David Miller
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3d1b82854e
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Merge branch 'master' into fh/win32-winresize
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2019-04-12 13:03:30 -04:00 |
Flyinghead
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4b7e4f4677
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custom textures: fix race conditions
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2019-04-06 19:38:00 +02:00 |
flyinghead
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7f0489ff28
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visual studio compatibility
no modem support
no zip or 7z support so no naomi for now
hacked a .asm file as vs doesn't support inline assembly -> code dup
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2019-03-30 19:26:05 +01:00 |
Flyinghead
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1ef8caff88
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include TCW in HD texture hash
Soul Calibur has textures sharing the same data but with different
formats
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2019-03-26 21:14:39 +01:00 |
Flyinghead
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c98b685872
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android: old GLSurfaceView view/activity working again
EmuThread now a top-level class shared by both views
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2019-02-20 16:59:50 +01:00 |
Flyinghead
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3a847bf4da
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use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_INT_8_8_8_8
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2019-02-19 23:15:34 +01:00 |
Flyinghead
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3320669bd4
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android: use new input system
support for gamepads and mice on android
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2019-02-13 20:29:49 +01:00 |
Flyinghead
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78fd92f95a
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No custom textures if no threads
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2019-02-06 18:50:56 +01:00 |
flyinghead
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ed3f866835
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win32 build fix
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2019-01-16 17:42:36 +01:00 |
Flyinghead
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15fa475f8a
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Move DumpTexture() to CustomTexture and other fixes
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2019-01-02 09:33:19 +01:00 |
Flyinghead
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ecb689051f
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Custom textures fixes
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2018-12-30 22:23:23 +01:00 |
Flyinghead
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3f98c2ba3c
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Don't delete a texture when async load is pending
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2018-12-30 19:19:27 +01:00 |
Flyinghead
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e7fee139e4
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build fix
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2018-12-30 18:50:24 +01:00 |
Flyinghead
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dd280ee24d
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Custom textures loading and dumping
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2018-12-30 18:42:55 +01:00 |