Flyinghead
c0809d771d
dcnet: support for Pro Yakyuu Team de Asobou Net!
...
Delete fakeTCP power smash cheat (not needed)
Add pro yakyuu team cheats
dcnet: Use same port as power smash for pro yakyuu team
2025-07-07 11:26:08 +02:00
Flyinghead
5df5c70994
dcnet: Power Smash support
2025-07-03 17:18:46 +02:00
Flyinghead
3193d2cf5d
quick'n'dirty cmake 4.0 support
2025-04-02 14:20:33 +02:00
Flyinghead
4d6168dd0b
dcnet: find best access point
2025-04-01 17:07:54 +02:00
Flyinghead
305cae496f
dcnet: don't try to detect ppp frames on output. send data immediately
2025-03-22 15:24:23 +01:00
Flyinghead
416085980f
dcnet: empty modem buffer on init. Allow hostname override in emu.cfg
2025-03-19 19:46:16 +01:00
Flyinghead
0414a90500
dcnet: don't use timer for modem. better error reporting. race condition
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Use io_context::post() instead of a timer to read from modem.
Notify user if connection to DCNet fails.
Fix race condition/crash with BBA.
Use lambdas instead of std::bind.
2025-02-16 17:33:56 +01:00
Flyinghead
5187258f4b
dcnet: BBA support
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Stop network service when bba is reset. Start it on first frame out.
dcnet: close connection on dhcp release
picoppp: close all sockets and acceptors when stopping.
2025-02-10 18:12:24 +01:00
Flyinghead
aa65b81f89
switch build fix
2025-01-23 18:34:58 +01:00
Flyinghead
5cc15429cd
Force Native Depth Interpolation on UWP/Xbox. UWP build fix
2025-01-22 18:26:29 +01:00
Flyinghead
536be34853
dcnet: update emu network state when connected
2025-01-21 18:19:39 +01:00
Flyinghead
a5a338d408
experimental DCNet cloud service
2025-01-09 18:48:29 +01:00