37:49 +02:00
Flyinghead
1b04ef4cb1
Get rid of RTC in settings
2019-04-08 22:09:22 +02:00
Flyinghead
0a6f503efc
Don't use screen stretching parameter for RTT
2019-04-08 21:51:59 +02:00
Flyinghead
b87a1cc31a
atomiswave: setup maple controls depending on game
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more lightgun fixes but still not working
2019-04-08 19:14:55 +02:00
baka0815
56374377dd
Merge pull request #1543 from reicast/baka/select_audio
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AUDIO: Make backend configurable
2019-04-08 18:33:53 +02:00
Flyinghead
cf7434a9e6
atomiswave: fix coin input. Subclass sega controller instead of #def
2019-04-08 17:09:10 +02:00
Flyinghead
f5a60ee5f1
New option to display VMUs in game
2019-04-08 15:54:37 +02:00
flyinghead
3741b954ab
Merge pull request #1544 from reicast/fh/naomi-input
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Improve Naomi/AW input system. Fix custom texture loading race conditions
2019-04-08 15:52:08 +02:00