Commit Graph

28 Commits

Author SHA1 Message Date
Flyinghead ef3d3bd246 iOS: fix crash
due to f3a33642f8
2025-04-23 16:39:16 +02:00
Edward Li f3a33642f8 Generate Xcode project which can support both iOS and iOS Simulator 2024-12-30 12:23:27 +01:00
Flyinghead 92c5892d4c android: fix scaling when editing vgamepad. vgamepad code clean up 2024-12-04 18:17:11 +01:00
Flyinghead 516982c66c ios: allow virtual gamepad layout customization
Use same display code as android.
Support custom buttons.png.
Allow layout customization as in android.
Save layout in emu.cfg.
Allow transparency setting.
Issue #990
2024-11-26 10:46:02 +01:00
Flyinghead 4d5ced1ce6 maple: add Full Controller with 2 analog sticks and all buttons
add AllStatusReq string for purupuru device.

Issue #1171
2024-11-02 18:13:38 +01:00
Flyinghead 13302b87c8 move ui to its own folder 2024-05-07 22:23:51 +02:00
Flyinghead 336706e728 move most os_* funcs to oslib
add os_DestroyWindow and os_UpdateInputState
2024-04-12 17:37:45 +02:00
Flyinghead 06a6e26588 get rid of os_GetSeconds()
replace it with std::chrono-based getTimeMs()
2024-04-11 15:25:25 +02:00
Flyinghead 08ac485eac ui: fix drag scrolling and imgui gl renderer. use imgui events
Missing call to KeepAliveID was preventing drag scrolling in empty
areas. Also check for HoveredIdDisabled to allow scrolling by dragging
disabled items and enable HoveredIdAllowOverlap.
imgui gl renderer: use ImDrawCmd::IdxOffset instead of counting
manually. Use correct alpha blending function.
Use imgui events for all input. Simplify keyboard input by getting rid
of modifiers.
Enable flat navigation in content window.
Add format string to OptionSlider.
2023-03-30 16:54:54 +02:00
Flyinghead a23362cee0 ios: fix virtual gamepad X button in arcade mode
Issue #911
2023-02-08 12:11:41 +01:00
Flyinghead 2a465d2f03 ios: check if jit is enabled. attempt to enable it by debugging self
JIT detection and enabling taken from ppsspp
Re-check JIT and restart AltServer discovery every 10 secs until JIT is
enabled.
Attempt to enable JIT by forking a process to debug the parent process.
(jailbroken devices)
2022-12-30 16:22:38 +01:00
Flyinghead a710674cd4 gui: init once. reset ui driver when needed. android 120+ Hz support
ImGui is now initialized once at startup and shutdown before
terminating. graphics initialization is independent.
Move more imgui stuff into imgui drivers.
switch: set scaling on external screen to 1.4, same as xbox
UI scaling refactoring.
2022-04-13 18:06:19 +02:00
Flyinghead dcd48f4264 ios: on-screen keyboard support 2022-01-19 13:48:16 +01:00
Flyinghead 3f82c7fb6f iOS: use play and record audio session only when necessary
Change audio session to play and record when a microphone is connected.
Use a play only session otherwise. Issue #360

Hide VSync-related gui option.
2021-12-21 21:36:12 +01:00
Flyinghead e56ecfec40 vk,dx9: black screen/crash in single-threaded on direct fb access
When rendering happens after the render timeout (initial sega copyright
screen and more), the frame is never swapped and never displayed. Causes
a crash in vk since the acquired swapchain image is never
presented/released.
2021-11-11 11:17:39 +01:00
Flyinghead ac5abd96bb ui: imgui driver, GraphicsContext interface, dx9 swap interval
Refactor imgui backend code into imgui drivers for gl, vk, dx9
Generic GraphicsContext interface for gl/vk/dx9 contexts
Simplify graphics api switching code
dx9, gl(sdl): set swap interval based on monitor refresh rate.
2021-11-10 20:35:30 +01:00
scribam d100067e02 cmake: use AltKit default include directory for AltKit-Swift.h 2021-11-08 11:58:42 +01:00
Flyinghead 699dcdaf5b Merge remote-tracking branch 'origin/master' into net-rollback
# Conflicts:
#	core/hw/maple/maple_if.cpp
#	core/rend/mainui.cpp
#	shell/libretro/libretro.cpp
2021-09-30 15:03:29 +02:00
Flyinghead 99bf7f77c4 single-threaded mode. refactoring.
single-threaded mode similar to libretro core
stateful Emulator object
disable memory watcher when !gppo
ggpo: poll input as late as possible in !threaded
2021-09-29 10:22:58 +02:00
Flyinghead 7fe2ab720f refactor screen_width/height 2021-09-27 20:29:23 +02:00
Cameron Bates e1fa2b9831 [iOS] GCMouse support (#353) 2021-09-14 11:51:44 +02:00
Cameron Bates 45f68d59ff
iOS Keyboard Support (#347)
PR adds in support for iOS keyboards using GCKeyboard
2021-09-11 13:08:35 +02:00
Flyinghead e3e3229612 iOS: multiple controller/rumble support. GL: fix black screen after RTT
iOS:
* multiple controllers support. Rumble support.
* fix audio recording
* declare CHD/GDI/CUE/CDI content types
* start game when opening file URL
* Use safe area for UI and virtual gamepad
* Better icons
2021-08-23 14:02:12 +02:00
Flyinghead a3900495d5 iOS: map menu button to Options, start to Menu. Analog triggers 2021-08-16 11:46:45 +02:00
Flyinghead 3ea688be69 iOS: pause/resume based on focus. autosave state on background. VGamepad fix
Get rid of swipe gesture (fixes touch not being delivered)
Use UP+DOWN or LEFT+RIGHT to open menu.
Arcade shortcuts (RT + A/B/X)
Disable system gestures
Monitor network and restart AltKit as needed.
2021-08-12 11:22:22 +02:00
Flyinghead 1bea7853ef iOS: CI job, JIT status, touch fixes 2021-08-10 17:04:36 +02:00
Flyinghead 12f302d356 iOS: uv need high precision in fragment shader. cmake build. virtual joystick. AltKit integration 2021-08-10 11:32:22 +02:00
Flyinghead 77e7c25e9c iOS support. Work in progress 2021-08-06 10:30:30 +02:00