scribam
|
913fbef952
|
clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names
|
2021-03-15 19:52:54 +01:00 |
scribam
|
26ebcdf9f5
|
clang-tidy: run modernize-use-equals-default
|
2021-03-14 21:52:42 +01:00 |
scribam
|
fe17d79e8d
|
clang-tidy: run performance-unnecessary-value-param
|
2021-03-13 17:28:33 +01:00 |
Flyinghead
|
4cb361bf9f
|
input: allow binding controller buttons/axes to more than 1 player
Issue #68
|
2020-11-21 17:57:23 +01:00 |
Adam Pooley
|
bd35dfbce3
|
DeadZone float saving/loading to input mapping cfg files.
|
2020-07-08 12:55:23 +01:00 |
scribam
|
4bf6802855
|
Cleanup include headers
|
2020-03-29 14:26:21 +02:00 |
Flyinghead
|
4e73af0f94
|
Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
Fix warnings
|
2020-03-12 16:09:05 +01:00 |
Flyinghead
|
ae4f378747
|
Add fast-forward mode
Fix buttons.png not being created if not first run
|
2019-09-27 14:15:29 +02:00 |
scribam
|
49b7e0682b
|
Cleanup
|
2019-09-07 20:36:13 +02:00 |
Flyinghead
|
8e4e2c67f2
|
evdev: use new input system. detect hot-plugged devices with udev
|
2019-02-21 12:46:00 +01:00 |
Flyinghead
|
3320669bd4
|
android: use new input system
support for gamepads and mice on android
|
2019-02-13 20:29:49 +01:00 |
Flyinghead
|
8b5c2a3fac
|
New input handling/mapping system, SDL only for now. Gui wip
|
2019-02-12 11:30:24 +01:00 |