Import mod of Jeremy Feinstein's SlidingMenu, EGL Mods

Clean up the menu or at least reduce the number of shells

Build native library against the same API base as shell app

Update Khronos source to newest stable, Reference EGL14

Add margins, Restore lost identifiers, Update tested devices

Adjust drawer menu handle to prevent unintentional launch

Revise EGL handling to check multiple contexts to configure

Update README to include information about translating

Add native library handling to the debug, Enable log reading

Adjust drawer menu touch area, Fix L / R assignment calls

Remove some merge junk from trying to resolve git issues
This commit is contained in:
TwistedUmbrella 2014-01-31 13:17:09 -05:00
parent 036be4085a
commit 8a9a5af00d
46 changed files with 8871 additions and 2596 deletions

View File

@ -32,8 +32,14 @@ ndk-build -j 4
ant debug
```
Translations
------------
New and updated translations are always appreciated!
All we ask is that you not use “regional” phrases that may not be generally understood.
>>>>>>> dea890e... Update README to include information about translating
Beta versions
-------------------
-------------
Compiled test versions are available at reicast.loungekatt.com
Donations and stuff
@ -64,6 +70,13 @@ works of multiple people. It would be extremely unfair to charge for it and get
We're planning for an indiegogo campaign later on to help with sustained development and running costs, so follow @reicastdc on twitter for updates
Other Testing
-------------
These devices are tested by contributors regularly
* Nvidia Shield
* Nexus 5 / 7
* Xperia Play
Team
----

View File

@ -5,27 +5,27 @@
*/
/*
** Copyright (c) 2007-2009 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
** Copyright (c) 2007-2009 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef __egl_h_
#define __egl_h_
@ -39,41 +39,41 @@
extern "C" {
#endif
/* EGL Types */
/* EGLint is defined in eglplatform.h */
typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum;
typedef void *EGLConfig;
typedef void *EGLContext;
typedef void *EGLDisplay;
typedef void *EGLSurface;
typedef void *EGLClientBuffer;
/* EGL Types */
/* EGLint is defined in eglplatform.h */
typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum;
typedef void *EGLConfig;
typedef void *EGLContext;
typedef void *EGLDisplay;
typedef void *EGLSurface;
typedef void *EGLClientBuffer;
/* EGL Versioning */
/* EGL Versioning */
#define EGL_VERSION_1_0 1
#define EGL_VERSION_1_1 1
#define EGL_VERSION_1_2 1
#define EGL_VERSION_1_3 1
#define EGL_VERSION_1_4 1
/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
* enums are assigned unique values starting at 0x3000.
*/
/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
* enums are assigned unique values starting at 0x3000.
*/
/* EGL aliases */
/* EGL aliases */
#define EGL_FALSE 0
#define EGL_TRUE 1
/* Out-of-band handle values */
/* Out-of-band handle values */
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
#define EGL_NO_CONTEXT ((EGLContext)0)
#define EGL_NO_DISPLAY ((EGLDisplay)0)
#define EGL_NO_SURFACE ((EGLSurface)0)
/* Out-of-band attribute value */
/* Out-of-band attribute value */
#define EGL_DONT_CARE ((EGLint)-1)
/* Errors / GetError return values */
/* Errors / GetError return values */
#define EGL_SUCCESS 0x3000
#define EGL_NOT_INITIALIZED 0x3001
#define EGL_BAD_ACCESS 0x3002
@ -90,9 +90,9 @@ typedef void *EGLClientBuffer;
#define EGL_BAD_SURFACE 0x300D
#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */
/* Reserved 0x300F-0x301F for additional errors */
/* Reserved 0x300F-0x301F for additional errors */
/* Config attributes */
/* Config attributes */
#define EGL_BUFFER_SIZE 0x3020
#define EGL_ALPHA_SIZE 0x3021
#define EGL_BLUE_SIZE 0x3022
@ -128,22 +128,22 @@ typedef void *EGLClientBuffer;
#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */
#define EGL_CONFORMANT 0x3042
/* Reserved 0x3041-0x304F for additional config attributes */
/* Reserved 0x3041-0x304F for additional config attributes */
/* Config attribute values */
/* Config attribute values */
#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */
#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */
#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */
/* More config attribute values, for EGL_TEXTURE_FORMAT */
/* More config attribute values, for EGL_TEXTURE_FORMAT */
#define EGL_NO_TEXTURE 0x305C
#define EGL_TEXTURE_RGB 0x305D
#define EGL_TEXTURE_RGBA 0x305E
#define EGL_TEXTURE_2D 0x305F
/* Config attribute mask bits */
/* Config attribute mask bits */
#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */
#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */
#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */
@ -157,13 +157,13 @@ typedef void *EGLClientBuffer;
#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */
#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */
/* QueryString targets */
/* QueryString targets */
#define EGL_VENDOR 0x3053
#define EGL_VERSION 0x3054
#define EGL_EXTENSIONS 0x3055
#define EGL_CLIENT_APIS 0x308D
/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
#define EGL_HEIGHT 0x3056
#define EGL_WIDTH 0x3057
#define EGL_LARGEST_PBUFFER 0x3058
@ -180,56 +180,56 @@ typedef void *EGLClientBuffer;
#define EGL_SWAP_BEHAVIOR 0x3093
#define EGL_MULTISAMPLE_RESOLVE 0x3099
/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
#define EGL_BACK_BUFFER 0x3084
#define EGL_SINGLE_BUFFER 0x3085
/* OpenVG color spaces */
/* OpenVG color spaces */
#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */
#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */
/* OpenVG alpha formats */
/* OpenVG alpha formats */
#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */
#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */
/* Constant scale factor by which fractional display resolutions &
* aspect ratio are scaled when queried as integer values.
*/
/* Constant scale factor by which fractional display resolutions &
* aspect ratio are scaled when queried as integer values.
*/
#define EGL_DISPLAY_SCALING 10000
/* Unknown display resolution/aspect ratio */
/* Unknown display resolution/aspect ratio */
#define EGL_UNKNOWN ((EGLint)-1)
/* Back buffer swap behaviors */
/* Back buffer swap behaviors */
#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */
#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */
/* CreatePbufferFromClientBuffer buffer types */
/* CreatePbufferFromClientBuffer buffer types */
#define EGL_OPENVG_IMAGE 0x3096
/* QueryContext targets */
/* QueryContext targets */
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
/* CreateContext attributes */
/* CreateContext attributes */
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
/* Multisample resolution behaviors */
/* Multisample resolution behaviors */
#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */
#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */
/* BindAPI/QueryAPI targets */
/* BindAPI/QueryAPI targets */
#define EGL_OPENGL_ES_API 0x30A0
#define EGL_OPENVG_API 0x30A1
#define EGL_OPENGL_API 0x30A2
/* GetCurrentSurface targets */
/* GetCurrentSurface targets */
#define EGL_DRAW 0x3059
#define EGL_READ 0x305A
/* WaitNative engines */
/* WaitNative engines */
#define EGL_CORE_NATIVE_ENGINE 0x305B
/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
#define EGL_COLORSPACE EGL_VG_COLORSPACE
#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT
#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB
@ -237,93 +237,93 @@ typedef void *EGLClientBuffer;
#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE
#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE
/* EGL extensions must request enum blocks from the Khronos
* API Registrar, who maintains the enumerant registry. Submit
* a bug in Khronos Bugzilla against task "Registry".
*/
/* EGL extensions must request enum blocks from the Khronos
* API Registrar, who maintains the enumerant registry. Submit
* a bug in Khronos Bugzilla against task "Registry".
*/
/* EGL Functions */
/* EGL Functions */
EGLAPI EGLint EGLAPIENTRY eglGetError(void);
EGLAPI EGLint EGLAPIENTRY eglGetError(void);
EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
EGLint config_size, EGLint *num_config);
EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
EGLConfig *configs, EGLint config_size,
EGLint *num_config);
EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
EGLint attribute, EGLint *value);
EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
EGLint config_size, EGLint *num_config);
EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
EGLConfig *configs, EGLint config_size,
EGLint *num_config);
EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
EGLint attribute, EGLint *value);
EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
EGLNativeWindowType win,
const EGLint *attrib_list);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
EGLNativePixmapType pixmap,
const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint *value);
EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
EGLNativeWindowType win,
const EGLint *attrib_list);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
EGLNativePixmapType pixmap,
const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint *value);
EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
EGLConfig config, const EGLint *attrib_list);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
EGLConfig config, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint value);
EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint value);
EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
EGLContext share_context,
const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
EGLSurface read, EGLContext ctx);
EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
EGLint attribute, EGLint *value);
EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
EGLNativePixmapType target);
/* This is a generic function pointer type, whose name indicates it must
* be cast to the proper type *and calling convention* before use.
*/
typedef void (*__eglMustCastToProperFunctionPointerType)(void);
/* Now, define eglGetProcAddress using the generic function ptr. type */
EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
eglGetProcAddress(const char *procname);
EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
EGLContext share_context,
const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
EGLSurface read, EGLContext ctx);
EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
EGLint attribute, EGLint *value);
EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
EGLNativePixmapType target);
/* This is a generic function pointer type, whose name indicates it must
* be cast to the proper type *and calling convention* before use.
*/
typedef void (*__eglMustCastToProperFunctionPointerType)(void);
/* Now, define eglGetProcAddress using the generic function ptr. type */
EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
eglGetProcAddress(const char *procname);
#ifdef __cplusplus
}
#endif
#endif /* __egl_h_ */
#endif /* __egl_h_ */

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@ -5,331 +5,653 @@
extern "C" {
#endif
/*
** Copyright (c) 2007-2010 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/*
** Copyright (c) 2013 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/*
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
** Khronos $Revision: 24902 $ on $Date: 2014-01-20 15:18:48 -0800 (Mon, 20 Jan 2014) $
*/
#include <EGL/eglplatform.h>
/*************************************************************/
#define EGL_EGLEXT_VERSION 20140120
/* Header file version number */
/* Current version at http://www.khronos.org/registry/egl/ */
/* $Revision: 15052 $ on $Date: 2011-07-06 17:43:46 -0700 (Wed, 06 Jul 2011) $ */
#define EGL_EGLEXT_VERSION 10
/* Generated C header for:
* API: egl
* Versions considered: .*
* Versions emitted: _nomatch_^
* Default extensions included: egl
* Additional extensions included: _nomatch_^
* Extensions removed: _nomatch_^
*/
#ifndef EGL_KHR_cl_event
#define EGL_KHR_cl_event 1
#define EGL_CL_EVENT_HANDLE_KHR 0x309C
#define EGL_SYNC_CL_EVENT_KHR 0x30FE
#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF
#endif /* EGL_KHR_cl_event */
#ifndef EGL_KHR_cl_event2
#define EGL_KHR_cl_event2 1
typedef void *EGLSyncKHR;
typedef intptr_t EGLAttribKHR;
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
#endif
#endif /* EGL_KHR_cl_event2 */
#ifndef EGL_KHR_client_get_all_proc_addresses
#define EGL_KHR_client_get_all_proc_addresses 1
#endif /* EGL_KHR_client_get_all_proc_addresses */
#ifndef EGL_KHR_config_attribs
#define EGL_KHR_config_attribs 1
#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */
#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */
#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */
#endif
#define EGL_CONFORMANT_KHR 0x3042
#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020
#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040
#endif /* EGL_KHR_config_attribs */
#ifndef EGL_KHR_lock_surface
#define EGL_KHR_lock_surface 1
#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */
#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */
#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */
#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */
#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */
#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */
#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */
#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */
#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */
#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */
#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */
#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */
#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */
#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */
#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */
#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */
#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */
#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */
#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
#endif
#ifndef EGL_KHR_create_context
#define EGL_KHR_create_context 1
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
#define EGL_CONTEXT_FLAGS_KHR 0x30FC
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
#endif /* EGL_KHR_create_context */
#ifndef EGL_KHR_image
#define EGL_KHR_image 1
#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
typedef void *EGLImageKHR;
#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
#endif
#ifndef EGL_KHR_fence_sync
#define EGL_KHR_fence_sync 1
#ifdef KHRONOS_SUPPORT_INT64
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
#define EGL_SYNC_CONDITION_KHR 0x30F8
#define EGL_SYNC_FENCE_KHR 0x30F9
#endif /* KHRONOS_SUPPORT_INT64 */
#endif /* EGL_KHR_fence_sync */
#ifndef EGL_KHR_vg_parent_image
#define EGL_KHR_vg_parent_image 1
#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */
#endif
#ifndef EGL_KHR_get_all_proc_addresses
#define EGL_KHR_get_all_proc_addresses 1
#endif /* EGL_KHR_get_all_proc_addresses */
#ifndef EGL_KHR_gl_texture_2D_image
#define EGL_KHR_gl_texture_2D_image 1
#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */
#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */
#endif
#ifndef EGL_KHR_gl_texture_cubemap_image
#define EGL_KHR_gl_texture_cubemap_image 1
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */
#endif
#ifndef EGL_KHR_gl_texture_3D_image
#define EGL_KHR_gl_texture_3D_image 1
#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */
#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */
#endif
#ifndef EGL_KHR_gl_colorspace
#define EGL_KHR_gl_colorspace 1
#define EGL_GL_COLORSPACE_KHR 0x309D
#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A
#endif /* EGL_KHR_gl_colorspace */
#ifndef EGL_KHR_gl_renderbuffer_image
#define EGL_KHR_gl_renderbuffer_image 1
#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
#endif
#define EGL_GL_RENDERBUFFER_KHR 0x30B9
#endif /* EGL_KHR_gl_renderbuffer_image */
#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
#ifndef EGL_KHR_reusable_sync
#define EGL_KHR_reusable_sync 1
#ifndef EGL_KHR_gl_texture_2D_image
#define EGL_KHR_gl_texture_2D_image 1
#define EGL_GL_TEXTURE_2D_KHR 0x30B1
#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC
#endif /* EGL_KHR_gl_texture_2D_image */
typedef void* EGLSyncKHR;
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
#ifndef EGL_KHR_gl_texture_3D_image
#define EGL_KHR_gl_texture_3D_image 1
#define EGL_GL_TEXTURE_3D_KHR 0x30B2
#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD
#endif /* EGL_KHR_gl_texture_3D_image */
#define EGL_SYNC_STATUS_KHR 0x30F1
#define EGL_SIGNALED_KHR 0x30F2
#define EGL_UNSIGNALED_KHR 0x30F3
#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
#define EGL_CONDITION_SATISFIED_KHR 0x30F6
#define EGL_SYNC_TYPE_KHR 0x30F7
#define EGL_SYNC_REUSABLE_KHR 0x30FA
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */
#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
#ifndef EGL_KHR_gl_texture_cubemap_image
#define EGL_KHR_gl_texture_cubemap_image 1
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
#endif /* EGL_KHR_gl_texture_cubemap_image */
#ifndef EGL_KHR_image
#define EGL_KHR_image 1
typedef void *EGLImageKHR;
#define EGL_NATIVE_PIXMAP_KHR 0x30B0
#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
#endif
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
#endif
#endif /* EGL_KHR_image */
#ifndef EGL_KHR_image_base
#define EGL_KHR_image_base 1
/* Most interfaces defined by EGL_KHR_image_pixmap above */
#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */
#endif
#define EGL_IMAGE_PRESERVED_KHR 0x30D2
#endif /* EGL_KHR_image_base */
#ifndef EGL_KHR_image_pixmap
#define EGL_KHR_image_pixmap 1
/* Interfaces defined by EGL_KHR_image above */
#endif
#endif /* EGL_KHR_image_pixmap */
#ifndef EGL_IMG_context_priority
#define EGL_IMG_context_priority 1
#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
#ifndef EGL_KHR_lock_surface
#define EGL_KHR_lock_surface 1
#define EGL_READ_SURFACE_BIT_KHR 0x0001
#define EGL_WRITE_SURFACE_BIT_KHR 0x0002
#define EGL_LOCK_SURFACE_BIT_KHR 0x0080
#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
#define EGL_MATCH_FORMAT_KHR 0x3043
#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
#define EGL_FORMAT_RGB_565_KHR 0x30C1
#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
#define EGL_FORMAT_RGBA_8888_KHR 0x30C3
#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4
#define EGL_LOCK_USAGE_HINT_KHR 0x30C5
#define EGL_BITMAP_POINTER_KHR 0x30C6
#define EGL_BITMAP_PITCH_KHR 0x30C7
#define EGL_BITMAP_ORIGIN_KHR 0x30C8
#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9
#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB
#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
#define EGL_LOWER_LEFT_KHR 0x30CE
#define EGL_UPPER_LEFT_KHR 0x30CF
typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface);
#endif
#endif /* EGL_KHR_lock_surface */
#ifndef EGL_KHR_lock_surface2
#define EGL_KHR_lock_surface2 1
#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
#endif
#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
#endif /* EGL_KHR_lock_surface2 */
#ifndef EGL_NV_coverage_sample
#define EGL_NV_coverage_sample 1
#define EGL_COVERAGE_BUFFERS_NV 0x30E0
#define EGL_COVERAGE_SAMPLES_NV 0x30E1
#endif
#ifndef EGL_NV_depth_nonlinear
#define EGL_NV_depth_nonlinear 1
#define EGL_DEPTH_ENCODING_NV 0x30E2
#define EGL_DEPTH_ENCODING_NONE_NV 0
#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
#endif
#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
#ifndef EGL_NV_sync
#define EGL_NV_sync 1
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
#define EGL_SYNC_STATUS_NV 0x30E7
#define EGL_SIGNALED_NV 0x30E8
#define EGL_UNSIGNALED_NV 0x30E9
#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
#define EGL_ALREADY_SIGNALED_NV 0x30EA
#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
#define EGL_CONDITION_SATISFIED_NV 0x30EC
#define EGL_SYNC_TYPE_NV 0x30ED
#define EGL_SYNC_CONDITION_NV 0x30EE
#define EGL_SYNC_FENCE_NV 0x30EF
#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
typedef void* EGLSyncNV;
typedef khronos_utime_nanoseconds_t EGLTimeNV;
#ifndef EGL_KHR_lock_surface3
#define EGL_KHR_lock_surface3 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
EGLBoolean eglFenceNV (EGLSyncNV sync);
EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
#endif
EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value);
#endif
#endif /* EGL_KHR_lock_surface3 */
#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
#ifndef EGL_KHR_fence_sync
#define EGL_KHR_fence_sync 1
/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
#define EGL_SYNC_CONDITION_KHR 0x30F8
#define EGL_SYNC_FENCE_KHR 0x30F9
#endif
#endif
#ifndef EGL_HI_clientpixmap
#define EGL_HI_clientpixmap 1
/* Surface Attribute */
#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
/*
* Structure representing a client pixmap
* (pixmap's data is in client-space memory).
*/
struct EGLClientPixmapHI
{
void* pData;
EGLint iWidth;
EGLint iHeight;
EGLint iStride;
};
#ifndef EGL_KHR_reusable_sync
#define EGL_KHR_reusable_sync 1
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
#ifdef KHRONOS_SUPPORT_INT64
#define EGL_SYNC_STATUS_KHR 0x30F1
#define EGL_SIGNALED_KHR 0x30F2
#define EGL_UNSIGNALED_KHR 0x30F3
#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
#define EGL_CONDITION_SATISFIED_KHR 0x30F6
#define EGL_SYNC_TYPE_KHR 0x30F7
#define EGL_SYNC_REUSABLE_KHR 0x30FA
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
#endif /* EGL_HI_clientpixmap */
#ifndef EGL_HI_colorformats
#define EGL_HI_colorformats 1
/* Config Attribute */
#define EGL_COLOR_FORMAT_HI 0x8F70
/* Color Formats */
#define EGL_COLOR_RGB_HI 0x8F71
#define EGL_COLOR_RGBA_HI 0x8F72
#define EGL_COLOR_ARGB_HI 0x8F73
#endif /* EGL_HI_colorformats */
#ifndef EGL_MESA_drm_image
#define EGL_MESA_drm_image 1
#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* CreateDRMImageMESA attribute */
#define EGL_DRM_BUFFER_USE_MESA 0x31D1 /* CreateDRMImageMESA attribute */
#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 /* EGL_IMAGE_FORMAT_MESA attribute value */
#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 /* EGL_DRM_BUFFER_USE_MESA bits */
#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 /* EGL_DRM_BUFFER_USE_MESA bits */
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync);
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
#endif
#endif /* KHRONOS_SUPPORT_INT64 */
#endif /* EGL_KHR_reusable_sync */
#ifndef EGL_NV_post_sub_buffer
#define EGL_NV_post_sub_buffer 1
#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
#ifndef EGL_KHR_stream
#define EGL_KHR_stream 1
typedef void *EGLStreamKHR;
typedef khronos_uint64_t EGLuint64KHR;
#ifdef KHRONOS_SUPPORT_INT64
#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0)
#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
#define EGL_PRODUCER_FRAME_KHR 0x3212
#define EGL_CONSUMER_FRAME_KHR 0x3213
#define EGL_STREAM_STATE_KHR 0x3214
#define EGL_STREAM_STATE_CREATED_KHR 0x3215
#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
#define EGL_BAD_STREAM_KHR 0x321B
#define EGL_BAD_STATE_KHR 0x321C
typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream);
EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
#endif
#endif /* KHRONOS_SUPPORT_INT64 */
#endif /* EGL_KHR_stream */
#ifndef EGL_KHR_stream_consumer_gltexture
#define EGL_KHR_stream_consumer_gltexture 1
#ifdef EGL_KHR_stream
#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream);
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream);
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream);
#endif
#endif /* EGL_KHR_stream */
#endif /* EGL_KHR_stream_consumer_gltexture */
#ifndef EGL_KHR_stream_cross_process_fd
#define EGL_KHR_stream_cross_process_fd 1
typedef int EGLNativeFileDescriptorKHR;
#ifdef EGL_KHR_stream
#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1))
typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream);
EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
#endif
#endif /* EGL_KHR_stream */
#endif /* EGL_KHR_stream_cross_process_fd */
#ifndef EGL_KHR_stream_fifo
#define EGL_KHR_stream_fifo 1
#ifdef EGL_KHR_stream
#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
#define EGL_STREAM_TIME_NOW_KHR 0x31FD
#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
#endif
#endif /* EGL_KHR_stream */
#endif /* EGL_KHR_stream_fifo */
#ifndef EGL_KHR_stream_producer_aldatalocator
#define EGL_KHR_stream_producer_aldatalocator 1
#ifdef EGL_KHR_stream
#endif /* EGL_KHR_stream */
#endif /* EGL_KHR_stream_producer_aldatalocator */
#ifndef EGL_KHR_stream_producer_eglsurface
#define EGL_KHR_stream_producer_eglsurface 1
#ifdef EGL_KHR_stream
#define EGL_STREAM_BIT_KHR 0x0800
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
#endif
#endif /* EGL_KHR_stream */
#endif /* EGL_KHR_stream_producer_eglsurface */
#ifndef EGL_KHR_surfaceless_context
#define EGL_KHR_surfaceless_context 1
#endif /* EGL_KHR_surfaceless_context */
#ifndef EGL_KHR_vg_parent_image
#define EGL_KHR_vg_parent_image 1
#define EGL_VG_PARENT_IMAGE_KHR 0x30BA
#endif /* EGL_KHR_vg_parent_image */
#ifndef EGL_KHR_wait_sync
#define EGL_KHR_wait_sync 1
typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
#endif
#endif /* EGL_KHR_wait_sync */
#ifndef EGL_ANDROID_blob_cache
#define EGL_ANDROID_blob_cache 1
typedef khronos_ssize_t EGLsizeiANDROID;
typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
#endif
#endif /* EGL_ANDROID_blob_cache */
#ifndef EGL_ANDROID_framebuffer_target
#define EGL_ANDROID_framebuffer_target 1
#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
#endif /* EGL_ANDROID_framebuffer_target */
#ifndef EGL_ANDROID_image_native_buffer
#define EGL_ANDROID_image_native_buffer 1
#define EGL_NATIVE_BUFFER_ANDROID 0x3140
#endif /* EGL_ANDROID_image_native_buffer */
#ifndef EGL_ANDROID_native_fence_sync
#define EGL_ANDROID_native_fence_sync 1
#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync);
#endif
#endif /* EGL_ANDROID_native_fence_sync */
#ifndef EGL_ANDROID_recordable
#define EGL_ANDROID_recordable 1
#define EGL_RECORDABLE_ANDROID 0x3142
#endif /* EGL_ANDROID_recordable */
#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
#define EGL_ANGLE_d3d_share_handle_client_buffer 1
#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
#ifndef EGL_ANGLE_query_surface_pointer
#define EGL_ANGLE_query_surface_pointer 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
#endif
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
#endif
#endif /* EGL_ANGLE_query_surface_pointer */
#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
#ifndef EGL_ARM_pixmap_multisample_discard
#define EGL_ARM_pixmap_multisample_discard 1
#define EGL_DISCARD_SAMPLES_ARM 0x3286
#endif /* EGL_ARM_pixmap_multisample_discard */
#ifndef EGL_EXT_buffer_age
#define EGL_EXT_buffer_age 1
#define EGL_BUFFER_AGE_EXT 0x313D
#endif /* EGL_EXT_buffer_age */
#ifndef EGL_EXT_client_extensions
#define EGL_EXT_client_extensions 1
#endif /* EGL_EXT_client_extensions */
#ifndef EGL_EXT_create_context_robustness
#define EGL_EXT_create_context_robustness 1
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
#endif /* EGL_EXT_create_context_robustness */
#ifndef EGL_EXT_image_dma_buf_import
#define EGL_EXT_image_dma_buf_import 1
#define EGL_LINUX_DMA_BUF_EXT 0x3270
#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C
#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
#define EGL_ITU_REC601_EXT 0x327F
#define EGL_ITU_REC709_EXT 0x3280
#define EGL_ITU_REC2020_EXT 0x3281
#define EGL_YUV_FULL_RANGE_EXT 0x3282
#define EGL_YUV_NARROW_RANGE_EXT 0x3283
#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284
#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
#endif /* EGL_EXT_image_dma_buf_import */
#ifndef EGL_EXT_multiview_window
#define EGL_EXT_multiview_window 1
#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
#endif /* EGL_EXT_multiview_window */
#ifndef EGL_EXT_platform_base
#define EGL_EXT_platform_base 1
typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
#endif
#endif /* EGL_EXT_platform_base */
#ifndef EGL_EXT_platform_wayland
#define EGL_EXT_platform_wayland 1
#define EGL_PLATFORM_WAYLAND_EXT 0x31D8
#endif /* EGL_EXT_platform_wayland */
#ifndef EGL_EXT_platform_x11
#define EGL_EXT_platform_x11 1
#define EGL_PLATFORM_X11_EXT 0x31D5
#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6
#endif /* EGL_EXT_platform_x11 */
#ifndef EGL_EXT_protected_surface
#define EGL_EXT_protected_surface 1
#define EGL_PROTECTED_CONTENT_EXT 0x32C0
#endif /* EGL_EXT_protected_surface */
#ifndef EGL_EXT_swap_buffers_with_damage
#define EGL_EXT_swap_buffers_with_damage 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
#endif
#endif /* EGL_EXT_swap_buffers_with_damage */
#ifndef EGL_HI_clientpixmap
#define EGL_HI_clientpixmap 1
struct EGLClientPixmapHI {
void *pData;
EGLint iWidth;
EGLint iHeight;
EGLint iStride;
};
#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
#endif
#endif /* EGL_HI_clientpixmap */
#ifndef EGL_HI_colorformats
#define EGL_HI_colorformats 1
#define EGL_COLOR_FORMAT_HI 0x8F70
#define EGL_COLOR_RGB_HI 0x8F71
#define EGL_COLOR_RGBA_HI 0x8F72
#define EGL_COLOR_ARGB_HI 0x8F73
#endif /* EGL_HI_colorformats */
#ifndef EGL_IMG_context_priority
#define EGL_IMG_context_priority 1
#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
#endif /* EGL_IMG_context_priority */
#ifndef EGL_MESA_drm_image
#define EGL_MESA_drm_image 1
#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
#define EGL_DRM_BUFFER_USE_MESA 0x31D1
#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
#define EGL_DRM_BUFFER_MESA 0x31D3
#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001
#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
#endif
#endif /* EGL_MESA_drm_image */
#ifndef EGL_MESA_platform_gbm
#define EGL_MESA_platform_gbm 1
#define EGL_PLATFORM_GBM_MESA 0x31D7
#endif /* EGL_MESA_platform_gbm */
#ifndef EGL_NV_3dvision_surface
#define EGL_NV_3dvision_surface 1
#define EGL_AUTO_STEREO_NV 0x3136
#endif /* EGL_NV_3dvision_surface */
#ifndef EGL_NV_coverage_sample
#define EGL_NV_coverage_sample 1
#define EGL_COVERAGE_BUFFERS_NV 0x30E0
#define EGL_COVERAGE_SAMPLES_NV 0x30E1
#endif /* EGL_NV_coverage_sample */
#ifndef EGL_NV_coverage_sample_resolve
#define EGL_NV_coverage_sample_resolve 1
#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
#endif
#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
#endif /* EGL_NV_coverage_sample_resolve */
#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
#ifndef EGL_NV_depth_nonlinear
#define EGL_NV_depth_nonlinear 1
#define EGL_DEPTH_ENCODING_NV 0x30E2
#define EGL_DEPTH_ENCODING_NONE_NV 0
#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
#endif /* EGL_NV_depth_nonlinear */
#ifndef EGL_NV_native_query
#define EGL_NV_native_query 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
#endif
#endif /* EGL_NV_native_query */
#ifndef EGL_NV_post_convert_rounding
#define EGL_NV_post_convert_rounding 1
#endif /* EGL_NV_post_convert_rounding */
#ifndef EGL_NV_post_sub_buffer
#define EGL_NV_post_sub_buffer 1
#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
#endif
#endif /* EGL_NV_post_sub_buffer */
#ifndef EGL_NV_stream_sync
#define EGL_NV_stream_sync 1
#define EGL_SYNC_NEW_FRAME_NV 0x321F
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
#endif
#endif /* EGL_NV_stream_sync */
#ifndef EGL_NV_sync
#define EGL_NV_sync 1
typedef void *EGLSyncNV;
typedef khronos_utime_nanoseconds_t EGLTimeNV;
#ifdef KHRONOS_SUPPORT_INT64
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
#define EGL_SYNC_STATUS_NV 0x30E7
#define EGL_SIGNALED_NV 0x30E8
#define EGL_UNSIGNALED_NV 0x30E9
#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
#define EGL_ALREADY_SIGNALED_NV 0x30EA
#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
#define EGL_CONDITION_SATISFIED_NV 0x30EC
#define EGL_SYNC_TYPE_NV 0x30ED
#define EGL_SYNC_CONDITION_NV 0x30EE
#define EGL_SYNC_FENCE_NV 0x30EF
#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
#endif
#endif /* KHRONOS_SUPPORT_INT64 */
#endif /* EGL_NV_sync */
#ifndef EGL_NV_system_time
#define EGL_NV_system_time 1
typedef khronos_utime_nanoseconds_t EGLuint64NV;
typedef khronos_utime_nanoseconds_t EGLuint64NV;
#ifdef KHRONOS_SUPPORT_INT64
typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV(void);
EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV(void);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void);
EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void);
#endif
#endif
#endif /* KHRONOS_SUPPORT_INT64 */
#endif /* EGL_NV_system_time */
#ifdef __cplusplus
}
#endif
#endif
#endif

View File

@ -2,30 +2,30 @@
#define __eglplatform_h_
/*
** Copyright (c) 2007-2009 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
** Copyright (c) 2007-2013 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Platform-specific types and definitions for egl.h
* $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $
* $Revision: 23432 $ on $Date: 2013-10-09 00:57:24 -0700 (Wed, 09 Oct 2013) $
*
* Adopters may modify khrplatform.h and this file to suit their platform.
* You are encouraged to submit all modifications to the Khronos group so that
@ -83,6 +83,16 @@ typedef int EGLNativeDisplayType;
typedef void *EGLNativeWindowType;
typedef void *EGLNativePixmapType;
#elif defined(__ANDROID__) || defined(ANDROID)
#include <android/native_window.h>
struct egl_native_pixmap_t;
typedef struct ANativeWindow* EGLNativeWindowType;
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
typedef void* EGLNativeDisplayType;
#elif defined(__unix__)
/* X11 (tentative) */
@ -112,4 +122,4 @@ typedef EGLNativeWindowType NativeWindowType;
*/
typedef khronos_int32_t EGLint;
#endif /* __eglplatform_h */
#endif /* __eglplatform_h */

View File

@ -1,56 +1,83 @@
#ifndef __gl2_h_
#define __gl2_h_
/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
#include <GLES2/gl2platform.h>
#ifdef __cplusplus
extern "C" {
#endif
/*
* This document is licensed under the SGI Free Software B License Version
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
*/
/*
** Copyright (c) 2013 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/*
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
** Khronos $Revision: 24614 $ on $Date: 2013-12-30 04:44:46 -0800 (Mon, 30 Dec 2013) $
*/
/*-------------------------------------------------------------------------
* Data type definitions
*-----------------------------------------------------------------------*/
#include <GLES2/gl2platform.h>
typedef void GLvoid;
typedef char GLchar;
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef khronos_int8_t GLbyte;
typedef short GLshort;
typedef int GLint;
typedef int GLsizei;
typedef khronos_uint8_t GLubyte;
typedef unsigned short GLushort;
typedef unsigned int GLuint;
typedef khronos_float_t GLfloat;
typedef khronos_float_t GLclampf;
typedef khronos_int32_t GLfixed;
/* Generated on date 20131230 */
/* GL types for handling large vertex buffer objects */
typedef khronos_intptr_t GLintptr;
typedef khronos_ssize_t GLsizeiptr;
/* Generated C header for:
* API: gles2
* Profile: common
* Versions considered: 2\.[0-9]
* Versions emitted: .*
* Default extensions included: None
* Additional extensions included: _nomatch_^
* Extensions removed: _nomatch_^
*/
/* OpenGL ES core versions */
#define GL_ES_VERSION_2_0 1
/* ClearBufferMask */
#ifndef GL_ES_VERSION_2_0
#define GL_ES_VERSION_2_0 1
#include <KHR/khrplatform.h>
typedef khronos_int8_t GLbyte;
typedef khronos_float_t GLclampf;
typedef khronos_int32_t GLfixed;
typedef short GLshort;
typedef unsigned short GLushort;
typedef void GLvoid;
typedef struct __GLsync *GLsync;
typedef khronos_int64_t GLint64;
typedef khronos_uint64_t GLuint64;
typedef unsigned int GLenum;
typedef unsigned int GLuint;
typedef char GLchar;
typedef khronos_float_t GLfloat;
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_intptr_t GLintptr;
typedef unsigned int GLbitfield;
typedef int GLint;
typedef unsigned char GLboolean;
typedef int GLsizei;
typedef khronos_uint8_t GLubyte;
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_STENCIL_BUFFER_BIT 0x00000400
#define GL_COLOR_BUFFER_BIT 0x00004000
/* Boolean */
#define GL_FALSE 0
#define GL_TRUE 1
/* BeginMode */
#define GL_POINTS 0x0000
#define GL_LINES 0x0001
#define GL_LINE_LOOP 0x0002
@ -58,18 +85,6 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_TRIANGLES 0x0004
#define GL_TRIANGLE_STRIP 0x0005
#define GL_TRIANGLE_FAN 0x0006
/* AlphaFunction (not supported in ES20) */
/* GL_NEVER */
/* GL_LESS */
/* GL_EQUAL */
/* GL_LEQUAL */
/* GL_GREATER */
/* GL_NOTEQUAL */
/* GL_GEQUAL */
/* GL_ALWAYS */
/* BlendingFactorDest */
#define GL_ZERO 0
#define GL_ONE 1
#define GL_SRC_COLOR 0x0300
@ -78,29 +93,15 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
#define GL_DST_ALPHA 0x0304
#define GL_ONE_MINUS_DST_ALPHA 0x0305
/* BlendingFactorSrc */
/* GL_ZERO */
/* GL_ONE */
#define GL_DST_COLOR 0x0306
#define GL_ONE_MINUS_DST_COLOR 0x0307
#define GL_SRC_ALPHA_SATURATE 0x0308
/* GL_SRC_ALPHA */
/* GL_ONE_MINUS_SRC_ALPHA */
/* GL_DST_ALPHA */
/* GL_ONE_MINUS_DST_ALPHA */
/* BlendEquationSeparate */
#define GL_FUNC_ADD 0x8006
#define GL_BLEND_EQUATION 0x8009
#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_BLEND_EQUATION_ALPHA 0x883D
/* BlendSubtract */
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
/* Separate Blend Functions */
#define GL_BLEND_DST_RGB 0x80C8
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
@ -110,38 +111,19 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_BLEND_COLOR 0x8005
/* Buffer Objects */
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_STREAM_DRAW 0x88E0
#define GL_STATIC_DRAW 0x88E4
#define GL_DYNAMIC_DRAW 0x88E8
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
/* CullFaceMode */
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_FRONT_AND_BACK 0x0408
/* DepthFunction */
/* GL_NEVER */
/* GL_LESS */
/* GL_EQUAL */
/* GL_LEQUAL */
/* GL_GREATER */
/* GL_NOTEQUAL */
/* GL_GEQUAL */
/* GL_ALWAYS */
/* EnableCap */
#define GL_TEXTURE_2D 0x0DE1
#define GL_CULL_FACE 0x0B44
#define GL_BLEND 0x0BE2
@ -152,19 +134,13 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_POLYGON_OFFSET_FILL 0x8037
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_COVERAGE 0x80A0
/* ErrorCode */
#define GL_NO_ERROR 0
#define GL_INVALID_ENUM 0x0500
#define GL_INVALID_VALUE 0x0501
#define GL_INVALID_OPERATION 0x0502
#define GL_OUT_OF_MEMORY 0x0505
/* FrontFaceDirection */
#define GL_CW 0x0900
#define GL_CCW 0x0901
/* GetPName */
#define GL_LINE_WIDTH 0x0B21
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
@ -191,7 +167,6 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
#define GL_VIEWPORT 0x0BA2
#define GL_SCISSOR_BOX 0x0C10
/* GL_SCISSOR_TEST */
#define GL_COLOR_CLEAR_VALUE 0x0C22
#define GL_COLOR_WRITEMASK 0x0C23
#define GL_UNPACK_ALIGNMENT 0x0CF5
@ -206,32 +181,18 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_DEPTH_BITS 0x0D56
#define GL_STENCIL_BITS 0x0D57
#define GL_POLYGON_OFFSET_UNITS 0x2A00
/* GL_POLYGON_OFFSET_FILL */
#define GL_POLYGON_OFFSET_FACTOR 0x8038
#define GL_TEXTURE_BINDING_2D 0x8069
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
/* GetTextureParameter */
/* GL_TEXTURE_MAG_FILTER */
/* GL_TEXTURE_MIN_FILTER */
/* GL_TEXTURE_WRAP_S */
/* GL_TEXTURE_WRAP_T */
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
/* HintMode */
#define GL_DONT_CARE 0x1100
#define GL_FASTEST 0x1101
#define GL_NICEST 0x1102
/* HintTarget */
#define GL_GENERATE_MIPMAP_HINT 0x8192
/* DataType */
#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_BYTE 0x1400
#define GL_UNSIGNED_BYTE 0x1401
#define GL_SHORT 0x1402
@ -240,44 +201,35 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
#define GL_FIXED 0x140C
/* PixelFormat */
#define GL_DEPTH_COMPONENT 0x1902
#define GL_ALPHA 0x1906
#define GL_RGB 0x1907
#define GL_RGBA 0x1908
#define GL_LUMINANCE 0x1909
#define GL_LUMINANCE_ALPHA 0x190A
/* PixelType */
/* GL_UNSIGNED_BYTE */
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
/* Shaders */
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
#define GL_MAX_VARYING_VECTORS 0x8DFC
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
#define GL_MAX_VARYING_VECTORS 0x8DFC
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
#define GL_SHADER_TYPE 0x8B4F
#define GL_DELETE_STATUS 0x8B80
#define GL_LINK_STATUS 0x8B82
#define GL_VALIDATE_STATUS 0x8B83
#define GL_ATTACHED_SHADERS 0x8B85
#define GL_ACTIVE_UNIFORMS 0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define GL_ACTIVE_ATTRIBUTES 0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define GL_CURRENT_PROGRAM 0x8B8D
/* StencilFunction */
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
#define GL_SHADER_TYPE 0x8B4F
#define GL_DELETE_STATUS 0x8B80
#define GL_LINK_STATUS 0x8B82
#define GL_VALIDATE_STATUS 0x8B83
#define GL_ATTACHED_SHADERS 0x8B85
#define GL_ACTIVE_UNIFORMS 0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define GL_ACTIVE_ATTRIBUTES 0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define GL_CURRENT_PROGRAM 0x8B8D
#define GL_NEVER 0x0200
#define GL_LESS 0x0201
#define GL_EQUAL 0x0202
@ -286,9 +238,6 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_NOTEQUAL 0x0205
#define GL_GEQUAL 0x0206
#define GL_ALWAYS 0x0207
/* StencilOp */
/* GL_ZERO */
#define GL_KEEP 0x1E00
#define GL_REPLACE 0x1E01
#define GL_INCR 0x1E02
@ -296,35 +245,21 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_INVERT 0x150A
#define GL_INCR_WRAP 0x8507
#define GL_DECR_WRAP 0x8508
/* StringName */
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
/* TextureMagFilter */
#define GL_NEAREST 0x2600
#define GL_LINEAR 0x2601
/* TextureMinFilter */
/* GL_NEAREST */
/* GL_LINEAR */
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
/* TextureParameterName */
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
/* TextureTarget */
/* GL_TEXTURE_2D */
#define GL_TEXTURE 0x1702
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
@ -334,8 +269,6 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
/* TextureUnit */
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
@ -369,13 +302,9 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
/* TextureWrapMode */
#define GL_REPEAT 0x2901
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_MIRRORED_REPEAT 0x8370
/* Uniform Types */
#define GL_FLOAT_VEC2 0x8B50
#define GL_FLOAT_VEC3 0x8B51
#define GL_FLOAT_VEC4 0x8B52
@ -391,49 +320,34 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_FLOAT_MAT4 0x8B5C
#define GL_SAMPLER_2D 0x8B5E
#define GL_SAMPLER_CUBE 0x8B60
/* Vertex Arrays */
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
/* Read Format */
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
/* Shader Source */
#define GL_COMPILE_STATUS 0x8B81
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_SHADER_SOURCE_LENGTH 0x8B88
#define GL_SHADER_COMPILER 0x8DFA
/* Shader Binary */
#define GL_SHADER_BINARY_FORMATS 0x8DF8
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
/* Shader Precision-Specified Types */
#define GL_LOW_FLOAT 0x8DF0
#define GL_MEDIUM_FLOAT 0x8DF1
#define GL_HIGH_FLOAT 0x8DF2
#define GL_LOW_INT 0x8DF3
#define GL_MEDIUM_INT 0x8DF4
#define GL_HIGH_INT 0x8DF5
/* Framebuffer Object. */
#define GL_FRAMEBUFFER 0x8D40
#define GL_RENDERBUFFER 0x8D41
#define GL_RGBA4 0x8056
#define GL_RGB5_A1 0x8057
#define GL_RGB565 0x8D62
#define GL_DEPTH_COMPONENT16 0x81A5
#define GL_STENCIL_INDEX 0x1901
#define GL_STENCIL_INDEX8 0x8D48
#define GL_RENDERBUFFER_WIDTH 0x8D42
#define GL_RENDERBUFFER_HEIGHT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
@ -443,179 +357,169 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
#define GL_COLOR_ATTACHMENT0 0x8CE0
#define GL_DEPTH_ATTACHMENT 0x8D00
#define GL_STENCIL_ATTACHMENT 0x8D20
#define GL_NONE 0
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#define GL_RENDERBUFFER_BINDING 0x8CA7
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
/*-------------------------------------------------------------------------
* GL core functions.
*-----------------------------------------------------------------------*/
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glFinish (void);
GL_APICALL void GL_APIENTRY glFlush (void);
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
GL_APICALL GLenum GL_APIENTRY glGetError (void);
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glFinish (void);
GL_APICALL void GL_APIENTRY glFlush (void);
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
GL_APICALL GLenum GL_APIENTRY glGetError (void);
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
#endif /* GL_ES_VERSION_2_0 */
#ifdef __cplusplus
}
#endif
#endif /* __gl2_h_ */
#endif

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#ifndef __gl2platform_h_
#define __gl2platform_h_
/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */
/*
* This document is licensed under the SGI Free Software B License Version
@ -27,4 +27,4 @@
#define GL_APIENTRY KHRONOS_APIENTRY
#endif
#endif /* __gl2platform_h_ */
#endif /* __gl2platform_h_ */

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core/khronos/GLES3/gl2ext.h Normal file

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#ifndef __gl3_h_
#define __gl3_h_
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright (c) 2013 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/*
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
** Khronos $Revision: 24614 $ on $Date: 2013-12-30 04:44:46 -0800 (Mon, 30 Dec 2013) $
*/
#include <GLES3/gl3platform.h>
/* Generated on date 20131230 */
/* Generated C header for:
* API: gles2
* Profile: common
* Versions considered: [23]\.[0-9]
* Versions emitted: .*
* Default extensions included: None
* Additional extensions included: _nomatch_^
* Extensions removed: _nomatch_^
*/
#ifndef GL_ES_VERSION_2_0
#define GL_ES_VERSION_2_0 1
#include <KHR/khrplatform.h>
typedef khronos_int8_t GLbyte;
typedef khronos_float_t GLclampf;
typedef khronos_int32_t GLfixed;
typedef short GLshort;
typedef unsigned short GLushort;
typedef void GLvoid;
typedef struct __GLsync *GLsync;
typedef khronos_int64_t GLint64;
typedef khronos_uint64_t GLuint64;
typedef unsigned int GLenum;
typedef unsigned int GLuint;
typedef char GLchar;
typedef khronos_float_t GLfloat;
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_intptr_t GLintptr;
typedef unsigned int GLbitfield;
typedef int GLint;
typedef unsigned char GLboolean;
typedef int GLsizei;
typedef khronos_uint8_t GLubyte;
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_STENCIL_BUFFER_BIT 0x00000400
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_FALSE 0
#define GL_TRUE 1
#define GL_POINTS 0x0000
#define GL_LINES 0x0001
#define GL_LINE_LOOP 0x0002
#define GL_LINE_STRIP 0x0003
#define GL_TRIANGLES 0x0004
#define GL_TRIANGLE_STRIP 0x0005
#define GL_TRIANGLE_FAN 0x0006
#define GL_ZERO 0
#define GL_ONE 1
#define GL_SRC_COLOR 0x0300
#define GL_ONE_MINUS_SRC_COLOR 0x0301
#define GL_SRC_ALPHA 0x0302
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
#define GL_DST_ALPHA 0x0304
#define GL_ONE_MINUS_DST_ALPHA 0x0305
#define GL_DST_COLOR 0x0306
#define GL_ONE_MINUS_DST_COLOR 0x0307
#define GL_SRC_ALPHA_SATURATE 0x0308
#define GL_FUNC_ADD 0x8006
#define GL_BLEND_EQUATION 0x8009
#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_BLEND_EQUATION_ALPHA 0x883D
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_BLEND_DST_RGB 0x80C8
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_BLEND_COLOR 0x8005
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_STREAM_DRAW 0x88E0
#define GL_STATIC_DRAW 0x88E4
#define GL_DYNAMIC_DRAW 0x88E8
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_FRONT_AND_BACK 0x0408
#define GL_TEXTURE_2D 0x0DE1
#define GL_CULL_FACE 0x0B44
#define GL_BLEND 0x0BE2
#define GL_DITHER 0x0BD0
#define GL_STENCIL_TEST 0x0B90
#define GL_DEPTH_TEST 0x0B71
#define GL_SCISSOR_TEST 0x0C11
#define GL_POLYGON_OFFSET_FILL 0x8037
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_NO_ERROR 0
#define GL_INVALID_ENUM 0x0500
#define GL_INVALID_VALUE 0x0501
#define GL_INVALID_OPERATION 0x0502
#define GL_OUT_OF_MEMORY 0x0505
#define GL_CW 0x0900
#define GL_CCW 0x0901
#define GL_LINE_WIDTH 0x0B21
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define GL_CULL_FACE_MODE 0x0B45
#define GL_FRONT_FACE 0x0B46
#define GL_DEPTH_RANGE 0x0B70
#define GL_DEPTH_WRITEMASK 0x0B72
#define GL_DEPTH_CLEAR_VALUE 0x0B73
#define GL_DEPTH_FUNC 0x0B74
#define GL_STENCIL_CLEAR_VALUE 0x0B91
#define GL_STENCIL_FUNC 0x0B92
#define GL_STENCIL_FAIL 0x0B94
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
#define GL_STENCIL_REF 0x0B97
#define GL_STENCIL_VALUE_MASK 0x0B93
#define GL_STENCIL_WRITEMASK 0x0B98
#define GL_STENCIL_BACK_FUNC 0x8800
#define GL_STENCIL_BACK_FAIL 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define GL_STENCIL_BACK_REF 0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
#define GL_VIEWPORT 0x0BA2
#define GL_SCISSOR_BOX 0x0C10
#define GL_COLOR_CLEAR_VALUE 0x0C22
#define GL_COLOR_WRITEMASK 0x0C23
#define GL_UNPACK_ALIGNMENT 0x0CF5
#define GL_PACK_ALIGNMENT 0x0D05
#define GL_MAX_TEXTURE_SIZE 0x0D33
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
#define GL_SUBPIXEL_BITS 0x0D50
#define GL_RED_BITS 0x0D52
#define GL_GREEN_BITS 0x0D53
#define GL_BLUE_BITS 0x0D54
#define GL_ALPHA_BITS 0x0D55
#define GL_DEPTH_BITS 0x0D56
#define GL_STENCIL_BITS 0x0D57
#define GL_POLYGON_OFFSET_UNITS 0x2A00
#define GL_POLYGON_OFFSET_FACTOR 0x8038
#define GL_TEXTURE_BINDING_2D 0x8069
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_DONT_CARE 0x1100
#define GL_FASTEST 0x1101
#define GL_NICEST 0x1102
#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_BYTE 0x1400
#define GL_UNSIGNED_BYTE 0x1401
#define GL_SHORT 0x1402
#define GL_UNSIGNED_SHORT 0x1403
#define GL_INT 0x1404
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
#define GL_FIXED 0x140C
#define GL_DEPTH_COMPONENT 0x1902
#define GL_ALPHA 0x1906
#define GL_RGB 0x1907
#define GL_RGBA 0x1908
#define GL_LUMINANCE 0x1909
#define GL_LUMINANCE_ALPHA 0x190A
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
#define GL_MAX_VARYING_VECTORS 0x8DFC
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
#define GL_SHADER_TYPE 0x8B4F
#define GL_DELETE_STATUS 0x8B80
#define GL_LINK_STATUS 0x8B82
#define GL_VALIDATE_STATUS 0x8B83
#define GL_ATTACHED_SHADERS 0x8B85
#define GL_ACTIVE_UNIFORMS 0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define GL_ACTIVE_ATTRIBUTES 0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define GL_CURRENT_PROGRAM 0x8B8D
#define GL_NEVER 0x0200
#define GL_LESS 0x0201
#define GL_EQUAL 0x0202
#define GL_LEQUAL 0x0203
#define GL_GREATER 0x0204
#define GL_NOTEQUAL 0x0205
#define GL_GEQUAL 0x0206
#define GL_ALWAYS 0x0207
#define GL_KEEP 0x1E00
#define GL_REPLACE 0x1E01
#define GL_INCR 0x1E02
#define GL_DECR 0x1E03
#define GL_INVERT 0x150A
#define GL_INCR_WRAP 0x8507
#define GL_DECR_WRAP 0x8508
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
#define GL_NEAREST 0x2600
#define GL_LINEAR 0x2601
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
#define GL_TEXTURE 0x1702
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_REPEAT 0x2901
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_MIRRORED_REPEAT 0x8370
#define GL_FLOAT_VEC2 0x8B50
#define GL_FLOAT_VEC3 0x8B51
#define GL_FLOAT_VEC4 0x8B52
#define GL_INT_VEC2 0x8B53
#define GL_INT_VEC3 0x8B54
#define GL_INT_VEC4 0x8B55
#define GL_BOOL 0x8B56
#define GL_BOOL_VEC2 0x8B57
#define GL_BOOL_VEC3 0x8B58
#define GL_BOOL_VEC4 0x8B59
#define GL_FLOAT_MAT2 0x8B5A
#define GL_FLOAT_MAT3 0x8B5B
#define GL_FLOAT_MAT4 0x8B5C
#define GL_SAMPLER_2D 0x8B5E
#define GL_SAMPLER_CUBE 0x8B60
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
#define GL_COMPILE_STATUS 0x8B81
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_SHADER_SOURCE_LENGTH 0x8B88
#define GL_SHADER_COMPILER 0x8DFA
#define GL_SHADER_BINARY_FORMATS 0x8DF8
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
#define GL_LOW_FLOAT 0x8DF0
#define GL_MEDIUM_FLOAT 0x8DF1
#define GL_HIGH_FLOAT 0x8DF2
#define GL_LOW_INT 0x8DF3
#define GL_MEDIUM_INT 0x8DF4
#define GL_HIGH_INT 0x8DF5
#define GL_FRAMEBUFFER 0x8D40
#define GL_RENDERBUFFER 0x8D41
#define GL_RGBA4 0x8056
#define GL_RGB5_A1 0x8057
#define GL_RGB565 0x8D62
#define GL_DEPTH_COMPONENT16 0x81A5
#define GL_STENCIL_INDEX8 0x8D48
#define GL_RENDERBUFFER_WIDTH 0x8D42
#define GL_RENDERBUFFER_HEIGHT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
#define GL_COLOR_ATTACHMENT0 0x8CE0
#define GL_DEPTH_ATTACHMENT 0x8D00
#define GL_STENCIL_ATTACHMENT 0x8D20
#define GL_NONE 0
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#define GL_RENDERBUFFER_BINDING 0x8CA7
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glFinish (void);
GL_APICALL void GL_APIENTRY glFlush (void);
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
GL_APICALL GLenum GL_APIENTRY glGetError (void);
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
#endif /* GL_ES_VERSION_2_0 */
#ifndef GL_ES_VERSION_3_0
#define GL_ES_VERSION_3_0 1
typedef unsigned short GLhalf;
#define GL_READ_BUFFER 0x0C02
#define GL_UNPACK_ROW_LENGTH 0x0CF2
#define GL_UNPACK_SKIP_ROWS 0x0CF3
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
#define GL_PACK_ROW_LENGTH 0x0D02
#define GL_PACK_SKIP_ROWS 0x0D03
#define GL_PACK_SKIP_PIXELS 0x0D04
#define GL_COLOR 0x1800
#define GL_DEPTH 0x1801
#define GL_STENCIL 0x1802
#define GL_RED 0x1903
#define GL_RGB8 0x8051
#define GL_RGBA8 0x8058
#define GL_RGB10_A2 0x8059
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_DEPTH_COMPONENT24 0x81A6
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define GL_TEXTURE_COMPARE_MODE 0x884C
#define GL_TEXTURE_COMPARE_FUNC 0x884D
#define GL_CURRENT_QUERY 0x8865
#define GL_QUERY_RESULT 0x8866
#define GL_QUERY_RESULT_AVAILABLE 0x8867
#define GL_BUFFER_MAPPED 0x88BC
#define GL_BUFFER_MAP_POINTER 0x88BD
#define GL_STREAM_READ 0x88E1
#define GL_STREAM_COPY 0x88E2
#define GL_STATIC_READ 0x88E5
#define GL_STATIC_COPY 0x88E6
#define GL_DYNAMIC_READ 0x88E9
#define GL_DYNAMIC_COPY 0x88EA
#define GL_MAX_DRAW_BUFFERS 0x8824
#define GL_DRAW_BUFFER0 0x8825
#define GL_DRAW_BUFFER1 0x8826
#define GL_DRAW_BUFFER2 0x8827
#define GL_DRAW_BUFFER3 0x8828
#define GL_DRAW_BUFFER4 0x8829
#define GL_DRAW_BUFFER5 0x882A
#define GL_DRAW_BUFFER6 0x882B
#define GL_DRAW_BUFFER7 0x882C
#define GL_DRAW_BUFFER8 0x882D
#define GL_DRAW_BUFFER9 0x882E
#define GL_DRAW_BUFFER10 0x882F
#define GL_DRAW_BUFFER11 0x8830
#define GL_DRAW_BUFFER12 0x8831
#define GL_DRAW_BUFFER13 0x8832
#define GL_DRAW_BUFFER14 0x8833
#define GL_DRAW_BUFFER15 0x8834
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define GL_SAMPLER_3D 0x8B5F
#define GL_SAMPLER_2D_SHADOW 0x8B62
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define GL_PIXEL_PACK_BUFFER 0x88EB
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
#define GL_FLOAT_MAT2x3 0x8B65
#define GL_FLOAT_MAT2x4 0x8B66
#define GL_FLOAT_MAT3x2 0x8B67
#define GL_FLOAT_MAT3x4 0x8B68
#define GL_FLOAT_MAT4x2 0x8B69
#define GL_FLOAT_MAT4x3 0x8B6A
#define GL_SRGB 0x8C40
#define GL_SRGB8 0x8C41
#define GL_SRGB8_ALPHA8 0x8C43
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
#define GL_MAJOR_VERSION 0x821B
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
#define GL_RGBA32F 0x8814
#define GL_RGB32F 0x8815
#define GL_RGBA16F 0x881A
#define GL_RGB16F 0x881B
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
#define GL_MAX_VARYING_COMPONENTS 0x8B4B
#define GL_TEXTURE_2D_ARRAY 0x8C1A
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
#define GL_R11F_G11F_B10F 0x8C3A
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
#define GL_RGB9_E5 0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
#define GL_RASTERIZER_DISCARD 0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
#define GL_INTERLEAVED_ATTRIBS 0x8C8C
#define GL_SEPARATE_ATTRIBS 0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
#define GL_RGBA32UI 0x8D70
#define GL_RGB32UI 0x8D71
#define GL_RGBA16UI 0x8D76
#define GL_RGB16UI 0x8D77
#define GL_RGBA8UI 0x8D7C
#define GL_RGB8UI 0x8D7D
#define GL_RGBA32I 0x8D82
#define GL_RGB32I 0x8D83
#define GL_RGBA16I 0x8D88
#define GL_RGB16I 0x8D89
#define GL_RGBA8I 0x8D8E
#define GL_RGB8I 0x8D8F
#define GL_RED_INTEGER 0x8D94
#define GL_RGB_INTEGER 0x8D98
#define GL_RGBA_INTEGER 0x8D99
#define GL_SAMPLER_2D_ARRAY 0x8DC1
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
#define GL_UNSIGNED_INT_VEC2 0x8DC6
#define GL_UNSIGNED_INT_VEC3 0x8DC7
#define GL_UNSIGNED_INT_VEC4 0x8DC8
#define GL_INT_SAMPLER_2D 0x8DCA
#define GL_INT_SAMPLER_3D 0x8DCB
#define GL_INT_SAMPLER_CUBE 0x8DCC
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
#define GL_BUFFER_ACCESS_FLAGS 0x911F
#define GL_BUFFER_MAP_LENGTH 0x9120
#define GL_BUFFER_MAP_OFFSET 0x9121
#define GL_DEPTH_COMPONENT32F 0x8CAC
#define GL_DEPTH32F_STENCIL8 0x8CAD
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
#define GL_FRAMEBUFFER_DEFAULT 0x8218
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
#define GL_DEPTH_STENCIL 0x84F9
#define GL_UNSIGNED_INT_24_8 0x84FA
#define GL_DEPTH24_STENCIL8 0x88F0
#define GL_UNSIGNED_NORMALIZED 0x8C17
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
#define GL_READ_FRAMEBUFFER 0x8CA8
#define GL_DRAW_FRAMEBUFFER 0x8CA9
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
#define GL_COLOR_ATTACHMENT1 0x8CE1
#define GL_COLOR_ATTACHMENT2 0x8CE2
#define GL_COLOR_ATTACHMENT3 0x8CE3
#define GL_COLOR_ATTACHMENT4 0x8CE4
#define GL_COLOR_ATTACHMENT5 0x8CE5
#define GL_COLOR_ATTACHMENT6 0x8CE6
#define GL_COLOR_ATTACHMENT7 0x8CE7
#define GL_COLOR_ATTACHMENT8 0x8CE8
#define GL_COLOR_ATTACHMENT9 0x8CE9
#define GL_COLOR_ATTACHMENT10 0x8CEA
#define GL_COLOR_ATTACHMENT11 0x8CEB
#define GL_COLOR_ATTACHMENT12 0x8CEC
#define GL_COLOR_ATTACHMENT13 0x8CED
#define GL_COLOR_ATTACHMENT14 0x8CEE
#define GL_COLOR_ATTACHMENT15 0x8CEF
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
#define GL_MAX_SAMPLES 0x8D57
#define GL_HALF_FLOAT 0x140B
#define GL_MAP_READ_BIT 0x0001
#define GL_MAP_WRITE_BIT 0x0002
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
#define GL_RG 0x8227
#define GL_RG_INTEGER 0x8228
#define GL_R8 0x8229
#define GL_RG8 0x822B
#define GL_R16F 0x822D
#define GL_R32F 0x822E
#define GL_RG16F 0x822F
#define GL_RG32F 0x8230
#define GL_R8I 0x8231
#define GL_R8UI 0x8232
#define GL_R16I 0x8233
#define GL_R16UI 0x8234
#define GL_R32I 0x8235
#define GL_R32UI 0x8236
#define GL_RG8I 0x8237
#define GL_RG8UI 0x8238
#define GL_RG16I 0x8239
#define GL_RG16UI 0x823A
#define GL_RG32I 0x823B
#define GL_RG32UI 0x823C
#define GL_VERTEX_ARRAY_BINDING 0x85B5
#define GL_R8_SNORM 0x8F94
#define GL_RG8_SNORM 0x8F95
#define GL_RGB8_SNORM 0x8F96
#define GL_RGBA8_SNORM 0x8F97
#define GL_SIGNED_NORMALIZED 0x8F9C
#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
#define GL_COPY_READ_BUFFER 0x8F36
#define GL_COPY_WRITE_BUFFER 0x8F37
#define GL_COPY_READ_BUFFER_BINDING 0x8F36
#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
#define GL_UNIFORM_BUFFER 0x8A11
#define GL_UNIFORM_BUFFER_BINDING 0x8A28
#define GL_UNIFORM_BUFFER_START 0x8A29
#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
#define GL_UNIFORM_TYPE 0x8A37
#define GL_UNIFORM_SIZE 0x8A38
#define GL_UNIFORM_NAME_LENGTH 0x8A39
#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
#define GL_UNIFORM_OFFSET 0x8A3B
#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
#define GL_INVALID_INDEX 0xFFFFFFFFu
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
#define GL_OBJECT_TYPE 0x9112
#define GL_SYNC_CONDITION 0x9113
#define GL_SYNC_STATUS 0x9114
#define GL_SYNC_FLAGS 0x9115
#define GL_SYNC_FENCE 0x9116
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
#define GL_UNSIGNALED 0x9118
#define GL_SIGNALED 0x9119
#define GL_ALREADY_SIGNALED 0x911A
#define GL_TIMEOUT_EXPIRED 0x911B
#define GL_CONDITION_SATISFIED 0x911C
#define GL_WAIT_FAILED 0x911D
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
#define GL_ANY_SAMPLES_PASSED 0x8C2F
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
#define GL_SAMPLER_BINDING 0x8919
#define GL_RGB10_A2UI 0x906F
#define GL_TEXTURE_SWIZZLE_R 0x8E42
#define GL_TEXTURE_SWIZZLE_G 0x8E43
#define GL_TEXTURE_SWIZZLE_B 0x8E44
#define GL_TEXTURE_SWIZZLE_A 0x8E45
#define GL_GREEN 0x1904
#define GL_BLUE 0x1905
#define GL_INT_2_10_10_10_REV 0x8D9F
#define GL_TRANSFORM_FEEDBACK 0x8E22
#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
#define GL_PROGRAM_BINARY_LENGTH 0x8741
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
#define GL_PROGRAM_BINARY_FORMATS 0x87FF
#define GL_COMPRESSED_R11_EAC 0x9270
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
#define GL_COMPRESSED_RG11_EAC 0x9272
#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
#define GL_COMPRESSED_RGB8_ETC2 0x9274
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
#define GL_MAX_ELEMENT_INDEX 0x8D6B
#define GL_NUM_SAMPLE_COUNTS 0x9380
#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids);
GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
GL_APICALL void GL_APIENTRY glEndQuery (GLenum target);
GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params);
GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
GL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync);
GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync);
GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
#endif /* GL_ES_VERSION_3_0 */
#ifdef __cplusplus
}
#endif
#endif

View File

@ -0,0 +1,30 @@
#ifndef __gl3platform_h_
#define __gl3platform_h_
/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */
/*
* This document is licensed under the SGI Free Software B License Version
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
*/
/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h
*
* Adopters may modify khrplatform.h and this file to suit their platform.
* You are encouraged to submit all modifications to the Khronos group so that
* they can be included in future versions of this file. Please submit changes
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
* by filing a bug against product "OpenGL-ES" component "Registry".
*/
#include <KHR/khrplatform.h>
#ifndef GL_APICALL
#define GL_APICALL KHRONOS_APICALL
#endif
#ifndef GL_APIENTRY
#define GL_APIENTRY KHRONOS_APIENTRY
#endif
#endif /* __gl3platform_h_ */

View File

@ -2,31 +2,31 @@
#define __khrplatform_h_
/*
** Copyright (c) 2008-2009 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
** Copyright (c) 2008-2009 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Khronos platform-specific types and definitions.
*
* $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
* $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
@ -112,7 +112,7 @@
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
/* Win32 but not WinCE */
/* Win32 but not WinCE */
# define KHRONOS_APIENTRY __stdcall
#else
# define KHRONOS_APIENTRY
@ -221,10 +221,23 @@ typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
/*
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef _WIN64
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
#if KHRONOS_SUPPORT_FLOAT
/*
@ -266,4 +279,4 @@ typedef enum {
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;
#endif /* __khrplatform_h_ */
#endif /* __khrplatform_h_ */

View File

@ -10,8 +10,10 @@
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_LOGS" />
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false"/>
<application

View File

@ -1,3 +1,3 @@
APP_STL := stlport_static
APP_ABI := armeabi-v7a
APP_PLATFORM := android-9
APP_PLATFORM := android-18

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android" >
<gradient
android:endColor="#33000000"
android:centerColor="#11000000"
android:startColor="#00000000" />
</shape>

View File

@ -4,25 +4,10 @@
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<android.support.v4.widget.DrawerLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/drawer_layout"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<FrameLayout
<FrameLayout
android:id="@+id/fragment_container"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<ListView
android:id="@+id/list_slidermenu"
android:layout_width="240dp"
android:layout_height="match_parent"
android:layout_gravity="start"
android:choiceMode="singleChoice"
android:dividerHeight="1dp" />
</android.support.v4.widget.DrawerLayout>
</LinearLayout>

View File

@ -0,0 +1,182 @@
<?xml version="1.0" encoding="utf-8"?>
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:orientation="vertical" >
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:orientation="vertical" >
<LinearLayout
android:id="@+id/browser_menu"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="10dp"
android:gravity="center_vertical|left"
android:layout_marginLeft="4dp"
android:orientation="horizontal" >
<ImageView
android:id="@+id/browser"
android:layout_width="52dp"
android:layout_height="match_parent"
android:layout_margin="2dp"
android:gravity="center_vertical|left"
android:scaleType="fitCenter"
android:src="@drawable/disk_unknown" />
<TextView
android:id="@+id/browser_title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:minHeight="?android:attr/listPreferredItemHeightSmall"
android:text="@string/browser"
android:textAppearance="@style/BaseText" />
</LinearLayout>
<LinearLayout
android:id="@+id/settings_menu"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="10dp"
android:gravity="center_vertical|left"
android:layout_marginLeft="4dp"
android:orientation="horizontal" >
<ImageView
android:id="@+id/config"
android:layout_width="52dp"
android:layout_height="match_parent"
android:layout_margin="2dp"
android:gravity="center_vertical|left"
android:scaleType="fitCenter"
android:src="@drawable/config" />
<TextView
android:id="@+id/config_title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:minHeight="?android:attr/listPreferredItemHeightSmall"
android:text="@string/settings"
android:textAppearance="@style/BaseText" />
</LinearLayout>
<LinearLayout
android:id="@+id/paths_menu"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="10dp"
android:gravity="center_vertical|left"
android:layout_marginLeft="4dp"
android:orientation="horizontal" >
<ImageView
android:id="@+id/options"
android:layout_width="52dp"
android:layout_height="match_parent"
android:layout_margin="2dp"
android:gravity="center_vertical|left"
android:scaleType="fitCenter"
android:src="@drawable/open_folder" />
<TextView
android:id="@+id/options_title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:minHeight="?android:attr/listPreferredItemHeightSmall"
android:text="@string/paths"
android:textAppearance="@style/BaseText" />
</LinearLayout>
<LinearLayout
android:id="@+id/input_menu"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="10dp"
android:gravity="center_vertical|left"
android:layout_marginLeft="4dp"
android:orientation="horizontal" >
<ImageView
android:id="@+id/input"
android:layout_width="52dp"
android:layout_height="match_parent"
android:layout_margin="2dp"
android:gravity="center_vertical|left"
android:scaleType="fitCenter"
android:src="@drawable/input" />
<TextView
android:id="@+id/input_title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:minHeight="?android:attr/listPreferredItemHeightSmall"
android:text="@string/input"
android:textAppearance="@style/BaseText" />
</LinearLayout>
<LinearLayout
android:id="@+id/about_menu"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="10dp"
android:gravity="center_vertical|left"
android:layout_marginLeft="4dp"
android:orientation="horizontal" >
<ImageView
android:id="@+id/about"
android:layout_width="52dp"
android:layout_height="match_parent"
android:layout_margin="2dp"
android:gravity="center_vertical|left"
android:scaleType="fitCenter"
android:src="@drawable/question" />
<TextView
android:id="@+id/about_title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:minHeight="?android:attr/listPreferredItemHeightSmall"
android:text="@string/about"
android:textAppearance="@style/BaseText" />
</LinearLayout>
<LinearLayout
android:id="@+id/rateme_menu"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="10dp"
android:gravity="center_vertical|left"
android:layout_marginLeft="4dp"
android:orientation="horizontal" >
<ImageView
android:id="@+id/rate"
android:layout_width="52dp"
android:layout_height="match_parent"
android:layout_margin="2dp"
android:scaleType="fitCenter"
android:src="@drawable/star" />
<TextView
android:id="@+id/rateme_title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:minHeight="?android:attr/listPreferredItemHeightSmall"
android:text="@string/rateme"
android:textAppearance="@style/BaseText" />
</LinearLayout>
</LinearLayout>
</ScrollView>

View File

@ -8,15 +8,30 @@
<LinearLayout
android:id="@+id/header_list"
android:layout_width="match_parent"
android:layout_height="48dp"
android:layout_height="wrap_content"
android:layout_marginBottom="2dp"
android:orientation="horizontal" >
<LinearLayout
android:id="@+id/header"
android:layout_width="wrap_content"
android:layout_height="48dp"
android:layout_marginBottom="2dp"
android:orientation="horizontal" >
<ImageView
android:id="@+id/header_menu"
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:src="@drawable/ic_drawer" />
<ImageView
android:id="@+id/header_icon"
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:src="@drawable/ic_launcher" />
</LinearLayout>
<TextView
android:id="@+id/textView1"
@ -28,58 +43,6 @@
android:textAppearance="?android:attr/textAppearanceLarge"
android:textSize="32dp" />
<ImageView
android:id="@+id/config"
android:layout_width="48dp"
android:layout_height="fill_parent"
android:layout_marginBottom="2dp"
android:layout_marginLeft="2dp"
android:layout_marginRight="2dp"
android:layout_marginTop="2dp"
android:scaleType="fitCenter"
android:src="@drawable/config" />
<ImageView
android:id="@+id/options"
android:layout_width="48dp"
android:layout_height="fill_parent"
android:layout_marginBottom="2dp"
android:layout_marginLeft="2dp"
android:layout_marginRight="2dp"
android:layout_marginTop="2dp"
android:scaleType="fitCenter"
android:src="@drawable/open_folder" />
<ImageView
android:id="@+id/input"
android:layout_width="48dp"
android:layout_height="fill_parent"
android:layout_marginBottom="2dp"
android:layout_marginLeft="2dp"
android:layout_marginRight="2dp"
android:layout_marginTop="2dp"
android:scaleType="fitCenter"
android:src="@drawable/input" />
<ImageView
android:id="@+id/about"
android:layout_width="48dp"
android:layout_height="fill_parent"
android:layout_marginBottom="2dp"
android:layout_marginLeft="2dp"
android:layout_marginTop="2dp"
android:scaleType="fitCenter"
android:src="@drawable/question" />
<ImageView
android:id="@+id/rate"
android:layout_width="48dp"
android:layout_height="fill_parent"
android:layout_marginBottom="2dp"
android:layout_marginLeft="2dp"
android:layout_marginTop="2dp"
android:scaleType="fitCenter"
android:src="@drawable/profiler" />
</LinearLayout>
<FrameLayout

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<com.jeremyfeinstein.slidingmenu.lib.SlidingMenu xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/slidingmenumain"
android:layout_width="fill_parent"
android:layout_height="fill_parent" />

View File

@ -68,21 +68,12 @@
<item>(Standard)</item>
</string-array>
<string name="drawer_open">Slider Menü Geöffnet</string>
<string name="drawer_close">Slider Menü Geschlossen</string>
<!-- Nav Drawer Menu Items -->
<string-array name="nav_drawer_items">
<item>Browser</item>
<item>Einstellungen</item>
<item>Pfade</item>
<item>Eingabe</item>
<item>Über</item>
<item>Bewerten</item>
</string-array>
<!-- Content Description -->
<string name="desc_list_item_icon">Eintrags Symbol</string>
<string name="browser">Browser</string>
<string name="settings">Einstellungen</string>
<string name="paths">Pfade</string>
<string name="input">Eingabe</string>
<string name="about">Über</string>
<string name="rateme">Bewerten</string>
<string name="textOn">Ein</string>
<string name="textOff">Aus</string>

View File

@ -68,21 +68,12 @@
<item>(Default)</item>
</string-array>
<string name="drawer_open">Slider Menu Opened</string>
<string name="drawer_close">Slider Menu Closed</string>
<!-- Nav Drawer Menu Items -->
<string-array name="nav_drawer_items">
<item>Browser</item>
<item>Settings</item>
<item>Paths</item>
<item>Input</item>
<item>About</item>
<item>Rate Me</item>
</string-array>
<!-- Content Description -->
<string name="desc_list_item_icon">Item Icon</string>
<string name="browser">Browser</string>
<string name="settings">Settings</string>
<string name="paths">Paths</string>
<string name="input">Input</string>
<string name="about">About</string>
<string name="rateme">Rate Me</string>
<string name="textOn">ON</string>
<string name="textOff">OFF</string>

View File

@ -67,21 +67,12 @@
<item>(Predeterminado)</item>
</string-array>
<string name="drawer_open">Menú deslizante abierto</string>
<string name="drawer_close">Menú deslizante cerrado</string>
<!-- Nav Drawer Menu Items -->
<string-array name="nav_drawer_items">
<item>Navegador</item>
<item>Configuración</item>
<item>Rutas</item>
<item>Entrada</item>
<item>Acerca de</item>
<item>Califícame</item>
</string-array>
<!-- Content Description -->
<string name="desc_list_item_icon">Icono Elemento</string>
<string name="browser">Navegador</string>
<string name="settings">Configuración</string>
<string name="paths">Caminos</string>
<string name="input">Entrada</string>
<string name="about">Acerca de</string>
<string name="rateme">Rate Me</string>
<string name="textOn">EN</string>
<string name="textOff">OFF</string>

View File

@ -79,32 +79,12 @@
<item>R - Sans région</item>
</string-array>
<string name="drawer_open">Menu curseur ouvert</string>
<string name="drawer_close">Menu curseur fermé</string>
<!-- Nav Drawer Menu Items -->
<string-array name="nav_drawer_items">
<item>Navigateur</item>
<item>Réglages</item>
<item>Chemins</item>
<item>Configurer manette</item>
<item>A propos</item>
<item>Evaluez-nous</item>
</string-array>
<!-- Nav Drawer List Item Icons -->
<!-- Matched to Nav Drawer Menu Items -->
<array name="nav_drawer_icons">
<item>@drawable/disk_unknown</item>
<item>@drawable/config</item>
<item>@drawable/open_folder</item>
<item>@drawable/input</item>
<item>@drawable/question</item>
<item>@drawable/star</item>
</array>
<!-- Content Description -->
<string name="desc_list_item_icon">Icône de l\'élément</string>
<string name="browser">Navigateur</string>
<string name="settings">Réglages</string>
<string name="paths">Chemins</string>
<string name="input">Configurer manette</string>
<string name="about">A propos</string>
<string name="rateme">Evaluez-nous</string>
<string name="textOn">ACTIF</string>
<string name="textOff">DESACT.</string>

View File

@ -67,20 +67,12 @@
<item>(Default)</item>
</string-array>
<string name="drawer_open">スライダーメニューがオープン</string>
<string name="drawer_close">スライダーメニューが休館</string>
<!-- Nav Drawer Menu Items -->
<string-array name="nav_drawer_items">
<item>ブラウザ</item>
<item>セッティング</item>
<item>パス</item>
<item>コントローラー</item>
<item>およそ</item>
</string-array>
<!-- Content Description -->
<string name="desc_list_item_icon">Icono Elemento</string>
<string name="browser">ブラウザ</string>
<string name="settings">セッティング</string>
<string name="paths">パス</string>
<string name="input">コントローラー</string>
<string name="about">およそ</string>
<string name="rateme">Rate Me</string>
<string name="textOn">EN</string>
<string name="textOff">OFF</string>

View File

@ -68,11 +68,12 @@
<item>(Default)</item>
</string-array>
<string name="drawer_open">Slider Menu Opened</string>
<string name="drawer_close">Slider Menu Closed</string>
<!-- Content Description -->
<string name="desc_list_item_icon">Item Icon</string>
<string name="browser">Explorar</string>
<string name="settings">Configurações</string>
<string name="paths">Pastas</string>
<string name="input">Entrada</string>
<string name="about">Sobre</string>
<string name="rateme">Avaliar</string>
<string name="textOn">ON</string>
<string name="textOff">OFF</string>

View File

@ -61,20 +61,13 @@
<item>(Padrão)</item>
</string-array>
<string name="drawer_open">menu Aberto</string>
<string name="drawer_close">menu Fechado</string>
<!-- Nav gaveta itens de menu -->
<string-array name="nav_drawer_items">
<item>Explorar</item>
<item>Configurações</item>
<item>Pastas</item>
<item>Entrada</item>
<item>Sobre</item>
<item>Avaliar</item>
</string-array>
<string name="browser">Explorar</string>
<string name="settings">Configurações</string>
<string name="paths">Pastas</string>
<string name="input">Entrada</string>
<string name="about">Sobre</string>
<string name="rateme">Avaliar</string>
<!-- Conteúdo Descrição -->
<string name="desc_list_item_icon">Ícone do Item</string>
<string name="textOn">ON</string>
<string name="textOff">OFF</string>
<string name="menu_debug">Salvar logs de erros</string>

View File

@ -67,21 +67,12 @@
<item>(По умолчанию)</item>
</string-array>
<string name="drawer_open">Меню открыто</string>
<string name="drawer_close">Меню закрыто</string>
<!-- Nav Drawer Menu Items -->
<string-array name="nav_drawer_items">
<item>Обзор</item>
<item>Настройки</item>
<item>Папки</item>
<item>Управление</item>
<item>О программе</item>
<item>Поставить рейтинг</item>
</string-array>
<!-- Content Description -->
<string name="desc_list_item_icon">Иконка</string>
<string name="browser">Обзор</string>
<string name="settings">Настройки</string>
<string name="paths">Папки</string>
<string name="input">Управление</string>
<string name="about">О программе</string>
<string name="rateme">Поставить рейтинг</string>
<string name="textOn">Вкл.</string>
<string name="textOff">Выкл.</string>

View File

@ -68,21 +68,12 @@
<item>(Default)</item>
</string-array>
<string name="drawer_open">Slider Menu Opened</string>
<string name="drawer_close">Slider Menu Closed</string>
<!-- Nav Drawer Menu Items -->
<string-array name="nav_drawer_items">
<item>Browser</item>
<item>Settings</item>
<item>Paths</item>
<item>Input</item>
<item>About</item>
<item>Rate Me</item>
</string-array>
<!-- Content Description -->
<string name="desc_list_item_icon">Item Icon</string>
<string name="browser">Browser</string>
<string name="settings">Settings</string>
<string name="paths">Paths</string>
<string name="input">Input</string>
<string name="about">About</string>
<string name="rateme">Rate Me</string>
<string name="textOn">ON</string>
<string name="textOff">OFF</string>

View File

@ -25,5 +25,31 @@
<attr name="textColorLink" format="color" />
<attr name="textAllCaps" format="boolean" />
</declare-styleable>
<declare-styleable name="SlidingMenu">
<attr name="mode">
<enum name="left" value="0" />
<enum name="right" value="1" />
</attr>
<attr name="viewAbove" format="reference" />
<attr name="viewBehind" format="reference" />
<attr name="behindOffset" format="dimension" />
<attr name="behindWidth" format="dimension" />
<attr name="behindScrollScale" format="float" />
<attr name="touchModeAbove">
<enum name="margin" value="0" />
<enum name="fullscreen" value="1" />
</attr>
<attr name="touchModeBehind">
<enum name="margin" value="0" />
<enum name="fullscreen" value="1" />
</attr>
<attr name="shadowDrawable" format="reference" />
<attr name="shadowWidth" format="dimension" />
<attr name="fadeEnabled" format="boolean" />
<attr name="fadeDegree" format="float" />
<attr name="selectorEnabled" format="boolean" />
<attr name="selectorDrawable" format="reference" />
</declare-styleable>
</resources>

View File

@ -3,5 +3,11 @@
<dimen name="padding_small">8dp</dimen>
<dimen name="padding_medium">8dp</dimen>
<dimen name="padding_large">16dp</dimen>
<dimen name="slidingmenu_offset">160dp</dimen>
<dimen name="list_padding">10dp</dimen>
<dimen name="shadow_width">15dp</dimen>
<integer name="num_cols">1</integer>
</resources>

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<item name="selected_view" type="id"/>
</resources>

View File

@ -78,33 +78,13 @@
<item>U - European</item>
<item>R - Region Free</item>
</string-array>
<string name="drawer_open">Slider Menu Opened</string>
<string name="drawer_close">Slider Menu Closed</string>
<!-- Nav Drawer Menu Items -->
<string-array name="nav_drawer_items">
<item>Browser</item>
<item>Settings</item>
<item>Paths</item>
<item>Input</item>
<item>About</item>
<item>Rate Me</item>
</string-array>
<!-- Nav Drawer List Item Icons -->
<!-- Matched to Nav Drawer Menu Items -->
<array name="nav_drawer_icons">
<item>@drawable/disk_unknown</item>
<item>@drawable/config</item>
<item>@drawable/open_folder</item>
<item>@drawable/input</item>
<item>@drawable/question</item>
<item>@drawable/star</item>
</array>
<!-- Content Description -->
<string name="desc_list_item_icon">Item Icon</string>
<string name="browser">Broswer</string>
<string name="settings">Settings</string>
<string name="paths">Paths</string>
<string name="input">Input</string>
<string name="about">About</string>
<string name="rateme">Rate Me</string>
<string name="textOn">ON</string>
<string name="textOff">OFF</string>

View File

@ -0,0 +1,95 @@
package com.jeremyfeinstein.slidingmenu.lib;
import android.graphics.Canvas;
import android.view.animation.Interpolator;
import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu.CanvasTransformer;
public class CanvasTransformerBuilder {
private CanvasTransformer mTrans;
private static Interpolator lin = new Interpolator() {
public float getInterpolation(float t) {
return t;
}
};
private void initTransformer() {
if (mTrans == null)
mTrans = new CanvasTransformer() {
public void transformCanvas(Canvas canvas, float percentOpen) { }
};
}
public CanvasTransformer zoom(final int openedX, final int closedX,
final int openedY, final int closedY,
final int px, final int py) {
return zoom(openedX, closedX, openedY, closedY, px, py, lin);
}
public CanvasTransformer zoom(final int openedX, final int closedX,
final int openedY, final int closedY,
final int px, final int py, final Interpolator interp) {
initTransformer();
mTrans = new CanvasTransformer() {
public void transformCanvas(Canvas canvas, float percentOpen) {
mTrans.transformCanvas(canvas, percentOpen);
float f = interp.getInterpolation(percentOpen);
canvas.scale((openedX - closedX) * f + closedX,
(openedY - closedY) * f + closedY, px, py);
}
};
return mTrans;
}
public CanvasTransformer rotate(final int openedDeg, final int closedDeg,
final int px, final int py) {
return rotate(openedDeg, closedDeg, px, py, lin);
}
public CanvasTransformer rotate(final int openedDeg, final int closedDeg,
final int px, final int py, final Interpolator interp) {
initTransformer();
mTrans = new CanvasTransformer() {
public void transformCanvas(Canvas canvas, float percentOpen) {
mTrans.transformCanvas(canvas, percentOpen);
float f = interp.getInterpolation(percentOpen);
canvas.rotate((openedDeg - closedDeg) * f + closedDeg,
px, py);
}
};
return mTrans;
}
public CanvasTransformer translate(final int openedX, final int closedX,
final int openedY, final int closedY) {
return translate(openedX, closedX, openedY, closedY, lin);
}
public CanvasTransformer translate(final int openedX, final int closedX,
final int openedY, final int closedY, final Interpolator interp) {
initTransformer();
mTrans = new CanvasTransformer() {
public void transformCanvas(Canvas canvas, float percentOpen) {
mTrans.transformCanvas(canvas, percentOpen);
float f = interp.getInterpolation(percentOpen);
canvas.translate((openedX - closedX) * f + closedX,
(openedY - closedY) * f + closedY);
}
};
return mTrans;
}
public CanvasTransformer concatTransformer(final CanvasTransformer t) {
initTransformer();
mTrans = new CanvasTransformer() {
public void transformCanvas(Canvas canvas, float percentOpen) {
mTrans.transformCanvas(canvas, percentOpen);
t.transformCanvas(canvas, percentOpen);
}
};
return mTrans;
}
}

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@ -0,0 +1,440 @@
package com.jeremyfeinstein.slidingmenu.lib;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.util.Log;
import android.util.TypedValue;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu.CanvasTransformer;
import com.reicast.emulator.R;
public class CustomViewBehind extends ViewGroup {
private static final String TAG = "CustomViewBehind";
private static final int MARGIN_THRESHOLD = 48; // dips
private int mTouchMode = SlidingMenu.TOUCHMODE_MARGIN;
private CustomViewAbove mViewAbove;
private View mContent;
private View mSecondaryContent;
private int mMarginThreshold;
private int mWidthOffset;
private CanvasTransformer mTransformer;
private boolean mChildrenEnabled;
public CustomViewBehind(Context context) {
this(context, null);
}
public CustomViewBehind(Context context, AttributeSet attrs) {
super(context, attrs);
mMarginThreshold = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP,
MARGIN_THRESHOLD, getResources().getDisplayMetrics());
}
public void setCustomViewAbove(CustomViewAbove customViewAbove) {
mViewAbove = customViewAbove;
}
public void setCanvasTransformer(CanvasTransformer t) {
mTransformer = t;
}
public void setWidthOffset(int i) {
mWidthOffset = i;
requestLayout();
}
public void setMarginThreshold(int marginThreshold) {
mMarginThreshold = marginThreshold;
}
public int getMarginThreshold() {
return mMarginThreshold;
}
public int getBehindWidth() {
return mContent.getWidth();
}
public void setContent(View v) {
if (mContent != null)
removeView(mContent);
mContent = v;
addView(mContent);
}
public View getContent() {
return mContent;
}
/**
* Sets the secondary (right) menu for use when setMode is called with SlidingMenu.LEFT_RIGHT.
* @param v the right menu
*/
public void setSecondaryContent(View v) {
if (mSecondaryContent != null)
removeView(mSecondaryContent);
mSecondaryContent = v;
addView(mSecondaryContent);
}
public View getSecondaryContent() {
return mSecondaryContent;
}
public void setChildrenEnabled(boolean enabled) {
mChildrenEnabled = enabled;
}
@Override
public void scrollTo(int x, int y) {
super.scrollTo(x, y);
if (mTransformer != null)
invalidate();
}
@Override
public boolean onInterceptTouchEvent(MotionEvent e) {
return !mChildrenEnabled;
}
@Override
public boolean onTouchEvent(MotionEvent e) {
return !mChildrenEnabled;
}
@Override
protected void dispatchDraw(Canvas canvas) {
if (mTransformer != null) {
canvas.save();
mTransformer.transformCanvas(canvas, mViewAbove.getPercentOpen());
super.dispatchDraw(canvas);
canvas.restore();
} else
super.dispatchDraw(canvas);
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
final int width = r - l;
final int height = b - t;
mContent.layout(0, 0, width-mWidthOffset, height);
if (mSecondaryContent != null)
mSecondaryContent.layout(0, 0, width-mWidthOffset, height);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int width = getDefaultSize(0, widthMeasureSpec);
int height = getDefaultSize(0, heightMeasureSpec);
setMeasuredDimension(width, height);
final int contentWidth = getChildMeasureSpec(widthMeasureSpec, 0, width-mWidthOffset);
final int contentHeight = getChildMeasureSpec(heightMeasureSpec, 0, height);
mContent.measure(contentWidth, contentHeight);
if (mSecondaryContent != null)
mSecondaryContent.measure(contentWidth, contentHeight);
}
private int mMode;
private boolean mFadeEnabled;
private final Paint mFadePaint = new Paint();
private float mScrollScale;
private Drawable mShadowDrawable;
private Drawable mSecondaryShadowDrawable;
private int mShadowWidth;
private float mFadeDegree;
public void setMode(int mode) {
if (mode == SlidingMenu.LEFT || mode == SlidingMenu.RIGHT) {
if (mContent != null)
mContent.setVisibility(View.VISIBLE);
if (mSecondaryContent != null)
mSecondaryContent.setVisibility(View.INVISIBLE);
}
mMode = mode;
}
public int getMode() {
return mMode;
}
public void setScrollScale(float scrollScale) {
mScrollScale = scrollScale;
}
public float getScrollScale() {
return mScrollScale;
}
public void setShadowDrawable(Drawable shadow) {
mShadowDrawable = shadow;
invalidate();
}
public void setSecondaryShadowDrawable(Drawable shadow) {
mSecondaryShadowDrawable = shadow;
invalidate();
}
public void setShadowWidth(int width) {
mShadowWidth = width;
invalidate();
}
public void setFadeEnabled(boolean b) {
mFadeEnabled = b;
}
public void setFadeDegree(float degree) {
if (degree > 1.0f || degree < 0.0f)
throw new IllegalStateException("The BehindFadeDegree must be between 0.0f and 1.0f");
mFadeDegree = degree;
}
public int getMenuPage(int page) {
page = (page > 1) ? 2 : ((page < 1) ? 0 : page);
if (mMode == SlidingMenu.LEFT && page > 1) {
return 0;
} else if (mMode == SlidingMenu.RIGHT && page < 1) {
return 2;
} else {
return page;
}
}
public void scrollBehindTo(View content, int x, int y) {
int vis = View.VISIBLE;
if (mMode == SlidingMenu.LEFT) {
if (x >= content.getLeft()) vis = View.INVISIBLE;
scrollTo((int)((x + getBehindWidth())*mScrollScale), y);
} else if (mMode == SlidingMenu.RIGHT) {
if (x <= content.getLeft()) vis = View.INVISIBLE;
scrollTo((int)(getBehindWidth() - getWidth() +
(x-getBehindWidth())*mScrollScale), y);
} else if (mMode == SlidingMenu.LEFT_RIGHT) {
mContent.setVisibility(x >= content.getLeft() ? View.INVISIBLE : View.VISIBLE);
mSecondaryContent.setVisibility(x <= content.getLeft() ? View.INVISIBLE : View.VISIBLE);
vis = x == 0 ? View.INVISIBLE : View.VISIBLE;
if (x <= content.getLeft()) {
scrollTo((int)((x + getBehindWidth())*mScrollScale), y);
} else {
scrollTo((int)(getBehindWidth() - getWidth() +
(x-getBehindWidth())*mScrollScale), y);
}
}
if (vis == View.INVISIBLE)
Log.v(TAG, "behind INVISIBLE");
setVisibility(vis);
}
public int getMenuLeft(View content, int page) {
if (mMode == SlidingMenu.LEFT) {
switch (page) {
case 0:
return content.getLeft() - getBehindWidth();
case 2:
return content.getLeft();
}
} else if (mMode == SlidingMenu.RIGHT) {
switch (page) {
case 0:
return content.getLeft();
case 2:
return content.getLeft() + getBehindWidth();
}
} else if (mMode == SlidingMenu.LEFT_RIGHT) {
switch (page) {
case 0:
return content.getLeft() - getBehindWidth();
case 2:
return content.getLeft() + getBehindWidth();
}
}
return content.getLeft();
}
public int getAbsLeftBound(View content) {
if (mMode == SlidingMenu.LEFT || mMode == SlidingMenu.LEFT_RIGHT) {
return content.getLeft() - getBehindWidth();
} else if (mMode == SlidingMenu.RIGHT) {
return content.getLeft();
}
return 0;
}
public int getAbsRightBound(View content) {
if (mMode == SlidingMenu.LEFT) {
return content.getLeft();
} else if (mMode == SlidingMenu.RIGHT || mMode == SlidingMenu.LEFT_RIGHT) {
return content.getLeft() + getBehindWidth();
}
return 0;
}
public boolean marginTouchAllowed(View content, int x) {
int left = content.getLeft();
int right = content.getRight();
if (mMode == SlidingMenu.LEFT) {
return (x >= left && x <= mMarginThreshold + left);
} else if (mMode == SlidingMenu.RIGHT) {
return (x <= right && x >= right - mMarginThreshold);
} else if (mMode == SlidingMenu.LEFT_RIGHT) {
return (x >= left && x <= mMarginThreshold + left) ||
(x <= right && x >= right - mMarginThreshold);
}
return false;
}
public void setTouchMode(int i) {
mTouchMode = i;
}
public boolean menuOpenTouchAllowed(View content, int currPage, float x) {
switch (mTouchMode) {
case SlidingMenu.TOUCHMODE_FULLSCREEN:
return true;
case SlidingMenu.TOUCHMODE_MARGIN:
return menuTouchInQuickReturn(content, currPage, x);
}
return false;
}
public boolean menuTouchInQuickReturn(View content, int currPage, float x) {
if (mMode == SlidingMenu.LEFT || (mMode == SlidingMenu.LEFT_RIGHT && currPage == 0)) {
return x >= content.getLeft();
} else if (mMode == SlidingMenu.RIGHT || (mMode == SlidingMenu.LEFT_RIGHT && currPage == 2)) {
return x <= content.getRight();
}
return false;
}
public boolean menuClosedSlideAllowed(float dx) {
if (mMode == SlidingMenu.LEFT) {
return dx > 0;
} else if (mMode == SlidingMenu.RIGHT) {
return dx < 0;
} else if (mMode == SlidingMenu.LEFT_RIGHT) {
return true;
}
return false;
}
public boolean menuOpenSlideAllowed(float dx) {
if (mMode == SlidingMenu.LEFT) {
return dx < 0;
} else if (mMode == SlidingMenu.RIGHT) {
return dx > 0;
} else if (mMode == SlidingMenu.LEFT_RIGHT) {
return true;
}
return false;
}
public void drawShadow(View content, Canvas canvas) {
if (mShadowDrawable == null || mShadowWidth <= 0) return;
int left = 0;
if (mMode == SlidingMenu.LEFT) {
left = content.getLeft() - mShadowWidth;
} else if (mMode == SlidingMenu.RIGHT) {
left = content.getRight();
} else if (mMode == SlidingMenu.LEFT_RIGHT) {
if (mSecondaryShadowDrawable != null) {
left = content.getRight();
mSecondaryShadowDrawable.setBounds(left, 0, left + mShadowWidth, getHeight());
mSecondaryShadowDrawable.draw(canvas);
}
left = content.getLeft() - mShadowWidth;
}
mShadowDrawable.setBounds(left, 0, left + mShadowWidth, getHeight());
mShadowDrawable.draw(canvas);
}
public void drawFade(View content, Canvas canvas, float openPercent) {
if (!mFadeEnabled) return;
final int alpha = (int) (mFadeDegree * 255 * Math.abs(1-openPercent));
mFadePaint.setColor(Color.argb(alpha, 0, 0, 0));
int left = 0;
int right = 0;
if (mMode == SlidingMenu.LEFT) {
left = content.getLeft() - getBehindWidth();
right = content.getLeft();
} else if (mMode == SlidingMenu.RIGHT) {
left = content.getRight();
right = content.getRight() + getBehindWidth();
} else if (mMode == SlidingMenu.LEFT_RIGHT) {
left = content.getLeft() - getBehindWidth();
right = content.getLeft();
canvas.drawRect(left, 0, right, getHeight(), mFadePaint);
left = content.getRight();
right = content.getRight() + getBehindWidth();
}
canvas.drawRect(left, 0, right, getHeight(), mFadePaint);
}
private boolean mSelectorEnabled = true;
private Bitmap mSelectorDrawable;
private View mSelectedView;
public void drawSelector(View content, Canvas canvas, float openPercent) {
if (!mSelectorEnabled) return;
if (mSelectorDrawable != null && mSelectedView != null) {
String tag = (String) mSelectedView.getTag(R.id.selected_view);
if (tag.equals(TAG+"SelectedView")) {
canvas.save();
int left, right, offset;
offset = (int) (mSelectorDrawable.getWidth() * openPercent);
if (mMode == SlidingMenu.LEFT) {
right = content.getLeft();
left = right - offset;
canvas.clipRect(left, 0, right, getHeight());
canvas.drawBitmap(mSelectorDrawable, left, getSelectorTop(), null);
} else if (mMode == SlidingMenu.RIGHT) {
left = content.getRight();
right = left + offset;
canvas.clipRect(left, 0, right, getHeight());
canvas.drawBitmap(mSelectorDrawable, right - mSelectorDrawable.getWidth(), getSelectorTop(), null);
}
canvas.restore();
}
}
}
public void setSelectorEnabled(boolean b) {
mSelectorEnabled = b;
}
public void setSelectedView(View v) {
if (mSelectedView != null) {
mSelectedView.setTag(R.id.selected_view, null);
mSelectedView = null;
}
if (v != null && v.getParent() != null) {
mSelectedView = v;
mSelectedView.setTag(R.id.selected_view, TAG+"SelectedView");
invalidate();
}
}
private int getSelectorTop() {
int y = mSelectedView.getTop();
y += (mSelectedView.getHeight() - mSelectorDrawable.getHeight()) / 2;
return y;
}
public void setSelectorBitmap(Bitmap b) {
mSelectorDrawable = b;
refreshDrawableState();
}
}

View File

@ -0,0 +1,35 @@
package com.jeremyfeinstein.slidingmenu.lib;
import android.graphics.Canvas;
import android.graphics.drawable.Drawable;
import android.view.View;
public interface MenuInterface {
public abstract void scrollBehindTo(int x, int y,
CustomViewBehind cvb, float scrollScale);
public abstract int getMenuLeft(CustomViewBehind cvb, View content);
public abstract int getAbsLeftBound(CustomViewBehind cvb, View content);
public abstract int getAbsRightBound(CustomViewBehind cvb, View content);
public abstract boolean marginTouchAllowed(View content, int x, int threshold);
public abstract boolean menuOpenTouchAllowed(View content, int currPage, int x);
public abstract boolean menuTouchInQuickReturn(View content, int currPage, int x);
public abstract boolean menuClosedSlideAllowed(int x);
public abstract boolean menuOpenSlideAllowed(int x);
public abstract void drawShadow(Canvas canvas, Drawable shadow, int width);
public abstract void drawFade(Canvas canvas, int alpha,
CustomViewBehind cvb, View content);
public abstract void drawSelector(View content, Canvas canvas, float percentOpen);
}

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View File

@ -0,0 +1,152 @@
package com.jeremyfeinstein.slidingmenu.lib.app;
import android.app.Activity;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu;
public class SlidingActivity extends Activity implements SlidingActivityBase {
private SlidingActivityHelper mHelper;
/* (non-Javadoc)
* @see android.app.Activity#onCreate(android.os.Bundle)
*/
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mHelper = new SlidingActivityHelper(this);
mHelper.onCreate(savedInstanceState);
}
/* (non-Javadoc)
* @see android.app.Activity#onPostCreate(android.os.Bundle)
*/
@Override
public void onPostCreate(Bundle savedInstanceState) {
super.onPostCreate(savedInstanceState);
mHelper.onPostCreate(savedInstanceState);
}
/* (non-Javadoc)
* @see android.app.Activity#findViewById(int)
*/
@Override
public View findViewById(int id) {
View v = super.findViewById(id);
if (v != null)
return v;
return mHelper.findViewById(id);
}
/* (non-Javadoc)
* @see android.app.Activity#onSaveInstanceState(android.os.Bundle)
*/
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
mHelper.onSaveInstanceState(outState);
}
/* (non-Javadoc)
* @see android.app.Activity#setContentView(int)
*/
@Override
public void setContentView(int id) {
setContentView(getLayoutInflater().inflate(id, null));
}
/* (non-Javadoc)
* @see android.app.Activity#setContentView(android.view.View)
*/
@Override
public void setContentView(View v) {
setContentView(v, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
}
/* (non-Javadoc)
* @see android.app.Activity#setContentView(android.view.View, android.view.ViewGroup.LayoutParams)
*/
@Override
public void setContentView(View v, LayoutParams params) {
super.setContentView(v, params);
mHelper.registerAboveContentView(v, params);
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(int)
*/
public void setBehindContentView(int id) {
setBehindContentView(getLayoutInflater().inflate(id, null));
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(android.view.View)
*/
public void setBehindContentView(View v) {
setBehindContentView(v, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(android.view.View, android.view.ViewGroup.LayoutParams)
*/
public void setBehindContentView(View v, LayoutParams params) {
mHelper.setBehindContentView(v, params);
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#getSlidingMenu()
*/
public SlidingMenu getSlidingMenu() {
return mHelper.getSlidingMenu();
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#toggle()
*/
public void toggle() {
mHelper.toggle();
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showAbove()
*/
public void showContent() {
mHelper.showContent();
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showBehind()
*/
public void showMenu() {
mHelper.showMenu();
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showSecondaryMenu()
*/
public void showSecondaryMenu() {
mHelper.showSecondaryMenu();
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setSlidingActionBarEnabled(boolean)
*/
public void setSlidingActionBarEnabled(boolean b) {
mHelper.setSlidingActionBarEnabled(b);
}
/* (non-Javadoc)
* @see android.app.Activity#onKeyUp(int, android.view.KeyEvent)
*/
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
boolean b = mHelper.onKeyUp(keyCode, event);
if (b) return b;
return super.onKeyUp(keyCode, event);
}
}

View File

@ -0,0 +1,74 @@
package com.jeremyfeinstein.slidingmenu.lib.app;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu;
public interface SlidingActivityBase {
/**
* Set the behind view content to an explicit view. This view is placed directly into the behind view 's view hierarchy.
* It can itself be a complex view hierarchy.
*
* @param view The desired content to display.
* @param layoutParams Layout parameters for the view.
*/
public void setBehindContentView(View view, LayoutParams layoutParams);
/**
* Set the behind view content to an explicit view. This view is placed directly into the behind view 's view hierarchy.
* It can itself be a complex view hierarchy. When calling this method, the layout parameters of the specified
* view are ignored. Both the width and the height of the view are set by default to MATCH_PARENT. To use your
* own layout parameters, invoke setContentView(android.view.View, android.view.ViewGroup.LayoutParams) instead.
*
* @param view The desired content to display.
*/
public void setBehindContentView(View view);
/**
* Set the behind view content from a layout resource. The resource will be inflated, adding all top-level views
* to the behind view.
*
* @param layoutResID Resource ID to be inflated.
*/
public void setBehindContentView(int layoutResID);
/**
* Gets the SlidingMenu associated with this activity.
*
* @return the SlidingMenu associated with this activity.
*/
public SlidingMenu getSlidingMenu();
/**
* Toggle the SlidingMenu. If it is open, it will be closed, and vice versa.
*/
public void toggle();
/**
* Close the SlidingMenu and show the content view.
*/
public void showContent();
/**
* Open the SlidingMenu and show the menu view.
*/
public void showMenu();
/**
* Open the SlidingMenu and show the secondary (right) menu view. Will default to the regular menu
* if there is only one.
*/
public void showSecondaryMenu();
/**
* Controls whether the ActionBar slides along with the above view when the menu is opened,
* or if it stays in place.
*
* @param slidingActionBarEnabled True if you want the ActionBar to slide along with the SlidingMenu,
* false if you want the ActionBar to stay in place
*/
public void setSlidingActionBarEnabled(boolean slidingActionBarEnabled);
}

View File

@ -0,0 +1,219 @@
package com.jeremyfeinstein.slidingmenu.lib.app;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu;
import com.reicast.emulator.R;
public class SlidingActivityHelper {
private Activity mActivity;
private SlidingMenu mSlidingMenu;
private View mViewAbove;
private View mViewBehind;
private boolean mBroadcasting = false;
private boolean mOnPostCreateCalled = false;
private boolean mEnableSlide = true;
/**
* Instantiates a new SlidingActivityHelper.
*
* @param activity the associated activity
*/
public SlidingActivityHelper(Activity activity) {
mActivity = activity;
}
/**
* Sets mSlidingMenu as a newly inflated SlidingMenu. Should be called within the activitiy's onCreate()
*
* @param savedInstanceState the saved instance state (unused)
*/
public void onCreate(Bundle savedInstanceState) {
mSlidingMenu = (SlidingMenu) LayoutInflater.from(mActivity).inflate(R.layout.slidingmenumain, null);
}
/**
* Further SlidingMenu initialization. Should be called within the activitiy's onPostCreate()
*
* @param savedInstanceState the saved instance state (unused)
*/
public void onPostCreate(Bundle savedInstanceState) {
if (mViewBehind == null || mViewAbove == null) {
throw new IllegalStateException("Both setBehindContentView must be called " +
"in onCreate in addition to setContentView.");
}
mOnPostCreateCalled = true;
mSlidingMenu.attachToActivity(mActivity,
mEnableSlide ? SlidingMenu.SLIDING_WINDOW : SlidingMenu.SLIDING_CONTENT);
final boolean open;
final boolean secondary;
if (savedInstanceState != null) {
open = savedInstanceState.getBoolean("SlidingActivityHelper.open");
secondary = savedInstanceState.getBoolean("SlidingActivityHelper.secondary");
} else {
open = false;
secondary = false;
}
new Handler().post(new Runnable() {
public void run() {
if (open) {
if (secondary) {
mSlidingMenu.showSecondaryMenu(false);
} else {
mSlidingMenu.showMenu(false);
}
} else {
mSlidingMenu.showContent(false);
}
}
});
}
/**
* Controls whether the ActionBar slides along with the above view when the menu is opened,
* or if it stays in place.
*
* @param slidingActionBarEnabled True if you want the ActionBar to slide along with the SlidingMenu,
* false if you want the ActionBar to stay in place
*/
public void setSlidingActionBarEnabled(boolean slidingActionBarEnabled) {
if (mOnPostCreateCalled)
throw new IllegalStateException("enableSlidingActionBar must be called in onCreate.");
mEnableSlide = slidingActionBarEnabled;
}
/**
* Finds a view that was identified by the id attribute from the XML that was processed in onCreate(Bundle).
*
* @param id the resource id of the desired view
* @return The view if found or null otherwise.
*/
public View findViewById(int id) {
View v;
if (mSlidingMenu != null) {
v = mSlidingMenu.findViewById(id);
if (v != null)
return v;
}
return null;
}
/**
* Called to retrieve per-instance state from an activity before being killed so that the state can be
* restored in onCreate(Bundle) or onRestoreInstanceState(Bundle) (the Bundle populated by this method
* will be passed to both).
*
* @param outState Bundle in which to place your saved state.
*/
public void onSaveInstanceState(Bundle outState) {
outState.putBoolean("SlidingActivityHelper.open", mSlidingMenu.isMenuShowing());
outState.putBoolean("SlidingActivityHelper.secondary", mSlidingMenu.isSecondaryMenuShowing());
}
/**
* Register the above content view.
*
* @param v the above content view to register
* @param params LayoutParams for that view (unused)
*/
public void registerAboveContentView(View v, LayoutParams params) {
if (!mBroadcasting)
mViewAbove = v;
}
/**
* Set the activity content to an explicit view. This view is placed directly into the activity's view
* hierarchy. It can itself be a complex view hierarchy. When calling this method, the layout parameters
* of the specified view are ignored. Both the width and the height of the view are set by default to
* MATCH_PARENT. To use your own layout parameters, invoke setContentView(android.view.View,
* android.view.ViewGroup.LayoutParams) instead.
*
* @param v The desired content to display.
*/
public void setContentView(View v) {
mBroadcasting = true;
mActivity.setContentView(v);
}
/**
* Set the behind view content to an explicit view. This view is placed directly into the behind view 's view hierarchy.
* It can itself be a complex view hierarchy.
*
* @param view The desired content to display.
* @param layoutParams Layout parameters for the view. (unused)
*/
public void setBehindContentView(View view, LayoutParams layoutParams) {
mViewBehind = view;
mSlidingMenu.setMenu(mViewBehind);
}
/**
* Gets the SlidingMenu associated with this activity.
*
* @return the SlidingMenu associated with this activity.
*/
public SlidingMenu getSlidingMenu() {
return mSlidingMenu;
}
/**
* Toggle the SlidingMenu. If it is open, it will be closed, and vice versa.
*/
public void toggle() {
mSlidingMenu.toggle();
}
/**
* Close the SlidingMenu and show the content view.
*/
public void showContent() {
mSlidingMenu.showContent();
}
/**
* Open the SlidingMenu and show the menu view.
*/
public void showMenu() {
mSlidingMenu.showMenu();
}
/**
* Open the SlidingMenu and show the secondary menu view. Will default to the regular menu
* if there is only one.
*/
public void showSecondaryMenu() {
mSlidingMenu.showSecondaryMenu();
}
/**
* On key up.
*
* @param keyCode the key code
* @param event the event
* @return true, if successful
*/
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK && mSlidingMenu.isMenuShowing()) {
showContent();
return true;
}
return false;
}
}

View File

@ -0,0 +1,152 @@
package com.jeremyfeinstein.slidingmenu.lib.app;
import android.os.Bundle;
import android.support.v4.app.FragmentActivity;
import android.view.KeyEvent;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu;
public class SlidingFragmentActivity extends FragmentActivity implements SlidingActivityBase {
private SlidingActivityHelper mHelper;
/* (non-Javadoc)
* @see android.support.v4.app.FragmentActivity#onCreate(android.os.Bundle)
*/
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mHelper = new SlidingActivityHelper(this);
mHelper.onCreate(savedInstanceState);
}
/* (non-Javadoc)
* @see android.app.Activity#onPostCreate(android.os.Bundle)
*/
@Override
public void onPostCreate(Bundle savedInstanceState) {
super.onPostCreate(savedInstanceState);
mHelper.onPostCreate(savedInstanceState);
}
/* (non-Javadoc)
* @see android.app.Activity#findViewById(int)
*/
@Override
public View findViewById(int id) {
View v = super.findViewById(id);
if (v != null)
return v;
return mHelper.findViewById(id);
}
/* (non-Javadoc)
* @see android.support.v4.app.FragmentActivity#onSaveInstanceState(android.os.Bundle)
*/
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
mHelper.onSaveInstanceState(outState);
}
/* (non-Javadoc)
* @see android.app.Activity#setContentView(int)
*/
@Override
public void setContentView(int id) {
setContentView(getLayoutInflater().inflate(id, null));
}
/* (non-Javadoc)
* @see android.app.Activity#setContentView(android.view.View)
*/
@Override
public void setContentView(View v) {
setContentView(v, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
}
/* (non-Javadoc)
* @see android.app.Activity#setContentView(android.view.View, android.view.ViewGroup.LayoutParams)
*/
@Override
public void setContentView(View v, LayoutParams params) {
super.setContentView(v, params);
mHelper.registerAboveContentView(v, params);
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(int)
*/
public void setBehindContentView(int id) {
setBehindContentView(getLayoutInflater().inflate(id, null));
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(android.view.View)
*/
public void setBehindContentView(View v) {
setBehindContentView(v, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(android.view.View, android.view.ViewGroup.LayoutParams)
*/
public void setBehindContentView(View v, LayoutParams params) {
mHelper.setBehindContentView(v, params);
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#getSlidingMenu()
*/
public SlidingMenu getSlidingMenu() {
return mHelper.getSlidingMenu();
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#toggle()
*/
public void toggle() {
mHelper.toggle();
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showAbove()
*/
public void showContent() {
mHelper.showContent();
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showBehind()
*/
public void showMenu() {
mHelper.showMenu();
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showSecondaryMenu()
*/
public void showSecondaryMenu() {
mHelper.showSecondaryMenu();
}
/* (non-Javadoc)
* @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setSlidingActionBarEnabled(boolean)
*/
public void setSlidingActionBarEnabled(boolean b) {
mHelper.setSlidingActionBarEnabled(b);
}
/* (non-Javadoc)
* @see android.app.Activity#onKeyUp(int, android.view.KeyEvent)
*/
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
boolean b = mHelper.onKeyUp(keyCode, event);
if (b) return b;
return super.onKeyUp(keyCode, event);
}
}

View File

@ -449,6 +449,39 @@ public class ConfigureFragment extends Fragment {
log.append(separator);
}
reader.close();
mLogcatProc = null;
reader = null;
mLogcatProc = Runtime.getRuntime().exec(
new String[] { "logcat", "-d", "reidc:V *:S" });
reader = new BufferedReader(new InputStreamReader(
mLogcatProc.getInputStream()));
log.append(separator);
log.append(separator);
log.append("Native Interface Output");
log.append(separator);
log.append(separator);
while ((line = reader.readLine()) != null) {
log.append(line);
log.append(separator);
}
reader.close();
mLogcatProc = null;
reader = null;
mLogcatProc = Runtime.getRuntime().exec(
new String[] { "logcat", "-d", "newdc:V *:S" });
reader = new BufferedReader(new InputStreamReader(
mLogcatProc.getInputStream()));
log.append(separator);
log.append(separator);
log.append("Native Library Output");
log.append(separator);
log.append(separator);
while ((line = reader.readLine()) != null) {
log.append(line);
log.append(separator);
}
reader.close();
reader = null;
File file = new File(logOuput);
BufferedWriter writer = new BufferedWriter(new FileWriter(file));
writer.write(log.toString());

View File

@ -528,10 +528,10 @@ public class GL2JNIActivity extends Activity {
GL2JNIView.lt[playerNum] = 0;
}
if (keyCode == prefs.getInt("r_button" + id, OuyaController.BUTTON_R1)) {
GL2JNIView.lt[playerNum] = (int) (0.5 * 255);
GL2JNIView.lt[playerNum] = (int) (1.0 * 255);
GL2JNIView.lt[playerNum] = (int) (0.5 * 255);
GL2JNIView.lt[playerNum] = 0;
GL2JNIView.rt[playerNum] = (int) (0.5 * 255);
GL2JNIView.rt[playerNum] = (int) (1.0 * 255);
GL2JNIView.rt[playerNum] = (int) (0.5 * 255);
GL2JNIView.rt[playerNum] = 0;
}
}
}

View File

@ -14,6 +14,8 @@ import android.graphics.PixelFormat;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioTrack;
import android.opengl.EGL14;
import android.opengl.EGLExt;
import android.opengl.GLSurfaceView;
import android.os.Build;
import android.os.Vibrator;
@ -35,7 +37,7 @@ import android.view.ScaleGestureDetector.SimpleOnScaleGestureListener;
* - The class must use a custom EGLConfigChooser to be able to select
* an EGLConfig that supports 2.0. This is done by providing a config
* specification to eglChooseConfig() that has the attribute
* EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag
* EGL14.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag
* set. See ConfigChooser class definition below.
*
* - The class must select the surface's format, then choose an EGLConfig
@ -635,7 +637,7 @@ private static class ContextFactory implements GLSurfaceView.EGLContextFactory
public EGLContext createContext(EGL10 egl,EGLDisplay display,EGLConfig eglConfig)
{
int[] attrList = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
int[] attrList = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE };
LOGI("Creating OpenGL ES 2.0 context");
@ -656,7 +658,7 @@ private static class ContextFactory implements GLSurfaceView.EGLContextFactory
{
int error;
while((error=egl.eglGetError()) != EGL10.EGL_SUCCESS)
while((error=egl.eglGetError()) != EGL14.EGL_SUCCESS)
LOGE(String.format("%s: EGL error: 0x%x",prompt,error));
}
@ -681,69 +683,96 @@ private static class ContextFactory implements GLSurfaceView.EGLContextFactory
mStencilSize = stencil;
}
// This EGL config specification is used to specify 2.0 rendering.
// We use a minimum size of 4 bits for red/green/blue, but will
// perform actual matching in chooseConfig() below.
private static final int EGL_OPENGL_ES2_BIT = 4;
private static final int[] cfgAttrs =
{
EGL10.EGL_RED_SIZE, 4,
EGL10.EGL_GREEN_SIZE, 4,
EGL10.EGL_BLUE_SIZE, 4,
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_DEPTH_SIZE, 24,
EGL10.EGL_NONE
};
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
mValue = new int[1];
public EGLConfig chooseConfig(EGL10 egl,EGLDisplay display)
{
// Get the number of minimally matching EGL configurations
int[] cfgCount = new int[1];
egl.eglChooseConfig(display,cfgAttrs,null,0,cfgCount);
int glAPIToTry;
if(cfgCount[0]<=0)
{
cfgAttrs[9]=16;
egl.eglChooseConfig(display,cfgAttrs,null,0,cfgCount);
}
if(cfgCount[0]<=0)
throw new IllegalArgumentException("No configs match configSpec");
// Allocate then read the array of minimally matching EGL configs
EGLConfig[] configs = new EGLConfig[cfgCount[0]];
egl.eglChooseConfig(display,cfgAttrs,configs,cfgCount[0],cfgCount);
if(DEBUG)
printConfigs(egl,display,configs);
// Now return the "best" one
return(chooseConfig(egl,display,configs));
}
public EGLConfig chooseConfig(EGL10 egl,EGLDisplay display,EGLConfig[] configs)
{
for(EGLConfig config : configs)
{
int d = findConfigAttrib(egl,display,config,EGL10.EGL_DEPTH_SIZE,0);
int s = findConfigAttrib(egl,display,config,EGL10.EGL_STENCIL_SIZE,0);
// We need at least mDepthSize and mStencilSize bits
if(d>=mDepthSize || s>=mStencilSize)
{
// We want an *exact* match for red/green/blue/alpha
int r = findConfigAttrib(egl,display,config,EGL10.EGL_RED_SIZE, 0);
int g = findConfigAttrib(egl,display,config,EGL10.EGL_GREEN_SIZE,0);
int b = findConfigAttrib(egl,display,config,EGL10.EGL_BLUE_SIZE, 0);
int a = findConfigAttrib(egl,display,config,EGL10.EGL_ALPHA_SIZE,0);
if(r==mRedSize && g==mGreenSize && b==mBlueSize && a==mAlphaSize)
return(config);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
glAPIToTry = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
} else {
glAPIToTry = EGL14.EGL_OPENGL_ES2_BIT;
}
}
return(null);
int numConfigs = 0;
int[] configSpec = null;
do {
EGL14.eglBindAPI(glAPIToTry);
int renderableType;
if (glAPIToTry == EGLExt.EGL_OPENGL_ES3_BIT_KHR) {
renderableType = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
// If this API does not work, try ES2 next.
glAPIToTry = EGL14.EGL_OPENGL_ES2_BIT;
} else {
renderableType = EGL14.EGL_OPENGL_ES2_BIT;
// If this API does not work, try ES next.
glAPIToTry = EGL14.EGL_OPENGL_ES_API;
}
configSpec = new int[] {
EGL14.EGL_RED_SIZE, 4,
EGL14.EGL_GREEN_SIZE, 4,
EGL14.EGL_BLUE_SIZE, 4,
EGL14.EGL_RENDERABLE_TYPE, renderableType,
EGL14.EGL_DEPTH_SIZE, 24,
EGL14.EGL_NONE
};
if (!egl.eglChooseConfig(display, configSpec, null, 0, mValue)) {
configSpec[9] = 16;
if (!egl.eglChooseConfig(display, configSpec, null, 0, mValue)) {
throw new IllegalArgumentException("Could not get context count");
}
}
numConfigs = mValue[0];
} while (glAPIToTry != EGL14.EGL_OPENGL_ES_API && numConfigs == 0);
if (numConfigs <= 0) {
throw new IllegalArgumentException("No configs match configSpec");
}
// Get all matching configurations.
EGLConfig[] configs = new EGLConfig[numConfigs];
if (DEBUG)
LOGW(String.format("%d configurations", configs.length));
if (!egl.eglChooseConfig(display, configSpec, configs, numConfigs, mValue)) {
throw new IllegalArgumentException("Could not get config data");
}
for (int i = 0; i < configs.length; ++i) {
EGLConfig config = configs[i];
int d = findConfigAttrib(egl, display, config,
EGL14.EGL_DEPTH_SIZE, 0);
int s = findConfigAttrib(egl, display, config,
EGL14.EGL_STENCIL_SIZE, 0);
// We need at least mDepthSize and mStencilSize bits
if (d >= mDepthSize || s >= mStencilSize) {
// We want an *exact* match for red/green/blue/alpha
int r = findConfigAttrib(egl, display, config,
EGL14.EGL_RED_SIZE, 0);
int g = findConfigAttrib(egl, display, config,
EGL14.EGL_GREEN_SIZE, 0);
int b = findConfigAttrib(egl, display, config,
EGL14.EGL_BLUE_SIZE, 0);
int a = findConfigAttrib(egl, display, config,
EGL14.EGL_ALPHA_SIZE, 0);
if (r == mRedSize && g == mGreenSize && b == mBlueSize
&& a == mAlphaSize)
if (DEBUG) {
LOGW(String.format("Configuration %d:", i));
printConfig(egl, display, configs[i]);
}
return config;
}
}
throw new IllegalArgumentException("Could not find suitable EGL config");
}
private int findConfigAttrib(EGL10 egl,EGLDisplay display,EGLConfig config,int attribute,int defaultValue)
@ -766,39 +795,39 @@ private static class ContextFactory implements GLSurfaceView.EGLContextFactory
{
final int[] attributes =
{
EGL10.EGL_BUFFER_SIZE,
EGL10.EGL_ALPHA_SIZE,
EGL10.EGL_BLUE_SIZE,
EGL10.EGL_GREEN_SIZE,
EGL10.EGL_RED_SIZE,
EGL10.EGL_DEPTH_SIZE,
EGL10.EGL_STENCIL_SIZE,
EGL10.EGL_CONFIG_CAVEAT,
EGL10.EGL_CONFIG_ID,
EGL10.EGL_LEVEL,
EGL10.EGL_MAX_PBUFFER_HEIGHT,
EGL10.EGL_MAX_PBUFFER_PIXELS,
EGL10.EGL_MAX_PBUFFER_WIDTH,
EGL10.EGL_NATIVE_RENDERABLE,
EGL10.EGL_NATIVE_VISUAL_ID,
EGL10.EGL_NATIVE_VISUAL_TYPE,
0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
EGL10.EGL_SAMPLES,
EGL10.EGL_SAMPLE_BUFFERS,
EGL10.EGL_SURFACE_TYPE,
EGL10.EGL_TRANSPARENT_TYPE,
EGL10.EGL_TRANSPARENT_RED_VALUE,
EGL10.EGL_TRANSPARENT_GREEN_VALUE,
EGL10.EGL_TRANSPARENT_BLUE_VALUE,
0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
EGL10.EGL_LUMINANCE_SIZE,
EGL10.EGL_ALPHA_MASK_SIZE,
EGL10.EGL_COLOR_BUFFER_TYPE,
EGL10.EGL_RENDERABLE_TYPE,
0x3042 // EGL10.EGL_CONFORMANT
EGL14.EGL_BUFFER_SIZE,
EGL14.EGL_ALPHA_SIZE,
EGL14.EGL_BLUE_SIZE,
EGL14.EGL_GREEN_SIZE,
EGL14.EGL_RED_SIZE,
EGL14.EGL_DEPTH_SIZE,
EGL14.EGL_STENCIL_SIZE,
EGL14.EGL_CONFIG_CAVEAT,
EGL14.EGL_CONFIG_ID,
EGL14.EGL_LEVEL,
EGL14.EGL_MAX_PBUFFER_HEIGHT,
EGL14.EGL_MAX_PBUFFER_PIXELS,
EGL14.EGL_MAX_PBUFFER_WIDTH,
EGL14.EGL_NATIVE_RENDERABLE,
EGL14.EGL_NATIVE_VISUAL_ID,
EGL14.EGL_NATIVE_VISUAL_TYPE,
0x3030, // EGL14.EGL_PRESERVED_RESOURCES,
EGL14.EGL_SAMPLES,
EGL14.EGL_SAMPLE_BUFFERS,
EGL14.EGL_SURFACE_TYPE,
EGL14.EGL_TRANSPARENT_TYPE,
EGL14.EGL_TRANSPARENT_RED_VALUE,
EGL14.EGL_TRANSPARENT_GREEN_VALUE,
EGL14.EGL_TRANSPARENT_BLUE_VALUE,
0x3039, // EGL14.EGL_BIND_TO_TEXTURE_RGB,
0x303A, // EGL14.EGL_BIND_TO_TEXTURE_RGBA,
0x303B, // EGL14.EGL_MIN_SWAP_INTERVAL,
0x303C, // EGL14.EGL_MAX_SWAP_INTERVAL,
EGL14.EGL_LUMINANCE_SIZE,
EGL14.EGL_ALPHA_MASK_SIZE,
EGL14.EGL_COLOR_BUFFER_TYPE,
EGL14.EGL_RENDERABLE_TYPE,
0x3042 // EGL14.EGL_CONFORMANT
};
final String[] names =
@ -844,7 +873,7 @@ private static class ContextFactory implements GLSurfaceView.EGLContextFactory
if(egl.eglGetConfigAttrib(display,config,attributes[i],value))
LOGI(String.format(" %s: %d\n",names[i],value[0]));
else
while(egl.eglGetError()!=EGL10.EGL_SUCCESS);
while(egl.eglGetError()!=EGL14.EGL_SUCCESS);
}
}

View File

@ -121,7 +121,11 @@ public class InputModFragment extends Fragment {
OnCheckedChangeListener compat_mode = new OnCheckedChangeListener() {
public void onCheckedChanged(CompoundButton buttonView,
boolean isChecked) {
selectController();
if (isChecked) {
selectController();
} else {
mPrefs.edit().remove("controller" + player).commit();
}
mPrefs.edit()
.putBoolean("controller_compat" + player, isChecked)
.commit();

View File

@ -199,10 +199,10 @@ public class MOGAInput
GL2JNIView.lt[playerNum] = 0;
}
if (event.getKeyCode() == prefs.getInt("r_button" + id, OuyaController.BUTTON_R1)) {
GL2JNIView.lt[playerNum] = (int) (0.5 * 255);
GL2JNIView.lt[playerNum] = (int) (1.0 * 255);
GL2JNIView.lt[playerNum] = (int) (0.5 * 255);
GL2JNIView.lt[playerNum] = 0;
GL2JNIView.rt[playerNum] = (int) (0.5 * 255);
GL2JNIView.rt[playerNum] = (int) (1.0 * 255);
GL2JNIView.rt[playerNum] = (int) (0.5 * 255);
GL2JNIView.rt[playerNum] = 0;
}
}
@ -230,8 +230,8 @@ public class MOGAInput
if(playerNum == 0)
JNIdc.hide_osd();
float LS_X = event.getAxisValue(MotionEvent.AXIS_X);
float LS_Y = event.getAxisValue(MotionEvent.AXIS_Y);
float S_X = event.getAxisValue(MotionEvent.AXIS_X);
float S_Y = event.getAxisValue(MotionEvent.AXIS_Y);
float L2 = event.getAxisValue(MotionEvent.AXIS_LTRIGGER);
float R2 = event.getAxisValue(MotionEvent.AXIS_RTRIGGER);
@ -239,16 +239,16 @@ public class MOGAInput
previousLS_X[playerNum] = globalLS_X[playerNum];
previousLS_Y[playerNum] = globalLS_Y[playerNum];
globalLS_X[playerNum] = LS_X;
globalLS_Y[playerNum] = LS_Y;
globalLS_X[playerNum] = S_X;
globalLS_Y[playerNum] = S_Y;
}
GL2JNIView.lt[playerNum] = (int) (L2 * 255);
GL2JNIView.rt[playerNum] = (int) (R2 * 255);
GL2JNIView.jx[playerNum] = (int) (LS_X * 126);
GL2JNIView.jy[playerNum] = (int) (LS_Y * 126);
GL2JNIView.jx[playerNum] = (int) (S_X * 126);
GL2JNIView.jy[playerNum] = (int) (S_Y * 126);
/*
for(final Entry<Integer, ExampleFloat> entry : mMotions.entrySet())

View File

@ -1,7 +1,6 @@
package com.reicast.emulator;
import java.io.File;
import java.util.ArrayList;
import android.annotation.SuppressLint;
import android.app.AlertDialog;
@ -9,56 +8,43 @@ import android.content.DialogInterface;
import android.content.Intent;
import android.content.SharedPreferences;
import android.content.res.Configuration;
import android.content.res.TypedArray;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
import android.os.Environment;
import android.preference.PreferenceManager;
import android.support.v4.app.ActionBarDrawerToggle;
import android.support.v4.app.Fragment;
import android.support.v4.app.FragmentActivity;
import android.support.v4.app.FragmentManager;
import android.support.v4.widget.DrawerLayout;
import android.util.Log;
import android.view.KeyEvent;
import android.view.Menu;
import android.view.MenuInflater;
import android.view.MenuItem;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.View.OnTouchListener;
import android.widget.AdapterView;
import android.widget.ListView;
public class MainActivity extends FragmentActivity implements
import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu;
import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu.OnOpenListener;
import com.jeremyfeinstein.slidingmenu.lib.app.SlidingFragmentActivity;
public class MainActivity extends SlidingFragmentActivity implements
FileBrowser.OnItemSelectedListener, OptionsFragment.OnClickListener {
private SharedPreferences mPrefs;
private static File sdcard = Environment.getExternalStorageDirectory();
public static String home_directory = sdcard + "/dc";
private DrawerLayout mDrawerLayout;
private ListView mDrawerList;
private ActionBarDrawerToggle mDrawerToggle;
// nav drawer title
private CharSequence mDrawerTitle;
// used to store app title
private CharSequence mTitle;
// slide menu items
private String[] navMenuTitles;
private TypedArray navMenuIcons;
private ArrayList<NavDrawerItem> navDrawerItems;
private NavDrawerListAdapter adapter;
private SlidingMenu sm;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.mainuilayout_fragment);
setBehindContentView(R.layout.drawer_menu);
mPrefs = PreferenceManager.getDefaultSharedPreferences(this);
home_directory = mPrefs.getString("home_directory", home_directory);
@ -97,204 +83,150 @@ public class MainActivity extends FragmentActivity implements
.replace(R.id.fragment_container, firstFragment,
"MAIN_BROWSER").commit();
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {
navMenuTitles = getResources().getStringArray(
R.array.nav_drawer_items);
// nav drawer icons from resources
navMenuIcons = getResources().obtainTypedArray(
R.array.nav_drawer_icons);
mDrawerLayout = (DrawerLayout) findViewById(R.id.drawer_layout);
mDrawerList = (ListView) findViewById(R.id.list_slidermenu);
navDrawerItems = new ArrayList<NavDrawerItem>();
// adding nav drawer items to array
// Browser
navDrawerItems.add(new NavDrawerItem(navMenuTitles[0], navMenuIcons
.getResourceId(0, 0)));
// Settings
navDrawerItems.add(new NavDrawerItem(navMenuTitles[1], navMenuIcons
.getResourceId(1, 0)));
// Paths
navDrawerItems.add(new NavDrawerItem(navMenuTitles[2], navMenuIcons
.getResourceId(2, 0)));
// Input
navDrawerItems.add(new NavDrawerItem(navMenuTitles[3], navMenuIcons
.getResourceId(3, 0)));
// About
navDrawerItems.add(new NavDrawerItem(navMenuTitles[4], navMenuIcons
.getResourceId(4, 0)));
// Rate
navDrawerItems.add(new NavDrawerItem(navMenuTitles[5], navMenuIcons
.getResourceId(5, 0)));
// Recycle the typed array
navMenuIcons.recycle();
mDrawerList.setOnItemClickListener(new SlideMenuClickListener());
// setting the nav drawer list adapter
adapter = new NavDrawerListAdapter(getApplicationContext(),
navDrawerItems);
mDrawerList.setAdapter(adapter);
// enabling action bar app icon and behaving it as toggle button
getActionBar().setDisplayHomeAsUpEnabled(true);
getActionBar().setHomeButtonEnabled(true);
mDrawerToggle = new ActionBarDrawerToggle(this, mDrawerLayout,
R.drawable.ic_drawer, // nav menu toggle icon
R.string.app_name, // nav drawer open title
R.string.app_name // nav drawer close title
) {
@SuppressLint("NewApi")
public void onDrawerClosed(View view) {
getActionBar().setTitle(mTitle);
// calling onPrepareOptionsMenu() to show action bar
// icons
invalidateOptionsMenu();
}
@SuppressLint("NewApi")
public void onDrawerOpened(View drawerView) {
getActionBar().setTitle(mDrawerTitle);
// calling onPrepareOptionsMenu() to hide action bar
// icons
invalidateOptionsMenu();
}
};
mDrawerLayout.setDrawerListener(mDrawerToggle);
if (savedInstanceState == null) {
displayView(0);
}
} else {
findViewById(R.id.config).setOnClickListener(new OnClickListener() {
public void onClick(View view) {
ConfigureFragment configFrag = (ConfigureFragment) getSupportFragmentManager()
.findFragmentByTag("CONFIG_FRAG");
if (configFrag != null) {
if (configFrag.isVisible()) {
return;
}
}
configFrag = new ConfigureFragment();
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container, configFrag,
"CONFIG_FRAG").addToBackStack(null)
.commit();
}
});
findViewById(R.id.options).setOnClickListener(
new OnClickListener() {
public void onClick(View view) {
OptionsFragment optionsFrag = (OptionsFragment) getSupportFragmentManager()
.findFragmentByTag("OPTIONS_FRAG");
if (optionsFrag != null) {
if (optionsFrag.isVisible()) {
return;
}
sm = getSlidingMenu();
sm.setShadowWidthRes(R.dimen.shadow_width);
sm.setShadowDrawable(R.drawable.shadow);
sm.setBehindOffsetRes(R.dimen.slidingmenu_offset);
sm.setFadeDegree(0.35f);
sm.setTouchModeAbove(SlidingMenu.TOUCHMODE_MARGIN);
sm.setOnOpenListener(new OnOpenListener() {
public void onOpen() {
findViewById(R.id.browser_menu).setOnClickListener(new OnClickListener() {
public void onClick(View view) {
FileBrowser browseFrag = (FileBrowser) getSupportFragmentManager()
.findFragmentByTag("MAIN_BROWSER");
if (browseFrag != null) {
if (browseFrag.isVisible()) {
return;
}
optionsFrag = new OptionsFragment();
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container,
optionsFrag, "OPTIONS_FRAG")
.addToBackStack(null).commit();
}
});
findViewById(R.id.input).setOnClickListener(new OnClickListener() {
public void onClick(View view) {
InputFragment inputFrag = (InputFragment) getSupportFragmentManager()
.findFragmentByTag("INPUT_FRAG");
if (inputFrag != null) {
if (inputFrag.isVisible()) {
return;
}
browseFrag = new FileBrowser();
Bundle args = new Bundle();
args.putBoolean("ImgBrowse", true);
args.putString("browse_entry", null);
// specify a path for selecting folder options
args.putBoolean("games_entry", false);
// specify if the desired path is for games or data
browseFrag.setArguments(args);
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container, browseFrag,
"MAIN_BROWSER").addToBackStack(null)
.commit();
setTitle(getString(R.string.browser));
sm.toggle(true);
}
inputFrag = new InputFragment();
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container, inputFrag,
"INPUT_FRAG").addToBackStack(null).commit();
}
});
findViewById(R.id.about).setOnClickListener(new OnClickListener() {
public void onClick(View view) {
AboutFragment aboutFrag = (AboutFragment) getSupportFragmentManager()
.findFragmentByTag("ABOUT_FRAG");
if (aboutFrag != null) {
if (aboutFrag.isVisible()) {
return;
});
findViewById(R.id.settings_menu).setOnClickListener(new OnClickListener() {
public void onClick(View view) {
ConfigureFragment configFrag = (ConfigureFragment) getSupportFragmentManager()
.findFragmentByTag("CONFIG_FRAG");
if (configFrag != null) {
if (configFrag.isVisible()) {
return;
}
}
configFrag = new ConfigureFragment();
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container, configFrag,
"CONFIG_FRAG").addToBackStack(null)
.commit();
setTitle(getString(R.string.settings));
sm.toggle(true);
}
aboutFrag = new AboutFragment();
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container, aboutFrag,
"ABOUT_FRAG").addToBackStack(null).commit();
}
});
});
// findViewById(R.id.about).setOnTouchListener(new OnTouchListener() {
// public boolean onTouch(View v, MotionEvent event) {
// if (event.getActionMasked() == MotionEvent.ACTION_DOWN) {
// // vib.vibrate(50);
// AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder(
// MainActivity.this);
//
// // set title
// alertDialogBuilder.setTitle(getString(R.string.about_title));
//
// String versionName = "";
// try {
// PackageInfo pInfo = getPackageManager()
// .getPackageInfo(getPackageName(), 0);
// versionName = pInfo.versionName;
// } catch (NameNotFoundException e) {
// e.printStackTrace();
// }
//
// alertDialogBuilder
// .setMessage(getString(R.string.about_text, versionName))
// .setCancelable(false)
// .setPositiveButton("Dismiss",
// new DialogInterface.OnClickListener() {
// public void onClick(DialogInterface dialog, int id) {
// dialog.dismiss();
// }
// });
//
// // create alert dialog
// AlertDialog alertDialog = alertDialogBuilder.create();
//
// // show it
// alertDialog.show();
// return true;
// } else
// return false;
// }
// });
findViewById(R.id.rate).setOnTouchListener(new OnTouchListener() {
findViewById(R.id.paths_menu).setOnClickListener(
new OnClickListener() {
public void onClick(View view) {
OptionsFragment optionsFrag = (OptionsFragment) getSupportFragmentManager()
.findFragmentByTag("OPTIONS_FRAG");
if (optionsFrag != null) {
if (optionsFrag.isVisible()) {
return;
}
}
optionsFrag = new OptionsFragment();
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container,
optionsFrag, "OPTIONS_FRAG")
.addToBackStack(null).commit();
setTitle(getString(R.string.paths));
sm.toggle(true);
}
});
findViewById(R.id.input_menu).setOnClickListener(new OnClickListener() {
public void onClick(View view) {
InputFragment inputFrag = (InputFragment) getSupportFragmentManager()
.findFragmentByTag("INPUT_FRAG");
if (inputFrag != null) {
if (inputFrag.isVisible()) {
return;
}
}
inputFrag = new InputFragment();
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container, inputFrag,
"INPUT_FRAG").addToBackStack(null).commit();
setTitle(getString(R.string.input));
sm.toggle(true);
}
});
findViewById(R.id.about_menu).setOnClickListener(new OnClickListener() {
public void onClick(View view) {
AboutFragment aboutFrag = (AboutFragment) getSupportFragmentManager()
.findFragmentByTag("ABOUT_FRAG");
if (aboutFrag != null) {
if (aboutFrag.isVisible()) {
return;
}
}
aboutFrag = new AboutFragment();
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container, aboutFrag,
"ABOUT_FRAG").addToBackStack(null).commit();
setTitle(getString(R.string.about));
sm.toggle(true);
}
});
findViewById(R.id.rateme_menu).setOnTouchListener(new OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
if (event.getActionMasked() == MotionEvent.ACTION_DOWN) {
// vib.vibrate(50);
startActivity(new Intent(Intent.ACTION_VIEW, Uri
.parse("market://details?id="
+ getPackageName())));
setTitle(getString(R.string.rateme));
sm.toggle(true);
return true;
} else
return false;
}
});
}
});
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {
getActionBar().setHomeButtonEnabled(true);
getActionBar().setDisplayHomeAsUpEnabled(true);
} else {
findViewById(R.id.header).setOnTouchListener(new OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
if (event.getActionMasked() == MotionEvent.ACTION_DOWN) {
// vib.vibrate(50);
startActivity(new Intent(Intent.ACTION_VIEW, Uri
.parse("market://details?id="
+ getPackageName())));
sm.toggle(true);
return true;
} else
return false;
@ -302,6 +234,8 @@ public class MainActivity extends FragmentActivity implements
});
}
System.gc();
}
public static boolean isBiosExisting() {
@ -428,183 +362,13 @@ public class MainActivity extends FragmentActivity implements
.addToBackStack(null).commit();
}
/**
* Slide menu item click listener
* */
private class SlideMenuClickListener implements
ListView.OnItemClickListener {
public void onItemClick(AdapterView<?> parent, View view, int position,
long id) {
// TODO Auto-generated method stub
displayView(position);
}
}
/**
* Diplaying fragment view for selected nav drawer list item
* */
private void displayView(int position) {
// update the main content by replacing fragments
Fragment fragment = null;
String frag_tag = "";
switch (position) {
case 0:
fragment = new FileBrowser();
Bundle args = new Bundle();
args.putBoolean("ImgBrowse", true);
args.putString("browse_entry", null);
// specify a path for selecting folder options
args.putBoolean("games_entry", false);
// specify if the desired path is for games or data
fragment.setArguments(args);
// In case this activity was started with special instructions from
// an
// Intent, pass the Intent's extras to the fragment as arguments
// firstFragment.setArguments(getIntent().getExtras());
frag_tag = "MAIN_BROWSER";
break;
case 1:
fragment = (ConfigureFragment) getSupportFragmentManager()
.findFragmentByTag("CONFIG_FRAG");
if (fragment != null) {
if (fragment.isVisible()) {
return;
}
}
fragment = new ConfigureFragment();
frag_tag = "CONFIG_FRAG";
break;
case 2:
fragment = (OptionsFragment) getSupportFragmentManager()
.findFragmentByTag("OPTIONS_FRAG");
if (fragment != null) {
if (fragment.isVisible()) {
return;
}
}
fragment = new OptionsFragment();
frag_tag = "OPTIONS_FRAG";
break;
case 3:
fragment = (InputFragment) getSupportFragmentManager()
.findFragmentByTag("INPUT_FRAG");
if (fragment != null) {
if (fragment.isVisible()) {
return;
}
}
fragment = new InputFragment();
frag_tag = "INPUT_FRAG";
break;
case 4:
fragment = (AboutFragment) getSupportFragmentManager()
.findFragmentByTag("ABOUT_FRAG");
if (fragment != null) {
if (fragment.isVisible()) {
return;
}
}
fragment = new AboutFragment();
frag_tag = "ABOUT_FRAG";
break;
// fragment = null;
// // vib.vibrate(50);
// AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder(
// MainActivity.this);
//
// // set title
// alertDialogBuilder.setTitle(getString(R.string.about_title));
//
// String versionName = "";
// try {
// PackageInfo pInfo = getPackageManager().getPackageInfo(
// getPackageName(), 0);
// versionName = pInfo.versionName;
// } catch (NameNotFoundException e) {
// e.printStackTrace();
// }
//
// alertDialogBuilder
// .setMessage(getString(R.string.about_text, versionName))
// .setCancelable(false)
// .setPositiveButton("Dismiss",
// new DialogInterface.OnClickListener() {
// public void onClick(DialogInterface dialog,
// int id) {
// dialog.dismiss();
// }
// });
//
// // create alert dialog
// AlertDialog alertDialog = alertDialogBuilder.create();
//
// // show it
// alertDialog.show();
// break;
case 5:
startActivity(new Intent(Intent.ACTION_VIEW,
Uri.parse("market://details?id=" + getPackageName())));
default:
break;
}
if (fragment != null) {
FragmentManager fragmentManager = getSupportFragmentManager();
fragmentManager.beginTransaction()
.replace(R.id.fragment_container, fragment, frag_tag)
.commit();
// update selected item and title, then close the drawer
mDrawerList.setItemChecked(position, true);
mDrawerList.setSelection(position);
setTitle(navMenuTitles[position]);
mDrawerLayout.closeDrawer(mDrawerList);
} else {
mDrawerLayout.closeDrawer(mDrawerList);
// error in creating fragment
Log.e("MainActivity",
"Error in creating fragment - possibly a popup");
}
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.activity_main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// toggle nav drawer on selecting action bar app icon/title
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {
if (mDrawerToggle.onOptionsItemSelected(item)) {
return true;
}
// Handle action bar actions click
}
switch (item.getItemId()) {
default:
return super.onOptionsItemSelected(item);
}
}
/***
* Called when invalidateOptionsMenu() is triggered
*/
@Override
public boolean onPrepareOptionsMenu(Menu menu) {
return super.onPrepareOptionsMenu(menu);
}
@SuppressLint("NewApi")
@Override
public void setTitle(CharSequence title) {
mTitle = title;
getActionBar().setTitle(mTitle);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {
mTitle = title;
getActionBar().setTitle(mTitle);
}
}
/**
@ -613,22 +377,13 @@ public class MainActivity extends FragmentActivity implements
*/
@Override
protected void onPostCreate(Bundle savedInstanceState) {
public void onPostCreate(Bundle savedInstanceState) {
super.onPostCreate(savedInstanceState);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {
if (mDrawerToggle != null) {
mDrawerToggle.syncState();
}
}
}
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {
mDrawerToggle.onConfigurationChanged(newConfig);
}
}
@Override
@ -640,20 +395,16 @@ public class MainActivity extends FragmentActivity implements
MainActivity.this.finish();
return true;
} else {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {
displayView(0);
} else {
fragment = new FileBrowser();
Bundle args = new Bundle();
args.putBoolean("ImgBrowse", true);
args.putString("browse_entry", null);
args.putBoolean("games_entry", false);
fragment.setArguments(args);
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container, fragment,
"MAIN_BROWSER").commit();
}
fragment = new FileBrowser();
Bundle args = new Bundle();
args.putBoolean("ImgBrowse", true);
args.putString("browse_entry", null);
args.putBoolean("games_entry", false);
fragment.setArguments(args);
getSupportFragmentManager()
.beginTransaction()
.replace(R.id.fragment_container, fragment,
"MAIN_BROWSER").commit();
return true;
}
@ -661,6 +412,33 @@ public class MainActivity extends FragmentActivity implements
return super.onKeyDown(keyCode, event);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {
MenuInflater inflater = getMenuInflater();
}
return true;
}
@Override
public boolean onPrepareOptionsMenu(Menu menu) {
return super.onPrepareOptionsMenu(menu);
}
/* Handles item selections */
@Override
public boolean onMenuItemSelected(int featureId, MenuItem item) {
System.gc();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) {
switch (item.getItemId()) {
case android.R.id.home:
sm.toggle(true);
break;
}
}
return super.onMenuItemSelected(featureId, item);
}
@Override
protected void onPause() {