wince: disable vmem32 for Marionette Company 1 & 2 and Rune Jade
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@ -199,7 +199,13 @@ void LoadSpecialSettings()
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// Resident Evil 2 (US)
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|| !strncmp("T1205N", reios_product_number, 6)
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// Resident Evil 2 (EU)
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|| !strncmp("T7004D 50", reios_product_number, 10))
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|| !strncmp("T7004D 50", reios_product_number, 10)
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// Rune Jade
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|| !strncmp("T14304M", reios_product_number, 7)
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// Marionette Company
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|| !strncmp("T5202M", reios_product_number, 6)
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// Marionette Company 2
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|| !strncmp("T5203M", reios_product_number, 6))
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{
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printf("Disabling 32-bit virtual memory for game %s\n", reios_product_number);
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settings.dynarec.disable_vmem32 = true;
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