pass DDT0101 diag test
fix vmem handler bug with >= 8 handlers
ch2-DMA: use SB_LMMODE1 for upper mirror
dmac: update SAR and DAR according to CHCR.SM and CHCR.DM
use function templates for vram 32b handlers
clean up
linux: look for legacy ~/.reicast and ~/.reicast/data
else look for ~/.config/flycast and ~/.local/share/flycast
and ~/.config/reicast and ~/.local/share/reicast
(defaults to flycast)
look for bios files in home folder and data folders (android, windows
,macos), then in game folder.
on linux, search in /usr/share/flycast and /usr/local/share/flycast and
legacy locations
o/icache use C and WT bits from mmu to override cache and copy back
settings (fixes Windows CE)
move mem handlers setup out of mmu into sh4_mem. Call in dc_resume and
detect transitions interp -> dynarec to flush caches.
fix ssa tlb miss exception wih slow mmu
Better IP.BIN parsing (wince, vga)
Use wince flag and boot filename for wince detection
Switch to TV composite if vga unsupported
Switch to supported BIOS region if current is unsupported or default
Reicast doesn't support exceptions yet, so this isn't of much use now,
and is intended mostly as documentation. nullDC used some call stack
hooking magic to handle exceptions, which was never generic and clean
enough to be worth the effort to port to Reicast.
This is very simplistic, but can already boot and run many games
Known working so far
- Dead Or Alive 2 LE
- Head Hunter
- Marvel VS Capcom 2
Not working
- (Almost) all others