Flyinghead
0305904873
force NTSC for some games
2023-01-30 13:40:35 +01:00
Flyinghead
ee84567c17
naomi: use gameId instead of naomi_game_id to get current game name
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naomi_game_id isn't reset if a console game is loaded.
settings.content.gameId should be used instead.
Issue #901
Fixes MINIDUMP-6G
2023-01-30 13:34:06 +01:00
Flyinghead
528235ce9d
jvs: fix kingrt66 instant win with accelerator
2023-01-30 13:28:14 +01:00
scribam
85a941d6c6
openbsd fixes
2023-01-28 18:25:10 +01:00
Flyinghead
0a27b63584
aica: remove useless verify on reg access sizes
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Fixes MINIDUMP-6C
2023-01-28 18:22:39 +01:00
Flyinghead
6f5f91245b
windows: use directx 11 by default
2023-01-28 18:21:18 +01:00
github-actions[bot]
234955ac01
Fetch translations & Recreate libretro_core_options_intl.h
2023-01-27 22:20:02 +00:00
Flyinghead
a5967a283f
bump breakpad to fix win32 build error
2023-01-27 14:09:35 +01:00
Flyinghead
21a4935ec4
sentry: set release when uploading
2023-01-27 13:12:31 +01:00
Flyinghead
610e3cf968
naomi: avoid crash with M4 carts if M4 key is missing
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Fix shorsepr crash at boot
Fixes MINIDUMP-5Z
2023-01-27 13:03:52 +01:00
scribam
80cf4406a7
cleanup include headers
2023-01-26 10:06:51 +01:00
Flyinghead
cc4e3875f3
libretro: expose BBA and UPnP network options
2023-01-26 10:05:58 +01:00
Flyinghead
f7e227a4aa
dx9: don't crash if creating a boxart texture fails. log and skip tex
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Fix for MINIDUMP-5Q
2023-01-24 14:52:55 +01:00
Flyinghead
bbff377ceb
maple: less log on dma error
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Fixes GameShark CDX log spam
See MINIDUMP-5R
2023-01-24 14:30:09 +01:00
Flyinghead
f8372c51a7
Revert "wip headers"
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This reverts commit e3e2c3a0d2
.
2023-01-24 14:26:14 +01:00
scribam
e3e2c3a0d2
wip headers
2023-01-23 18:29:04 +01:00
Flyinghead
f96ce85365
dx11: attempt to recover if context reinit fails. More checks and logs
2023-01-23 12:20:10 +01:00
Flyinghead
aa79196d38
vk: only destroy surface if instance and surface aren't null
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Don't request Arm debug layer VK_LAYER_ARM_AGA
Fix for MINIDUMP-5G
2023-01-23 12:11:43 +01:00
Flyinghead
2b14c3e605
Try dx11 if dx9 and opengl both fail
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Fix for MINIDUMP-5F
2023-01-23 12:06:26 +01:00
Flyinghead
41ba110ef4
enable RTTI for MSVC builds
2023-01-23 12:04:10 +01:00
Flyinghead
ad42a32260
switch build fix
2023-01-22 18:21:55 +01:00
Flyinghead
cc408f9688
aica arm7: fallback to interpreter for invalid LDR/STR
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Fixes MINIDUMP-4X
2023-01-22 18:11:03 +01:00
Flyinghead
520e96a039
egl: call eglTerminate when closing context
2023-01-22 17:22:47 +01:00
Flyinghead
db9fbbaebf
custom texture loader must be stopped before the tex cache is cleared
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Fix for MINIDUMP-53
2023-01-22 17:22:04 +01:00
Flyinghead
88384ad7d1
dynarec: crash in rdv_BlockCheckFail when current block can't be found
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Only when MMU is on and used to compute blockcheck_failures so can be
ignored.
Tentative fix for MINIDUMP-59
2023-01-22 17:13:34 +01:00
Flyinghead
464b459073
modem: don't die when reg11 is written
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Fix for MINIDUMP-5A
2023-01-22 17:10:12 +01:00
Flyinghead
aea228c3df
force real BIOS for Fushigi no Dungeon
2023-01-22 17:07:16 +01:00
Flyinghead
8fdcea2e20
maple: delay raising overrun interrupt when dest isn't in RAM
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Only raise error when copying data back to RAM.
Fixes Cheats 'N Codes Volume 1
2023-01-21 11:38:58 +01:00
Flyinghead
31bd943d67
gl,vk: don't use linear mipmap filter with nearest
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Fixes glitches in Railroad Tycoon II
Partially revert 15b21fff2b
and
a9cabdc342
2023-01-21 11:32:28 +01:00
github-actions[bot]
ba78a3aa5b
Fetch translations & Recreate libretro_core_options_intl.h
2023-01-20 22:19:43 +00:00
warmenhoven
1948c66c11
Reload and vmem fixes for libretro on Mac ( #885 )
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* Try to properly set up vmem on OSX
* Add Mac OSX arm64 libretro buildbot
* Don't term libretro on macOS
* Unload game when loading fails
2023-01-20 20:37:56 +01:00
Flyinghead
3cf7cf0a7f
network: Emulate BBA should not be changed once a game is started
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Change UI to disable BBA toggle when game is started.
Refactor UI to use DisabledScope helper.
Make sure the network stack deletes the same device it initialized.
Tentative fix for MINIDUMP-4N
2023-01-20 14:52:27 +01:00
Flyinghead
a593cddf52
pvr: mvsc2 needs yet more rendering cycles
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Fixes texture corruption in the character line up during intro.
Follow up to 976fb99aa3
2023-01-20 14:41:36 +01:00
Flyinghead
cecf16e65e
dump textures: don't crash if malloc fails
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Tentative fix for MINIDUMP-4P
2023-01-20 14:38:23 +01:00
Julien Reichardt
cca7ed6bf7
Cleanup metainfo file
2023-01-18 20:36:30 +01:00
Flyinghead
f63cf7406a
logging changes
2023-01-18 14:03:02 +01:00
Flyinghead
e21d666328
reios: allow loading CDIs with ip_meta.wince = 1
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For some reason Neo XYX has this flag set. I haven't found any wince CDI
that has this flag set but it shouldn't hurt.
Fix for MINIDUMP-47
2023-01-18 10:12:24 +01:00
Flyinghead
ab3f5dbc4c
sdl: fix crash in getNativeHwnd() when recreating window
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fixes rawinput crash
Fix for MINIDUMP-4B, MINIDUMP-4G, MINIDUMP-4F, MINIDUMP-4E
2023-01-18 09:45:01 +01:00
Flyinghead
9d3125c546
fix tony hawk's 1 & 2 PAL disk ids
2023-01-17 11:41:50 +01:00
Flyinghead
86a6d7a4f5
widescreen cheat for Biohazard: Code Veronica: Kanzenban (JP)
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same cheat as Resident Evil: Code Veronica X Kanzenban (Eng.
translation)
Issue #880
2023-01-17 11:40:35 +01:00
Flyinghead
0f214b1441
reios: fix crash if disc is null at boot
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Don't overflow Disc::sessions
Fix for MINIDUMP-41
2023-01-17 11:39:00 +01:00
Flyinghead
a0b50cd41d
pvr: don't crash on invalid poly list types. log and ignore
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Fix for MINIDUMP-3Z
2023-01-17 11:36:00 +01:00
Flyinghead
1d1754dc98
pvr: don't crash on YUV converter error. log and continue
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Fix for MINIDUMP-44
2023-01-17 11:25:08 +01:00
Flyinghead
b8464ef6c5
widescreen cheat for Resident Evil - Code Veronica X Kanzeban
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Courtesy of keefged4
Issue #880
2023-01-16 18:16:05 +01:00
Flyinghead
692ca52182
pvr: fix background poly texture coordinates
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V tex coordinates were inverted for Donald Duck Goin Quackers
2023-01-16 17:56:37 +01:00
Flyinghead
b4ecaecd45
dynarec: raise sh4 address error if trying to compile unaligned address
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Error was only raised when mmu is enabled.
tentative fix for MINIDUMP-3Q
2023-01-16 17:53:01 +01:00
Flyinghead
9954768636
dx11: simplify RenderFramebuffer for libretro and fix black frames
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RA uses some shaders that need to be disabled (as in Render()).
Also the framebuffer texture can be returned directly.
might help Issue #865
2023-01-16 17:50:23 +01:00
scribam
cbffc5cade
android: misc changes ( #876 )
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* android: add appCategory attribute
* android: remove unnecessary @TargetApi
* android: replace 'for' loop with enhanced 'for'
* android: use java-style array declaration
2023-01-15 20:44:47 +01:00
Flyinghead
4bbf5c562e
ssa: infinite loop in skipSingleBranchTarget
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Fixes Mat Hoffman's Pro BMX freeze when exiting a session.
Issue #878
2023-01-15 20:04:05 +01:00
Flyinghead
329e5ed467
android: allow starting games with intent while a game is running
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stops and unload the current game then starts the new one
2023-01-15 20:02:03 +01:00