From 8a9a5af00d0805f6fb888de109876429407dbe78 Mon Sep 17 00:00:00 2001 From: TwistedUmbrella Date: Fri, 31 Jan 2014 13:17:09 -0500 Subject: [PATCH] Import mod of Jeremy Feinstein's SlidingMenu, EGL Mods Clean up the menu or at least reduce the number of shells Build native library against the same API base as shell app Update Khronos source to newest stable, Reference EGL14 Add margins, Restore lost identifiers, Update tested devices Adjust drawer menu handle to prevent unintentional launch Revise EGL handling to check multiple contexts to configure Update README to include information about translating Add native library handling to the debug, Enable log reading Adjust drawer menu touch area, Fix L / R assignment calls Remove some merge junk from trying to resolve git issues --- README.md | 15 +- core/khronos/EGL/egl.h | 262 +- core/khronos/EGL/eglext.h | 858 ++++-- core/khronos/EGL/eglplatform.h | 56 +- core/khronos/GLES2/gl2.h | 584 ++-- core/khronos/GLES2/gl2ext.h | 2416 ++++++++++------- core/khronos/GLES2/gl2platform.h | 4 +- core/khronos/GLES3/gl2ext.h | 1626 +++++++++++ core/khronos/GLES3/gl3.h | 939 +++++++ core/khronos/GLES3/gl3platform.h | 30 + core/khronos/KHR/khrplatform.h | 61 +- shell/android/AndroidManifest.xml | 2 + shell/android/jni/Application.mk | 2 +- shell/android/res/drawable/shadow.xml | 9 + .../res/layout-v12/mainuilayout_fragment.xml | 19 +- shell/android/res/layout/drawer_menu.xml | 182 ++ .../res/layout/mainuilayout_fragment.xml | 69 +- shell/android/res/layout/slidingmenumain.xml | 5 + shell/android/res/values-de/strings.xml | 21 +- shell/android/res/values-el/strings.xml | 21 +- shell/android/res/values-es/strings.xml | 21 +- shell/android/res/values-fr/strings.xml | 32 +- shell/android/res/values-jp/strings.xml | 20 +- shell/android/res/values-pl/strings.xml | 11 +- shell/android/res/values-pt/strings.xml | 19 +- shell/android/res/values-ru/strings.xml | 21 +- shell/android/res/values-sv/strings.xml | 21 +- shell/android/res/values/attrs.xml | 26 + shell/android/res/values/dimens.xml | 6 + shell/android/res/values/ids.xml | 5 + shell/android/res/values/strings.xml | 34 +- .../lib/CanvasTransformerBuilder.java | 95 + .../slidingmenu/lib/CustomViewAbove.java | 1010 +++++++ .../slidingmenu/lib/CustomViewBehind.java | 440 +++ .../slidingmenu/lib/MenuInterface.java | 35 + .../slidingmenu/lib/SlidingMenu.java | 1009 +++++++ .../slidingmenu/lib/app/SlidingActivity.java | 152 ++ .../lib/app/SlidingActivityBase.java | 74 + .../lib/app/SlidingActivityHelper.java | 219 ++ .../lib/app/SlidingFragmentActivity.java | 152 ++ .../reicast/emulator/ConfigureFragment.java | 33 + .../com/reicast/emulator/GL2JNIActivity.java | 8 +- .../src/com/reicast/emulator/GL2JNIView.java | 221 +- .../reicast/emulator/InputModFragment.java | 6 +- .../src/com/reicast/emulator/MOGAInput.java | 20 +- .../com/reicast/emulator/MainActivity.java | 596 ++-- 46 files changed, 8871 insertions(+), 2596 deletions(-) create mode 100644 core/khronos/GLES3/gl2ext.h create mode 100644 core/khronos/GLES3/gl3.h create mode 100644 core/khronos/GLES3/gl3platform.h create mode 100644 shell/android/res/drawable/shadow.xml create mode 100644 shell/android/res/layout/drawer_menu.xml create mode 100644 shell/android/res/layout/slidingmenumain.xml create mode 100644 shell/android/res/values/ids.xml create mode 100644 shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CanvasTransformerBuilder.java create mode 100644 shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CustomViewAbove.java create mode 100644 shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CustomViewBehind.java create mode 100644 shell/android/src/com/jeremyfeinstein/slidingmenu/lib/MenuInterface.java create mode 100644 shell/android/src/com/jeremyfeinstein/slidingmenu/lib/SlidingMenu.java create mode 100644 shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivity.java create mode 100644 shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivityBase.java create mode 100644 shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivityHelper.java create mode 100644 shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingFragmentActivity.java diff --git a/README.md b/README.md index c7a245455..06ff7fa3b 100644 --- a/README.md +++ b/README.md @@ -32,8 +32,14 @@ ndk-build -j 4 ant debug ``` +Translations +------------ +New and updated translations are always appreciated! +All we ask is that you not use “regional” phrases that may not be generally understood. + +>>>>>>> dea890e... Update README to include information about translating Beta versions -------------------- +------------- Compiled test versions are available at reicast.loungekatt.com Donations and stuff @@ -64,6 +70,13 @@ works of multiple people. It would be extremely unfair to charge for it and get We're planning for an indiegogo campaign later on to help with sustained development and running costs, so follow @reicastdc on twitter for updates +Other Testing +------------- +These devices are tested by contributors regularly +* Nvidia Shield +* Nexus 5 / 7 +* Xperia Play + Team ---- diff --git a/core/khronos/EGL/egl.h b/core/khronos/EGL/egl.h index 99ea342a4..c979e5ce0 100644 --- a/core/khronos/EGL/egl.h +++ b/core/khronos/EGL/egl.h @@ -5,27 +5,27 @@ */ /* -** Copyright (c) 2007-2009 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ + ** Copyright (c) 2007-2009 The Khronos Group Inc. + ** + ** Permission is hereby granted, free of charge, to any person obtaining a + ** copy of this software and/or associated documentation files (the + ** "Materials"), to deal in the Materials without restriction, including + ** without limitation the rights to use, copy, modify, merge, publish, + ** distribute, sublicense, and/or sell copies of the Materials, and to + ** permit persons to whom the Materials are furnished to do so, subject to + ** the following conditions: + ** + ** The above copyright notice and this permission notice shall be included + ** in all copies or substantial portions of the Materials. + ** + ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + */ #ifndef __egl_h_ #define __egl_h_ @@ -39,41 +39,41 @@ extern "C" { #endif -/* EGL Types */ -/* EGLint is defined in eglplatform.h */ -typedef unsigned int EGLBoolean; -typedef unsigned int EGLenum; -typedef void *EGLConfig; -typedef void *EGLContext; -typedef void *EGLDisplay; -typedef void *EGLSurface; -typedef void *EGLClientBuffer; + /* EGL Types */ + /* EGLint is defined in eglplatform.h */ + typedef unsigned int EGLBoolean; + typedef unsigned int EGLenum; + typedef void *EGLConfig; + typedef void *EGLContext; + typedef void *EGLDisplay; + typedef void *EGLSurface; + typedef void *EGLClientBuffer; -/* EGL Versioning */ + /* EGL Versioning */ #define EGL_VERSION_1_0 1 #define EGL_VERSION_1_1 1 #define EGL_VERSION_1_2 1 #define EGL_VERSION_1_3 1 #define EGL_VERSION_1_4 1 -/* EGL Enumerants. Bitmasks and other exceptional cases aside, most - * enums are assigned unique values starting at 0x3000. - */ + /* EGL Enumerants. Bitmasks and other exceptional cases aside, most + * enums are assigned unique values starting at 0x3000. + */ -/* EGL aliases */ + /* EGL aliases */ #define EGL_FALSE 0 #define EGL_TRUE 1 -/* Out-of-band handle values */ + /* Out-of-band handle values */ #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) #define EGL_NO_CONTEXT ((EGLContext)0) #define EGL_NO_DISPLAY ((EGLDisplay)0) #define EGL_NO_SURFACE ((EGLSurface)0) -/* Out-of-band attribute value */ + /* Out-of-band attribute value */ #define EGL_DONT_CARE ((EGLint)-1) -/* Errors / GetError return values */ + /* Errors / GetError return values */ #define EGL_SUCCESS 0x3000 #define EGL_NOT_INITIALIZED 0x3001 #define EGL_BAD_ACCESS 0x3002 @@ -90,9 +90,9 @@ typedef void *EGLClientBuffer; #define EGL_BAD_SURFACE 0x300D #define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */ -/* Reserved 0x300F-0x301F for additional errors */ + /* Reserved 0x300F-0x301F for additional errors */ -/* Config attributes */ + /* Config attributes */ #define EGL_BUFFER_SIZE 0x3020 #define EGL_ALPHA_SIZE 0x3021 #define EGL_BLUE_SIZE 0x3022 @@ -128,22 +128,22 @@ typedef void *EGLClientBuffer; #define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */ #define EGL_CONFORMANT 0x3042 -/* Reserved 0x3041-0x304F for additional config attributes */ + /* Reserved 0x3041-0x304F for additional config attributes */ -/* Config attribute values */ + /* Config attribute values */ #define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ #define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */ #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ #define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */ #define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ -/* More config attribute values, for EGL_TEXTURE_FORMAT */ + /* More config attribute values, for EGL_TEXTURE_FORMAT */ #define EGL_NO_TEXTURE 0x305C #define EGL_TEXTURE_RGB 0x305D #define EGL_TEXTURE_RGBA 0x305E #define EGL_TEXTURE_2D 0x305F -/* Config attribute mask bits */ + /* Config attribute mask bits */ #define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */ #define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */ #define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ @@ -157,13 +157,13 @@ typedef void *EGLClientBuffer; #define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */ #define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */ -/* QueryString targets */ + /* QueryString targets */ #define EGL_VENDOR 0x3053 #define EGL_VERSION 0x3054 #define EGL_EXTENSIONS 0x3055 #define EGL_CLIENT_APIS 0x308D -/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */ + /* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */ #define EGL_HEIGHT 0x3056 #define EGL_WIDTH 0x3057 #define EGL_LARGEST_PBUFFER 0x3058 @@ -180,56 +180,56 @@ typedef void *EGLClientBuffer; #define EGL_SWAP_BEHAVIOR 0x3093 #define EGL_MULTISAMPLE_RESOLVE 0x3099 -/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ + /* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ #define EGL_BACK_BUFFER 0x3084 #define EGL_SINGLE_BUFFER 0x3085 -/* OpenVG color spaces */ + /* OpenVG color spaces */ #define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */ #define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */ -/* OpenVG alpha formats */ + /* OpenVG alpha formats */ #define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */ #define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */ -/* Constant scale factor by which fractional display resolutions & - * aspect ratio are scaled when queried as integer values. - */ + /* Constant scale factor by which fractional display resolutions & + * aspect ratio are scaled when queried as integer values. + */ #define EGL_DISPLAY_SCALING 10000 -/* Unknown display resolution/aspect ratio */ + /* Unknown display resolution/aspect ratio */ #define EGL_UNKNOWN ((EGLint)-1) -/* Back buffer swap behaviors */ + /* Back buffer swap behaviors */ #define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */ #define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */ -/* CreatePbufferFromClientBuffer buffer types */ + /* CreatePbufferFromClientBuffer buffer types */ #define EGL_OPENVG_IMAGE 0x3096 -/* QueryContext targets */ + /* QueryContext targets */ #define EGL_CONTEXT_CLIENT_TYPE 0x3097 -/* CreateContext attributes */ + /* CreateContext attributes */ #define EGL_CONTEXT_CLIENT_VERSION 0x3098 -/* Multisample resolution behaviors */ + /* Multisample resolution behaviors */ #define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */ #define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */ -/* BindAPI/QueryAPI targets */ + /* BindAPI/QueryAPI targets */ #define EGL_OPENGL_ES_API 0x30A0 #define EGL_OPENVG_API 0x30A1 #define EGL_OPENGL_API 0x30A2 -/* GetCurrentSurface targets */ + /* GetCurrentSurface targets */ #define EGL_DRAW 0x3059 #define EGL_READ 0x305A -/* WaitNative engines */ + /* WaitNative engines */ #define EGL_CORE_NATIVE_ENGINE 0x305B -/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */ + /* EGL 1.2 tokens renamed for consistency in EGL 1.3 */ #define EGL_COLORSPACE EGL_VG_COLORSPACE #define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT #define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB @@ -237,93 +237,93 @@ typedef void *EGLClientBuffer; #define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE #define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE -/* EGL extensions must request enum blocks from the Khronos - * API Registrar, who maintains the enumerant registry. Submit - * a bug in Khronos Bugzilla against task "Registry". - */ + /* EGL extensions must request enum blocks from the Khronos + * API Registrar, who maintains the enumerant registry. Submit + * a bug in Khronos Bugzilla against task "Registry". + */ -/* EGL Functions */ + /* EGL Functions */ -EGLAPI EGLint EGLAPIENTRY eglGetError(void); + EGLAPI EGLint EGLAPIENTRY eglGetError(void); -EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); -EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); -EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); + EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); + EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); + EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); -EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); + EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); -EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, - EGLint config_size, EGLint *num_config); -EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, - EGLConfig *configs, EGLint config_size, - EGLint *num_config); -EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, - EGLint attribute, EGLint *value); + EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, + EGLint config_size, EGLint *num_config); + EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, + EGLConfig *configs, EGLint config_size, + EGLint *num_config); + EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, + EGLint attribute, EGLint *value); -EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, - EGLNativeWindowType win, - const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, - const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, - EGLNativePixmapType pixmap, - const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface); -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, - EGLint attribute, EGLint *value); + EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, + EGLNativeWindowType win, + const EGLint *attrib_list); + EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list); + EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, + EGLNativePixmapType pixmap, + const EGLint *attrib_list); + EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface); + EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); -EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); + EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); + EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); + EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); -EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void); + EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer( - EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, - EGLConfig config, const EGLint *attrib_list); + EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer( + EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, + EGLConfig config, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, - EGLint attribute, EGLint value); -EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); -EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); + EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint value); + EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); + EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); -EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); + EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); -EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, - EGLContext share_context, - const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx); -EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, - EGLSurface read, EGLContext ctx); - -EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); -EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); -EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, - EGLint attribute, EGLint *value); - -EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); -EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, - EGLNativePixmapType target); - -/* This is a generic function pointer type, whose name indicates it must - * be cast to the proper type *and calling convention* before use. - */ -typedef void (*__eglMustCastToProperFunctionPointerType)(void); - -/* Now, define eglGetProcAddress using the generic function ptr. type */ -EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY - eglGetProcAddress(const char *procname); - + EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, + EGLContext share_context, + const EGLint *attrib_list); + EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx); + EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, + EGLSurface read, EGLContext ctx); + + EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); + EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); + EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); + EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, + EGLint attribute, EGLint *value); + + EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); + EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); + EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); + EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, + EGLNativePixmapType target); + + /* This is a generic function pointer type, whose name indicates it must + * be cast to the proper type *and calling convention* before use. + */ + typedef void (*__eglMustCastToProperFunctionPointerType)(void); + + /* Now, define eglGetProcAddress using the generic function ptr. type */ + EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY + eglGetProcAddress(const char *procname); + #ifdef __cplusplus } #endif -#endif /* __egl_h_ */ +#endif /* __egl_h_ */ \ No newline at end of file diff --git a/core/khronos/EGL/eglext.h b/core/khronos/EGL/eglext.h index 5e52a3474..f1fda2c14 100644 --- a/core/khronos/EGL/eglext.h +++ b/core/khronos/EGL/eglext.h @@ -5,331 +5,653 @@ extern "C" { #endif -/* -** Copyright (c) 2007-2010 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ + /* + ** Copyright (c) 2013 The Khronos Group Inc. + ** + ** Permission is hereby granted, free of charge, to any person obtaining a + ** copy of this software and/or associated documentation files (the + ** "Materials"), to deal in the Materials without restriction, including + ** without limitation the rights to use, copy, modify, merge, publish, + ** distribute, sublicense, and/or sell copies of the Materials, and to + ** permit persons to whom the Materials are furnished to do so, subject to + ** the following conditions: + ** + ** The above copyright notice and this permission notice shall be included + ** in all copies or substantial portions of the Materials. + ** + ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + */ + /* + ** This header is generated from the Khronos OpenGL / OpenGL ES XML + ** API Registry. The current version of the Registry, generator scripts + ** used to make the header, and the header can be found at + ** http://www.opengl.org/registry/ + ** + ** Khronos $Revision: 24902 $ on $Date: 2014-01-20 15:18:48 -0800 (Mon, 20 Jan 2014) $ + */ #include -/*************************************************************/ +#define EGL_EGLEXT_VERSION 20140120 -/* Header file version number */ -/* Current version at http://www.khronos.org/registry/egl/ */ -/* $Revision: 15052 $ on $Date: 2011-07-06 17:43:46 -0700 (Wed, 06 Jul 2011) $ */ -#define EGL_EGLEXT_VERSION 10 + /* Generated C header for: + * API: egl + * Versions considered: .* + * Versions emitted: _nomatch_^ + * Default extensions included: egl + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef EGL_KHR_cl_event +#define EGL_KHR_cl_event 1 +#define EGL_CL_EVENT_HANDLE_KHR 0x309C +#define EGL_SYNC_CL_EVENT_KHR 0x30FE +#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF +#endif /* EGL_KHR_cl_event */ + +#ifndef EGL_KHR_cl_event2 +#define EGL_KHR_cl_event2 1 + typedef void *EGLSyncKHR; + typedef intptr_t EGLAttribKHR; + typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); +#endif +#endif /* EGL_KHR_cl_event2 */ + +#ifndef EGL_KHR_client_get_all_proc_addresses +#define EGL_KHR_client_get_all_proc_addresses 1 +#endif /* EGL_KHR_client_get_all_proc_addresses */ #ifndef EGL_KHR_config_attribs #define EGL_KHR_config_attribs 1 -#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */ -#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */ -#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */ -#endif +#define EGL_CONFORMANT_KHR 0x3042 +#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 +#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 +#endif /* EGL_KHR_config_attribs */ -#ifndef EGL_KHR_lock_surface -#define EGL_KHR_lock_surface 1 -#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ -#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ -#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */ -#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */ -#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */ -#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */ -#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */ -#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */ -#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */ -#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */ -#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */ -#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */ -#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */ -#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */ -#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */ -#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */ -#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */ -#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */ -#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */ -#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */ -#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */ -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface); -#endif /* EGL_EGLEXT_PROTOTYPES */ -typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface); -#endif +#ifndef EGL_KHR_create_context +#define EGL_KHR_create_context 1 +#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 +#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB +#define EGL_CONTEXT_FLAGS_KHR 0x30FC +#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD +#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF +#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 +#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 +#define EGL_OPENGL_ES3_BIT_KHR 0x00000040 +#endif /* EGL_KHR_create_context */ -#ifndef EGL_KHR_image -#define EGL_KHR_image 1 -#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */ -typedef void *EGLImageKHR; -#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); -#endif /* EGL_EGLEXT_PROTOTYPES */ -typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); -#endif +#ifndef EGL_KHR_fence_sync +#define EGL_KHR_fence_sync 1 +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 +#define EGL_SYNC_CONDITION_KHR 0x30F8 +#define EGL_SYNC_FENCE_KHR 0x30F9 +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_KHR_fence_sync */ -#ifndef EGL_KHR_vg_parent_image -#define EGL_KHR_vg_parent_image 1 -#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */ -#endif +#ifndef EGL_KHR_get_all_proc_addresses +#define EGL_KHR_get_all_proc_addresses 1 +#endif /* EGL_KHR_get_all_proc_addresses */ -#ifndef EGL_KHR_gl_texture_2D_image -#define EGL_KHR_gl_texture_2D_image 1 -#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */ -#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */ -#endif - -#ifndef EGL_KHR_gl_texture_cubemap_image -#define EGL_KHR_gl_texture_cubemap_image 1 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */ -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */ -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */ -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */ -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */ -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */ -#endif - -#ifndef EGL_KHR_gl_texture_3D_image -#define EGL_KHR_gl_texture_3D_image 1 -#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */ -#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */ -#endif +#ifndef EGL_KHR_gl_colorspace +#define EGL_KHR_gl_colorspace 1 +#define EGL_GL_COLORSPACE_KHR 0x309D +#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 +#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A +#endif /* EGL_KHR_gl_colorspace */ #ifndef EGL_KHR_gl_renderbuffer_image #define EGL_KHR_gl_renderbuffer_image 1 -#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */ -#endif +#define EGL_GL_RENDERBUFFER_KHR 0x30B9 +#endif /* EGL_KHR_gl_renderbuffer_image */ -#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */ -#ifndef EGL_KHR_reusable_sync -#define EGL_KHR_reusable_sync 1 +#ifndef EGL_KHR_gl_texture_2D_image +#define EGL_KHR_gl_texture_2D_image 1 +#define EGL_GL_TEXTURE_2D_KHR 0x30B1 +#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC +#endif /* EGL_KHR_gl_texture_2D_image */ -typedef void* EGLSyncKHR; -typedef khronos_utime_nanoseconds_t EGLTimeKHR; +#ifndef EGL_KHR_gl_texture_3D_image +#define EGL_KHR_gl_texture_3D_image 1 +#define EGL_GL_TEXTURE_3D_KHR 0x30B2 +#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD +#endif /* EGL_KHR_gl_texture_3D_image */ -#define EGL_SYNC_STATUS_KHR 0x30F1 -#define EGL_SIGNALED_KHR 0x30F2 -#define EGL_UNSIGNALED_KHR 0x30F3 -#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 -#define EGL_CONDITION_SATISFIED_KHR 0x30F6 -#define EGL_SYNC_TYPE_KHR 0x30F7 -#define EGL_SYNC_REUSABLE_KHR 0x30FA -#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR bitfield */ -#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull -#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) +#ifndef EGL_KHR_gl_texture_cubemap_image +#define EGL_KHR_gl_texture_cubemap_image 1 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 +#endif /* EGL_KHR_gl_texture_cubemap_image */ + +#ifndef EGL_KHR_image +#define EGL_KHR_image 1 + typedef void *EGLImageKHR; +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 +#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) + typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); #ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync); -EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); -EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); -EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); -#endif /* EGL_EGLEXT_PROTOTYPES */ -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); -typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); -#endif + EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); + EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); #endif +#endif /* EGL_KHR_image */ #ifndef EGL_KHR_image_base #define EGL_KHR_image_base 1 -/* Most interfaces defined by EGL_KHR_image_pixmap above */ -#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */ -#endif +#define EGL_IMAGE_PRESERVED_KHR 0x30D2 +#endif /* EGL_KHR_image_base */ #ifndef EGL_KHR_image_pixmap #define EGL_KHR_image_pixmap 1 -/* Interfaces defined by EGL_KHR_image above */ -#endif +#endif /* EGL_KHR_image_pixmap */ -#ifndef EGL_IMG_context_priority -#define EGL_IMG_context_priority 1 -#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 -#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 -#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 -#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 +#ifndef EGL_KHR_lock_surface +#define EGL_KHR_lock_surface 1 +#define EGL_READ_SURFACE_BIT_KHR 0x0001 +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 +#define EGL_MATCH_FORMAT_KHR 0x3043 +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 +#define EGL_FORMAT_RGB_565_KHR 0x30C1 +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 +#define EGL_BITMAP_POINTER_KHR 0x30C6 +#define EGL_BITMAP_PITCH_KHR 0x30C7 +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD +#define EGL_LOWER_LEFT_KHR 0x30CE +#define EGL_UPPER_LEFT_KHR 0x30CF + typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); + EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface); #endif +#endif /* EGL_KHR_lock_surface */ #ifndef EGL_KHR_lock_surface2 #define EGL_KHR_lock_surface2 1 -#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 -#endif +#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 +#endif /* EGL_KHR_lock_surface2 */ -#ifndef EGL_NV_coverage_sample -#define EGL_NV_coverage_sample 1 -#define EGL_COVERAGE_BUFFERS_NV 0x30E0 -#define EGL_COVERAGE_SAMPLES_NV 0x30E1 -#endif - -#ifndef EGL_NV_depth_nonlinear -#define EGL_NV_depth_nonlinear 1 -#define EGL_DEPTH_ENCODING_NV 0x30E2 -#define EGL_DEPTH_ENCODING_NONE_NV 0 -#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 -#endif - -#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */ -#ifndef EGL_NV_sync -#define EGL_NV_sync 1 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 -#define EGL_SYNC_STATUS_NV 0x30E7 -#define EGL_SIGNALED_NV 0x30E8 -#define EGL_UNSIGNALED_NV 0x30E9 -#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 -#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull -#define EGL_ALREADY_SIGNALED_NV 0x30EA -#define EGL_TIMEOUT_EXPIRED_NV 0x30EB -#define EGL_CONDITION_SATISFIED_NV 0x30EC -#define EGL_SYNC_TYPE_NV 0x30ED -#define EGL_SYNC_CONDITION_NV 0x30EE -#define EGL_SYNC_FENCE_NV 0x30EF -#define EGL_NO_SYNC_NV ((EGLSyncNV)0) -typedef void* EGLSyncNV; -typedef khronos_utime_nanoseconds_t EGLTimeNV; +#ifndef EGL_KHR_lock_surface3 +#define EGL_KHR_lock_surface3 1 + typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); #ifdef EGL_EGLEXT_PROTOTYPES -EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); -EGLBoolean eglDestroySyncNV (EGLSyncNV sync); -EGLBoolean eglFenceNV (EGLSyncNV sync); -EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); -EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode); -EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value); -#endif /* EGL_EGLEXT_PROTOTYPES */ -typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync); -typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value); -#endif + EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); #endif +#endif /* EGL_KHR_lock_surface3 */ -#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */ -#ifndef EGL_KHR_fence_sync -#define EGL_KHR_fence_sync 1 -/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */ -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 -#define EGL_SYNC_CONDITION_KHR 0x30F8 -#define EGL_SYNC_FENCE_KHR 0x30F9 -#endif -#endif - -#ifndef EGL_HI_clientpixmap -#define EGL_HI_clientpixmap 1 - -/* Surface Attribute */ -#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 -/* - * Structure representing a client pixmap - * (pixmap's data is in client-space memory). - */ -struct EGLClientPixmapHI -{ - void* pData; - EGLint iWidth; - EGLint iHeight; - EGLint iStride; -}; - +#ifndef EGL_KHR_reusable_sync +#define EGL_KHR_reusable_sync 1 + typedef khronos_utime_nanoseconds_t EGLTimeKHR; +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_SYNC_STATUS_KHR 0x30F1 +#define EGL_SIGNALED_KHR 0x30F2 +#define EGL_UNSIGNALED_KHR 0x30F3 +#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 +#define EGL_CONDITION_SATISFIED_KHR 0x30F6 +#define EGL_SYNC_TYPE_KHR 0x30F7 +#define EGL_SYNC_REUSABLE_KHR 0x30FA +#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 +#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull +#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) + typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); + typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); #ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap); -#endif /* EGL_EGLEXT_PROTOTYPES */ -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap); -#endif /* EGL_HI_clientpixmap */ - -#ifndef EGL_HI_colorformats -#define EGL_HI_colorformats 1 -/* Config Attribute */ -#define EGL_COLOR_FORMAT_HI 0x8F70 -/* Color Formats */ -#define EGL_COLOR_RGB_HI 0x8F71 -#define EGL_COLOR_RGBA_HI 0x8F72 -#define EGL_COLOR_ARGB_HI 0x8F73 -#endif /* EGL_HI_colorformats */ - -#ifndef EGL_MESA_drm_image -#define EGL_MESA_drm_image 1 -#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* CreateDRMImageMESA attribute */ -#define EGL_DRM_BUFFER_USE_MESA 0x31D1 /* CreateDRMImageMESA attribute */ -#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 /* EGL_IMAGE_FORMAT_MESA attribute value */ -#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */ -#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 -#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 /* EGL_DRM_BUFFER_USE_MESA bits */ -#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 /* EGL_DRM_BUFFER_USE_MESA bits */ -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); -#endif /* EGL_EGLEXT_PROTOTYPES */ -typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); + EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); + EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync); + EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); + EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); + EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); #endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_KHR_reusable_sync */ -#ifndef EGL_NV_post_sub_buffer -#define EGL_NV_post_sub_buffer 1 -#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE +#ifndef EGL_KHR_stream +#define EGL_KHR_stream 1 + typedef void *EGLStreamKHR; + typedef khronos_uint64_t EGLuint64KHR; +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0) +#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 +#define EGL_PRODUCER_FRAME_KHR 0x3212 +#define EGL_CONSUMER_FRAME_KHR 0x3213 +#define EGL_STREAM_STATE_KHR 0x3214 +#define EGL_STREAM_STATE_CREATED_KHR 0x3215 +#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 +#define EGL_STREAM_STATE_EMPTY_KHR 0x3217 +#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 +#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 +#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A +#define EGL_BAD_STREAM_KHR 0x321B +#define EGL_BAD_STATE_KHR 0x321C + typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); #ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); -#endif /* EGL_EGLEXT_PROTOTYPES */ -typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); + EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list); + EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream); + EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); + EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); + EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); #endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_KHR_stream */ + +#ifndef EGL_KHR_stream_consumer_gltexture +#define EGL_KHR_stream_consumer_gltexture 1 +#ifdef EGL_KHR_stream +#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E + typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream); + EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream); + EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_consumer_gltexture */ + +#ifndef EGL_KHR_stream_cross_process_fd +#define EGL_KHR_stream_cross_process_fd 1 + typedef int EGLNativeFileDescriptorKHR; +#ifdef EGL_KHR_stream +#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) + typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); + typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream); + EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_cross_process_fd */ + +#ifndef EGL_KHR_stream_fifo +#define EGL_KHR_stream_fifo 1 +#ifdef EGL_KHR_stream +#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC +#define EGL_STREAM_TIME_NOW_KHR 0x31FD +#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE +#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF + typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_fifo */ + +#ifndef EGL_KHR_stream_producer_aldatalocator +#define EGL_KHR_stream_producer_aldatalocator 1 +#ifdef EGL_KHR_stream +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_producer_aldatalocator */ + +#ifndef EGL_KHR_stream_producer_eglsurface +#define EGL_KHR_stream_producer_eglsurface 1 +#ifdef EGL_KHR_stream +#define EGL_STREAM_BIT_KHR 0x0800 + typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_producer_eglsurface */ + +#ifndef EGL_KHR_surfaceless_context +#define EGL_KHR_surfaceless_context 1 +#endif /* EGL_KHR_surfaceless_context */ + +#ifndef EGL_KHR_vg_parent_image +#define EGL_KHR_vg_parent_image 1 +#define EGL_VG_PARENT_IMAGE_KHR 0x30BA +#endif /* EGL_KHR_vg_parent_image */ + +#ifndef EGL_KHR_wait_sync +#define EGL_KHR_wait_sync 1 + typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); +#endif +#endif /* EGL_KHR_wait_sync */ + +#ifndef EGL_ANDROID_blob_cache +#define EGL_ANDROID_blob_cache 1 + typedef khronos_ssize_t EGLsizeiANDROID; + typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); + typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); + typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); +#endif +#endif /* EGL_ANDROID_blob_cache */ + +#ifndef EGL_ANDROID_framebuffer_target +#define EGL_ANDROID_framebuffer_target 1 +#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 +#endif /* EGL_ANDROID_framebuffer_target */ + +#ifndef EGL_ANDROID_image_native_buffer +#define EGL_ANDROID_image_native_buffer 1 +#define EGL_NATIVE_BUFFER_ANDROID 0x3140 +#endif /* EGL_ANDROID_image_native_buffer */ + +#ifndef EGL_ANDROID_native_fence_sync +#define EGL_ANDROID_native_fence_sync 1 +#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 +#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 +#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 +#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 + typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync); +#endif +#endif /* EGL_ANDROID_native_fence_sync */ + +#ifndef EGL_ANDROID_recordable +#define EGL_ANDROID_recordable 1 +#define EGL_RECORDABLE_ANDROID 0x3142 +#endif /* EGL_ANDROID_recordable */ + +#ifndef EGL_ANGLE_d3d_share_handle_client_buffer +#define EGL_ANGLE_d3d_share_handle_client_buffer 1 +#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 +#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */ #ifndef EGL_ANGLE_query_surface_pointer #define EGL_ANGLE_query_surface_pointer 1 + typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); #ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); -#endif -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); + EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); #endif +#endif /* EGL_ANGLE_query_surface_pointer */ #ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle #define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 -#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 +#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ + +#ifndef EGL_ARM_pixmap_multisample_discard +#define EGL_ARM_pixmap_multisample_discard 1 +#define EGL_DISCARD_SAMPLES_ARM 0x3286 +#endif /* EGL_ARM_pixmap_multisample_discard */ + +#ifndef EGL_EXT_buffer_age +#define EGL_EXT_buffer_age 1 +#define EGL_BUFFER_AGE_EXT 0x313D +#endif /* EGL_EXT_buffer_age */ + +#ifndef EGL_EXT_client_extensions +#define EGL_EXT_client_extensions 1 +#endif /* EGL_EXT_client_extensions */ + +#ifndef EGL_EXT_create_context_robustness +#define EGL_EXT_create_context_robustness 1 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 +#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF +#endif /* EGL_EXT_create_context_robustness */ + +#ifndef EGL_EXT_image_dma_buf_import +#define EGL_EXT_image_dma_buf_import 1 +#define EGL_LINUX_DMA_BUF_EXT 0x3270 +#define EGL_LINUX_DRM_FOURCC_EXT 0x3271 +#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 +#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 +#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 +#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 +#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 +#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 +#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 +#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 +#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A +#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B +#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C +#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D +#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E +#define EGL_ITU_REC601_EXT 0x327F +#define EGL_ITU_REC709_EXT 0x3280 +#define EGL_ITU_REC2020_EXT 0x3281 +#define EGL_YUV_FULL_RANGE_EXT 0x3282 +#define EGL_YUV_NARROW_RANGE_EXT 0x3283 +#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 +#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 +#endif /* EGL_EXT_image_dma_buf_import */ + +#ifndef EGL_EXT_multiview_window +#define EGL_EXT_multiview_window 1 +#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 +#endif /* EGL_EXT_multiview_window */ + +#ifndef EGL_EXT_platform_base +#define EGL_EXT_platform_base 1 + typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list); + typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); + typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list); + EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); + EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); #endif +#endif /* EGL_EXT_platform_base */ + +#ifndef EGL_EXT_platform_wayland +#define EGL_EXT_platform_wayland 1 +#define EGL_PLATFORM_WAYLAND_EXT 0x31D8 +#endif /* EGL_EXT_platform_wayland */ + +#ifndef EGL_EXT_platform_x11 +#define EGL_EXT_platform_x11 1 +#define EGL_PLATFORM_X11_EXT 0x31D5 +#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 +#endif /* EGL_EXT_platform_x11 */ + +#ifndef EGL_EXT_protected_surface +#define EGL_EXT_protected_surface 1 +#define EGL_PROTECTED_CONTENT_EXT 0x32C0 +#endif /* EGL_EXT_protected_surface */ + +#ifndef EGL_EXT_swap_buffers_with_damage +#define EGL_EXT_swap_buffers_with_damage 1 + typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +#endif +#endif /* EGL_EXT_swap_buffers_with_damage */ + +#ifndef EGL_HI_clientpixmap +#define EGL_HI_clientpixmap 1 + struct EGLClientPixmapHI { + void *pData; + EGLint iWidth; + EGLint iHeight; + EGLint iStride; + }; +#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 + typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); +#endif +#endif /* EGL_HI_clientpixmap */ + +#ifndef EGL_HI_colorformats +#define EGL_HI_colorformats 1 +#define EGL_COLOR_FORMAT_HI 0x8F70 +#define EGL_COLOR_RGB_HI 0x8F71 +#define EGL_COLOR_RGBA_HI 0x8F72 +#define EGL_COLOR_ARGB_HI 0x8F73 +#endif /* EGL_HI_colorformats */ + +#ifndef EGL_IMG_context_priority +#define EGL_IMG_context_priority 1 +#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 +#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 +#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 +#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 +#endif /* EGL_IMG_context_priority */ + +#ifndef EGL_MESA_drm_image +#define EGL_MESA_drm_image 1 +#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 +#define EGL_DRM_BUFFER_USE_MESA 0x31D1 +#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 +#define EGL_DRM_BUFFER_MESA 0x31D3 +#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 +#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 +#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 + typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list); + EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +#endif +#endif /* EGL_MESA_drm_image */ + +#ifndef EGL_MESA_platform_gbm +#define EGL_MESA_platform_gbm 1 +#define EGL_PLATFORM_GBM_MESA 0x31D7 +#endif /* EGL_MESA_platform_gbm */ + +#ifndef EGL_NV_3dvision_surface +#define EGL_NV_3dvision_surface 1 +#define EGL_AUTO_STEREO_NV 0x3136 +#endif /* EGL_NV_3dvision_surface */ + +#ifndef EGL_NV_coverage_sample +#define EGL_NV_coverage_sample 1 +#define EGL_COVERAGE_BUFFERS_NV 0x30E0 +#define EGL_COVERAGE_SAMPLES_NV 0x30E1 +#endif /* EGL_NV_coverage_sample */ #ifndef EGL_NV_coverage_sample_resolve #define EGL_NV_coverage_sample_resolve 1 -#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 -#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 -#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 -#endif +#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 +#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 +#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 +#endif /* EGL_NV_coverage_sample_resolve */ -#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */ +#ifndef EGL_NV_depth_nonlinear +#define EGL_NV_depth_nonlinear 1 +#define EGL_DEPTH_ENCODING_NV 0x30E2 +#define EGL_DEPTH_ENCODING_NONE_NV 0 +#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 +#endif /* EGL_NV_depth_nonlinear */ + +#ifndef EGL_NV_native_query +#define EGL_NV_native_query 1 + typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id); + EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); + EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); +#endif +#endif /* EGL_NV_native_query */ + +#ifndef EGL_NV_post_convert_rounding +#define EGL_NV_post_convert_rounding 1 +#endif /* EGL_NV_post_convert_rounding */ + +#ifndef EGL_NV_post_sub_buffer +#define EGL_NV_post_sub_buffer 1 +#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE + typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); +#endif +#endif /* EGL_NV_post_sub_buffer */ + +#ifndef EGL_NV_stream_sync +#define EGL_NV_stream_sync 1 +#define EGL_SYNC_NEW_FRAME_NV 0x321F + typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); +#endif +#endif /* EGL_NV_stream_sync */ + +#ifndef EGL_NV_sync +#define EGL_NV_sync 1 + typedef void *EGLSyncNV; + typedef khronos_utime_nanoseconds_t EGLTimeNV; +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 +#define EGL_SYNC_STATUS_NV 0x30E7 +#define EGL_SIGNALED_NV 0x30E8 +#define EGL_UNSIGNALED_NV 0x30E9 +#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 +#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull +#define EGL_ALREADY_SIGNALED_NV 0x30EA +#define EGL_TIMEOUT_EXPIRED_NV 0x30EB +#define EGL_CONDITION_SATISFIED_NV 0x30EC +#define EGL_SYNC_TYPE_NV 0x30ED +#define EGL_SYNC_CONDITION_NV 0x30EE +#define EGL_SYNC_FENCE_NV 0x30EF +#define EGL_NO_SYNC_NV ((EGLSyncNV)0) + typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync); + typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); + typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value); +#ifdef EGL_EGLEXT_PROTOTYPES + EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); + EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync); + EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync); + EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); + EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode); + EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_NV_sync */ + #ifndef EGL_NV_system_time #define EGL_NV_system_time 1 - -typedef khronos_utime_nanoseconds_t EGLuint64NV; - + typedef khronos_utime_nanoseconds_t EGLuint64NV; +#ifdef KHRONOS_SUPPORT_INT64 + typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void); + typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void); #ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV(void); -EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV(void); -#endif /* EGL_EGLEXT_PROTOTYPES */ -typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void); -typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void); + EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void); + EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void); #endif -#endif - +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_NV_system_time */ + #ifdef __cplusplus } #endif -#endif +#endif \ No newline at end of file diff --git a/core/khronos/EGL/eglplatform.h b/core/khronos/EGL/eglplatform.h index 6d34ab55d..a4b309c17 100644 --- a/core/khronos/EGL/eglplatform.h +++ b/core/khronos/EGL/eglplatform.h @@ -2,30 +2,30 @@ #define __eglplatform_h_ /* -** Copyright (c) 2007-2009 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ + ** Copyright (c) 2007-2013 The Khronos Group Inc. + ** + ** Permission is hereby granted, free of charge, to any person obtaining a + ** copy of this software and/or associated documentation files (the + ** "Materials"), to deal in the Materials without restriction, including + ** without limitation the rights to use, copy, modify, merge, publish, + ** distribute, sublicense, and/or sell copies of the Materials, and to + ** permit persons to whom the Materials are furnished to do so, subject to + ** the following conditions: + ** + ** The above copyright notice and this permission notice shall be included + ** in all copies or substantial portions of the Materials. + ** + ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + */ /* Platform-specific types and definitions for egl.h - * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $ + * $Revision: 23432 $ on $Date: 2013-10-09 00:57:24 -0700 (Wed, 09 Oct 2013) $ * * Adopters may modify khrplatform.h and this file to suit their platform. * You are encouraged to submit all modifications to the Khronos group so that @@ -83,6 +83,16 @@ typedef int EGLNativeDisplayType; typedef void *EGLNativeWindowType; typedef void *EGLNativePixmapType; +#elif defined(__ANDROID__) || defined(ANDROID) + +#include + +struct egl_native_pixmap_t; + +typedef struct ANativeWindow* EGLNativeWindowType; +typedef struct egl_native_pixmap_t* EGLNativePixmapType; +typedef void* EGLNativeDisplayType; + #elif defined(__unix__) /* X11 (tentative) */ @@ -112,4 +122,4 @@ typedef EGLNativeWindowType NativeWindowType; */ typedef khronos_int32_t EGLint; -#endif /* __eglplatform_h */ +#endif /* __eglplatform_h */ \ No newline at end of file diff --git a/core/khronos/GLES2/gl2.h b/core/khronos/GLES2/gl2.h index e1d3b87cc..1d6a7e763 100644 --- a/core/khronos/GLES2/gl2.h +++ b/core/khronos/GLES2/gl2.h @@ -1,56 +1,83 @@ #ifndef __gl2_h_ #define __gl2_h_ -/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ - -#include - #ifdef __cplusplus extern "C" { #endif -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ + /* + ** Copyright (c) 2013 The Khronos Group Inc. + ** + ** Permission is hereby granted, free of charge, to any person obtaining a + ** copy of this software and/or associated documentation files (the + ** "Materials"), to deal in the Materials without restriction, including + ** without limitation the rights to use, copy, modify, merge, publish, + ** distribute, sublicense, and/or sell copies of the Materials, and to + ** permit persons to whom the Materials are furnished to do so, subject to + ** the following conditions: + ** + ** The above copyright notice and this permission notice shall be included + ** in all copies or substantial portions of the Materials. + ** + ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + */ + /* + ** This header is generated from the Khronos OpenGL / OpenGL ES XML + ** API Registry. The current version of the Registry, generator scripts + ** used to make the header, and the header can be found at + ** http://www.opengl.org/registry/ + ** + ** Khronos $Revision: 24614 $ on $Date: 2013-12-30 04:44:46 -0800 (Mon, 30 Dec 2013) $ + */ -/*------------------------------------------------------------------------- - * Data type definitions - *-----------------------------------------------------------------------*/ +#include -typedef void GLvoid; -typedef char GLchar; -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef khronos_int8_t GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLsizei; -typedef khronos_uint8_t GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef khronos_int32_t GLfixed; + /* Generated on date 20131230 */ -/* GL types for handling large vertex buffer objects */ -typedef khronos_intptr_t GLintptr; -typedef khronos_ssize_t GLsizeiptr; + /* Generated C header for: + * API: gles2 + * Profile: common + * Versions considered: 2\.[0-9] + * Versions emitted: .* + * Default extensions included: None + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ -/* OpenGL ES core versions */ -#define GL_ES_VERSION_2_0 1 - -/* ClearBufferMask */ +#ifndef GL_ES_VERSION_2_0 +#define GL_ES_VERSION_2_0 1 +#include + typedef khronos_int8_t GLbyte; + typedef khronos_float_t GLclampf; + typedef khronos_int32_t GLfixed; + typedef short GLshort; + typedef unsigned short GLushort; + typedef void GLvoid; + typedef struct __GLsync *GLsync; + typedef khronos_int64_t GLint64; + typedef khronos_uint64_t GLuint64; + typedef unsigned int GLenum; + typedef unsigned int GLuint; + typedef char GLchar; + typedef khronos_float_t GLfloat; + typedef khronos_ssize_t GLsizeiptr; + typedef khronos_intptr_t GLintptr; + typedef unsigned int GLbitfield; + typedef int GLint; + typedef unsigned char GLboolean; + typedef int GLsizei; + typedef khronos_uint8_t GLubyte; #define GL_DEPTH_BUFFER_BIT 0x00000100 #define GL_STENCIL_BUFFER_BIT 0x00000400 #define GL_COLOR_BUFFER_BIT 0x00004000 - -/* Boolean */ #define GL_FALSE 0 #define GL_TRUE 1 - -/* BeginMode */ #define GL_POINTS 0x0000 #define GL_LINES 0x0001 #define GL_LINE_LOOP 0x0002 @@ -58,18 +85,6 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_TRIANGLES 0x0004 #define GL_TRIANGLE_STRIP 0x0005 #define GL_TRIANGLE_FAN 0x0006 - -/* AlphaFunction (not supported in ES20) */ -/* GL_NEVER */ -/* GL_LESS */ -/* GL_EQUAL */ -/* GL_LEQUAL */ -/* GL_GREATER */ -/* GL_NOTEQUAL */ -/* GL_GEQUAL */ -/* GL_ALWAYS */ - -/* BlendingFactorDest */ #define GL_ZERO 0 #define GL_ONE 1 #define GL_SRC_COLOR 0x0300 @@ -78,29 +93,15 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_ONE_MINUS_SRC_ALPHA 0x0303 #define GL_DST_ALPHA 0x0304 #define GL_ONE_MINUS_DST_ALPHA 0x0305 - -/* BlendingFactorSrc */ -/* GL_ZERO */ -/* GL_ONE */ #define GL_DST_COLOR 0x0306 #define GL_ONE_MINUS_DST_COLOR 0x0307 #define GL_SRC_ALPHA_SATURATE 0x0308 -/* GL_SRC_ALPHA */ -/* GL_ONE_MINUS_SRC_ALPHA */ -/* GL_DST_ALPHA */ -/* GL_ONE_MINUS_DST_ALPHA */ - -/* BlendEquationSeparate */ #define GL_FUNC_ADD 0x8006 #define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ +#define GL_BLEND_EQUATION_RGB 0x8009 #define GL_BLEND_EQUATION_ALPHA 0x883D - -/* BlendSubtract */ #define GL_FUNC_SUBTRACT 0x800A #define GL_FUNC_REVERSE_SUBTRACT 0x800B - -/* Separate Blend Functions */ #define GL_BLEND_DST_RGB 0x80C8 #define GL_BLEND_SRC_RGB 0x80C9 #define GL_BLEND_DST_ALPHA 0x80CA @@ -110,38 +111,19 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_CONSTANT_ALPHA 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 #define GL_BLEND_COLOR 0x8005 - -/* Buffer Objects */ #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_ARRAY_BUFFER_BINDING 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 - #define GL_STREAM_DRAW 0x88E0 #define GL_STATIC_DRAW 0x88E4 #define GL_DYNAMIC_DRAW 0x88E8 - #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_USAGE 0x8765 - #define GL_CURRENT_VERTEX_ATTRIB 0x8626 - -/* CullFaceMode */ #define GL_FRONT 0x0404 #define GL_BACK 0x0405 #define GL_FRONT_AND_BACK 0x0408 - -/* DepthFunction */ -/* GL_NEVER */ -/* GL_LESS */ -/* GL_EQUAL */ -/* GL_LEQUAL */ -/* GL_GREATER */ -/* GL_NOTEQUAL */ -/* GL_GEQUAL */ -/* GL_ALWAYS */ - -/* EnableCap */ #define GL_TEXTURE_2D 0x0DE1 #define GL_CULL_FACE 0x0B44 #define GL_BLEND 0x0BE2 @@ -152,19 +134,13 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_POLYGON_OFFSET_FILL 0x8037 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E #define GL_SAMPLE_COVERAGE 0x80A0 - -/* ErrorCode */ #define GL_NO_ERROR 0 #define GL_INVALID_ENUM 0x0500 #define GL_INVALID_VALUE 0x0501 #define GL_INVALID_OPERATION 0x0502 #define GL_OUT_OF_MEMORY 0x0505 - -/* FrontFaceDirection */ #define GL_CW 0x0900 #define GL_CCW 0x0901 - -/* GetPName */ #define GL_LINE_WIDTH 0x0B21 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E @@ -191,7 +167,6 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 #define GL_VIEWPORT 0x0BA2 #define GL_SCISSOR_BOX 0x0C10 -/* GL_SCISSOR_TEST */ #define GL_COLOR_CLEAR_VALUE 0x0C22 #define GL_COLOR_WRITEMASK 0x0C23 #define GL_UNPACK_ALIGNMENT 0x0CF5 @@ -206,32 +181,18 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_DEPTH_BITS 0x0D56 #define GL_STENCIL_BITS 0x0D57 #define GL_POLYGON_OFFSET_UNITS 0x2A00 -/* GL_POLYGON_OFFSET_FILL */ #define GL_POLYGON_OFFSET_FACTOR 0x8038 #define GL_TEXTURE_BINDING_2D 0x8069 #define GL_SAMPLE_BUFFERS 0x80A8 #define GL_SAMPLES 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA #define GL_SAMPLE_COVERAGE_INVERT 0x80AB - -/* GetTextureParameter */ -/* GL_TEXTURE_MAG_FILTER */ -/* GL_TEXTURE_MIN_FILTER */ -/* GL_TEXTURE_WRAP_S */ -/* GL_TEXTURE_WRAP_T */ - #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 - -/* HintMode */ #define GL_DONT_CARE 0x1100 #define GL_FASTEST 0x1101 #define GL_NICEST 0x1102 - -/* HintTarget */ -#define GL_GENERATE_MIPMAP_HINT 0x8192 - -/* DataType */ +#define GL_GENERATE_MIPMAP_HINT 0x8192 #define GL_BYTE 0x1400 #define GL_UNSIGNED_BYTE 0x1401 #define GL_SHORT 0x1402 @@ -240,44 +201,35 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_UNSIGNED_INT 0x1405 #define GL_FLOAT 0x1406 #define GL_FIXED 0x140C - -/* PixelFormat */ #define GL_DEPTH_COMPONENT 0x1902 #define GL_ALPHA 0x1906 #define GL_RGB 0x1907 #define GL_RGBA 0x1908 #define GL_LUMINANCE 0x1909 #define GL_LUMINANCE_ALPHA 0x190A - -/* PixelType */ -/* GL_UNSIGNED_BYTE */ #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 - -/* Shaders */ -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_SHADER_TYPE 0x8B4F -#define GL_DELETE_STATUS 0x8B80 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D - -/* StencilFunction */ +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D #define GL_NEVER 0x0200 #define GL_LESS 0x0201 #define GL_EQUAL 0x0202 @@ -286,9 +238,6 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_NOTEQUAL 0x0205 #define GL_GEQUAL 0x0206 #define GL_ALWAYS 0x0207 - -/* StencilOp */ -/* GL_ZERO */ #define GL_KEEP 0x1E00 #define GL_REPLACE 0x1E01 #define GL_INCR 0x1E02 @@ -296,35 +245,21 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_INVERT 0x150A #define GL_INCR_WRAP 0x8507 #define GL_DECR_WRAP 0x8508 - -/* StringName */ #define GL_VENDOR 0x1F00 #define GL_RENDERER 0x1F01 #define GL_VERSION 0x1F02 #define GL_EXTENSIONS 0x1F03 - -/* TextureMagFilter */ #define GL_NEAREST 0x2600 #define GL_LINEAR 0x2601 - -/* TextureMinFilter */ -/* GL_NEAREST */ -/* GL_LINEAR */ #define GL_NEAREST_MIPMAP_NEAREST 0x2700 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 - -/* TextureParameterName */ #define GL_TEXTURE_MAG_FILTER 0x2800 #define GL_TEXTURE_MIN_FILTER 0x2801 #define GL_TEXTURE_WRAP_S 0x2802 #define GL_TEXTURE_WRAP_T 0x2803 - -/* TextureTarget */ -/* GL_TEXTURE_2D */ #define GL_TEXTURE 0x1702 - #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 @@ -334,8 +269,6 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C - -/* TextureUnit */ #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE2 0x84C2 @@ -369,13 +302,9 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_TEXTURE30 0x84DE #define GL_TEXTURE31 0x84DF #define GL_ACTIVE_TEXTURE 0x84E0 - -/* TextureWrapMode */ #define GL_REPEAT 0x2901 #define GL_CLAMP_TO_EDGE 0x812F #define GL_MIRRORED_REPEAT 0x8370 - -/* Uniform Types */ #define GL_FLOAT_VEC2 0x8B50 #define GL_FLOAT_VEC3 0x8B51 #define GL_FLOAT_VEC4 0x8B52 @@ -391,49 +320,34 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_FLOAT_MAT4 0x8B5C #define GL_SAMPLER_2D 0x8B5E #define GL_SAMPLER_CUBE 0x8B60 - -/* Vertex Arrays */ -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F - -/* Read Format */ -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B - -/* Shader Source */ #define GL_COMPILE_STATUS 0x8B81 #define GL_INFO_LOG_LENGTH 0x8B84 #define GL_SHADER_SOURCE_LENGTH 0x8B88 #define GL_SHADER_COMPILER 0x8DFA - -/* Shader Binary */ #define GL_SHADER_BINARY_FORMATS 0x8DF8 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 - -/* Shader Precision-Specified Types */ #define GL_LOW_FLOAT 0x8DF0 #define GL_MEDIUM_FLOAT 0x8DF1 #define GL_HIGH_FLOAT 0x8DF2 #define GL_LOW_INT 0x8DF3 #define GL_MEDIUM_INT 0x8DF4 #define GL_HIGH_INT 0x8DF5 - -/* Framebuffer Object. */ #define GL_FRAMEBUFFER 0x8D40 #define GL_RENDERBUFFER 0x8D41 - #define GL_RGBA4 0x8056 #define GL_RGB5_A1 0x8057 #define GL_RGB565 0x8D62 #define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_STENCIL_INDEX 0x1901 #define GL_STENCIL_INDEX8 0x8D48 - #define GL_RENDERBUFFER_WIDTH 0x8D42 #define GL_RENDERBUFFER_HEIGHT 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 @@ -443,179 +357,169 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 - -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 - #define GL_COLOR_ATTACHMENT0 0x8CE0 #define GL_DEPTH_ATTACHMENT 0x8D00 #define GL_STENCIL_ATTACHMENT 0x8D20 - #define GL_NONE 0 - -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD - +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD #define GL_FRAMEBUFFER_BINDING 0x8CA6 #define GL_RENDERBUFFER_BINDING 0x8CA7 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 - #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 - -/*------------------------------------------------------------------------- - * GL core functions. - *-----------------------------------------------------------------------*/ - -GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); -GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); -GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); -GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); -GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); -GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); -GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); -GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); -GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); -GL_APICALL void GL_APIENTRY glClearStencil (GLint s); -GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); -GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); -GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); -GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); -GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); -GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); -GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); -GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); -GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); -GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); -GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); -GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); -GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); -GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glDisable (GLenum cap); -GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); -GL_APICALL void GL_APIENTRY glEnable (GLenum cap); -GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glFinish (void); -GL_APICALL void GL_APIENTRY glFlush (void); -GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); -GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); -GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); -GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); -GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); -GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); -GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); -GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); -GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); -GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL GLenum GL_APIENTRY glGetError (void); -GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); -GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); -GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); -GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); -GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); -GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); -GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); -GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); -GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); -GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); -GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); -GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); -GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); -GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); -GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); -GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); -GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); -GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); -GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); -GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); -GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); -GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length); -GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); -GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); -GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); -GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); -GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); -GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); -GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); -GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); -GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); -GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); -GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); -GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - + GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); + GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); + GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); + GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); + GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); + GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); + GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); + GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); + GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); + GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); + GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); + GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); + GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); + GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); + GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); + GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); + GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); + GL_APICALL void GL_APIENTRY glClearStencil (GLint s); + GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); + GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); + GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); + GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); + GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); + GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); + GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); + GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); + GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); + GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); + GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); + GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); + GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); + GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); + GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); + GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); + GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); + GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); + GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); + GL_APICALL void GL_APIENTRY glDisable (GLenum cap); + GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); + GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); + GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); + GL_APICALL void GL_APIENTRY glEnable (GLenum cap); + GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); + GL_APICALL void GL_APIENTRY glFinish (void); + GL_APICALL void GL_APIENTRY glFlush (void); + GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); + GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); + GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); + GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); + GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); + GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); + GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); + GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); + GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); + GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); + GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); + GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); + GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); + GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); + GL_APICALL GLenum GL_APIENTRY glGetError (void); + GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); + GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); + GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); + GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); + GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); + GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); + GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); + GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); + GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); + GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); + GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); + GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); + GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); + GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); + GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); + GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); + GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); + GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); + GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); + GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); + GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); + GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); + GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); + GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); + GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); + GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); + GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); + GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); + GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); + GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); + GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); + GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); + GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); + GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); + GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); + GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); + GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); + GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); + GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); + GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); + GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); + GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); + GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); + GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); + GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); + GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); + GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); + GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); + GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); + GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); + GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); + GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); + GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); + GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); + GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); + GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); + GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); + GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); + GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); + GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); + GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL_ES_VERSION_2_0 */ + #ifdef __cplusplus } #endif -#endif /* __gl2_h_ */ +#endif \ No newline at end of file diff --git a/core/khronos/GLES2/gl2ext.h b/core/khronos/GLES2/gl2ext.h index 47aac643b..36a0f95c7 100644 --- a/core/khronos/GLES2/gl2ext.h +++ b/core/khronos/GLES2/gl2ext.h @@ -1,1322 +1,1626 @@ #ifndef __gl2ext_h_ #define __gl2ext_h_ -/* $Revision: 16129 $ on $Date:: 2011-11-15 15:10:07 -0800 #$ */ - #ifdef __cplusplus extern "C" { #endif -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ + /* + ** Copyright (c) 2013 The Khronos Group Inc. + ** + ** Permission is hereby granted, free of charge, to any person obtaining a + ** copy of this software and/or associated documentation files (the + ** "Materials"), to deal in the Materials without restriction, including + ** without limitation the rights to use, copy, modify, merge, publish, + ** distribute, sublicense, and/or sell copies of the Materials, and to + ** permit persons to whom the Materials are furnished to do so, subject to + ** the following conditions: + ** + ** The above copyright notice and this permission notice shall be included + ** in all copies or substantial portions of the Materials. + ** + ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + */ + /* + ** This header is generated from the Khronos OpenGL / OpenGL ES XML + ** API Registry. The current version of the Registry, generator scripts + ** used to make the header, and the header can be found at + ** http://www.opengl.org/registry/ + ** + ** Khronos $Revision: 24614 $ on $Date: 2013-12-30 04:44:46 -0800 (Mon, 30 Dec 2013) $ + */ #ifndef GL_APIENTRYP -# define GL_APIENTRYP GL_APIENTRY* -#endif - -/*------------------------------------------------------------------------* - * OES extension tokens - *------------------------------------------------------------------------*/ - -/* GL_OES_compressed_ETC1_RGB8_texture */ -#ifndef GL_OES_compressed_ETC1_RGB8_texture -#define GL_ETC1_RGB8_OES 0x8D64 -#endif - -/* GL_OES_compressed_paletted_texture */ -#ifndef GL_OES_compressed_paletted_texture -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 -#endif - -/* GL_OES_depth24 */ -#ifndef GL_OES_depth24 -#define GL_DEPTH_COMPONENT24_OES 0x81A6 -#endif - -/* GL_OES_depth32 */ -#ifndef GL_OES_depth32 -#define GL_DEPTH_COMPONENT32_OES 0x81A7 -#endif - -/* GL_OES_depth_texture */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_EGL_image */ -#ifndef GL_OES_EGL_image -typedef void* GLeglImageOES; -#endif - -/* GL_OES_EGL_image_external */ -#ifndef GL_OES_EGL_image_external -/* GLeglImageOES defined in GL_OES_EGL_image already. */ -#define GL_TEXTURE_EXTERNAL_OES 0x8D65 -#define GL_SAMPLER_EXTERNAL_OES 0x8D66 -#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 -#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 -#endif - -/* GL_OES_element_index_uint */ -#ifndef GL_OES_element_index_uint -#define GL_UNSIGNED_INT 0x1405 -#endif - -/* GL_OES_get_program_binary */ -#ifndef GL_OES_get_program_binary -#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE -#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF -#endif - -/* GL_OES_mapbuffer */ -#ifndef GL_OES_mapbuffer -#define GL_WRITE_ONLY_OES 0x88B9 -#define GL_BUFFER_ACCESS_OES 0x88BB -#define GL_BUFFER_MAPPED_OES 0x88BC -#define GL_BUFFER_MAP_POINTER_OES 0x88BD -#endif - -/* GL_OES_packed_depth_stencil */ -#ifndef GL_OES_packed_depth_stencil -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#endif - -/* GL_OES_rgb8_rgba8 */ -#ifndef GL_OES_rgb8_rgba8 -#define GL_RGB8_OES 0x8051 -#define GL_RGBA8_OES 0x8058 -#endif - -/* GL_OES_standard_derivatives */ -#ifndef GL_OES_standard_derivatives -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B -#endif - -/* GL_OES_stencil1 */ -#ifndef GL_OES_stencil1 -#define GL_STENCIL_INDEX1_OES 0x8D46 -#endif - -/* GL_OES_stencil4 */ -#ifndef GL_OES_stencil4 -#define GL_STENCIL_INDEX4_OES 0x8D47 -#endif - -/* GL_OES_texture_3D */ -#ifndef GL_OES_texture_3D -#define GL_TEXTURE_WRAP_R_OES 0x8072 -#define GL_TEXTURE_3D_OES 0x806F -#define GL_TEXTURE_BINDING_3D_OES 0x806A -#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 -#define GL_SAMPLER_3D_OES 0x8B5F -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 -#endif - -/* GL_OES_texture_float */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_texture_float_linear */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_texture_half_float */ -#ifndef GL_OES_texture_half_float -#define GL_HALF_FLOAT_OES 0x8D61 -#endif - -/* GL_OES_texture_half_float_linear */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_texture_npot */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_vertex_array_object */ -#ifndef GL_OES_vertex_array_object -#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 -#endif - -/* GL_OES_vertex_half_float */ -/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ - -/* GL_OES_vertex_type_10_10_10_2 */ -#ifndef GL_OES_vertex_type_10_10_10_2 -#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 -#define GL_INT_10_10_10_2_OES 0x8DF7 -#endif - -/*------------------------------------------------------------------------* - * AMD extension tokens - *------------------------------------------------------------------------*/ - -/* GL_AMD_compressed_3DC_texture */ -#ifndef GL_AMD_compressed_3DC_texture -#define GL_3DC_X_AMD 0x87F9 -#define GL_3DC_XY_AMD 0x87FA -#endif - -/* GL_AMD_compressed_ATC_texture */ -#ifndef GL_AMD_compressed_ATC_texture -#define GL_ATC_RGB_AMD 0x8C92 -#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 -#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE -#endif - -/* GL_AMD_performance_monitor */ -#ifndef GL_AMD_performance_monitor -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 -#endif - -/* GL_AMD_program_binary_Z400 */ -#ifndef GL_AMD_program_binary_Z400 -#define GL_Z400_BINARY_AMD 0x8740 -#endif - -/*------------------------------------------------------------------------* - * ANGLE extension tokens - *------------------------------------------------------------------------*/ - -/* GL_ANGLE_framebuffer_blit */ -#ifndef GL_ANGLE_framebuffer_blit -#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA -#endif - -/* GL_ANGLE_framebuffer_multisample */ -#ifndef GL_ANGLE_framebuffer_multisample -#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 -#define GL_MAX_SAMPLES_ANGLE 0x8D57 -#endif - -/*------------------------------------------------------------------------* - * APPLE extension tokens - *------------------------------------------------------------------------*/ - -/* GL_APPLE_rgb_422 */ -#ifndef GL_APPLE_rgb_422 -#define GL_RGB_422_APPLE 0x8A1F -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#endif - -/* GL_APPLE_framebuffer_multisample */ -#ifndef GL_APPLE_framebuffer_multisample -#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 -#define GL_MAX_SAMPLES_APPLE 0x8D57 -#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA -#endif - -/* GL_APPLE_texture_format_BGRA8888 */ -#ifndef GL_APPLE_texture_format_BGRA8888 -#define GL_BGRA_EXT 0x80E1 -#endif - -/* GL_APPLE_texture_max_level */ -#ifndef GL_APPLE_texture_max_level -#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D -#endif - -/*------------------------------------------------------------------------* - * ARM extension tokens - *------------------------------------------------------------------------*/ - -/* GL_ARM_mali_shader_binary */ -#ifndef GL_ARM_mali_shader_binary -#define GL_MALI_SHADER_BINARY_ARM 0x8F60 -#endif - -/* GL_ARM_rgba8 */ -/* No new tokens introduced by this extension. */ - -/*------------------------------------------------------------------------* - * EXT extension tokens - *------------------------------------------------------------------------*/ - -/* GL_EXT_blend_minmax */ -#ifndef GL_EXT_blend_minmax -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#endif - -/* GL_EXT_color_buffer_half_float */ -#ifndef GL_EXT_color_buffer_half_float -#define GL_RGBA16F_EXT 0x881A -#define GL_RGB16F_EXT 0x881B -#define GL_RG16F_EXT 0x822F -#define GL_R16F_EXT 0x822D -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 -#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 -#endif - -/* GL_EXT_debug_label */ -#ifndef GL_EXT_debug_label -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -#endif - -/* GL_EXT_debug_marker */ -/* No new tokens introduced by this extension. */ - -/* GL_EXT_discard_framebuffer */ -#ifndef GL_EXT_discard_framebuffer -#define GL_COLOR_EXT 0x1800 -#define GL_DEPTH_EXT 0x1801 -#define GL_STENCIL_EXT 0x1802 -#endif - -/* GL_EXT_multi_draw_arrays */ -/* No new tokens introduced by this extension. */ - -/* GL_EXT_occlusion_query_boolean */ -#ifndef GL_EXT_occlusion_query_boolean -#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A -#define GL_CURRENT_QUERY_EXT 0x8865 -#define GL_QUERY_RESULT_EXT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 -#endif - -/* GL_EXT_read_format_bgra */ -#ifndef GL_EXT_read_format_bgra -#define GL_BGRA_EXT 0x80E1 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 -#endif - -/* GL_EXT_separate_shader_objects */ -#ifndef GL_EXT_separate_shader_objects -#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 -#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF -#define GL_PROGRAM_SEPARABLE_EXT 0x8258 -#define GL_ACTIVE_PROGRAM_EXT 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A -#endif - -/* GL_EXT_shader_texture_lod */ -/* No new tokens introduced by this extension. */ - -/* GL_EXT_shadow_samplers */ -#ifndef GL_EXT_shadow_samplers -#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C -#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D -#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E -#endif - -/* GL_EXT_texture_filter_anisotropic */ -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#endif - -/* GL_EXT_texture_format_BGRA8888 */ -#ifndef GL_EXT_texture_format_BGRA8888 -#define GL_BGRA_EXT 0x80E1 -#endif - -/* GL_EXT_texture_rg */ -#ifndef GL_EXT_texture_rg -#define GL_RED_EXT 0x1903 -#define GL_RG_EXT 0x8227 -#define GL_R8_EXT 0x8229 -#define GL_RG8_EXT 0x822B -#endif - -/* GL_EXT_texture_type_2_10_10_10_REV */ -#ifndef GL_EXT_texture_type_2_10_10_10_REV -#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 -#endif - -/* GL_EXT_texture_compression_dxt1 */ -#ifndef GL_EXT_texture_compression_dxt1 -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#endif - -/* GL_EXT_unpack_subimage */ -#ifndef GL_EXT_unpack_subimage -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#endif - -/*------------------------------------------------------------------------* - * DMP extension tokens - *------------------------------------------------------------------------*/ - -/* GL_DMP_shader_binary */ -#ifndef GL_DMP_shader_binary -#define GL_SHADER_BINARY_DMP 0x9250 -#endif - -/*------------------------------------------------------------------------* - * IMG extension tokens - *------------------------------------------------------------------------*/ - -/* GL_IMG_program_binary */ -#ifndef GL_IMG_program_binary -#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 -#endif - -/* GL_IMG_read_format */ -#ifndef GL_IMG_read_format -#define GL_BGRA_IMG 0x80E1 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 -#endif - -/* GL_IMG_shader_binary */ -#ifndef GL_IMG_shader_binary -#define GL_SGX_BINARY_IMG 0x8C0A -#endif - -/* GL_IMG_texture_compression_pvrtc */ -#ifndef GL_IMG_texture_compression_pvrtc -#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 -#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 -#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 -#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 -#endif - -/* GL_IMG_multisampled_render_to_texture */ -#ifndef GL_IMG_multisampled_render_to_texture -#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 -#define GL_MAX_SAMPLES_IMG 0x9135 -#define GL_TEXTURE_SAMPLES_IMG 0x9136 -#endif - -/*------------------------------------------------------------------------* - * NV extension tokens - *------------------------------------------------------------------------*/ - -/* GL_NV_coverage_sample */ -#ifndef GL_NV_coverage_sample -#define GL_COVERAGE_COMPONENT_NV 0x8ED0 -#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 -#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 -#define GL_COVERAGE_BUFFERS_NV 0x8ED3 -#define GL_COVERAGE_SAMPLES_NV 0x8ED4 -#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 -#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 -#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 -#define GL_COVERAGE_BUFFER_BIT_NV 0x8000 -#endif - -/* GL_NV_depth_nonlinear */ -#ifndef GL_NV_depth_nonlinear -#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C -#endif - -/* GL_NV_draw_buffers */ -#ifndef GL_NV_draw_buffers -#define GL_MAX_DRAW_BUFFERS_NV 0x8824 -#define GL_DRAW_BUFFER0_NV 0x8825 -#define GL_DRAW_BUFFER1_NV 0x8826 -#define GL_DRAW_BUFFER2_NV 0x8827 -#define GL_DRAW_BUFFER3_NV 0x8828 -#define GL_DRAW_BUFFER4_NV 0x8829 -#define GL_DRAW_BUFFER5_NV 0x882A -#define GL_DRAW_BUFFER6_NV 0x882B -#define GL_DRAW_BUFFER7_NV 0x882C -#define GL_DRAW_BUFFER8_NV 0x882D -#define GL_DRAW_BUFFER9_NV 0x882E -#define GL_DRAW_BUFFER10_NV 0x882F -#define GL_DRAW_BUFFER11_NV 0x8830 -#define GL_DRAW_BUFFER12_NV 0x8831 -#define GL_DRAW_BUFFER13_NV 0x8832 -#define GL_DRAW_BUFFER14_NV 0x8833 -#define GL_DRAW_BUFFER15_NV 0x8834 -#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 -#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 -#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 -#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 -#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 -#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 -#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 -#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 -#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 -#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 -#define GL_COLOR_ATTACHMENT10_NV 0x8CEA -#define GL_COLOR_ATTACHMENT11_NV 0x8CEB -#define GL_COLOR_ATTACHMENT12_NV 0x8CEC -#define GL_COLOR_ATTACHMENT13_NV 0x8CED -#define GL_COLOR_ATTACHMENT14_NV 0x8CEE -#define GL_COLOR_ATTACHMENT15_NV 0x8CEF -#endif - -/* GL_NV_fbo_color_attachments */ -#ifndef GL_NV_fbo_color_attachments -#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF -/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */ -#endif - -/* GL_NV_fence */ -#ifndef GL_NV_fence -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 -#endif - -/* GL_NV_read_buffer */ -#ifndef GL_NV_read_buffer -#define GL_READ_BUFFER_NV 0x0C02 -#endif - -/* GL_NV_read_buffer_front */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_read_depth */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_read_depth_stencil */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_read_stencil */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_texture_compression_s3tc_update */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_texture_npot_2D_mipmap */ -/* No new tokens introduced by this extension. */ - -/*------------------------------------------------------------------------* - * QCOM extension tokens - *------------------------------------------------------------------------*/ - -/* GL_QCOM_alpha_test */ -#ifndef GL_QCOM_alpha_test -#define GL_ALPHA_TEST_QCOM 0x0BC0 -#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 -#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 -#endif - -/* GL_QCOM_driver_control */ -/* No new tokens introduced by this extension. */ - -/* GL_QCOM_extended_get */ -#ifndef GL_QCOM_extended_get -#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 -#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 -#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 -#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 -#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 -#define GL_TEXTURE_TYPE_QCOM 0x8BD7 -#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 -#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 -#define GL_TEXTURE_TARGET_QCOM 0x8BDA -#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB -#define GL_STATE_RESTORE 0x8BDC -#endif - -/* GL_QCOM_extended_get2 */ -/* No new tokens introduced by this extension. */ - -/* GL_QCOM_perfmon_global_mode */ -#ifndef GL_QCOM_perfmon_global_mode -#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 -#endif - -/* GL_QCOM_writeonly_rendering */ -#ifndef GL_QCOM_writeonly_rendering -#define GL_WRITEONLY_RENDERING_QCOM 0x8823 -#endif - -/* GL_QCOM_tiled_rendering */ -#ifndef GL_QCOM_tiled_rendering -#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 -#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 -#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 -#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 -#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 -#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 -#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 -#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 -#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 -#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 -#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 -#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 -#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 -#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 -#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 -#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 -#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 -#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 -#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 -#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 -#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 -#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 -#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 -#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 -#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 -#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 -#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 -#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 -#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 -#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 -#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 -#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 -#endif - -/*------------------------------------------------------------------------* - * VIV extension tokens - *------------------------------------------------------------------------*/ - -/* GL_VIV_shader_binary */ -#ifndef GL_VIV_shader_binary -#define GL_SHADER_BINARY_VIV 0x8FC4 -#endif - -/*------------------------------------------------------------------------* - * End of extension tokens, start of corresponding extension functions - *------------------------------------------------------------------------*/ - -/*------------------------------------------------------------------------* - * OES extension functions - *------------------------------------------------------------------------*/ - -/* GL_OES_compressed_ETC1_RGB8_texture */ -#ifndef GL_OES_compressed_ETC1_RGB8_texture -#define GL_OES_compressed_ETC1_RGB8_texture 1 -#endif - -/* GL_OES_compressed_paletted_texture */ -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 -#endif - -/* GL_OES_depth24 */ -#ifndef GL_OES_depth24 -#define GL_OES_depth24 1 -#endif - -/* GL_OES_depth32 */ -#ifndef GL_OES_depth32 -#define GL_OES_depth32 1 -#endif - -/* GL_OES_depth_texture */ -#ifndef GL_OES_depth_texture -#define GL_OES_depth_texture 1 -#endif +#define GL_APIENTRYP GL_APIENTRY* +#endif + + /* Generated on date 20131230 */ + + /* Generated C header for: + * API: gles2 + * Profile: common + * Versions considered: 2\.[0-9] + * Versions emitted: _nomatch_^ + * Default extensions included: gles2 + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 + typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_SAMPLER 0x82E6 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 +#define GL_DEBUG_SOURCE_API_KHR 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A +#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B +#define GL_DEBUG_TYPE_ERROR_KHR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 +#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 +#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D +#define GL_BUFFER_KHR 0x82E0 +#define GL_SHADER_KHR 0x82E1 +#define GL_PROGRAM_KHR 0x82E2 +#define GL_VERTEX_ARRAY_KHR 0x8074 +#define GL_QUERY_KHR 0x82E3 +#define GL_SAMPLER_KHR 0x82E6 +#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 +#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 +#define GL_DEBUG_OUTPUT_KHR 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 +#define GL_STACK_OVERFLOW_KHR 0x0503 +#define GL_STACK_UNDERFLOW_KHR 0x0504 + typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); + typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); + typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); + typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); + typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); + typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); + typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); + typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); + typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); + typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); + typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); + GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); + GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); + GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); + GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); + GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); + GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); + GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); + GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); + GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); + GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); +#endif +#endif /* GL_KHR_debug */ + +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif /* GL_KHR_texture_compression_astc_hdr */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#endif /* GL_KHR_texture_compression_astc_ldr */ -/* GL_OES_EGL_image */ #ifndef GL_OES_EGL_image #define GL_OES_EGL_image 1 + typedef void *GLeglImageOES; + typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); + typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); -GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); -#endif -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); + GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); + GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); #endif +#endif /* GL_OES_EGL_image */ -/* GL_OES_EGL_image_external */ #ifndef GL_OES_EGL_image_external #define GL_OES_EGL_image_external 1 -/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */ -#endif +#define GL_TEXTURE_EXTERNAL_OES 0x8D65 +#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 +#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 +#define GL_SAMPLER_EXTERNAL_OES 0x8D66 +#endif /* GL_OES_EGL_image_external */ + +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#define GL_ETC1_RGB8_OES 0x8D64 +#endif /* GL_OES_compressed_ETC1_RGB8_texture */ + +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif /* GL_OES_compressed_paletted_texture */ + +#ifndef GL_OES_depth24 +#define GL_OES_depth24 1 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 +#endif /* GL_OES_depth24 */ + +#ifndef GL_OES_depth32 +#define GL_OES_depth32 1 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#endif /* GL_OES_depth32 */ + +#ifndef GL_OES_depth_texture +#define GL_OES_depth_texture 1 +#endif /* GL_OES_depth_texture */ -/* GL_OES_element_index_uint */ #ifndef GL_OES_element_index_uint #define GL_OES_element_index_uint 1 -#endif +#endif /* GL_OES_element_index_uint */ -/* GL_OES_fbo_render_mipmap */ #ifndef GL_OES_fbo_render_mipmap #define GL_OES_fbo_render_mipmap 1 -#endif +#endif /* GL_OES_fbo_render_mipmap */ -/* GL_OES_fragment_precision_high */ #ifndef GL_OES_fragment_precision_high #define GL_OES_fragment_precision_high 1 -#endif +#endif /* GL_OES_fragment_precision_high */ -/* GL_OES_get_program_binary */ #ifndef GL_OES_get_program_binary #define GL_OES_get_program_binary 1 +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE +#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF + typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); + typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); -GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); -#endif -typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); -typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); + GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); + GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); #endif +#endif /* GL_OES_get_program_binary */ -/* GL_OES_mapbuffer */ #ifndef GL_OES_mapbuffer #define GL_OES_mapbuffer 1 +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER_OES 0x88BD + typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); + typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); + typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); -GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); -GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); -#endif -typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); -typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); + GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); + GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); + GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); #endif +#endif /* GL_OES_mapbuffer */ -/* GL_OES_packed_depth_stencil */ #ifndef GL_OES_packed_depth_stencil #define GL_OES_packed_depth_stencil 1 -#endif +#define GL_DEPTH_STENCIL_OES 0x84F9 +#define GL_UNSIGNED_INT_24_8_OES 0x84FA +#define GL_DEPTH24_STENCIL8_OES 0x88F0 +#endif /* GL_OES_packed_depth_stencil */ + +#ifndef GL_OES_required_internalformat +#define GL_OES_required_internalformat 1 +#define GL_ALPHA8_OES 0x803C +#define GL_DEPTH_COMPONENT16_OES 0x81A5 +#define GL_LUMINANCE4_ALPHA4_OES 0x8043 +#define GL_LUMINANCE8_ALPHA8_OES 0x8045 +#define GL_LUMINANCE8_OES 0x8040 +#define GL_RGBA4_OES 0x8056 +#define GL_RGB5_A1_OES 0x8057 +#define GL_RGB565_OES 0x8D62 +#define GL_RGB8_OES 0x8051 +#define GL_RGBA8_OES 0x8058 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB10_A2_EXT 0x8059 +#endif /* GL_OES_required_internalformat */ -/* GL_OES_rgb8_rgba8 */ #ifndef GL_OES_rgb8_rgba8 #define GL_OES_rgb8_rgba8 1 -#endif +#endif /* GL_OES_rgb8_rgba8 */ -/* GL_OES_standard_derivatives */ #ifndef GL_OES_standard_derivatives #define GL_OES_standard_derivatives 1 -#endif +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B +#endif /* GL_OES_standard_derivatives */ -/* GL_OES_stencil1 */ #ifndef GL_OES_stencil1 #define GL_OES_stencil1 1 -#endif +#define GL_STENCIL_INDEX1_OES 0x8D46 +#endif /* GL_OES_stencil1 */ -/* GL_OES_stencil4 */ #ifndef GL_OES_stencil4 #define GL_OES_stencil4 1 -#endif +#define GL_STENCIL_INDEX4_OES 0x8D47 +#endif /* GL_OES_stencil4 */ + +#ifndef GL_OES_surfaceless_context +#define GL_OES_surfaceless_context 1 +#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 +#endif /* GL_OES_surfaceless_context */ -/* GL_OES_texture_3D */ #ifndef GL_OES_texture_3D #define GL_OES_texture_3D 1 +#define GL_TEXTURE_WRAP_R_OES 0x8072 +#define GL_TEXTURE_3D_OES 0x806F +#define GL_TEXTURE_BINDING_3D_OES 0x806A +#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 +#define GL_SAMPLER_3D_OES 0x8B5F +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 + typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); + typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); + typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); + typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -#endif -typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); -typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); + GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); + GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); + GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); + GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); #endif +#endif /* GL_OES_texture_3D */ + +#ifndef GL_OES_texture_compression_astc +#define GL_OES_texture_compression_astc 1 +#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 +#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 +#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 +#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 +#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 +#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 +#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 +#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 +#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 +#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 +#endif /* GL_OES_texture_compression_astc */ -/* GL_OES_texture_float */ #ifndef GL_OES_texture_float #define GL_OES_texture_float 1 -#endif +#endif /* GL_OES_texture_float */ -/* GL_OES_texture_float_linear */ #ifndef GL_OES_texture_float_linear #define GL_OES_texture_float_linear 1 -#endif +#endif /* GL_OES_texture_float_linear */ -/* GL_OES_texture_half_float */ #ifndef GL_OES_texture_half_float #define GL_OES_texture_half_float 1 -#endif +#define GL_HALF_FLOAT_OES 0x8D61 +#endif /* GL_OES_texture_half_float */ -/* GL_OES_texture_half_float_linear */ #ifndef GL_OES_texture_half_float_linear #define GL_OES_texture_half_float_linear 1 -#endif +#endif /* GL_OES_texture_half_float_linear */ -/* GL_OES_texture_npot */ #ifndef GL_OES_texture_npot #define GL_OES_texture_npot 1 -#endif +#endif /* GL_OES_texture_npot */ -/* GL_OES_vertex_array_object */ #ifndef GL_OES_vertex_array_object #define GL_OES_vertex_array_object 1 +#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 + typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); + typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); + typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); + typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); -GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); -GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); -GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); -#endif -typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); -typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); -typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); + GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); + GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); + GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); + GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); #endif +#endif /* GL_OES_vertex_array_object */ -/* GL_OES_vertex_half_float */ #ifndef GL_OES_vertex_half_float #define GL_OES_vertex_half_float 1 -#endif +#endif /* GL_OES_vertex_half_float */ -/* GL_OES_vertex_type_10_10_10_2 */ #ifndef GL_OES_vertex_type_10_10_10_2 #define GL_OES_vertex_type_10_10_10_2 1 -#endif +#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 +#define GL_INT_10_10_10_2_OES 0x8DF7 +#endif /* GL_OES_vertex_type_10_10_10_2 */ -/*------------------------------------------------------------------------* - * AMD extension functions - *------------------------------------------------------------------------*/ - -/* GL_AMD_compressed_3DC_texture */ #ifndef GL_AMD_compressed_3DC_texture #define GL_AMD_compressed_3DC_texture 1 -#endif +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#endif /* GL_AMD_compressed_3DC_texture */ -/* GL_AMD_compressed_ATC_texture */ #ifndef GL_AMD_compressed_ATC_texture #define GL_AMD_compressed_ATC_texture 1 -#endif +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif /* GL_AMD_compressed_ATC_texture */ -/* AMD_performance_monitor */ #ifndef GL_AMD_performance_monitor #define GL_AMD_performance_monitor 1 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); + typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); + typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); + typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); + typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); + typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); -GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); -GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); -GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); -GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); -GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#endif -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); -typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); -typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); + GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); + GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); + GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); + GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); + GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); + GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); + GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); + GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); + GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); + GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); + GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); #endif +#endif /* GL_AMD_performance_monitor */ -/* GL_AMD_program_binary_Z400 */ #ifndef GL_AMD_program_binary_Z400 #define GL_AMD_program_binary_Z400 1 -#endif +#define GL_Z400_BINARY_AMD 0x8740 +#endif /* GL_AMD_program_binary_Z400 */ -/*------------------------------------------------------------------------* - * ANGLE extension functions - *------------------------------------------------------------------------*/ +#ifndef GL_ANGLE_depth_texture +#define GL_ANGLE_depth_texture 1 +#endif /* GL_ANGLE_depth_texture */ -/* GL_ANGLE_framebuffer_blit */ #ifndef GL_ANGLE_framebuffer_blit #define GL_ANGLE_framebuffer_blit 1 +#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA + typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #endif +#endif /* GL_ANGLE_framebuffer_blit */ -/* GL_ANGLE_framebuffer_multisample */ #ifndef GL_ANGLE_framebuffer_multisample #define GL_ANGLE_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 +#define GL_MAX_SAMPLES_ANGLE 0x8D57 + typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); #endif -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif /* GL_ANGLE_framebuffer_multisample */ + +#ifndef GL_ANGLE_instanced_arrays +#define GL_ANGLE_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE + typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); + typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); + GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); #endif +#endif /* GL_ANGLE_instanced_arrays */ -/*------------------------------------------------------------------------* - * APPLE extension functions - *------------------------------------------------------------------------*/ +#ifndef GL_ANGLE_pack_reverse_row_order +#define GL_ANGLE_pack_reverse_row_order 1 +#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 +#endif /* GL_ANGLE_pack_reverse_row_order */ -/* GL_APPLE_rgb_422 */ -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 +#ifndef GL_ANGLE_program_binary +#define GL_ANGLE_program_binary 1 +#define GL_PROGRAM_BINARY_ANGLE 0x93A6 +#endif /* GL_ANGLE_program_binary */ + +#ifndef GL_ANGLE_texture_compression_dxt3 +#define GL_ANGLE_texture_compression_dxt3 1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#endif /* GL_ANGLE_texture_compression_dxt3 */ + +#ifndef GL_ANGLE_texture_compression_dxt5 +#define GL_ANGLE_texture_compression_dxt5 1 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 +#endif /* GL_ANGLE_texture_compression_dxt5 */ + +#ifndef GL_ANGLE_texture_usage +#define GL_ANGLE_texture_usage 1 +#define GL_TEXTURE_USAGE_ANGLE 0x93A2 +#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 +#endif /* GL_ANGLE_texture_usage */ + +#ifndef GL_ANGLE_translated_shader_source +#define GL_ANGLE_translated_shader_source 1 +#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 + typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); #endif +#endif /* GL_ANGLE_translated_shader_source */ + +#ifndef GL_APPLE_copy_texture_levels +#define GL_APPLE_copy_texture_levels 1 + typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +#endif +#endif /* GL_APPLE_copy_texture_levels */ -/* GL_APPLE_framebuffer_multisample */ #ifndef GL_APPLE_framebuffer_multisample #define GL_APPLE_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 +#define GL_MAX_SAMPLES_APPLE 0x8D57 +#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA + typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); #endif +#endif /* GL_APPLE_framebuffer_multisample */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_RAW_422_APPLE 0x8A51 +#endif /* GL_APPLE_rgb_422 */ + +#ifndef GL_APPLE_sync +#define GL_APPLE_sync 1 +#define GL_SYNC_OBJECT_APPLE 0x8A53 +#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 +#define GL_OBJECT_TYPE_APPLE 0x9112 +#define GL_SYNC_CONDITION_APPLE 0x9113 +#define GL_SYNC_STATUS_APPLE 0x9114 +#define GL_SYNC_FLAGS_APPLE 0x9115 +#define GL_SYNC_FENCE_APPLE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 +#define GL_UNSIGNALED_APPLE 0x9118 +#define GL_SIGNALED_APPLE 0x9119 +#define GL_ALREADY_SIGNALED_APPLE 0x911A +#define GL_TIMEOUT_EXPIRED_APPLE 0x911B +#define GL_CONDITION_SATISFIED_APPLE 0x911C +#define GL_WAIT_FAILED_APPLE 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 +#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull + typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); + typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); + typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); + typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); + typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); + typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); + typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); + GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); + GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); + GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); + GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); + GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); + GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif +#endif /* GL_APPLE_sync */ -/* GL_APPLE_texture_format_BGRA8888 */ #ifndef GL_APPLE_texture_format_BGRA8888 #define GL_APPLE_texture_format_BGRA8888 1 -#endif +#define GL_BGRA_EXT 0x80E1 +#define GL_BGRA8_EXT 0x93A1 +#endif /* GL_APPLE_texture_format_BGRA8888 */ -/* GL_APPLE_texture_max_level */ #ifndef GL_APPLE_texture_max_level #define GL_APPLE_texture_max_level 1 -#endif +#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D +#endif /* GL_APPLE_texture_max_level */ -/*------------------------------------------------------------------------* - * ARM extension functions - *------------------------------------------------------------------------*/ +#ifndef GL_ARM_mali_program_binary +#define GL_ARM_mali_program_binary 1 +#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 +#endif /* GL_ARM_mali_program_binary */ -/* GL_ARM_mali_shader_binary */ #ifndef GL_ARM_mali_shader_binary #define GL_ARM_mali_shader_binary 1 -#endif +#define GL_MALI_SHADER_BINARY_ARM 0x8F60 +#endif /* GL_ARM_mali_shader_binary */ -/* GL_ARM_rgba8 */ #ifndef GL_ARM_rgba8 #define GL_ARM_rgba8 1 -#endif +#endif /* GL_ARM_rgba8 */ -/*------------------------------------------------------------------------* - * EXT extension functions - *------------------------------------------------------------------------*/ +#ifndef GL_DMP_shader_binary +#define GL_DMP_shader_binary 1 +#define GL_SHADER_BINARY_DMP 0x9250 +#endif /* GL_DMP_shader_binary */ -/* GL_EXT_blend_minmax */ #ifndef GL_EXT_blend_minmax #define GL_EXT_blend_minmax 1 -#endif +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#endif /* GL_EXT_blend_minmax */ -/* GL_EXT_color_buffer_half_float */ #ifndef GL_EXT_color_buffer_half_float #define GL_EXT_color_buffer_half_float 1 -#endif +#define GL_RGBA16F_EXT 0x881A +#define GL_RGB16F_EXT 0x881B +#define GL_RG16F_EXT 0x822F +#define GL_R16F_EXT 0x822D +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 +#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 +#endif /* GL_EXT_color_buffer_half_float */ -/* GL_EXT_debug_label */ #ifndef GL_EXT_debug_label #define GL_EXT_debug_label 1 +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +#define GL_TRANSFORM_FEEDBACK 0x8E22 + typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); + typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); -GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif -typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); + GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); + GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); #endif +#endif /* GL_EXT_debug_label */ -/* GL_EXT_debug_marker */ #ifndef GL_EXT_debug_marker #define GL_EXT_debug_marker 1 + typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); + typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); + typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); -GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); -GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); -#endif -typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); + GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); + GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); + GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); #endif +#endif /* GL_EXT_debug_marker */ -/* GL_EXT_discard_framebuffer */ #ifndef GL_EXT_discard_framebuffer #define GL_EXT_discard_framebuffer 1 +#define GL_COLOR_EXT 0x1800 +#define GL_DEPTH_EXT 0x1801 +#define GL_STENCIL_EXT 0x1802 + typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); + GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); #endif -typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +#endif /* GL_EXT_discard_framebuffer */ + +#ifndef GL_EXT_disjoint_timer_query +#define GL_EXT_disjoint_timer_query 1 +#define GL_QUERY_COUNTER_BITS_EXT 0x8864 +#define GL_CURRENT_QUERY_EXT 0x8865 +#define GL_QUERY_RESULT_EXT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 +#define GL_TIME_ELAPSED_EXT 0x88BF +#define GL_TIMESTAMP_EXT 0x8E28 +#define GL_GPU_DISJOINT_EXT 0x8FBB + typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); + typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); + typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); + typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); + typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); + typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); + typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); + typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); + typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); + typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); + typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); + GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); + GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); + GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); + GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); + GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); + GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); + GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); + GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); #endif +#endif /* GL_EXT_disjoint_timer_query */ + +#ifndef GL_EXT_draw_buffers +#define GL_EXT_draw_buffers 1 +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 +#define GL_DRAW_BUFFER0_EXT 0x8825 +#define GL_DRAW_BUFFER1_EXT 0x8826 +#define GL_DRAW_BUFFER2_EXT 0x8827 +#define GL_DRAW_BUFFER3_EXT 0x8828 +#define GL_DRAW_BUFFER4_EXT 0x8829 +#define GL_DRAW_BUFFER5_EXT 0x882A +#define GL_DRAW_BUFFER6_EXT 0x882B +#define GL_DRAW_BUFFER7_EXT 0x882C +#define GL_DRAW_BUFFER8_EXT 0x882D +#define GL_DRAW_BUFFER9_EXT 0x882E +#define GL_DRAW_BUFFER10_EXT 0x882F +#define GL_DRAW_BUFFER11_EXT 0x8830 +#define GL_DRAW_BUFFER12_EXT 0x8831 +#define GL_DRAW_BUFFER13_EXT 0x8832 +#define GL_DRAW_BUFFER14_EXT 0x8833 +#define GL_DRAW_BUFFER15_EXT 0x8834 +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF + typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_EXT_draw_buffers */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 + typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); + typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); + GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_EXT_draw_instanced */ + +#ifndef GL_EXT_instanced_arrays +#define GL_EXT_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE + typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); +#endif +#endif /* GL_EXT_instanced_arrays */ + +#ifndef GL_EXT_map_buffer_range +#define GL_EXT_map_buffer_range 1 +#define GL_MAP_READ_BIT_EXT 0x0001 +#define GL_MAP_WRITE_BIT_EXT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 + typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); +#endif +#endif /* GL_EXT_map_buffer_range */ #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 + typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); + typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); -GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); + GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); + GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); #endif +#endif /* GL_EXT_multi_draw_arrays */ + +#ifndef GL_EXT_multisampled_render_to_texture +#define GL_EXT_multisampled_render_to_texture 1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 + typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#endif +#endif /* GL_EXT_multisampled_render_to_texture */ + +#ifndef GL_EXT_multiview_draw_buffers +#define GL_EXT_multiview_draw_buffers 1 +#define GL_COLOR_ATTACHMENT_EXT 0x90F0 +#define GL_MULTIVIEW_EXT 0x90F1 +#define GL_DRAW_BUFFER_EXT 0x0C01 +#define GL_READ_BUFFER_EXT 0x0C02 +#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 + typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); + typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); + typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); + GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); + GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); +#endif +#endif /* GL_EXT_multiview_draw_buffers */ -/* GL_EXT_occlusion_query_boolean */ #ifndef GL_EXT_occlusion_query_boolean #define GL_EXT_occlusion_query_boolean 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); -GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); -GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); -GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); -GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); -GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); -#endif -typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); -typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); -typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); -typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); -#endif +#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A +#endif /* GL_EXT_occlusion_query_boolean */ + +#ifndef GL_EXT_pvrtc_sRGB +#define GL_EXT_pvrtc_sRGB 1 +#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 +#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 +#endif /* GL_EXT_pvrtc_sRGB */ -/* GL_EXT_read_format_bgra */ #ifndef GL_EXT_read_format_bgra #define GL_EXT_read_format_bgra 1 -#endif +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 +#endif /* GL_EXT_read_format_bgra */ + +#ifndef GL_EXT_robustness +#define GL_EXT_robustness 1 +#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 +#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 +#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 +#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 + typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); + typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); + typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); + typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); + GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); + GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); + GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_EXT_robustness */ + +#ifndef GL_EXT_sRGB +#define GL_EXT_sRGB 1 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 +#endif /* GL_EXT_sRGB */ + +#ifndef GL_EXT_sRGB_write_control +#define GL_EXT_sRGB_write_control 1 +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#endif /* GL_EXT_sRGB_write_control */ -/* GL_EXT_separate_shader_objects */ #ifndef GL_EXT_separate_shader_objects #define GL_EXT_separate_shader_objects 1 +#define GL_ACTIVE_PROGRAM_EXT 0x8259 +#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 +#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE_EXT 0x8258 +#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A + typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); + typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); + typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); + typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); + typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); + typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); + typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); + typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); + typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); + typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); -GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); -GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); -GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); -GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); -GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); -GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x); -GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y); -GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z); -GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x); -GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -#endif -typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); -typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); -typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); -typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); -typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); + GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); + GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); + GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); + GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); + GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); + GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); + GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); + GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); + GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); + GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); + GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); + GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); + GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); + GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); + GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); + GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); + GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); + GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); + GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); + GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); + GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); + GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); + GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); #endif +#endif /* GL_EXT_separate_shader_objects */ + +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_EXT_shader_framebuffer_fetch 1 +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 +#endif /* GL_EXT_shader_framebuffer_fetch */ + +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 +#endif /* GL_EXT_shader_integer_mix */ -/* GL_EXT_shader_texture_lod */ #ifndef GL_EXT_shader_texture_lod #define GL_EXT_shader_texture_lod 1 -#endif +#endif /* GL_EXT_shader_texture_lod */ -/* GL_EXT_shadow_samplers */ #ifndef GL_EXT_shadow_samplers #define GL_EXT_shadow_samplers 1 -#endif +#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C +#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D +#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E +#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 +#endif /* GL_EXT_shadow_samplers */ -/* GL_EXT_texture_filter_anisotropic */ -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 -#endif - -/* GL_EXT_texture_format_BGRA8888 */ -#ifndef GL_EXT_texture_format_BGRA8888 -#define GL_EXT_texture_format_BGRA8888 1 -#endif - -/* GL_EXT_texture_rg */ -#ifndef GL_EXT_texture_rg -#define GL_EXT_texture_rg 1 -#endif - -/* GL_EXT_texture_type_2_10_10_10_REV */ -#ifndef GL_EXT_texture_type_2_10_10_10_REV -#define GL_EXT_texture_type_2_10_10_10_REV 1 -#endif - -/* GL_EXT_texture_compression_dxt1 */ #ifndef GL_EXT_texture_compression_dxt1 #define GL_EXT_texture_compression_dxt1 1 -#endif +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#endif /* GL_EXT_texture_compression_dxt1 */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif /* GL_EXT_texture_filter_anisotropic */ + +#ifndef GL_EXT_texture_format_BGRA8888 +#define GL_EXT_texture_format_BGRA8888 1 +#endif /* GL_EXT_texture_format_BGRA8888 */ + +#ifndef GL_EXT_texture_rg +#define GL_EXT_texture_rg 1 +#define GL_RED_EXT 0x1903 +#define GL_RG_EXT 0x8227 +#define GL_R8_EXT 0x8229 +#define GL_RG8_EXT 0x822B +#endif /* GL_EXT_texture_rg */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifndef GL_EXT_texture_storage +#define GL_EXT_texture_storage 1 +#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F +#define GL_ALPHA8_EXT 0x803C +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_RGBA32F_EXT 0x8814 +#define GL_RGB32F_EXT 0x8815 +#define GL_ALPHA32F_EXT 0x8816 +#define GL_LUMINANCE32F_EXT 0x8818 +#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 +#define GL_ALPHA16F_EXT 0x881C +#define GL_LUMINANCE16F_EXT 0x881E +#define GL_LUMINANCE_ALPHA16F_EXT 0x881F +#define GL_R32F_EXT 0x822E +#define GL_RG32F_EXT 0x8230 + typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* GL_EXT_texture_storage */ + +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_EXT_texture_type_2_10_10_10_REV 1 +#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 +#endif /* GL_EXT_texture_type_2_10_10_10_REV */ -/* GL_EXT_unpack_subimage */ #ifndef GL_EXT_unpack_subimage #define GL_EXT_unpack_subimage 1 -#endif +#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 +#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 +#endif /* GL_EXT_unpack_subimage */ -/*------------------------------------------------------------------------* - * DMP extension functions - *------------------------------------------------------------------------*/ +#ifndef GL_FJ_shader_binary_GCCSO +#define GL_FJ_shader_binary_GCCSO 1 +#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 +#endif /* GL_FJ_shader_binary_GCCSO */ -/* GL_DMP_shader_binary */ -#ifndef GL_DMP_shader_binary -#define GL_DMP_shader_binary 1 -#endif - -/*------------------------------------------------------------------------* - * IMG extension functions - *------------------------------------------------------------------------*/ - -/* GL_IMG_program_binary */ -#ifndef GL_IMG_program_binary -#define GL_IMG_program_binary 1 -#endif - -/* GL_IMG_read_format */ -#ifndef GL_IMG_read_format -#define GL_IMG_read_format 1 -#endif - -/* GL_IMG_shader_binary */ -#ifndef GL_IMG_shader_binary -#define GL_IMG_shader_binary 1 -#endif - -/* GL_IMG_texture_compression_pvrtc */ -#ifndef GL_IMG_texture_compression_pvrtc -#define GL_IMG_texture_compression_pvrtc 1 -#endif - -/* GL_IMG_multisampled_render_to_texture */ #ifndef GL_IMG_multisampled_render_to_texture #define GL_IMG_multisampled_render_to_texture 1 +#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 +#define GL_MAX_SAMPLES_IMG 0x9135 +#define GL_TEXTURE_SAMPLES_IMG 0x9136 + typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#endif /* GL_IMG_multisampled_render_to_texture */ + +#ifndef GL_IMG_program_binary +#define GL_IMG_program_binary 1 +#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 +#endif /* GL_IMG_program_binary */ + +#ifndef GL_IMG_read_format +#define GL_IMG_read_format 1 +#define GL_BGRA_IMG 0x80E1 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 +#endif /* GL_IMG_read_format */ + +#ifndef GL_IMG_shader_binary +#define GL_IMG_shader_binary 1 +#define GL_SGX_BINARY_IMG 0x8C0A +#endif /* GL_IMG_shader_binary */ + +#ifndef GL_IMG_texture_compression_pvrtc +#define GL_IMG_texture_compression_pvrtc 1 +#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 +#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 +#endif /* GL_IMG_texture_compression_pvrtc */ + +#ifndef GL_IMG_texture_compression_pvrtc2 +#define GL_IMG_texture_compression_pvrtc2 1 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 +#endif /* GL_IMG_texture_compression_pvrtc2 */ + +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 + typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); + typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); + typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); + typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); + typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); + typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); + typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); + typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); + typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); + typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); + GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); + GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); + GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); + GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); + GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); + GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); + GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); + GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); + GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); #endif +#endif /* GL_INTEL_performance_query */ -/*------------------------------------------------------------------------* - * NV extension functions - *------------------------------------------------------------------------*/ +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLUE_NV 0x1905 +#define GL_COLORBURN_NV 0x929A +#define GL_COLORDODGE_NV 0x9299 +#define GL_CONJOINT_NV 0x9284 +#define GL_CONTRAST_NV 0x92A1 +#define GL_DARKEN_NV 0x9297 +#define GL_DIFFERENCE_NV 0x929E +#define GL_DISJOINT_NV 0x9283 +#define GL_DST_ATOP_NV 0x928F +#define GL_DST_IN_NV 0x928B +#define GL_DST_NV 0x9287 +#define GL_DST_OUT_NV 0x928D +#define GL_DST_OVER_NV 0x9289 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_GREEN_NV 0x1904 +#define GL_HARDLIGHT_NV 0x929B +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LIGHTEN_NV 0x9298 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_MINUS_NV 0x929F +#define GL_MULTIPLY_NV 0x9294 +#define GL_OVERLAY_NV 0x9296 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_PLUS_NV 0x9291 +#define GL_RED_NV 0x1903 +#define GL_SCREEN_NV 0x9295 +#define GL_SOFTLIGHT_NV 0x929C +#define GL_SRC_ATOP_NV 0x928E +#define GL_SRC_IN_NV 0x928A +#define GL_SRC_NV 0x9286 +#define GL_SRC_OUT_NV 0x928C +#define GL_SRC_OVER_NV 0x9288 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_XOR_NV 0x1506 + typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); + typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); + GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); +#endif +#endif /* GL_NV_blend_equation_advanced */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#endif /* GL_NV_blend_equation_advanced_coherent */ + +#ifndef GL_NV_copy_buffer +#define GL_NV_copy_buffer 1 +#define GL_COPY_READ_BUFFER_NV 0x8F36 +#define GL_COPY_WRITE_BUFFER_NV 0x8F37 + typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif +#endif /* GL_NV_copy_buffer */ -/* GL_NV_coverage_sample */ #ifndef GL_NV_coverage_sample #define GL_NV_coverage_sample 1 +#define GL_COVERAGE_COMPONENT_NV 0x8ED0 +#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 +#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 +#define GL_COVERAGE_BUFFERS_NV 0x8ED3 +#define GL_COVERAGE_SAMPLES_NV 0x8ED4 +#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 +#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 +#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 +#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 + typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); + typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); -GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); -#endif -typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); -typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); + GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); + GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); #endif +#endif /* GL_NV_coverage_sample */ -/* GL_NV_depth_nonlinear */ #ifndef GL_NV_depth_nonlinear #define GL_NV_depth_nonlinear 1 -#endif +#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C +#endif /* GL_NV_depth_nonlinear */ -/* GL_NV_draw_buffers */ #ifndef GL_NV_draw_buffers #define GL_NV_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_NV 0x8824 +#define GL_DRAW_BUFFER0_NV 0x8825 +#define GL_DRAW_BUFFER1_NV 0x8826 +#define GL_DRAW_BUFFER2_NV 0x8827 +#define GL_DRAW_BUFFER3_NV 0x8828 +#define GL_DRAW_BUFFER4_NV 0x8829 +#define GL_DRAW_BUFFER5_NV 0x882A +#define GL_DRAW_BUFFER6_NV 0x882B +#define GL_DRAW_BUFFER7_NV 0x882C +#define GL_DRAW_BUFFER8_NV 0x882D +#define GL_DRAW_BUFFER9_NV 0x882E +#define GL_DRAW_BUFFER10_NV 0x882F +#define GL_DRAW_BUFFER11_NV 0x8830 +#define GL_DRAW_BUFFER12_NV 0x8831 +#define GL_DRAW_BUFFER13_NV 0x8832 +#define GL_DRAW_BUFFER14_NV 0x8833 +#define GL_DRAW_BUFFER15_NV 0x8834 +#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 +#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 +#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 +#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 +#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 +#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 +#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 +#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 +#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 +#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 +#define GL_COLOR_ATTACHMENT10_NV 0x8CEA +#define GL_COLOR_ATTACHMENT11_NV 0x8CEB +#define GL_COLOR_ATTACHMENT12_NV 0x8CEC +#define GL_COLOR_ATTACHMENT13_NV 0x8CED +#define GL_COLOR_ATTACHMENT14_NV 0x8CEE +#define GL_COLOR_ATTACHMENT15_NV 0x8CEF + typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); -#endif -typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); + GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); #endif +#endif /* GL_NV_draw_buffers */ + +#ifndef GL_NV_draw_instanced +#define GL_NV_draw_instanced 1 + typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); + typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); + GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_NV_draw_instanced */ + +#ifndef GL_NV_explicit_attrib_location +#define GL_NV_explicit_attrib_location 1 +#endif /* GL_NV_explicit_attrib_location */ -/* GL_NV_fbo_color_attachments */ #ifndef GL_NV_fbo_color_attachments #define GL_NV_fbo_color_attachments 1 -#endif +#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF +#endif /* GL_NV_fbo_color_attachments */ -/* GL_NV_fence */ #ifndef GL_NV_fence #define GL_NV_fence 1 +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 + typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); + typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); + typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); + typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); + typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); + typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); + typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); -GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); -GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); -GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); -GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); -GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); -GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); -#endif -typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); -typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); -typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); -typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); -typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); + GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); + GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); + GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); + GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); + GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); + GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); #endif +#endif /* GL_NV_fence */ + +#ifndef GL_NV_framebuffer_blit +#define GL_NV_framebuffer_blit 1 +#define GL_READ_FRAMEBUFFER_NV 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA + typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* GL_NV_framebuffer_blit */ + +#ifndef GL_NV_framebuffer_multisample +#define GL_NV_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 +#define GL_MAX_SAMPLES_NV 0x8D57 + typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_NV_framebuffer_multisample */ + +#ifndef GL_NV_generate_mipmap_sRGB +#define GL_NV_generate_mipmap_sRGB 1 +#endif /* GL_NV_generate_mipmap_sRGB */ + +#ifndef GL_NV_instanced_arrays +#define GL_NV_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE + typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); +#endif +#endif /* GL_NV_instanced_arrays */ + +#ifndef GL_NV_non_square_matrices +#define GL_NV_non_square_matrices 1 +#define GL_FLOAT_MAT2x3_NV 0x8B65 +#define GL_FLOAT_MAT2x4_NV 0x8B66 +#define GL_FLOAT_MAT3x2_NV 0x8B67 +#define GL_FLOAT_MAT3x4_NV 0x8B68 +#define GL_FLOAT_MAT4x2_NV 0x8B69 +#define GL_FLOAT_MAT4x3_NV 0x8B6A + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_NV_non_square_matrices */ -/* GL_NV_read_buffer */ #ifndef GL_NV_read_buffer #define GL_NV_read_buffer 1 +#define GL_READ_BUFFER_NV 0x0C02 + typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); -#endif -typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); + GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); #endif +#endif /* GL_NV_read_buffer */ -/* GL_NV_read_buffer_front */ #ifndef GL_NV_read_buffer_front #define GL_NV_read_buffer_front 1 -#endif +#endif /* GL_NV_read_buffer_front */ -/* GL_NV_read_depth */ #ifndef GL_NV_read_depth #define GL_NV_read_depth 1 -#endif +#endif /* GL_NV_read_depth */ -/* GL_NV_read_depth_stencil */ #ifndef GL_NV_read_depth_stencil #define GL_NV_read_depth_stencil 1 -#endif +#endif /* GL_NV_read_depth_stencil */ -/* GL_NV_read_stencil */ #ifndef GL_NV_read_stencil #define GL_NV_read_stencil 1 -#endif +#endif /* GL_NV_read_stencil */ + +#ifndef GL_NV_sRGB_formats +#define GL_NV_sRGB_formats 1 +#define GL_SLUMINANCE_NV 0x8C46 +#define GL_SLUMINANCE_ALPHA_NV 0x8C44 +#define GL_SRGB8_NV 0x8C41 +#define GL_SLUMINANCE8_NV 0x8C47 +#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 +#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F +#define GL_ETC1_SRGB8_NV 0x88EE +#endif /* GL_NV_sRGB_formats */ + +#ifndef GL_NV_shadow_samplers_array +#define GL_NV_shadow_samplers_array 1 +#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 +#endif /* GL_NV_shadow_samplers_array */ + +#ifndef GL_NV_shadow_samplers_cube +#define GL_NV_shadow_samplers_cube 1 +#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 +#endif /* GL_NV_shadow_samplers_cube */ + +#ifndef GL_NV_texture_border_clamp +#define GL_NV_texture_border_clamp 1 +#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 +#define GL_CLAMP_TO_BORDER_NV 0x812D +#endif /* GL_NV_texture_border_clamp */ -/* GL_NV_texture_compression_s3tc_update */ #ifndef GL_NV_texture_compression_s3tc_update #define GL_NV_texture_compression_s3tc_update 1 -#endif +#endif /* GL_NV_texture_compression_s3tc_update */ -/* GL_NV_texture_npot_2D_mipmap */ #ifndef GL_NV_texture_npot_2D_mipmap #define GL_NV_texture_npot_2D_mipmap 1 -#endif +#endif /* GL_NV_texture_npot_2D_mipmap */ -/*------------------------------------------------------------------------* - * QCOM extension functions - *------------------------------------------------------------------------*/ - -/* GL_QCOM_alpha_test */ #ifndef GL_QCOM_alpha_test #define GL_QCOM_alpha_test 1 +#define GL_ALPHA_TEST_QCOM 0x0BC0 +#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 +#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 + typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); -#endif -typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); + GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); #endif +#endif /* GL_QCOM_alpha_test */ + +#ifndef GL_QCOM_binning_control +#define GL_QCOM_binning_control 1 +#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 +#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 +#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 +#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 +#endif /* GL_QCOM_binning_control */ -/* GL_QCOM_driver_control */ #ifndef GL_QCOM_driver_control #define GL_QCOM_driver_control 1 + typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); + typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); + typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); + typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); -GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); -GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); -GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); -#endif -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); -typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); -typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); + GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); + GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); + GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); + GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); #endif +#endif /* GL_QCOM_driver_control */ -/* GL_QCOM_extended_get */ #ifndef GL_QCOM_extended_get #define GL_QCOM_extended_get 1 +#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 +#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 +#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 +#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 +#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 +#define GL_TEXTURE_TYPE_QCOM 0x8BD7 +#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 +#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 +#define GL_TEXTURE_TARGET_QCOM 0x8BDA +#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB +#define GL_STATE_RESTORE 0x8BDC + typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); + typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); + typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); + typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); + typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); + typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); + typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); + typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); -GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); -GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); -GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); -GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); -GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); -#endif -typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); + GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); + GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); + GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); + GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); + GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); + GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); + GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); #endif +#endif /* GL_QCOM_extended_get */ -/* GL_QCOM_extended_get2 */ #ifndef GL_QCOM_extended_get2 #define GL_QCOM_extended_get2 1 + typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); + typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); + typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); + typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); -GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); -GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); -GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); -#endif -typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); -typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); + GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); + GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); + GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); + GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); #endif +#endif /* GL_QCOM_extended_get2 */ -/* GL_QCOM_perfmon_global_mode */ #ifndef GL_QCOM_perfmon_global_mode #define GL_QCOM_perfmon_global_mode 1 -#endif +#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 +#endif /* GL_QCOM_perfmon_global_mode */ -/* GL_QCOM_writeonly_rendering */ -#ifndef GL_QCOM_writeonly_rendering -#define GL_QCOM_writeonly_rendering 1 -#endif - -/* GL_QCOM_tiled_rendering */ #ifndef GL_QCOM_tiled_rendering #define GL_QCOM_tiled_rendering 1 +#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 +#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 +#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 +#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 +#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 +#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 +#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 +#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 +#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 +#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 +#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 +#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 +#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 +#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 +#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 +#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 +#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 +#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 +#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 +#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 +#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 +#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 +#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 +#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 +#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 +#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 +#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 +#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 +#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 +#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 +#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 +#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 + typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); + typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); #ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); + GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); + GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); #endif -typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); -#endif - -/*------------------------------------------------------------------------* - * VIV extension tokens - *------------------------------------------------------------------------*/ - -/* GL_VIV_shader_binary */ +#endif /* GL_QCOM_tiled_rendering */ + +#ifndef GL_QCOM_writeonly_rendering +#define GL_QCOM_writeonly_rendering 1 +#define GL_WRITEONLY_RENDERING_QCOM 0x8823 +#endif /* GL_QCOM_writeonly_rendering */ + #ifndef GL_VIV_shader_binary #define GL_VIV_shader_binary 1 -#endif - +#define GL_SHADER_BINARY_VIV 0x8FC4 +#endif /* GL_VIV_shader_binary */ + #ifdef __cplusplus } #endif -#endif /* __gl2ext_h_ */ +#endif \ No newline at end of file diff --git a/core/khronos/GLES2/gl2platform.h b/core/khronos/GLES2/gl2platform.h index c9fa3c4d6..f5c6b88ed 100644 --- a/core/khronos/GLES2/gl2platform.h +++ b/core/khronos/GLES2/gl2platform.h @@ -1,7 +1,7 @@ #ifndef __gl2platform_h_ #define __gl2platform_h_ -/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ +/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */ /* * This document is licensed under the SGI Free Software B License Version @@ -27,4 +27,4 @@ #define GL_APIENTRY KHRONOS_APIENTRY #endif -#endif /* __gl2platform_h_ */ +#endif /* __gl2platform_h_ */ \ No newline at end of file diff --git a/core/khronos/GLES3/gl2ext.h b/core/khronos/GLES3/gl2ext.h new file mode 100644 index 000000000..36a0f95c7 --- /dev/null +++ b/core/khronos/GLES3/gl2ext.h @@ -0,0 +1,1626 @@ +#ifndef __gl2ext_h_ +#define __gl2ext_h_ + +#ifdef __cplusplus +extern "C" { +#endif + + /* + ** Copyright (c) 2013 The Khronos Group Inc. + ** + ** Permission is hereby granted, free of charge, to any person obtaining a + ** copy of this software and/or associated documentation files (the + ** "Materials"), to deal in the Materials without restriction, including + ** without limitation the rights to use, copy, modify, merge, publish, + ** distribute, sublicense, and/or sell copies of the Materials, and to + ** permit persons to whom the Materials are furnished to do so, subject to + ** the following conditions: + ** + ** The above copyright notice and this permission notice shall be included + ** in all copies or substantial portions of the Materials. + ** + ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + */ + /* + ** This header is generated from the Khronos OpenGL / OpenGL ES XML + ** API Registry. The current version of the Registry, generator scripts + ** used to make the header, and the header can be found at + ** http://www.opengl.org/registry/ + ** + ** Khronos $Revision: 24614 $ on $Date: 2013-12-30 04:44:46 -0800 (Mon, 30 Dec 2013) $ + */ + +#ifndef GL_APIENTRYP +#define GL_APIENTRYP GL_APIENTRY* +#endif + + /* Generated on date 20131230 */ + + /* Generated C header for: + * API: gles2 + * Profile: common + * Versions considered: 2\.[0-9] + * Versions emitted: _nomatch_^ + * Default extensions included: gles2 + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 + typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_SAMPLER 0x82E6 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 +#define GL_DEBUG_SOURCE_API_KHR 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A +#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B +#define GL_DEBUG_TYPE_ERROR_KHR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 +#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 +#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D +#define GL_BUFFER_KHR 0x82E0 +#define GL_SHADER_KHR 0x82E1 +#define GL_PROGRAM_KHR 0x82E2 +#define GL_VERTEX_ARRAY_KHR 0x8074 +#define GL_QUERY_KHR 0x82E3 +#define GL_SAMPLER_KHR 0x82E6 +#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 +#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 +#define GL_DEBUG_OUTPUT_KHR 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 +#define GL_STACK_OVERFLOW_KHR 0x0503 +#define GL_STACK_UNDERFLOW_KHR 0x0504 + typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); + typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); + typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); + typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); + typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); + typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); + typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); + typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); + typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); + typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); + typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); + GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); + GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); + GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); + GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); + GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); + GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); + GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); + GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); + GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); + GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); +#endif +#endif /* GL_KHR_debug */ + +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif /* GL_KHR_texture_compression_astc_hdr */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#endif /* GL_KHR_texture_compression_astc_ldr */ + +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 + typedef void *GLeglImageOES; + typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); + typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); + GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +#endif +#endif /* GL_OES_EGL_image */ + +#ifndef GL_OES_EGL_image_external +#define GL_OES_EGL_image_external 1 +#define GL_TEXTURE_EXTERNAL_OES 0x8D65 +#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 +#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 +#define GL_SAMPLER_EXTERNAL_OES 0x8D66 +#endif /* GL_OES_EGL_image_external */ + +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#define GL_ETC1_RGB8_OES 0x8D64 +#endif /* GL_OES_compressed_ETC1_RGB8_texture */ + +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif /* GL_OES_compressed_paletted_texture */ + +#ifndef GL_OES_depth24 +#define GL_OES_depth24 1 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 +#endif /* GL_OES_depth24 */ + +#ifndef GL_OES_depth32 +#define GL_OES_depth32 1 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#endif /* GL_OES_depth32 */ + +#ifndef GL_OES_depth_texture +#define GL_OES_depth_texture 1 +#endif /* GL_OES_depth_texture */ + +#ifndef GL_OES_element_index_uint +#define GL_OES_element_index_uint 1 +#endif /* GL_OES_element_index_uint */ + +#ifndef GL_OES_fbo_render_mipmap +#define GL_OES_fbo_render_mipmap 1 +#endif /* GL_OES_fbo_render_mipmap */ + +#ifndef GL_OES_fragment_precision_high +#define GL_OES_fragment_precision_high 1 +#endif /* GL_OES_fragment_precision_high */ + +#ifndef GL_OES_get_program_binary +#define GL_OES_get_program_binary 1 +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE +#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF + typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); + typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); + GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); +#endif +#endif /* GL_OES_get_program_binary */ + +#ifndef GL_OES_mapbuffer +#define GL_OES_mapbuffer 1 +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER_OES 0x88BD + typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); + typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); + typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); + GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); + GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_OES_mapbuffer */ + +#ifndef GL_OES_packed_depth_stencil +#define GL_OES_packed_depth_stencil 1 +#define GL_DEPTH_STENCIL_OES 0x84F9 +#define GL_UNSIGNED_INT_24_8_OES 0x84FA +#define GL_DEPTH24_STENCIL8_OES 0x88F0 +#endif /* GL_OES_packed_depth_stencil */ + +#ifndef GL_OES_required_internalformat +#define GL_OES_required_internalformat 1 +#define GL_ALPHA8_OES 0x803C +#define GL_DEPTH_COMPONENT16_OES 0x81A5 +#define GL_LUMINANCE4_ALPHA4_OES 0x8043 +#define GL_LUMINANCE8_ALPHA8_OES 0x8045 +#define GL_LUMINANCE8_OES 0x8040 +#define GL_RGBA4_OES 0x8056 +#define GL_RGB5_A1_OES 0x8057 +#define GL_RGB565_OES 0x8D62 +#define GL_RGB8_OES 0x8051 +#define GL_RGBA8_OES 0x8058 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB10_A2_EXT 0x8059 +#endif /* GL_OES_required_internalformat */ + +#ifndef GL_OES_rgb8_rgba8 +#define GL_OES_rgb8_rgba8 1 +#endif /* GL_OES_rgb8_rgba8 */ + +#ifndef GL_OES_standard_derivatives +#define GL_OES_standard_derivatives 1 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B +#endif /* GL_OES_standard_derivatives */ + +#ifndef GL_OES_stencil1 +#define GL_OES_stencil1 1 +#define GL_STENCIL_INDEX1_OES 0x8D46 +#endif /* GL_OES_stencil1 */ + +#ifndef GL_OES_stencil4 +#define GL_OES_stencil4 1 +#define GL_STENCIL_INDEX4_OES 0x8D47 +#endif /* GL_OES_stencil4 */ + +#ifndef GL_OES_surfaceless_context +#define GL_OES_surfaceless_context 1 +#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 +#endif /* GL_OES_surfaceless_context */ + +#ifndef GL_OES_texture_3D +#define GL_OES_texture_3D 1 +#define GL_TEXTURE_WRAP_R_OES 0x8072 +#define GL_TEXTURE_3D_OES 0x806F +#define GL_TEXTURE_BINDING_3D_OES 0x806A +#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 +#define GL_SAMPLER_3D_OES 0x8B5F +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 + typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); + typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); + typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); + typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); + GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); + GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); + GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +#endif +#endif /* GL_OES_texture_3D */ + +#ifndef GL_OES_texture_compression_astc +#define GL_OES_texture_compression_astc 1 +#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 +#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 +#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 +#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 +#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 +#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 +#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 +#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 +#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 +#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 +#endif /* GL_OES_texture_compression_astc */ + +#ifndef GL_OES_texture_float +#define GL_OES_texture_float 1 +#endif /* GL_OES_texture_float */ + +#ifndef GL_OES_texture_float_linear +#define GL_OES_texture_float_linear 1 +#endif /* GL_OES_texture_float_linear */ + +#ifndef GL_OES_texture_half_float +#define GL_OES_texture_half_float 1 +#define GL_HALF_FLOAT_OES 0x8D61 +#endif /* GL_OES_texture_half_float */ + +#ifndef GL_OES_texture_half_float_linear +#define GL_OES_texture_half_float_linear 1 +#endif /* GL_OES_texture_half_float_linear */ + +#ifndef GL_OES_texture_npot +#define GL_OES_texture_npot 1 +#endif /* GL_OES_texture_npot */ + +#ifndef GL_OES_vertex_array_object +#define GL_OES_vertex_array_object 1 +#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 + typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); + typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); + typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); + typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); + GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); + GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); + GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); +#endif +#endif /* GL_OES_vertex_array_object */ + +#ifndef GL_OES_vertex_half_float +#define GL_OES_vertex_half_float 1 +#endif /* GL_OES_vertex_half_float */ + +#ifndef GL_OES_vertex_type_10_10_10_2 +#define GL_OES_vertex_type_10_10_10_2 1 +#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 +#define GL_INT_10_10_10_2_OES 0x8DF7 +#endif /* GL_OES_vertex_type_10_10_10_2 */ + +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#endif /* GL_AMD_compressed_3DC_texture */ + +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif /* GL_AMD_compressed_ATC_texture */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); + typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); + typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); + typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); + typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); + typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); + typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); + GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); + GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); + GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); + GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); + GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); + GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); + GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); + GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); + GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); + GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif +#endif /* GL_AMD_performance_monitor */ + +#ifndef GL_AMD_program_binary_Z400 +#define GL_AMD_program_binary_Z400 1 +#define GL_Z400_BINARY_AMD 0x8740 +#endif /* GL_AMD_program_binary_Z400 */ + +#ifndef GL_ANGLE_depth_texture +#define GL_ANGLE_depth_texture 1 +#endif /* GL_ANGLE_depth_texture */ + +#ifndef GL_ANGLE_framebuffer_blit +#define GL_ANGLE_framebuffer_blit 1 +#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA + typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* GL_ANGLE_framebuffer_blit */ + +#ifndef GL_ANGLE_framebuffer_multisample +#define GL_ANGLE_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 +#define GL_MAX_SAMPLES_ANGLE 0x8D57 + typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_ANGLE_framebuffer_multisample */ + +#ifndef GL_ANGLE_instanced_arrays +#define GL_ANGLE_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE + typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); + typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); + GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); +#endif +#endif /* GL_ANGLE_instanced_arrays */ + +#ifndef GL_ANGLE_pack_reverse_row_order +#define GL_ANGLE_pack_reverse_row_order 1 +#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 +#endif /* GL_ANGLE_pack_reverse_row_order */ + +#ifndef GL_ANGLE_program_binary +#define GL_ANGLE_program_binary 1 +#define GL_PROGRAM_BINARY_ANGLE 0x93A6 +#endif /* GL_ANGLE_program_binary */ + +#ifndef GL_ANGLE_texture_compression_dxt3 +#define GL_ANGLE_texture_compression_dxt3 1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#endif /* GL_ANGLE_texture_compression_dxt3 */ + +#ifndef GL_ANGLE_texture_compression_dxt5 +#define GL_ANGLE_texture_compression_dxt5 1 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 +#endif /* GL_ANGLE_texture_compression_dxt5 */ + +#ifndef GL_ANGLE_texture_usage +#define GL_ANGLE_texture_usage 1 +#define GL_TEXTURE_USAGE_ANGLE 0x93A2 +#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 +#endif /* GL_ANGLE_texture_usage */ + +#ifndef GL_ANGLE_translated_shader_source +#define GL_ANGLE_translated_shader_source 1 +#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 + typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); +#endif +#endif /* GL_ANGLE_translated_shader_source */ + +#ifndef GL_APPLE_copy_texture_levels +#define GL_APPLE_copy_texture_levels 1 + typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +#endif +#endif /* GL_APPLE_copy_texture_levels */ + +#ifndef GL_APPLE_framebuffer_multisample +#define GL_APPLE_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 +#define GL_MAX_SAMPLES_APPLE 0x8D57 +#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA + typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); +#endif +#endif /* GL_APPLE_framebuffer_multisample */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_RAW_422_APPLE 0x8A51 +#endif /* GL_APPLE_rgb_422 */ + +#ifndef GL_APPLE_sync +#define GL_APPLE_sync 1 +#define GL_SYNC_OBJECT_APPLE 0x8A53 +#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 +#define GL_OBJECT_TYPE_APPLE 0x9112 +#define GL_SYNC_CONDITION_APPLE 0x9113 +#define GL_SYNC_STATUS_APPLE 0x9114 +#define GL_SYNC_FLAGS_APPLE 0x9115 +#define GL_SYNC_FENCE_APPLE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 +#define GL_UNSIGNALED_APPLE 0x9118 +#define GL_SIGNALED_APPLE 0x9119 +#define GL_ALREADY_SIGNALED_APPLE 0x911A +#define GL_TIMEOUT_EXPIRED_APPLE 0x911B +#define GL_CONDITION_SATISFIED_APPLE 0x911C +#define GL_WAIT_FAILED_APPLE 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 +#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull + typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); + typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); + typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); + typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); + typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); + typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); + typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); + GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); + GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); + GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); + GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); + GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); + GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif +#endif /* GL_APPLE_sync */ + +#ifndef GL_APPLE_texture_format_BGRA8888 +#define GL_APPLE_texture_format_BGRA8888 1 +#define GL_BGRA_EXT 0x80E1 +#define GL_BGRA8_EXT 0x93A1 +#endif /* GL_APPLE_texture_format_BGRA8888 */ + +#ifndef GL_APPLE_texture_max_level +#define GL_APPLE_texture_max_level 1 +#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D +#endif /* GL_APPLE_texture_max_level */ + +#ifndef GL_ARM_mali_program_binary +#define GL_ARM_mali_program_binary 1 +#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 +#endif /* GL_ARM_mali_program_binary */ + +#ifndef GL_ARM_mali_shader_binary +#define GL_ARM_mali_shader_binary 1 +#define GL_MALI_SHADER_BINARY_ARM 0x8F60 +#endif /* GL_ARM_mali_shader_binary */ + +#ifndef GL_ARM_rgba8 +#define GL_ARM_rgba8 1 +#endif /* GL_ARM_rgba8 */ + +#ifndef GL_DMP_shader_binary +#define GL_DMP_shader_binary 1 +#define GL_SHADER_BINARY_DMP 0x9250 +#endif /* GL_DMP_shader_binary */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#endif /* GL_EXT_blend_minmax */ + +#ifndef GL_EXT_color_buffer_half_float +#define GL_EXT_color_buffer_half_float 1 +#define GL_RGBA16F_EXT 0x881A +#define GL_RGB16F_EXT 0x881B +#define GL_RG16F_EXT 0x822F +#define GL_R16F_EXT 0x822D +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 +#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 +#endif /* GL_EXT_color_buffer_half_float */ + +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +#define GL_TRANSFORM_FEEDBACK 0x8E22 + typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); + typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); + GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_EXT_debug_label */ + +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 + typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); + typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); + typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); + GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); + GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); +#endif +#endif /* GL_EXT_debug_marker */ + +#ifndef GL_EXT_discard_framebuffer +#define GL_EXT_discard_framebuffer 1 +#define GL_COLOR_EXT 0x1800 +#define GL_DEPTH_EXT 0x1801 +#define GL_STENCIL_EXT 0x1802 + typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); +#endif +#endif /* GL_EXT_discard_framebuffer */ + +#ifndef GL_EXT_disjoint_timer_query +#define GL_EXT_disjoint_timer_query 1 +#define GL_QUERY_COUNTER_BITS_EXT 0x8864 +#define GL_CURRENT_QUERY_EXT 0x8865 +#define GL_QUERY_RESULT_EXT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 +#define GL_TIME_ELAPSED_EXT 0x88BF +#define GL_TIMESTAMP_EXT 0x8E28 +#define GL_GPU_DISJOINT_EXT 0x8FBB + typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); + typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); + typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); + typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); + typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); + typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); + typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); + typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); + typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); + typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); + typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); + GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); + GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); + GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); + GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); + GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); + GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); + GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); + GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); +#endif +#endif /* GL_EXT_disjoint_timer_query */ + +#ifndef GL_EXT_draw_buffers +#define GL_EXT_draw_buffers 1 +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 +#define GL_DRAW_BUFFER0_EXT 0x8825 +#define GL_DRAW_BUFFER1_EXT 0x8826 +#define GL_DRAW_BUFFER2_EXT 0x8827 +#define GL_DRAW_BUFFER3_EXT 0x8828 +#define GL_DRAW_BUFFER4_EXT 0x8829 +#define GL_DRAW_BUFFER5_EXT 0x882A +#define GL_DRAW_BUFFER6_EXT 0x882B +#define GL_DRAW_BUFFER7_EXT 0x882C +#define GL_DRAW_BUFFER8_EXT 0x882D +#define GL_DRAW_BUFFER9_EXT 0x882E +#define GL_DRAW_BUFFER10_EXT 0x882F +#define GL_DRAW_BUFFER11_EXT 0x8830 +#define GL_DRAW_BUFFER12_EXT 0x8831 +#define GL_DRAW_BUFFER13_EXT 0x8832 +#define GL_DRAW_BUFFER14_EXT 0x8833 +#define GL_DRAW_BUFFER15_EXT 0x8834 +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF + typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_EXT_draw_buffers */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 + typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); + typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); + GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_EXT_draw_instanced */ + +#ifndef GL_EXT_instanced_arrays +#define GL_EXT_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE + typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); +#endif +#endif /* GL_EXT_instanced_arrays */ + +#ifndef GL_EXT_map_buffer_range +#define GL_EXT_map_buffer_range 1 +#define GL_MAP_READ_BIT_EXT 0x0001 +#define GL_MAP_WRITE_BIT_EXT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 + typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); +#endif +#endif /* GL_EXT_map_buffer_range */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 + typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); + typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); + GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +#endif +#endif /* GL_EXT_multi_draw_arrays */ + +#ifndef GL_EXT_multisampled_render_to_texture +#define GL_EXT_multisampled_render_to_texture 1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 + typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#endif +#endif /* GL_EXT_multisampled_render_to_texture */ + +#ifndef GL_EXT_multiview_draw_buffers +#define GL_EXT_multiview_draw_buffers 1 +#define GL_COLOR_ATTACHMENT_EXT 0x90F0 +#define GL_MULTIVIEW_EXT 0x90F1 +#define GL_DRAW_BUFFER_EXT 0x0C01 +#define GL_READ_BUFFER_EXT 0x0C02 +#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 + typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); + typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); + typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); + GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); + GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); +#endif +#endif /* GL_EXT_multiview_draw_buffers */ + +#ifndef GL_EXT_occlusion_query_boolean +#define GL_EXT_occlusion_query_boolean 1 +#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A +#endif /* GL_EXT_occlusion_query_boolean */ + +#ifndef GL_EXT_pvrtc_sRGB +#define GL_EXT_pvrtc_sRGB 1 +#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 +#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 +#endif /* GL_EXT_pvrtc_sRGB */ + +#ifndef GL_EXT_read_format_bgra +#define GL_EXT_read_format_bgra 1 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 +#endif /* GL_EXT_read_format_bgra */ + +#ifndef GL_EXT_robustness +#define GL_EXT_robustness 1 +#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 +#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 +#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 +#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 + typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); + typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); + typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); + typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); + GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); + GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); + GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_EXT_robustness */ + +#ifndef GL_EXT_sRGB +#define GL_EXT_sRGB 1 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 +#endif /* GL_EXT_sRGB */ + +#ifndef GL_EXT_sRGB_write_control +#define GL_EXT_sRGB_write_control 1 +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#endif /* GL_EXT_sRGB_write_control */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#define GL_ACTIVE_PROGRAM_EXT 0x8259 +#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 +#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE_EXT 0x8258 +#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A + typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); + typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); + typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); + typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); + typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); + typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); + typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); + typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); + typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); + typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); + GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); + GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); + GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); + GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); + GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); + GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); + GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); + GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); + GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); + GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); + GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); + GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); + GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); + GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); + GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); + GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); + GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); + GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); + GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); + GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); + GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); + GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_EXT_separate_shader_objects */ + +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_EXT_shader_framebuffer_fetch 1 +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 +#endif /* GL_EXT_shader_framebuffer_fetch */ + +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 +#endif /* GL_EXT_shader_integer_mix */ + +#ifndef GL_EXT_shader_texture_lod +#define GL_EXT_shader_texture_lod 1 +#endif /* GL_EXT_shader_texture_lod */ + +#ifndef GL_EXT_shadow_samplers +#define GL_EXT_shadow_samplers 1 +#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C +#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D +#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E +#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 +#endif /* GL_EXT_shadow_samplers */ + +#ifndef GL_EXT_texture_compression_dxt1 +#define GL_EXT_texture_compression_dxt1 1 +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#endif /* GL_EXT_texture_compression_dxt1 */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif /* GL_EXT_texture_filter_anisotropic */ + +#ifndef GL_EXT_texture_format_BGRA8888 +#define GL_EXT_texture_format_BGRA8888 1 +#endif /* GL_EXT_texture_format_BGRA8888 */ + +#ifndef GL_EXT_texture_rg +#define GL_EXT_texture_rg 1 +#define GL_RED_EXT 0x1903 +#define GL_RG_EXT 0x8227 +#define GL_R8_EXT 0x8229 +#define GL_RG8_EXT 0x822B +#endif /* GL_EXT_texture_rg */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifndef GL_EXT_texture_storage +#define GL_EXT_texture_storage 1 +#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F +#define GL_ALPHA8_EXT 0x803C +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_RGBA32F_EXT 0x8814 +#define GL_RGB32F_EXT 0x8815 +#define GL_ALPHA32F_EXT 0x8816 +#define GL_LUMINANCE32F_EXT 0x8818 +#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 +#define GL_ALPHA16F_EXT 0x881C +#define GL_LUMINANCE16F_EXT 0x881E +#define GL_LUMINANCE_ALPHA16F_EXT 0x881F +#define GL_R32F_EXT 0x822E +#define GL_RG32F_EXT 0x8230 + typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* GL_EXT_texture_storage */ + +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_EXT_texture_type_2_10_10_10_REV 1 +#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 +#endif /* GL_EXT_texture_type_2_10_10_10_REV */ + +#ifndef GL_EXT_unpack_subimage +#define GL_EXT_unpack_subimage 1 +#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 +#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 +#endif /* GL_EXT_unpack_subimage */ + +#ifndef GL_FJ_shader_binary_GCCSO +#define GL_FJ_shader_binary_GCCSO 1 +#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 +#endif /* GL_FJ_shader_binary_GCCSO */ + +#ifndef GL_IMG_multisampled_render_to_texture +#define GL_IMG_multisampled_render_to_texture 1 +#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 +#define GL_MAX_SAMPLES_IMG 0x9135 +#define GL_TEXTURE_SAMPLES_IMG 0x9136 + typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#endif +#endif /* GL_IMG_multisampled_render_to_texture */ + +#ifndef GL_IMG_program_binary +#define GL_IMG_program_binary 1 +#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 +#endif /* GL_IMG_program_binary */ + +#ifndef GL_IMG_read_format +#define GL_IMG_read_format 1 +#define GL_BGRA_IMG 0x80E1 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 +#endif /* GL_IMG_read_format */ + +#ifndef GL_IMG_shader_binary +#define GL_IMG_shader_binary 1 +#define GL_SGX_BINARY_IMG 0x8C0A +#endif /* GL_IMG_shader_binary */ + +#ifndef GL_IMG_texture_compression_pvrtc +#define GL_IMG_texture_compression_pvrtc 1 +#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 +#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 +#endif /* GL_IMG_texture_compression_pvrtc */ + +#ifndef GL_IMG_texture_compression_pvrtc2 +#define GL_IMG_texture_compression_pvrtc2 1 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 +#endif /* GL_IMG_texture_compression_pvrtc2 */ + +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 + typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); + typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); + typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); + typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); + typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); + typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); + typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); + typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); + typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); + typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); + GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); + GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); + GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); + GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); + GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); + GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); + GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); + GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); + GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#endif +#endif /* GL_INTEL_performance_query */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLUE_NV 0x1905 +#define GL_COLORBURN_NV 0x929A +#define GL_COLORDODGE_NV 0x9299 +#define GL_CONJOINT_NV 0x9284 +#define GL_CONTRAST_NV 0x92A1 +#define GL_DARKEN_NV 0x9297 +#define GL_DIFFERENCE_NV 0x929E +#define GL_DISJOINT_NV 0x9283 +#define GL_DST_ATOP_NV 0x928F +#define GL_DST_IN_NV 0x928B +#define GL_DST_NV 0x9287 +#define GL_DST_OUT_NV 0x928D +#define GL_DST_OVER_NV 0x9289 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_GREEN_NV 0x1904 +#define GL_HARDLIGHT_NV 0x929B +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LIGHTEN_NV 0x9298 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_MINUS_NV 0x929F +#define GL_MULTIPLY_NV 0x9294 +#define GL_OVERLAY_NV 0x9296 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_PLUS_NV 0x9291 +#define GL_RED_NV 0x1903 +#define GL_SCREEN_NV 0x9295 +#define GL_SOFTLIGHT_NV 0x929C +#define GL_SRC_ATOP_NV 0x928E +#define GL_SRC_IN_NV 0x928A +#define GL_SRC_NV 0x9286 +#define GL_SRC_OUT_NV 0x928C +#define GL_SRC_OVER_NV 0x9288 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_XOR_NV 0x1506 + typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); + typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); + GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); +#endif +#endif /* GL_NV_blend_equation_advanced */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#endif /* GL_NV_blend_equation_advanced_coherent */ + +#ifndef GL_NV_copy_buffer +#define GL_NV_copy_buffer 1 +#define GL_COPY_READ_BUFFER_NV 0x8F36 +#define GL_COPY_WRITE_BUFFER_NV 0x8F37 + typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif +#endif /* GL_NV_copy_buffer */ + +#ifndef GL_NV_coverage_sample +#define GL_NV_coverage_sample 1 +#define GL_COVERAGE_COMPONENT_NV 0x8ED0 +#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 +#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 +#define GL_COVERAGE_BUFFERS_NV 0x8ED3 +#define GL_COVERAGE_SAMPLES_NV 0x8ED4 +#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 +#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 +#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 +#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 + typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); + typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); + GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); +#endif +#endif /* GL_NV_coverage_sample */ + +#ifndef GL_NV_depth_nonlinear +#define GL_NV_depth_nonlinear 1 +#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C +#endif /* GL_NV_depth_nonlinear */ + +#ifndef GL_NV_draw_buffers +#define GL_NV_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_NV 0x8824 +#define GL_DRAW_BUFFER0_NV 0x8825 +#define GL_DRAW_BUFFER1_NV 0x8826 +#define GL_DRAW_BUFFER2_NV 0x8827 +#define GL_DRAW_BUFFER3_NV 0x8828 +#define GL_DRAW_BUFFER4_NV 0x8829 +#define GL_DRAW_BUFFER5_NV 0x882A +#define GL_DRAW_BUFFER6_NV 0x882B +#define GL_DRAW_BUFFER7_NV 0x882C +#define GL_DRAW_BUFFER8_NV 0x882D +#define GL_DRAW_BUFFER9_NV 0x882E +#define GL_DRAW_BUFFER10_NV 0x882F +#define GL_DRAW_BUFFER11_NV 0x8830 +#define GL_DRAW_BUFFER12_NV 0x8831 +#define GL_DRAW_BUFFER13_NV 0x8832 +#define GL_DRAW_BUFFER14_NV 0x8833 +#define GL_DRAW_BUFFER15_NV 0x8834 +#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 +#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 +#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 +#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 +#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 +#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 +#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 +#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 +#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 +#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 +#define GL_COLOR_ATTACHMENT10_NV 0x8CEA +#define GL_COLOR_ATTACHMENT11_NV 0x8CEB +#define GL_COLOR_ATTACHMENT12_NV 0x8CEC +#define GL_COLOR_ATTACHMENT13_NV 0x8CED +#define GL_COLOR_ATTACHMENT14_NV 0x8CEE +#define GL_COLOR_ATTACHMENT15_NV 0x8CEF + typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_NV_draw_buffers */ + +#ifndef GL_NV_draw_instanced +#define GL_NV_draw_instanced 1 + typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); + typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); + GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_NV_draw_instanced */ + +#ifndef GL_NV_explicit_attrib_location +#define GL_NV_explicit_attrib_location 1 +#endif /* GL_NV_explicit_attrib_location */ + +#ifndef GL_NV_fbo_color_attachments +#define GL_NV_fbo_color_attachments 1 +#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF +#endif /* GL_NV_fbo_color_attachments */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 + typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); + typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); + typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); + typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); + typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); + typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); + typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); + GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); + GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); + GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); + GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); + GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); +#endif +#endif /* GL_NV_fence */ + +#ifndef GL_NV_framebuffer_blit +#define GL_NV_framebuffer_blit 1 +#define GL_READ_FRAMEBUFFER_NV 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA + typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* GL_NV_framebuffer_blit */ + +#ifndef GL_NV_framebuffer_multisample +#define GL_NV_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 +#define GL_MAX_SAMPLES_NV 0x8D57 + typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_NV_framebuffer_multisample */ + +#ifndef GL_NV_generate_mipmap_sRGB +#define GL_NV_generate_mipmap_sRGB 1 +#endif /* GL_NV_generate_mipmap_sRGB */ + +#ifndef GL_NV_instanced_arrays +#define GL_NV_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE + typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); +#endif +#endif /* GL_NV_instanced_arrays */ + +#ifndef GL_NV_non_square_matrices +#define GL_NV_non_square_matrices 1 +#define GL_FLOAT_MAT2x3_NV 0x8B65 +#define GL_FLOAT_MAT2x4_NV 0x8B66 +#define GL_FLOAT_MAT3x2_NV 0x8B67 +#define GL_FLOAT_MAT3x4_NV 0x8B68 +#define GL_FLOAT_MAT4x2_NV 0x8B69 +#define GL_FLOAT_MAT4x3_NV 0x8B6A + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_NV_non_square_matrices */ + +#ifndef GL_NV_read_buffer +#define GL_NV_read_buffer 1 +#define GL_READ_BUFFER_NV 0x0C02 + typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); +#endif +#endif /* GL_NV_read_buffer */ + +#ifndef GL_NV_read_buffer_front +#define GL_NV_read_buffer_front 1 +#endif /* GL_NV_read_buffer_front */ + +#ifndef GL_NV_read_depth +#define GL_NV_read_depth 1 +#endif /* GL_NV_read_depth */ + +#ifndef GL_NV_read_depth_stencil +#define GL_NV_read_depth_stencil 1 +#endif /* GL_NV_read_depth_stencil */ + +#ifndef GL_NV_read_stencil +#define GL_NV_read_stencil 1 +#endif /* GL_NV_read_stencil */ + +#ifndef GL_NV_sRGB_formats +#define GL_NV_sRGB_formats 1 +#define GL_SLUMINANCE_NV 0x8C46 +#define GL_SLUMINANCE_ALPHA_NV 0x8C44 +#define GL_SRGB8_NV 0x8C41 +#define GL_SLUMINANCE8_NV 0x8C47 +#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 +#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F +#define GL_ETC1_SRGB8_NV 0x88EE +#endif /* GL_NV_sRGB_formats */ + +#ifndef GL_NV_shadow_samplers_array +#define GL_NV_shadow_samplers_array 1 +#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 +#endif /* GL_NV_shadow_samplers_array */ + +#ifndef GL_NV_shadow_samplers_cube +#define GL_NV_shadow_samplers_cube 1 +#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 +#endif /* GL_NV_shadow_samplers_cube */ + +#ifndef GL_NV_texture_border_clamp +#define GL_NV_texture_border_clamp 1 +#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 +#define GL_CLAMP_TO_BORDER_NV 0x812D +#endif /* GL_NV_texture_border_clamp */ + +#ifndef GL_NV_texture_compression_s3tc_update +#define GL_NV_texture_compression_s3tc_update 1 +#endif /* GL_NV_texture_compression_s3tc_update */ + +#ifndef GL_NV_texture_npot_2D_mipmap +#define GL_NV_texture_npot_2D_mipmap 1 +#endif /* GL_NV_texture_npot_2D_mipmap */ + +#ifndef GL_QCOM_alpha_test +#define GL_QCOM_alpha_test 1 +#define GL_ALPHA_TEST_QCOM 0x0BC0 +#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 +#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 + typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); +#endif +#endif /* GL_QCOM_alpha_test */ + +#ifndef GL_QCOM_binning_control +#define GL_QCOM_binning_control 1 +#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 +#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 +#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 +#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 +#endif /* GL_QCOM_binning_control */ + +#ifndef GL_QCOM_driver_control +#define GL_QCOM_driver_control 1 + typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); + typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); + typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); + typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); + GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); + GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); + GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); +#endif +#endif /* GL_QCOM_driver_control */ + +#ifndef GL_QCOM_extended_get +#define GL_QCOM_extended_get 1 +#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 +#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 +#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 +#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 +#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 +#define GL_TEXTURE_TYPE_QCOM 0x8BD7 +#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 +#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 +#define GL_TEXTURE_TARGET_QCOM 0x8BDA +#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB +#define GL_STATE_RESTORE 0x8BDC + typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); + typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); + typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); + typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); + typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); + typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); + typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); + typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); + GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); + GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); + GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); + GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); + GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); + GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); +#endif +#endif /* GL_QCOM_extended_get */ + +#ifndef GL_QCOM_extended_get2 +#define GL_QCOM_extended_get2 1 + typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); + typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); + typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); + typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); + GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); + GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); + GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); +#endif +#endif /* GL_QCOM_extended_get2 */ + +#ifndef GL_QCOM_perfmon_global_mode +#define GL_QCOM_perfmon_global_mode 1 +#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 +#endif /* GL_QCOM_perfmon_global_mode */ + +#ifndef GL_QCOM_tiled_rendering +#define GL_QCOM_tiled_rendering 1 +#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 +#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 +#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 +#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 +#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 +#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 +#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 +#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 +#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 +#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 +#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 +#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 +#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 +#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 +#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 +#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 +#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 +#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 +#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 +#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 +#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 +#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 +#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 +#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 +#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 +#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 +#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 +#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 +#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 +#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 +#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 +#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 + typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); + typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); +#ifdef GL_GLEXT_PROTOTYPES + GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); + GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); +#endif +#endif /* GL_QCOM_tiled_rendering */ + +#ifndef GL_QCOM_writeonly_rendering +#define GL_QCOM_writeonly_rendering 1 +#define GL_WRITEONLY_RENDERING_QCOM 0x8823 +#endif /* GL_QCOM_writeonly_rendering */ + +#ifndef GL_VIV_shader_binary +#define GL_VIV_shader_binary 1 +#define GL_SHADER_BINARY_VIV 0x8FC4 +#endif /* GL_VIV_shader_binary */ + +#ifdef __cplusplus +} +#endif + +#endif \ No newline at end of file diff --git a/core/khronos/GLES3/gl3.h b/core/khronos/GLES3/gl3.h new file mode 100644 index 000000000..509ea3e5a --- /dev/null +++ b/core/khronos/GLES3/gl3.h @@ -0,0 +1,939 @@ +#ifndef __gl3_h_ +#define __gl3_h_ + +#ifdef __cplusplus +extern "C" { +#endif + + /* + ** Copyright (c) 2013 The Khronos Group Inc. + ** + ** Permission is hereby granted, free of charge, to any person obtaining a + ** copy of this software and/or associated documentation files (the + ** "Materials"), to deal in the Materials without restriction, including + ** without limitation the rights to use, copy, modify, merge, publish, + ** distribute, sublicense, and/or sell copies of the Materials, and to + ** permit persons to whom the Materials are furnished to do so, subject to + ** the following conditions: + ** + ** The above copyright notice and this permission notice shall be included + ** in all copies or substantial portions of the Materials. + ** + ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + */ + /* + ** This header is generated from the Khronos OpenGL / OpenGL ES XML + ** API Registry. The current version of the Registry, generator scripts + ** used to make the header, and the header can be found at + ** http://www.opengl.org/registry/ + ** + ** Khronos $Revision: 24614 $ on $Date: 2013-12-30 04:44:46 -0800 (Mon, 30 Dec 2013) $ + */ + +#include + + /* Generated on date 20131230 */ + + /* Generated C header for: + * API: gles2 + * Profile: common + * Versions considered: [23]\.[0-9] + * Versions emitted: .* + * Default extensions included: None + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_ES_VERSION_2_0 +#define GL_ES_VERSION_2_0 1 +#include + typedef khronos_int8_t GLbyte; + typedef khronos_float_t GLclampf; + typedef khronos_int32_t GLfixed; + typedef short GLshort; + typedef unsigned short GLushort; + typedef void GLvoid; + typedef struct __GLsync *GLsync; + typedef khronos_int64_t GLint64; + typedef khronos_uint64_t GLuint64; + typedef unsigned int GLenum; + typedef unsigned int GLuint; + typedef char GLchar; + typedef khronos_float_t GLfloat; + typedef khronos_ssize_t GLsizeiptr; + typedef khronos_intptr_t GLintptr; + typedef unsigned int GLbitfield; + typedef int GLint; + typedef unsigned char GLboolean; + typedef int GLsizei; + typedef khronos_uint8_t GLubyte; +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_FALSE 0 +#define GL_TRUE 1 +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_FUNC_ADD 0x8006 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_STREAM_DRAW 0x88E0 +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_BLEND 0x0BE2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_LINE_WIDTH 0x0B21 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_INVERT 0x150A +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_TEXTURE 0x1702 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_COMPILE_STATUS 0x8B81 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB565 0x8D62 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_NONE 0 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 + GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); + GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); + GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); + GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); + GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); + GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); + GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); + GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); + GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); + GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); + GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); + GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); + GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); + GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); + GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); + GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); + GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); + GL_APICALL void GL_APIENTRY glClearStencil (GLint s); + GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); + GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); + GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); + GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); + GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); + GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); + GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); + GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); + GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); + GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); + GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); + GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); + GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); + GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); + GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); + GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); + GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); + GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); + GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); + GL_APICALL void GL_APIENTRY glDisable (GLenum cap); + GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); + GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); + GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); + GL_APICALL void GL_APIENTRY glEnable (GLenum cap); + GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); + GL_APICALL void GL_APIENTRY glFinish (void); + GL_APICALL void GL_APIENTRY glFlush (void); + GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); + GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); + GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); + GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); + GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); + GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); + GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); + GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); + GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); + GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); + GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); + GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); + GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); + GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); + GL_APICALL GLenum GL_APIENTRY glGetError (void); + GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); + GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); + GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); + GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); + GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); + GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); + GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); + GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); + GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); + GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); + GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); + GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); + GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); + GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); + GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); + GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); + GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); + GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); + GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); + GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); + GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); + GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); + GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); + GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); + GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); + GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); + GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); + GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); + GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); + GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); + GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); + GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); + GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); + GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); + GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); + GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); + GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); + GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); + GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); + GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); + GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); + GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); + GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); + GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); + GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); + GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); + GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); + GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); + GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); + GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); + GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); + GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); + GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); + GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); + GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); + GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); + GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); + GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); + GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); + GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); + GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); + GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL_ES_VERSION_2_0 */ + +#ifndef GL_ES_VERSION_3_0 +#define GL_ES_VERSION_3_0 1 + typedef unsigned short GLhalf; +#define GL_READ_BUFFER 0x0C02 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_RED 0x1903 +#define GL_RGB8 0x8051 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_RG8 0x822B +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode); + GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); + GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); + GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); + GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); + GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); + GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); + GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); + GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); + GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); + GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); + GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); + GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); + GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); + GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); + GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); + GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); + GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); + GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); + GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); + GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); + GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); + GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); + GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); + GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); + GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); + GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); + GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); + GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); + GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); + GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); + GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); + GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); + GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); + GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); + GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); + GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); + GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); + GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); + GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); + GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); + GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); + GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); + GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); + GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); + GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); + GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); + GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); + GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); + GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); + GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); + GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); + GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); + GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); + GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); + GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); + GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); + GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); + GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); + GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); + GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); + GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); + GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); + GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); + GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); + GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); + GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); + GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); + GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); + GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); + GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); + GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); + GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); + GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); + GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); + GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); + GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); + GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); + GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); + GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); + GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); + GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#endif /* GL_ES_VERSION_3_0 */ + +#ifdef __cplusplus +} +#endif + +#endif \ No newline at end of file diff --git a/core/khronos/GLES3/gl3platform.h b/core/khronos/GLES3/gl3platform.h new file mode 100644 index 000000000..854aef4fd --- /dev/null +++ b/core/khronos/GLES3/gl3platform.h @@ -0,0 +1,30 @@ +#ifndef __gl3platform_h_ +#define __gl3platform_h_ + +/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */ + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * You are encouraged to submit all modifications to the Khronos group so that + * they can be included in future versions of this file. Please submit changes + * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) + * by filing a bug against product "OpenGL-ES" component "Registry". + */ + +#include + +#ifndef GL_APICALL +#define GL_APICALL KHRONOS_APICALL +#endif + +#ifndef GL_APIENTRY +#define GL_APIENTRY KHRONOS_APIENTRY +#endif + +#endif /* __gl3platform_h_ */ \ No newline at end of file diff --git a/core/khronos/KHR/khrplatform.h b/core/khronos/KHR/khrplatform.h index 8ec0d199f..a214a3bbc 100644 --- a/core/khronos/KHR/khrplatform.h +++ b/core/khronos/KHR/khrplatform.h @@ -2,31 +2,31 @@ #define __khrplatform_h_ /* -** Copyright (c) 2008-2009 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ + ** Copyright (c) 2008-2009 The Khronos Group Inc. + ** + ** Permission is hereby granted, free of charge, to any person obtaining a + ** copy of this software and/or associated documentation files (the + ** "Materials"), to deal in the Materials without restriction, including + ** without limitation the rights to use, copy, modify, merge, publish, + ** distribute, sublicense, and/or sell copies of the Materials, and to + ** permit persons to whom the Materials are furnished to do so, subject to + ** the following conditions: + ** + ** The above copyright notice and this permission notice shall be included + ** in all copies or substantial portions of the Materials. + ** + ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + */ /* Khronos platform-specific types and definitions. * - * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $ + * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ * * Adopters may modify this file to suit their platform. Adopters are * encouraged to submit platform specific modifications to the Khronos @@ -112,7 +112,7 @@ * name in the function prototype. */ #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ +/* Win32 but not WinCE */ # define KHRONOS_APIENTRY __stdcall #else # define KHRONOS_APIENTRY @@ -221,10 +221,23 @@ typedef signed char khronos_int8_t; typedef unsigned char khronos_uint8_t; typedef signed short int khronos_int16_t; typedef unsigned short int khronos_uint16_t; + +/* + * Types that differ between LLP64 and LP64 architectures - in LLP64, + * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears + * to be the only LLP64 architecture in current use. + */ +#ifdef _WIN64 +typedef signed long long int khronos_intptr_t; +typedef unsigned long long int khronos_uintptr_t; +typedef signed long long int khronos_ssize_t; +typedef unsigned long long int khronos_usize_t; +#else typedef signed long int khronos_intptr_t; typedef unsigned long int khronos_uintptr_t; typedef signed long int khronos_ssize_t; typedef unsigned long int khronos_usize_t; +#endif #if KHRONOS_SUPPORT_FLOAT /* @@ -266,4 +279,4 @@ typedef enum { KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM } khronos_boolean_enum_t; -#endif /* __khrplatform_h_ */ +#endif /* __khrplatform_h_ */ \ No newline at end of file diff --git a/shell/android/AndroidManifest.xml b/shell/android/AndroidManifest.xml index a92509b6a..8f6388936 100644 --- a/shell/android/AndroidManifest.xml +++ b/shell/android/AndroidManifest.xml @@ -10,8 +10,10 @@ + + + + + + + \ No newline at end of file diff --git a/shell/android/res/layout-v12/mainuilayout_fragment.xml b/shell/android/res/layout-v12/mainuilayout_fragment.xml index 1879d9aa0..3642ed43e 100644 --- a/shell/android/res/layout-v12/mainuilayout_fragment.xml +++ b/shell/android/res/layout-v12/mainuilayout_fragment.xml @@ -4,25 +4,10 @@ android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > - - - - - - - \ No newline at end of file diff --git a/shell/android/res/layout/drawer_menu.xml b/shell/android/res/layout/drawer_menu.xml new file mode 100644 index 000000000..1525b97aa --- /dev/null +++ b/shell/android/res/layout/drawer_menu.xml @@ -0,0 +1,182 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/shell/android/res/layout/mainuilayout_fragment.xml b/shell/android/res/layout/mainuilayout_fragment.xml index 0c479d92a..a9ce2489c 100644 --- a/shell/android/res/layout/mainuilayout_fragment.xml +++ b/shell/android/res/layout/mainuilayout_fragment.xml @@ -8,15 +8,30 @@ + + + + + + - - - - - - - - - + \ No newline at end of file diff --git a/shell/android/res/values-de/strings.xml b/shell/android/res/values-de/strings.xml index 6e66d3cd5..d44a458af 100644 --- a/shell/android/res/values-de/strings.xml +++ b/shell/android/res/values-de/strings.xml @@ -68,21 +68,12 @@ (Standard) - Slider Menü Geöffnet - Slider Menü Geschlossen - - - - Browser - Einstellungen - Pfade - Eingabe - Über - Bewerten - - - - Eintrags Symbol + Browser + Einstellungen + Pfade + Eingabe + Über + Bewerten Ein Aus diff --git a/shell/android/res/values-el/strings.xml b/shell/android/res/values-el/strings.xml index 986d2d1ad..cf671815e 100644 --- a/shell/android/res/values-el/strings.xml +++ b/shell/android/res/values-el/strings.xml @@ -68,21 +68,12 @@ (Default) - Slider Menu Opened - Slider Menu Closed - - - - Browser - Settings - Paths - Input - About - Rate Me - - - - Item Icon + Browser + Settings + Paths + Input + About + Rate Me ON OFF diff --git a/shell/android/res/values-es/strings.xml b/shell/android/res/values-es/strings.xml index 697c28cc3..0b2e46dfc 100644 --- a/shell/android/res/values-es/strings.xml +++ b/shell/android/res/values-es/strings.xml @@ -67,21 +67,12 @@ (Predeterminado) - Menú deslizante abierto - Menú deslizante cerrado - - - - Navegador - Configuración - Rutas - Entrada - Acerca de - Califícame - - - - Icono Elemento + Navegador + Configuración + Caminos + Entrada + Acerca de + Rate Me EN OFF diff --git a/shell/android/res/values-fr/strings.xml b/shell/android/res/values-fr/strings.xml index abee4f21d..7a2dca92f 100644 --- a/shell/android/res/values-fr/strings.xml +++ b/shell/android/res/values-fr/strings.xml @@ -79,32 +79,12 @@ R - Sans région - Menu curseur ouvert - Menu curseur fermé - - - - Navigateur - Réglages - Chemins - Configurer manette - A propos - Evaluez-nous - - - - - - @drawable/disk_unknown - @drawable/config - @drawable/open_folder - @drawable/input - @drawable/question - @drawable/star - - - - Icône de l\'élément + Navigateur + Réglages + Chemins + Configurer manette + A propos + Evaluez-nous ACTIF DESACT. diff --git a/shell/android/res/values-jp/strings.xml b/shell/android/res/values-jp/strings.xml index f6d7a78c4..2edb046ba 100644 --- a/shell/android/res/values-jp/strings.xml +++ b/shell/android/res/values-jp/strings.xml @@ -67,20 +67,12 @@ (Default) - スライダーメニューがオープン - スライダーメニューが休館 - - - - ブラウザ - セッティング - パス - コントローラー - およそ - - - - Icono Elemento + ブラウザ + セッティング + パス + コントローラー + およそ + Rate Me EN OFF diff --git a/shell/android/res/values-pl/strings.xml b/shell/android/res/values-pl/strings.xml index c73863f9c..88f4892ca 100644 --- a/shell/android/res/values-pl/strings.xml +++ b/shell/android/res/values-pl/strings.xml @@ -68,11 +68,12 @@ (Default) - Slider Menu Opened - Slider Menu Closed - - - Item Icon + Explorar + Configurações + Pastas + Entrada + Sobre + Avaliar ON OFF diff --git a/shell/android/res/values-pt/strings.xml b/shell/android/res/values-pt/strings.xml index f25cd8c11..248fd0806 100644 --- a/shell/android/res/values-pt/strings.xml +++ b/shell/android/res/values-pt/strings.xml @@ -61,20 +61,13 @@ (Padrão) - menu Aberto - menu Fechado - - - Explorar - Configurações - Pastas - Entrada - Sobre - Avaliar - + Explorar + Configurações + Pastas + Entrada + Sobre + Avaliar - - Ícone do Item ON OFF Salvar logs de erros diff --git a/shell/android/res/values-ru/strings.xml b/shell/android/res/values-ru/strings.xml index fdf18802b..b9d3d7a14 100644 --- a/shell/android/res/values-ru/strings.xml +++ b/shell/android/res/values-ru/strings.xml @@ -67,21 +67,12 @@ (По умолчанию) - Меню открыто - Меню закрыто - - - - Обзор - Настройки - Папки - Управление - О программе - Поставить рейтинг - - - - Иконка + Обзор + Настройки + Папки + Управление + О программе + Поставить рейтинг Вкл. Выкл. diff --git a/shell/android/res/values-sv/strings.xml b/shell/android/res/values-sv/strings.xml index 986d2d1ad..cf671815e 100644 --- a/shell/android/res/values-sv/strings.xml +++ b/shell/android/res/values-sv/strings.xml @@ -68,21 +68,12 @@ (Default) - Slider Menu Opened - Slider Menu Closed - - - - Browser - Settings - Paths - Input - About - Rate Me - - - - Item Icon + Browser + Settings + Paths + Input + About + Rate Me ON OFF diff --git a/shell/android/res/values/attrs.xml b/shell/android/res/values/attrs.xml index 063199b08..4bc48032d 100644 --- a/shell/android/res/values/attrs.xml +++ b/shell/android/res/values/attrs.xml @@ -25,5 +25,31 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/shell/android/res/values/dimens.xml b/shell/android/res/values/dimens.xml index ec966461c..9aee7513d 100644 --- a/shell/android/res/values/dimens.xml +++ b/shell/android/res/values/dimens.xml @@ -3,5 +3,11 @@ 8dp 8dp 16dp + + 160dp + 10dp + 15dp + + 1 \ No newline at end of file diff --git a/shell/android/res/values/ids.xml b/shell/android/res/values/ids.xml new file mode 100644 index 000000000..eac70c9a9 --- /dev/null +++ b/shell/android/res/values/ids.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/shell/android/res/values/strings.xml b/shell/android/res/values/strings.xml index 68f579c36..55c933788 100644 --- a/shell/android/res/values/strings.xml +++ b/shell/android/res/values/strings.xml @@ -78,33 +78,13 @@ U - European R - Region Free - - Slider Menu Opened - Slider Menu Closed - - - - Browser - Settings - Paths - Input - About - Rate Me - - - - - - @drawable/disk_unknown - @drawable/config - @drawable/open_folder - @drawable/input - @drawable/question - @drawable/star - - - - Item Icon + + Broswer + Settings + Paths + Input + About + Rate Me ON OFF diff --git a/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CanvasTransformerBuilder.java b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CanvasTransformerBuilder.java new file mode 100644 index 000000000..e17ca04a2 --- /dev/null +++ b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CanvasTransformerBuilder.java @@ -0,0 +1,95 @@ +package com.jeremyfeinstein.slidingmenu.lib; + +import android.graphics.Canvas; +import android.view.animation.Interpolator; + +import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu.CanvasTransformer; + +public class CanvasTransformerBuilder { + + private CanvasTransformer mTrans; + + private static Interpolator lin = new Interpolator() { + public float getInterpolation(float t) { + return t; + } + }; + + private void initTransformer() { + if (mTrans == null) + mTrans = new CanvasTransformer() { + public void transformCanvas(Canvas canvas, float percentOpen) { } + }; + } + + public CanvasTransformer zoom(final int openedX, final int closedX, + final int openedY, final int closedY, + final int px, final int py) { + return zoom(openedX, closedX, openedY, closedY, px, py, lin); + } + + public CanvasTransformer zoom(final int openedX, final int closedX, + final int openedY, final int closedY, + final int px, final int py, final Interpolator interp) { + initTransformer(); + mTrans = new CanvasTransformer() { + public void transformCanvas(Canvas canvas, float percentOpen) { + mTrans.transformCanvas(canvas, percentOpen); + float f = interp.getInterpolation(percentOpen); + canvas.scale((openedX - closedX) * f + closedX, + (openedY - closedY) * f + closedY, px, py); + } + }; + return mTrans; + } + + public CanvasTransformer rotate(final int openedDeg, final int closedDeg, + final int px, final int py) { + return rotate(openedDeg, closedDeg, px, py, lin); + } + + public CanvasTransformer rotate(final int openedDeg, final int closedDeg, + final int px, final int py, final Interpolator interp) { + initTransformer(); + mTrans = new CanvasTransformer() { + public void transformCanvas(Canvas canvas, float percentOpen) { + mTrans.transformCanvas(canvas, percentOpen); + float f = interp.getInterpolation(percentOpen); + canvas.rotate((openedDeg - closedDeg) * f + closedDeg, + px, py); + } + }; + return mTrans; + } + + public CanvasTransformer translate(final int openedX, final int closedX, + final int openedY, final int closedY) { + return translate(openedX, closedX, openedY, closedY, lin); + } + + public CanvasTransformer translate(final int openedX, final int closedX, + final int openedY, final int closedY, final Interpolator interp) { + initTransformer(); + mTrans = new CanvasTransformer() { + public void transformCanvas(Canvas canvas, float percentOpen) { + mTrans.transformCanvas(canvas, percentOpen); + float f = interp.getInterpolation(percentOpen); + canvas.translate((openedX - closedX) * f + closedX, + (openedY - closedY) * f + closedY); + } + }; + return mTrans; + } + + public CanvasTransformer concatTransformer(final CanvasTransformer t) { + initTransformer(); + mTrans = new CanvasTransformer() { + public void transformCanvas(Canvas canvas, float percentOpen) { + mTrans.transformCanvas(canvas, percentOpen); + t.transformCanvas(canvas, percentOpen); + } + }; + return mTrans; + } + +} diff --git a/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CustomViewAbove.java b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CustomViewAbove.java new file mode 100644 index 000000000..42b2973d2 --- /dev/null +++ b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CustomViewAbove.java @@ -0,0 +1,1010 @@ +package com.jeremyfeinstein.slidingmenu.lib; + +import java.util.ArrayList; +import java.util.List; + +import android.content.Context; +import android.graphics.Canvas; +import android.graphics.Rect; +import android.os.Build; +import android.support.v4.view.KeyEventCompat; +import android.support.v4.view.MotionEventCompat; +import android.support.v4.view.VelocityTrackerCompat; +import android.support.v4.view.ViewCompat; +import android.support.v4.view.ViewConfigurationCompat; +import android.util.AttributeSet; +import android.util.FloatMath; +import android.util.Log; +import android.view.FocusFinder; +import android.view.KeyEvent; +import android.view.MotionEvent; +import android.view.SoundEffectConstants; +import android.view.VelocityTracker; +import android.view.View; +import android.view.ViewConfiguration; +import android.view.ViewGroup; +import android.view.animation.Interpolator; +import android.widget.Scroller; + +import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu.OnClosedListener; +import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu.OnOpenedListener; +//import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu.OnCloseListener; +//import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu.OnOpenListener; + +public class CustomViewAbove extends ViewGroup { + + private static final String TAG = "CustomViewAbove"; + private static final boolean DEBUG = false; + + private static final boolean USE_CACHE = false; + + private static final int MAX_SETTLE_DURATION = 600; // ms + private static final int MIN_DISTANCE_FOR_FLING = 25; // dips + + private static final Interpolator sInterpolator = new Interpolator() { + public float getInterpolation(float t) { + t -= 1.0f; + return t * t * t * t * t + 1.0f; + } + }; + + private View mContent; + + private int mCurItem; + private Scroller mScroller; + + private boolean mScrollingCacheEnabled; + + private boolean mScrolling; + + private boolean mIsBeingDragged; + private boolean mIsUnableToDrag; + private int mTouchSlop; + private float mInitialMotionX; + /** + * Position of the last motion event. + */ + private float mLastMotionX; + private float mLastMotionY; + /** + * ID of the active pointer. This is used to retain consistency during + * drags/flings if multiple pointers are used. + */ + protected int mActivePointerId = INVALID_POINTER; + /** + * Sentinel value for no current active pointer. + * Used by {@link #mActivePointerId}. + */ + private static final int INVALID_POINTER = -1; + + /** + * Determines speed during touch scrolling + */ + protected VelocityTracker mVelocityTracker; + private int mMinimumVelocity; + protected int mMaximumVelocity; + private int mFlingDistance; + + private CustomViewBehind mViewBehind; + // private int mMode; + private boolean mEnabled = true; + + private OnPageChangeListener mOnPageChangeListener; + private OnPageChangeListener mInternalPageChangeListener; + + // private OnCloseListener mCloseListener; + // private OnOpenListener mOpenListener; + private OnClosedListener mClosedListener; + private OnOpenedListener mOpenedListener; + + private List mIgnoredViews = new ArrayList(); + + // private int mScrollState = SCROLL_STATE_IDLE; + + /** + * Callback interface for responding to changing state of the selected page. + */ + public interface OnPageChangeListener { + + /** + * This method will be invoked when the current page is scrolled, either as part + * of a programmatically initiated smooth scroll or a user initiated touch scroll. + * + * @param position Position index of the first page currently being displayed. + * Page position+1 will be visible if positionOffset is nonzero. + * @param positionOffset Value from [0, 1) indicating the offset from the page at position. + * @param positionOffsetPixels Value in pixels indicating the offset from position. + */ + public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels); + + /** + * This method will be invoked when a new page becomes selected. Animation is not + * necessarily complete. + * + * @param position Position index of the new selected page. + */ + public void onPageSelected(int position); + + } + + /** + * Simple implementation of the {@link OnPageChangeListener} interface with stub + * implementations of each method. Extend this if you do not intend to override + * every method of {@link OnPageChangeListener}. + */ + public static class SimpleOnPageChangeListener implements OnPageChangeListener { + + public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels) { + // This space for rent + } + + public void onPageSelected(int position) { + // This space for rent + } + + public void onPageScrollStateChanged(int state) { + // This space for rent + } + + } + + public CustomViewAbove(Context context) { + this(context, null); + } + + public CustomViewAbove(Context context, AttributeSet attrs) { + super(context, attrs); + initCustomViewAbove(); + } + + void initCustomViewAbove() { + setWillNotDraw(false); + setDescendantFocusability(FOCUS_AFTER_DESCENDANTS); + setFocusable(true); + final Context context = getContext(); + mScroller = new Scroller(context, sInterpolator); + final ViewConfiguration configuration = ViewConfiguration.get(context); + mTouchSlop = ViewConfigurationCompat.getScaledPagingTouchSlop(configuration); + mMinimumVelocity = configuration.getScaledMinimumFlingVelocity(); + mMaximumVelocity = configuration.getScaledMaximumFlingVelocity(); + setInternalPageChangeListener(new SimpleOnPageChangeListener() { + public void onPageSelected(int position) { + if (mViewBehind != null) { + switch (position) { + case 0: + case 2: + mViewBehind.setChildrenEnabled(true); + break; + case 1: + mViewBehind.setChildrenEnabled(false); + break; + } + } + } + }); + + final float density = context.getResources().getDisplayMetrics().density; + mFlingDistance = (int) (MIN_DISTANCE_FOR_FLING * density); + } + + /** + * Set the currently selected page. If the CustomViewPager has already been through its first + * layout there will be a smooth animated transition between the current item and the + * specified item. + * + * @param item Item index to select + */ + public void setCurrentItem(int item) { + setCurrentItemInternal(item, true, false); + } + + /** + * Set the currently selected page. + * + * @param item Item index to select + * @param smoothScroll True to smoothly scroll to the new item, false to transition immediately + */ + public void setCurrentItem(int item, boolean smoothScroll) { + setCurrentItemInternal(item, smoothScroll, false); + } + + public int getCurrentItem() { + return mCurItem; + } + + void setCurrentItemInternal(int item, boolean smoothScroll, boolean always) { + setCurrentItemInternal(item, smoothScroll, always, 0); + } + + void setCurrentItemInternal(int item, boolean smoothScroll, boolean always, int velocity) { + if (!always && mCurItem == item) { + setScrollingCacheEnabled(false); + return; + } + + item = mViewBehind.getMenuPage(item); + + final boolean dispatchSelected = mCurItem != item; + mCurItem = item; + final int destX = getDestScrollX(mCurItem); + if (dispatchSelected && mOnPageChangeListener != null) { + mOnPageChangeListener.onPageSelected(item); + } + if (dispatchSelected && mInternalPageChangeListener != null) { + mInternalPageChangeListener.onPageSelected(item); + } + if (smoothScroll) { + smoothScrollTo(destX, 0, velocity); + } else { + completeScroll(); + scrollTo(destX, 0); + } + } + + /** + * Set a listener that will be invoked whenever the page changes or is incrementally + * scrolled. See {@link OnPageChangeListener}. + * + * @param listener Listener to set + */ + public void setOnPageChangeListener(OnPageChangeListener listener) { + mOnPageChangeListener = listener; + } + /* + public void setOnOpenListener(OnOpenListener l) { + mOpenListener = l; + } + + public void setOnCloseListener(OnCloseListener l) { + mCloseListener = l; + } + */ + public void setOnOpenedListener(OnOpenedListener l) { + mOpenedListener = l; + } + + public void setOnClosedListener(OnClosedListener l) { + mClosedListener = l; + } + + /** + * Set a separate OnPageChangeListener for internal use by the support library. + * + * @param listener Listener to set + * @return The old listener that was set, if any. + */ + OnPageChangeListener setInternalPageChangeListener(OnPageChangeListener listener) { + OnPageChangeListener oldListener = mInternalPageChangeListener; + mInternalPageChangeListener = listener; + return oldListener; + } + + public void addIgnoredView(View v) { + if (!mIgnoredViews.contains(v)) { + mIgnoredViews.add(v); + } + } + + public void removeIgnoredView(View v) { + mIgnoredViews.remove(v); + } + + public void clearIgnoredViews() { + mIgnoredViews.clear(); + } + + // We want the duration of the page snap animation to be influenced by the distance that + // the screen has to travel, however, we don't want this duration to be effected in a + // purely linear fashion. Instead, we use this method to moderate the effect that the distance + // of travel has on the overall snap duration. + float distanceInfluenceForSnapDuration(float f) { + f -= 0.5f; // center the values about 0. + f *= 0.3f * Math.PI / 2.0f; + return (float) FloatMath.sin(f); + } + + public int getDestScrollX(int page) { + switch (page) { + case 0: + case 2: + return mViewBehind.getMenuLeft(mContent, page); + case 1: + return mContent.getLeft(); + } + return 0; + } + + private int getLeftBound() { + return mViewBehind.getAbsLeftBound(mContent); + } + + private int getRightBound() { + return mViewBehind.getAbsRightBound(mContent); + } + + public int getContentLeft() { + return mContent.getLeft() + mContent.getPaddingLeft(); + } + + public boolean isMenuOpen() { + return mCurItem == 0 || mCurItem == 2; + } + + private boolean isInIgnoredView(MotionEvent ev) { + Rect rect = new Rect(); + for (View v : mIgnoredViews) { + v.getHitRect(rect); + if (rect.contains((int)ev.getX(), (int)ev.getY())) return true; + } + return false; + } + + public int getBehindWidth() { + if (mViewBehind == null) { + return 0; + } else { + return mViewBehind.getBehindWidth(); + } + } + + public int getChildWidth(int i) { + switch (i) { + case 0: + return getBehindWidth(); + case 1: + return mContent.getWidth(); + default: + return 0; + } + } + + public boolean isSlidingEnabled() { + return mEnabled; + } + + public void setSlidingEnabled(boolean b) { + mEnabled = b; + } + + /** + * Like {@link View#scrollBy}, but scroll smoothly instead of immediately. + * + * @param x the number of pixels to scroll by on the X axis + * @param y the number of pixels to scroll by on the Y axis + */ + void smoothScrollTo(int x, int y) { + smoothScrollTo(x, y, 0); + } + + /** + * Like {@link View#scrollBy}, but scroll smoothly instead of immediately. + * + * @param x the number of pixels to scroll by on the X axis + * @param y the number of pixels to scroll by on the Y axis + * @param velocity the velocity associated with a fling, if applicable. (0 otherwise) + */ + void smoothScrollTo(int x, int y, int velocity) { + if (getChildCount() == 0) { + // Nothing to do. + setScrollingCacheEnabled(false); + return; + } + int sx = getScrollX(); + int sy = getScrollY(); + int dx = x - sx; + int dy = y - sy; + if (dx == 0 && dy == 0) { + completeScroll(); + if (isMenuOpen()) { + if (mOpenedListener != null) + mOpenedListener.onOpened(); + } else { + if (mClosedListener != null) + mClosedListener.onClosed(); + } + return; + } + + setScrollingCacheEnabled(true); + mScrolling = true; + + final int width = getBehindWidth(); + final int halfWidth = width / 2; + final float distanceRatio = Math.min(1f, 1.0f * Math.abs(dx) / width); + final float distance = halfWidth + halfWidth * + distanceInfluenceForSnapDuration(distanceRatio); + + int duration = 0; + velocity = Math.abs(velocity); + if (velocity > 0) { + duration = 4 * Math.round(1000 * Math.abs(distance / velocity)); + } else { + final float pageDelta = (float) Math.abs(dx) / width; + duration = (int) ((pageDelta + 1) * 100); + duration = MAX_SETTLE_DURATION; + } + duration = Math.min(duration, MAX_SETTLE_DURATION); + + mScroller.startScroll(sx, sy, dx, dy, duration); + invalidate(); + } + + public void setContent(View v) { + if (mContent != null) + this.removeView(mContent); + mContent = v; + addView(mContent); + } + + public View getContent() { + return mContent; + } + + public void setCustomViewBehind(CustomViewBehind cvb) { + mViewBehind = cvb; + } + + @Override + protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { + + int width = getDefaultSize(0, widthMeasureSpec); + int height = getDefaultSize(0, heightMeasureSpec); + setMeasuredDimension(width, height); + + final int contentWidth = getChildMeasureSpec(widthMeasureSpec, 0, width); + final int contentHeight = getChildMeasureSpec(heightMeasureSpec, 0, height); + mContent.measure(contentWidth, contentHeight); + } + + @Override + protected void onSizeChanged(int w, int h, int oldw, int oldh) { + super.onSizeChanged(w, h, oldw, oldh); + // Make sure scroll position is set correctly. + if (w != oldw) { + // [ChrisJ] - This fixes the onConfiguration change for orientation issue.. + // maybe worth having a look why the recomputeScroll pos is screwing + // up? + completeScroll(); + scrollTo(getDestScrollX(mCurItem), getScrollY()); + } + } + + @Override + protected void onLayout(boolean changed, int l, int t, int r, int b) { + final int width = r - l; + final int height = b - t; + mContent.layout(0, 0, width, height); + } + + public void setAboveOffset(int i) { + // RelativeLayout.LayoutParams params = ((RelativeLayout.LayoutParams)mContent.getLayoutParams()); + // params.setMargins(i, params.topMargin, params.rightMargin, params.bottomMargin); + mContent.setPadding(i, mContent.getPaddingTop(), + mContent.getPaddingRight(), mContent.getPaddingBottom()); + } + + + @Override + public void computeScroll() { + if (!mScroller.isFinished()) { + if (mScroller.computeScrollOffset()) { + int oldX = getScrollX(); + int oldY = getScrollY(); + int x = mScroller.getCurrX(); + int y = mScroller.getCurrY(); + + if (oldX != x || oldY != y) { + scrollTo(x, y); + pageScrolled(x); + } + + // Keep on drawing until the animation has finished. + invalidate(); + return; + } + } + + // Done with scroll, clean up state. + completeScroll(); + } + + private void pageScrolled(int xpos) { + final int widthWithMargin = getWidth(); + final int position = xpos / widthWithMargin; + final int offsetPixels = xpos % widthWithMargin; + final float offset = (float) offsetPixels / widthWithMargin; + + onPageScrolled(position, offset, offsetPixels); + } + + /** + * This method will be invoked when the current page is scrolled, either as part + * of a programmatically initiated smooth scroll or a user initiated touch scroll. + * If you override this method you must call through to the superclass implementation + * (e.g. super.onPageScrolled(position, offset, offsetPixels)) before onPageScrolled + * returns. + * + * @param position Position index of the first page currently being displayed. + * Page position+1 will be visible if positionOffset is nonzero. + * @param offset Value from [0, 1) indicating the offset from the page at position. + * @param offsetPixels Value in pixels indicating the offset from position. + */ + protected void onPageScrolled(int position, float offset, int offsetPixels) { + if (mOnPageChangeListener != null) { + mOnPageChangeListener.onPageScrolled(position, offset, offsetPixels); + } + if (mInternalPageChangeListener != null) { + mInternalPageChangeListener.onPageScrolled(position, offset, offsetPixels); + } + } + + private void completeScroll() { + boolean needPopulate = mScrolling; + if (needPopulate) { + // Done with scroll, no longer want to cache view drawing. + setScrollingCacheEnabled(false); + mScroller.abortAnimation(); + int oldX = getScrollX(); + int oldY = getScrollY(); + int x = mScroller.getCurrX(); + int y = mScroller.getCurrY(); + if (oldX != x || oldY != y) { + scrollTo(x, y); + } + if (isMenuOpen()) { + if (mOpenedListener != null) + mOpenedListener.onOpened(); + } else { + if (mClosedListener != null) + mClosedListener.onClosed(); + } + } + mScrolling = false; + } + + protected int mTouchMode = SlidingMenu.TOUCHMODE_MARGIN; + + public void setTouchMode(int i) { + mTouchMode = i; + } + + public int getTouchMode() { + return mTouchMode; + } + + private boolean thisTouchAllowed(MotionEvent ev) { + int x = (int) (ev.getX() + mScrollX); + if (isMenuOpen()) { + return mViewBehind.menuOpenTouchAllowed(mContent, mCurItem, x); + } else { + switch (mTouchMode) { + case SlidingMenu.TOUCHMODE_FULLSCREEN: + return !isInIgnoredView(ev); + case SlidingMenu.TOUCHMODE_NONE: + return false; + case SlidingMenu.TOUCHMODE_MARGIN: + return mViewBehind.marginTouchAllowed(mContent, x); + } + } + return false; + } + + private boolean thisSlideAllowed(float dx) { + boolean allowed = false; + if (isMenuOpen()) { + allowed = mViewBehind.menuOpenSlideAllowed(dx); + } else { + allowed = mViewBehind.menuClosedSlideAllowed(dx); + } + if (DEBUG) + Log.v(TAG, "this slide allowed " + allowed + " dx: " + dx); + return allowed; + } + + private int getPointerIndex(MotionEvent ev, int id) { + int activePointerIndex = MotionEventCompat.findPointerIndex(ev, id); + if (activePointerIndex == -1) + mActivePointerId = INVALID_POINTER; + return activePointerIndex; + } + + private boolean mQuickReturn = false; + + @Override + public boolean onInterceptTouchEvent(MotionEvent ev) { + + if (!mEnabled) + return false; + + final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; + + if (DEBUG) + if (action == MotionEvent.ACTION_DOWN) + Log.v(TAG, "Received ACTION_DOWN"); + + if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP + || (action != MotionEvent.ACTION_DOWN && mIsUnableToDrag)) { + endDrag(); + return false; + } + + switch (action) { + case MotionEvent.ACTION_MOVE: + determineDrag(ev); + break; + case MotionEvent.ACTION_DOWN: + int index = MotionEventCompat.getActionIndex(ev); + mActivePointerId = MotionEventCompat.getPointerId(ev, index); + if (mActivePointerId == INVALID_POINTER) + break; + mLastMotionX = mInitialMotionX = MotionEventCompat.getX(ev, index); + mLastMotionY = MotionEventCompat.getY(ev, index); + if (thisTouchAllowed(ev)) { + mIsBeingDragged = false; + mIsUnableToDrag = false; + if (isMenuOpen() && mViewBehind.menuTouchInQuickReturn(mContent, mCurItem, ev.getX() + mScrollX)) { + mQuickReturn = true; + } + } else { + mIsUnableToDrag = true; + } + break; + case MotionEventCompat.ACTION_POINTER_UP: + onSecondaryPointerUp(ev); + break; + } + + if (!mIsBeingDragged) { + if (mVelocityTracker == null) { + mVelocityTracker = VelocityTracker.obtain(); + } + mVelocityTracker.addMovement(ev); + } + return mIsBeingDragged || mQuickReturn; + } + + + @Override + public boolean onTouchEvent(MotionEvent ev) { + + if (!mEnabled) + return false; + + if (!mIsBeingDragged && !thisTouchAllowed(ev)) + return false; + + // if (!mIsBeingDragged && !mQuickReturn) + // return false; + + final int action = ev.getAction(); + + if (mVelocityTracker == null) { + mVelocityTracker = VelocityTracker.obtain(); + } + mVelocityTracker.addMovement(ev); + + switch (action & MotionEventCompat.ACTION_MASK) { + case MotionEvent.ACTION_DOWN: + /* + * If being flinged and user touches, stop the fling. isFinished + * will be false if being flinged. + */ + completeScroll(); + + // Remember where the motion event started + int index = MotionEventCompat.getActionIndex(ev); + mActivePointerId = MotionEventCompat.getPointerId(ev, index); + mLastMotionX = mInitialMotionX = ev.getX(); + break; + case MotionEvent.ACTION_MOVE: + if (!mIsBeingDragged) { + determineDrag(ev); + if (mIsUnableToDrag) + return false; + } + if (mIsBeingDragged) { + // Scroll to follow the motion event + final int activePointerIndex = getPointerIndex(ev, mActivePointerId); + if (mActivePointerId == INVALID_POINTER) + break; + final float x = MotionEventCompat.getX(ev, activePointerIndex); + final float deltaX = mLastMotionX - x; + mLastMotionX = x; + float oldScrollX = getScrollX(); + float scrollX = oldScrollX + deltaX; + final float leftBound = getLeftBound(); + final float rightBound = getRightBound(); + if (scrollX < leftBound) { + scrollX = leftBound; + } else if (scrollX > rightBound) { + scrollX = rightBound; + } + // Don't lose the rounded component + mLastMotionX += scrollX - (int) scrollX; + scrollTo((int) scrollX, getScrollY()); + pageScrolled((int) scrollX); + } + break; + case MotionEvent.ACTION_UP: + if (mIsBeingDragged) { + final VelocityTracker velocityTracker = mVelocityTracker; + velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity); + int initialVelocity = (int) VelocityTrackerCompat.getXVelocity( + velocityTracker, mActivePointerId); + final int scrollX = getScrollX(); + // final int widthWithMargin = getWidth(); + // final float pageOffset = (float) (scrollX % widthWithMargin) / widthWithMargin; + // TODO test this. should get better flinging behavior + final float pageOffset = (float) (scrollX - getDestScrollX(mCurItem)) / getBehindWidth(); + final int activePointerIndex = getPointerIndex(ev, mActivePointerId); + if (mActivePointerId != INVALID_POINTER) { + final float x = MotionEventCompat.getX(ev, activePointerIndex); + final int totalDelta = (int) (x - mInitialMotionX); + int nextPage = determineTargetPage(pageOffset, initialVelocity, totalDelta); + setCurrentItemInternal(nextPage, true, true, initialVelocity); + } else { + setCurrentItemInternal(mCurItem, true, true, initialVelocity); + } + mActivePointerId = INVALID_POINTER; + endDrag(); + } else if (mQuickReturn && mViewBehind.menuTouchInQuickReturn(mContent, mCurItem, ev.getX() + mScrollX)) { + // close the menu + setCurrentItem(1); + endDrag(); + } + break; + case MotionEvent.ACTION_CANCEL: + if (mIsBeingDragged) { + setCurrentItemInternal(mCurItem, true, true); + mActivePointerId = INVALID_POINTER; + endDrag(); + } + break; + case MotionEventCompat.ACTION_POINTER_DOWN: { + final int indexx = MotionEventCompat.getActionIndex(ev); + mLastMotionX = MotionEventCompat.getX(ev, indexx); + mActivePointerId = MotionEventCompat.getPointerId(ev, indexx); + break; + } + case MotionEventCompat.ACTION_POINTER_UP: + onSecondaryPointerUp(ev); + int pointerIndex = getPointerIndex(ev, mActivePointerId); + if (mActivePointerId == INVALID_POINTER) + break; + mLastMotionX = MotionEventCompat.getX(ev, pointerIndex); + break; + } + return true; + } + + private void determineDrag(MotionEvent ev) { + final int activePointerId = mActivePointerId; + final int pointerIndex = getPointerIndex(ev, activePointerId); + if (activePointerId == INVALID_POINTER) + return; + final float x = MotionEventCompat.getX(ev, pointerIndex); + final float dx = x - mLastMotionX; + final float xDiff = Math.abs(dx); + final float y = MotionEventCompat.getY(ev, pointerIndex); + final float dy = y - mLastMotionY; + final float yDiff = Math.abs(dy); + if (xDiff > (isMenuOpen()?mTouchSlop/2:mTouchSlop) && xDiff > yDiff && thisSlideAllowed(dx)) { + startDrag(); + mLastMotionX = x; + mLastMotionY = y; + setScrollingCacheEnabled(true); + // TODO add back in touch slop check + } else if (xDiff > mTouchSlop) { + mIsUnableToDrag = true; + } + } + + @Override + public void scrollTo(int x, int y) { + super.scrollTo(x, y); + mScrollX = x; + mViewBehind.scrollBehindTo(mContent, x, y); + ((SlidingMenu)getParent()).manageLayers(getPercentOpen()); + } + + private int determineTargetPage(float pageOffset, int velocity, int deltaX) { + int targetPage = mCurItem; + if (Math.abs(deltaX) > mFlingDistance && Math.abs(velocity) > mMinimumVelocity) { + if (velocity > 0 && deltaX > 0) { + targetPage -= 1; + } else if (velocity < 0 && deltaX < 0){ + targetPage += 1; + } + } else { + targetPage = (int) Math.round(mCurItem + pageOffset); + } + return targetPage; + } + + protected float getPercentOpen() { + return Math.abs(mScrollX-mContent.getLeft()) / getBehindWidth(); + } + + @Override + protected void dispatchDraw(Canvas canvas) { + super.dispatchDraw(canvas); + // Draw the margin drawable if needed. + mViewBehind.drawShadow(mContent, canvas); + mViewBehind.drawFade(mContent, canvas, getPercentOpen()); + mViewBehind.drawSelector(mContent, canvas, getPercentOpen()); + } + + // variables for drawing + private float mScrollX = 0.0f; + + private void onSecondaryPointerUp(MotionEvent ev) { + if (DEBUG) Log.v(TAG, "onSecondaryPointerUp called"); + final int pointerIndex = MotionEventCompat.getActionIndex(ev); + final int pointerId = MotionEventCompat.getPointerId(ev, pointerIndex); + if (pointerId == mActivePointerId) { + // This was our active pointer going up. Choose a new + // active pointer and adjust accordingly. + final int newPointerIndex = pointerIndex == 0 ? 1 : 0; + mLastMotionX = MotionEventCompat.getX(ev, newPointerIndex); + mActivePointerId = MotionEventCompat.getPointerId(ev, newPointerIndex); + if (mVelocityTracker != null) { + mVelocityTracker.clear(); + } + } + } + + private void startDrag() { + mIsBeingDragged = true; + mQuickReturn = false; + } + + private void endDrag() { + mQuickReturn = false; + mIsBeingDragged = false; + mIsUnableToDrag = false; + mActivePointerId = INVALID_POINTER; + + if (mVelocityTracker != null) { + mVelocityTracker.recycle(); + mVelocityTracker = null; + } + } + + private void setScrollingCacheEnabled(boolean enabled) { + if (mScrollingCacheEnabled != enabled) { + mScrollingCacheEnabled = enabled; + if (USE_CACHE) { + final int size = getChildCount(); + for (int i = 0; i < size; ++i) { + final View child = getChildAt(i); + if (child.getVisibility() != GONE) { + child.setDrawingCacheEnabled(enabled); + } + } + } + } + } + + /** + * Tests scrollability within child views of v given a delta of dx. + * + * @param v View to test for horizontal scrollability + * @param checkV Whether the view v passed should itself be checked for scrollability (true), + * or just its children (false). + * @param dx Delta scrolled in pixels + * @param x X coordinate of the active touch point + * @param y Y coordinate of the active touch point + * @return true if child views of v can be scrolled by delta of dx. + */ + protected boolean canScroll(View v, boolean checkV, int dx, int x, int y) { + if (v instanceof ViewGroup) { + final ViewGroup group = (ViewGroup) v; + final int scrollX = v.getScrollX(); + final int scrollY = v.getScrollY(); + final int count = group.getChildCount(); + // Count backwards - let topmost views consume scroll distance first. + for (int i = count - 1; i >= 0; i--) { + final View child = group.getChildAt(i); + if (x + scrollX >= child.getLeft() && x + scrollX < child.getRight() && + y + scrollY >= child.getTop() && y + scrollY < child.getBottom() && + canScroll(child, true, dx, x + scrollX - child.getLeft(), + y + scrollY - child.getTop())) { + return true; + } + } + } + + return checkV && ViewCompat.canScrollHorizontally(v, -dx); + } + + + @Override + public boolean dispatchKeyEvent(KeyEvent event) { + // Let the focused view and/or our descendants get the key first + return super.dispatchKeyEvent(event) || executeKeyEvent(event); + } + + /** + * You can call this function yourself to have the scroll view perform + * scrolling from a key event, just as if the event had been dispatched to + * it by the view hierarchy. + * + * @param event The key event to execute. + * @return Return true if the event was handled, else false. + */ + public boolean executeKeyEvent(KeyEvent event) { + boolean handled = false; + if (event.getAction() == KeyEvent.ACTION_DOWN) { + switch (event.getKeyCode()) { + case KeyEvent.KEYCODE_DPAD_LEFT: + handled = arrowScroll(FOCUS_LEFT); + break; + case KeyEvent.KEYCODE_DPAD_RIGHT: + handled = arrowScroll(FOCUS_RIGHT); + break; + case KeyEvent.KEYCODE_TAB: + if (Build.VERSION.SDK_INT >= 11) { + // The focus finder had a bug handling FOCUS_FORWARD and FOCUS_BACKWARD + // before Android 3.0. Ignore the tab key on those devices. + if (KeyEventCompat.hasNoModifiers(event)) { + handled = arrowScroll(FOCUS_FORWARD); + } else if (KeyEventCompat.hasModifiers(event, KeyEvent.META_SHIFT_ON)) { + handled = arrowScroll(FOCUS_BACKWARD); + } + } + break; + } + } + return handled; + } + + public boolean arrowScroll(int direction) { + View currentFocused = findFocus(); + if (currentFocused == this) currentFocused = null; + + boolean handled = false; + + View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused, + direction); + if (nextFocused != null && nextFocused != currentFocused) { + if (direction == View.FOCUS_LEFT) { + handled = nextFocused.requestFocus(); + } else if (direction == View.FOCUS_RIGHT) { + // If there is nothing to the right, or this is causing us to + // jump to the left, then what we really want to do is page right. + if (currentFocused != null && nextFocused.getLeft() <= currentFocused.getLeft()) { + handled = pageRight(); + } else { + handled = nextFocused.requestFocus(); + } + } + } else if (direction == FOCUS_LEFT || direction == FOCUS_BACKWARD) { + // Trying to move left and nothing there; try to page. + handled = pageLeft(); + } else if (direction == FOCUS_RIGHT || direction == FOCUS_FORWARD) { + // Trying to move right and nothing there; try to page. + handled = pageRight(); + } + if (handled) { + playSoundEffect(SoundEffectConstants.getContantForFocusDirection(direction)); + } + return handled; + } + + boolean pageLeft() { + if (mCurItem > 0) { + setCurrentItem(mCurItem-1, true); + return true; + } + return false; + } + + boolean pageRight() { + if (mCurItem < 1) { + setCurrentItem(mCurItem+1, true); + return true; + } + return false; + } + +} diff --git a/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CustomViewBehind.java b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CustomViewBehind.java new file mode 100644 index 000000000..df4418c8f --- /dev/null +++ b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/CustomViewBehind.java @@ -0,0 +1,440 @@ +package com.jeremyfeinstein.slidingmenu.lib; + +import android.content.Context; +import android.graphics.Bitmap; +import android.graphics.Canvas; +import android.graphics.Color; +import android.graphics.Paint; +import android.graphics.drawable.Drawable; +import android.util.AttributeSet; +import android.util.Log; +import android.util.TypedValue; +import android.view.MotionEvent; +import android.view.View; +import android.view.ViewGroup; + +import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu.CanvasTransformer; +import com.reicast.emulator.R; + +public class CustomViewBehind extends ViewGroup { + + private static final String TAG = "CustomViewBehind"; + + private static final int MARGIN_THRESHOLD = 48; // dips + private int mTouchMode = SlidingMenu.TOUCHMODE_MARGIN; + + private CustomViewAbove mViewAbove; + + private View mContent; + private View mSecondaryContent; + private int mMarginThreshold; + private int mWidthOffset; + private CanvasTransformer mTransformer; + private boolean mChildrenEnabled; + + public CustomViewBehind(Context context) { + this(context, null); + } + + public CustomViewBehind(Context context, AttributeSet attrs) { + super(context, attrs); + mMarginThreshold = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, + MARGIN_THRESHOLD, getResources().getDisplayMetrics()); + } + + public void setCustomViewAbove(CustomViewAbove customViewAbove) { + mViewAbove = customViewAbove; + } + + public void setCanvasTransformer(CanvasTransformer t) { + mTransformer = t; + } + + public void setWidthOffset(int i) { + mWidthOffset = i; + requestLayout(); + } + + public void setMarginThreshold(int marginThreshold) { + mMarginThreshold = marginThreshold; + } + + public int getMarginThreshold() { + return mMarginThreshold; + } + + public int getBehindWidth() { + return mContent.getWidth(); + } + + public void setContent(View v) { + if (mContent != null) + removeView(mContent); + mContent = v; + addView(mContent); + } + + public View getContent() { + return mContent; + } + + /** + * Sets the secondary (right) menu for use when setMode is called with SlidingMenu.LEFT_RIGHT. + * @param v the right menu + */ + public void setSecondaryContent(View v) { + if (mSecondaryContent != null) + removeView(mSecondaryContent); + mSecondaryContent = v; + addView(mSecondaryContent); + } + + public View getSecondaryContent() { + return mSecondaryContent; + } + + public void setChildrenEnabled(boolean enabled) { + mChildrenEnabled = enabled; + } + + @Override + public void scrollTo(int x, int y) { + super.scrollTo(x, y); + if (mTransformer != null) + invalidate(); + } + + @Override + public boolean onInterceptTouchEvent(MotionEvent e) { + return !mChildrenEnabled; + } + + @Override + public boolean onTouchEvent(MotionEvent e) { + return !mChildrenEnabled; + } + + @Override + protected void dispatchDraw(Canvas canvas) { + if (mTransformer != null) { + canvas.save(); + mTransformer.transformCanvas(canvas, mViewAbove.getPercentOpen()); + super.dispatchDraw(canvas); + canvas.restore(); + } else + super.dispatchDraw(canvas); + } + + @Override + protected void onLayout(boolean changed, int l, int t, int r, int b) { + final int width = r - l; + final int height = b - t; + mContent.layout(0, 0, width-mWidthOffset, height); + if (mSecondaryContent != null) + mSecondaryContent.layout(0, 0, width-mWidthOffset, height); + } + + @Override + protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { + int width = getDefaultSize(0, widthMeasureSpec); + int height = getDefaultSize(0, heightMeasureSpec); + setMeasuredDimension(width, height); + final int contentWidth = getChildMeasureSpec(widthMeasureSpec, 0, width-mWidthOffset); + final int contentHeight = getChildMeasureSpec(heightMeasureSpec, 0, height); + mContent.measure(contentWidth, contentHeight); + if (mSecondaryContent != null) + mSecondaryContent.measure(contentWidth, contentHeight); + } + + private int mMode; + private boolean mFadeEnabled; + private final Paint mFadePaint = new Paint(); + private float mScrollScale; + private Drawable mShadowDrawable; + private Drawable mSecondaryShadowDrawable; + private int mShadowWidth; + private float mFadeDegree; + + public void setMode(int mode) { + if (mode == SlidingMenu.LEFT || mode == SlidingMenu.RIGHT) { + if (mContent != null) + mContent.setVisibility(View.VISIBLE); + if (mSecondaryContent != null) + mSecondaryContent.setVisibility(View.INVISIBLE); + } + mMode = mode; + } + + public int getMode() { + return mMode; + } + + public void setScrollScale(float scrollScale) { + mScrollScale = scrollScale; + } + + public float getScrollScale() { + return mScrollScale; + } + + public void setShadowDrawable(Drawable shadow) { + mShadowDrawable = shadow; + invalidate(); + } + + public void setSecondaryShadowDrawable(Drawable shadow) { + mSecondaryShadowDrawable = shadow; + invalidate(); + } + + public void setShadowWidth(int width) { + mShadowWidth = width; + invalidate(); + } + + public void setFadeEnabled(boolean b) { + mFadeEnabled = b; + } + + public void setFadeDegree(float degree) { + if (degree > 1.0f || degree < 0.0f) + throw new IllegalStateException("The BehindFadeDegree must be between 0.0f and 1.0f"); + mFadeDegree = degree; + } + + public int getMenuPage(int page) { + page = (page > 1) ? 2 : ((page < 1) ? 0 : page); + if (mMode == SlidingMenu.LEFT && page > 1) { + return 0; + } else if (mMode == SlidingMenu.RIGHT && page < 1) { + return 2; + } else { + return page; + } + } + + public void scrollBehindTo(View content, int x, int y) { + int vis = View.VISIBLE; + if (mMode == SlidingMenu.LEFT) { + if (x >= content.getLeft()) vis = View.INVISIBLE; + scrollTo((int)((x + getBehindWidth())*mScrollScale), y); + } else if (mMode == SlidingMenu.RIGHT) { + if (x <= content.getLeft()) vis = View.INVISIBLE; + scrollTo((int)(getBehindWidth() - getWidth() + + (x-getBehindWidth())*mScrollScale), y); + } else if (mMode == SlidingMenu.LEFT_RIGHT) { + mContent.setVisibility(x >= content.getLeft() ? View.INVISIBLE : View.VISIBLE); + mSecondaryContent.setVisibility(x <= content.getLeft() ? View.INVISIBLE : View.VISIBLE); + vis = x == 0 ? View.INVISIBLE : View.VISIBLE; + if (x <= content.getLeft()) { + scrollTo((int)((x + getBehindWidth())*mScrollScale), y); + } else { + scrollTo((int)(getBehindWidth() - getWidth() + + (x-getBehindWidth())*mScrollScale), y); + } + } + if (vis == View.INVISIBLE) + Log.v(TAG, "behind INVISIBLE"); + setVisibility(vis); + } + + public int getMenuLeft(View content, int page) { + if (mMode == SlidingMenu.LEFT) { + switch (page) { + case 0: + return content.getLeft() - getBehindWidth(); + case 2: + return content.getLeft(); + } + } else if (mMode == SlidingMenu.RIGHT) { + switch (page) { + case 0: + return content.getLeft(); + case 2: + return content.getLeft() + getBehindWidth(); + } + } else if (mMode == SlidingMenu.LEFT_RIGHT) { + switch (page) { + case 0: + return content.getLeft() - getBehindWidth(); + case 2: + return content.getLeft() + getBehindWidth(); + } + } + return content.getLeft(); + } + + public int getAbsLeftBound(View content) { + if (mMode == SlidingMenu.LEFT || mMode == SlidingMenu.LEFT_RIGHT) { + return content.getLeft() - getBehindWidth(); + } else if (mMode == SlidingMenu.RIGHT) { + return content.getLeft(); + } + return 0; + } + + public int getAbsRightBound(View content) { + if (mMode == SlidingMenu.LEFT) { + return content.getLeft(); + } else if (mMode == SlidingMenu.RIGHT || mMode == SlidingMenu.LEFT_RIGHT) { + return content.getLeft() + getBehindWidth(); + } + return 0; + } + + public boolean marginTouchAllowed(View content, int x) { + int left = content.getLeft(); + int right = content.getRight(); + if (mMode == SlidingMenu.LEFT) { + return (x >= left && x <= mMarginThreshold + left); + } else if (mMode == SlidingMenu.RIGHT) { + return (x <= right && x >= right - mMarginThreshold); + } else if (mMode == SlidingMenu.LEFT_RIGHT) { + return (x >= left && x <= mMarginThreshold + left) || + (x <= right && x >= right - mMarginThreshold); + } + return false; + } + + public void setTouchMode(int i) { + mTouchMode = i; + } + + public boolean menuOpenTouchAllowed(View content, int currPage, float x) { + switch (mTouchMode) { + case SlidingMenu.TOUCHMODE_FULLSCREEN: + return true; + case SlidingMenu.TOUCHMODE_MARGIN: + return menuTouchInQuickReturn(content, currPage, x); + } + return false; + } + + public boolean menuTouchInQuickReturn(View content, int currPage, float x) { + if (mMode == SlidingMenu.LEFT || (mMode == SlidingMenu.LEFT_RIGHT && currPage == 0)) { + return x >= content.getLeft(); + } else if (mMode == SlidingMenu.RIGHT || (mMode == SlidingMenu.LEFT_RIGHT && currPage == 2)) { + return x <= content.getRight(); + } + return false; + } + + public boolean menuClosedSlideAllowed(float dx) { + if (mMode == SlidingMenu.LEFT) { + return dx > 0; + } else if (mMode == SlidingMenu.RIGHT) { + return dx < 0; + } else if (mMode == SlidingMenu.LEFT_RIGHT) { + return true; + } + return false; + } + + public boolean menuOpenSlideAllowed(float dx) { + if (mMode == SlidingMenu.LEFT) { + return dx < 0; + } else if (mMode == SlidingMenu.RIGHT) { + return dx > 0; + } else if (mMode == SlidingMenu.LEFT_RIGHT) { + return true; + } + return false; + } + + public void drawShadow(View content, Canvas canvas) { + if (mShadowDrawable == null || mShadowWidth <= 0) return; + int left = 0; + if (mMode == SlidingMenu.LEFT) { + left = content.getLeft() - mShadowWidth; + } else if (mMode == SlidingMenu.RIGHT) { + left = content.getRight(); + } else if (mMode == SlidingMenu.LEFT_RIGHT) { + if (mSecondaryShadowDrawable != null) { + left = content.getRight(); + mSecondaryShadowDrawable.setBounds(left, 0, left + mShadowWidth, getHeight()); + mSecondaryShadowDrawable.draw(canvas); + } + left = content.getLeft() - mShadowWidth; + } + mShadowDrawable.setBounds(left, 0, left + mShadowWidth, getHeight()); + mShadowDrawable.draw(canvas); + } + + public void drawFade(View content, Canvas canvas, float openPercent) { + if (!mFadeEnabled) return; + final int alpha = (int) (mFadeDegree * 255 * Math.abs(1-openPercent)); + mFadePaint.setColor(Color.argb(alpha, 0, 0, 0)); + int left = 0; + int right = 0; + if (mMode == SlidingMenu.LEFT) { + left = content.getLeft() - getBehindWidth(); + right = content.getLeft(); + } else if (mMode == SlidingMenu.RIGHT) { + left = content.getRight(); + right = content.getRight() + getBehindWidth(); + } else if (mMode == SlidingMenu.LEFT_RIGHT) { + left = content.getLeft() - getBehindWidth(); + right = content.getLeft(); + canvas.drawRect(left, 0, right, getHeight(), mFadePaint); + left = content.getRight(); + right = content.getRight() + getBehindWidth(); + } + canvas.drawRect(left, 0, right, getHeight(), mFadePaint); + } + + private boolean mSelectorEnabled = true; + private Bitmap mSelectorDrawable; + private View mSelectedView; + + public void drawSelector(View content, Canvas canvas, float openPercent) { + if (!mSelectorEnabled) return; + if (mSelectorDrawable != null && mSelectedView != null) { + String tag = (String) mSelectedView.getTag(R.id.selected_view); + if (tag.equals(TAG+"SelectedView")) { + canvas.save(); + int left, right, offset; + offset = (int) (mSelectorDrawable.getWidth() * openPercent); + if (mMode == SlidingMenu.LEFT) { + right = content.getLeft(); + left = right - offset; + canvas.clipRect(left, 0, right, getHeight()); + canvas.drawBitmap(mSelectorDrawable, left, getSelectorTop(), null); + } else if (mMode == SlidingMenu.RIGHT) { + left = content.getRight(); + right = left + offset; + canvas.clipRect(left, 0, right, getHeight()); + canvas.drawBitmap(mSelectorDrawable, right - mSelectorDrawable.getWidth(), getSelectorTop(), null); + } + canvas.restore(); + } + } + } + + public void setSelectorEnabled(boolean b) { + mSelectorEnabled = b; + } + + public void setSelectedView(View v) { + if (mSelectedView != null) { + mSelectedView.setTag(R.id.selected_view, null); + mSelectedView = null; + } + if (v != null && v.getParent() != null) { + mSelectedView = v; + mSelectedView.setTag(R.id.selected_view, TAG+"SelectedView"); + invalidate(); + } + } + + private int getSelectorTop() { + int y = mSelectedView.getTop(); + y += (mSelectedView.getHeight() - mSelectorDrawable.getHeight()) / 2; + return y; + } + + public void setSelectorBitmap(Bitmap b) { + mSelectorDrawable = b; + refreshDrawableState(); + } + +} diff --git a/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/MenuInterface.java b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/MenuInterface.java new file mode 100644 index 000000000..73e64bda2 --- /dev/null +++ b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/MenuInterface.java @@ -0,0 +1,35 @@ +package com.jeremyfeinstein.slidingmenu.lib; + +import android.graphics.Canvas; +import android.graphics.drawable.Drawable; +import android.view.View; + +public interface MenuInterface { + + public abstract void scrollBehindTo(int x, int y, + CustomViewBehind cvb, float scrollScale); + + public abstract int getMenuLeft(CustomViewBehind cvb, View content); + + public abstract int getAbsLeftBound(CustomViewBehind cvb, View content); + + public abstract int getAbsRightBound(CustomViewBehind cvb, View content); + + public abstract boolean marginTouchAllowed(View content, int x, int threshold); + + public abstract boolean menuOpenTouchAllowed(View content, int currPage, int x); + + public abstract boolean menuTouchInQuickReturn(View content, int currPage, int x); + + public abstract boolean menuClosedSlideAllowed(int x); + + public abstract boolean menuOpenSlideAllowed(int x); + + public abstract void drawShadow(Canvas canvas, Drawable shadow, int width); + + public abstract void drawFade(Canvas canvas, int alpha, + CustomViewBehind cvb, View content); + + public abstract void drawSelector(View content, Canvas canvas, float percentOpen); + +} diff --git a/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/SlidingMenu.java b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/SlidingMenu.java new file mode 100644 index 000000000..0faa7f743 --- /dev/null +++ b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/SlidingMenu.java @@ -0,0 +1,1009 @@ +package com.jeremyfeinstein.slidingmenu.lib; + +import java.lang.reflect.Method; + +import android.annotation.SuppressLint; +import android.annotation.TargetApi; +import android.app.Activity; +import android.content.Context; +import android.content.res.TypedArray; +import android.graphics.Bitmap; +import android.graphics.BitmapFactory; +import android.graphics.Canvas; +import android.graphics.Point; +import android.graphics.Rect; +import android.graphics.drawable.Drawable; +import android.os.Build; +import android.os.Handler; +import android.os.Parcel; +import android.os.Parcelable; +import android.util.AttributeSet; +import android.util.Log; +import android.view.Display; +import android.view.LayoutInflater; +import android.view.View; +import android.view.ViewGroup; +import android.view.WindowManager; +import android.widget.FrameLayout; +import android.widget.RelativeLayout; + +import com.jeremyfeinstein.slidingmenu.lib.CustomViewAbove.OnPageChangeListener; +import com.reicast.emulator.R; + +public class SlidingMenu extends RelativeLayout { + + private static final String TAG = "SlidingMenu"; + + public static final int SLIDING_WINDOW = 0; + public static final int SLIDING_CONTENT = 1; + private boolean mActionbarOverlay = false; + + /** Constant value for use with setTouchModeAbove(). Allows the SlidingMenu to be opened with a swipe + * gesture on the screen's margin + */ + public static final int TOUCHMODE_MARGIN = 0; + + /** Constant value for use with setTouchModeAbove(). Allows the SlidingMenu to be opened with a swipe + * gesture anywhere on the screen + */ + public static final int TOUCHMODE_FULLSCREEN = 1; + + /** Constant value for use with setTouchModeAbove(). Denies the SlidingMenu to be opened with a swipe + * gesture + */ + public static final int TOUCHMODE_NONE = 2; + + /** Constant value for use with setMode(). Puts the menu to the left of the content. + */ + public static final int LEFT = 0; + + /** Constant value for use with setMode(). Puts the menu to the right of the content. + */ + public static final int RIGHT = 1; + + /** Constant value for use with setMode(). Puts menus to the left and right of the content. + */ + public static final int LEFT_RIGHT = 2; + + private CustomViewAbove mViewAbove; + + private CustomViewBehind mViewBehind; + + private OnOpenListener mOpenListener; + + private OnCloseListener mCloseListener; + + /** + * The listener interface for receiving onOpen events. + * The class that is interested in processing a onOpen + * event implements this interface, and the object created + * with that class is registered with a component using the + * component's addOnOpenListener method. When + * the onOpen event occurs, that object's appropriate + * method is invoked + */ + public interface OnOpenListener { + + /** + * On open. + */ + public void onOpen(); + } + + /** + * The listener interface for receiving onOpened events. + * The class that is interested in processing a onOpened + * event implements this interface, and the object created + * with that class is registered with a component using the + * component's addOnOpenedListener method. When + * the onOpened event occurs, that object's appropriate + * method is invoked. + * + * @see OnOpenedEvent + */ + public interface OnOpenedListener { + + /** + * On opened. + */ + public void onOpened(); + } + + /** + * The listener interface for receiving onClose events. + * The class that is interested in processing a onClose + * event implements this interface, and the object created + * with that class is registered with a component using the + * component's addOnCloseListener method. When + * the onClose event occurs, that object's appropriate + * method is invoked. + * + * @see OnCloseEvent + */ + public interface OnCloseListener { + + /** + * On close. + */ + public void onClose(); + } + + /** + * The listener interface for receiving onClosed events. + * The class that is interested in processing a onClosed + * event implements this interface, and the object created + * with that class is registered with a component using the + * component's addOnClosedListener method. When + * the onClosed event occurs, that object's appropriate + * method is invoked. + * + * @see OnClosedEvent + */ + public interface OnClosedListener { + + /** + * On closed. + */ + public void onClosed(); + } + + /** + * The Interface CanvasTransformer. + */ + public interface CanvasTransformer { + + /** + * Transform canvas. + * + * @param canvas the canvas + * @param percentOpen the percent open + */ + public void transformCanvas(Canvas canvas, float percentOpen); + } + + /** + * Instantiates a new SlidingMenu. + * + * @param context the associated Context + */ + public SlidingMenu(Context context) { + this(context, null); + } + + /** + * Instantiates a new SlidingMenu and attach to Activity. + * + * @param activity the activity to attach slidingmenu + * @param slideStyle the slidingmenu style + */ + public SlidingMenu(Activity activity, int slideStyle) { + this(activity, null); + this.attachToActivity(activity, slideStyle); + } + + /** + * Instantiates a new SlidingMenu. + * + * @param context the associated Context + * @param attrs the attrs + */ + public SlidingMenu(Context context, AttributeSet attrs) { + this(context, attrs, 0); + } + + /** + * Instantiates a new SlidingMenu. + * + * @param context the associated Context + * @param attrs the attrs + * @param defStyle the def style + */ + public SlidingMenu(Context context, AttributeSet attrs, int defStyle) { + super(context, attrs, defStyle); + + LayoutParams behindParams = new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT); + mViewBehind = new CustomViewBehind(context); + addView(mViewBehind, behindParams); + LayoutParams aboveParams = new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT); + mViewAbove = new CustomViewAbove(context); + addView(mViewAbove, aboveParams); + // register the CustomViewBehind with the CustomViewAbove + mViewAbove.setCustomViewBehind(mViewBehind); + mViewBehind.setCustomViewAbove(mViewAbove); + mViewAbove.setOnPageChangeListener(new OnPageChangeListener() { + public static final int POSITION_OPEN = 0; + public static final int POSITION_CLOSE = 1; + + public void onPageScrolled(int position, float positionOffset, + int positionOffsetPixels) { } + + public void onPageSelected(int position) { + if (position == POSITION_OPEN && mOpenListener != null) { + mOpenListener.onOpen(); + } else if (position == POSITION_CLOSE && mCloseListener != null) { + mCloseListener.onClose(); + } + } + }); + + // now style everything! + TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.SlidingMenu); + // set the above and behind views if defined in xml + int mode = ta.getInt(R.styleable.SlidingMenu_mode, LEFT); + setMode(mode); + int viewAbove = ta.getResourceId(R.styleable.SlidingMenu_viewAbove, -1); + if (viewAbove != -1) { + setContent(viewAbove); + } else { + setContent(new FrameLayout(context)); + } + int viewBehind = ta.getResourceId(R.styleable.SlidingMenu_viewBehind, -1); + if (viewBehind != -1) { + setMenu(viewBehind); + } else { + setMenu(new FrameLayout(context)); + } + int touchModeAbove = ta.getInt(R.styleable.SlidingMenu_touchModeAbove, TOUCHMODE_MARGIN); + setTouchModeAbove(touchModeAbove); + int touchModeBehind = ta.getInt(R.styleable.SlidingMenu_touchModeBehind, TOUCHMODE_MARGIN); + setTouchModeBehind(touchModeBehind); + + int offsetBehind = (int) ta.getDimension(R.styleable.SlidingMenu_behindOffset, -1); + int widthBehind = (int) ta.getDimension(R.styleable.SlidingMenu_behindWidth, -1); + if (offsetBehind != -1 && widthBehind != -1) + throw new IllegalStateException("Cannot set both behindOffset and behindWidth for a SlidingMenu"); + else if (offsetBehind != -1) + setBehindOffset(offsetBehind); + else if (widthBehind != -1) + setBehindWidth(widthBehind); + else + setBehindOffset(0); + float scrollOffsetBehind = ta.getFloat(R.styleable.SlidingMenu_behindScrollScale, 0.33f); + setBehindScrollScale(scrollOffsetBehind); + int shadowRes = ta.getResourceId(R.styleable.SlidingMenu_shadowDrawable, -1); + if (shadowRes != -1) { + setShadowDrawable(shadowRes); + } + int shadowWidth = (int) ta.getDimension(R.styleable.SlidingMenu_shadowWidth, 0); + setShadowWidth(shadowWidth); + boolean fadeEnabled = ta.getBoolean(R.styleable.SlidingMenu_fadeEnabled, true); + setFadeEnabled(fadeEnabled); + float fadeDeg = ta.getFloat(R.styleable.SlidingMenu_fadeDegree, 0.33f); + setFadeDegree(fadeDeg); + boolean selectorEnabled = ta.getBoolean(R.styleable.SlidingMenu_selectorEnabled, false); + setSelectorEnabled(selectorEnabled); + int selectorRes = ta.getResourceId(R.styleable.SlidingMenu_selectorDrawable, -1); + if (selectorRes != -1) + setSelectorDrawable(selectorRes); + ta.recycle(); + } + + /** + * Attaches the SlidingMenu to an entire Activity + * + * @param activity the Activity + * @param slideStyle either SLIDING_CONTENT or SLIDING_WINDOW + */ + public void attachToActivity(Activity activity, int slideStyle) { + attachToActivity(activity, slideStyle, false); + } + + /** + * Attaches the SlidingMenu to an entire Activity + * + * @param activity the Activity + * @param slideStyle either SLIDING_CONTENT or SLIDING_WINDOW + * @param actionbarOverlay whether or not the ActionBar is overlaid + */ + public void attachToActivity(Activity activity, int slideStyle, boolean actionbarOverlay) { + if (slideStyle != SLIDING_WINDOW && slideStyle != SLIDING_CONTENT) + throw new IllegalArgumentException("slideStyle must be either SLIDING_WINDOW or SLIDING_CONTENT"); + + if (getParent() != null) + throw new IllegalStateException("This SlidingMenu appears to already be attached"); + + // get the window background + TypedArray a = activity.getTheme().obtainStyledAttributes(new int[] {android.R.attr.windowBackground}); + int background = a.getResourceId(0, 0); + a.recycle(); + + switch (slideStyle) { + case SLIDING_WINDOW: + mActionbarOverlay = false; + ViewGroup decor = (ViewGroup) activity.getWindow().getDecorView(); + ViewGroup decorChild = (ViewGroup) decor.getChildAt(0); + // save ActionBar themes that have transparent assets + decorChild.setBackgroundResource(background); + decor.removeView(decorChild); + decor.addView(this); + setContent(decorChild); + break; + case SLIDING_CONTENT: + mActionbarOverlay = actionbarOverlay; + // take the above view out of + ViewGroup contentParent = (ViewGroup)activity.findViewById(android.R.id.content); + View content = contentParent.getChildAt(0); + contentParent.removeView(content); + contentParent.addView(this); + setContent(content); + // save people from having transparent backgrounds + if (content.getBackground() == null) + content.setBackgroundResource(background); + break; + } + } + + /** + * Set the above view content from a layout resource. The resource will be inflated, adding all top-level views + * to the above view. + * + * @param res the new content + */ + public void setContent(int res) { + setContent(LayoutInflater.from(getContext()).inflate(res, null)); + } + + /** + * Set the above view content to the given View. + * + * @param view The desired content to display. + */ + public void setContent(View view) { + mViewAbove.setContent(view); + showContent(); + } + + /** + * Retrieves the current content. + * @return the current content + */ + public View getContent() { + return mViewAbove.getContent(); + } + + /** + * Set the behind view (menu) content from a layout resource. The resource will be inflated, adding all top-level views + * to the behind view. + * + * @param res the new content + */ + public void setMenu(int res) { + setMenu(LayoutInflater.from(getContext()).inflate(res, null)); + } + + /** + * Set the behind view (menu) content to the given View. + * + * @param view The desired content to display. + */ + public void setMenu(View v) { + mViewBehind.setContent(v); + } + + /** + * Retrieves the main menu. + * @return the main menu + */ + public View getMenu() { + return mViewBehind.getContent(); + } + + /** + * Set the secondary behind view (right menu) content from a layout resource. The resource will be inflated, adding all top-level views + * to the behind view. + * + * @param res the new content + */ + public void setSecondaryMenu(int res) { + setSecondaryMenu(LayoutInflater.from(getContext()).inflate(res, null)); + } + + /** + * Set the secondary behind view (right menu) content to the given View. + * + * @param view The desired content to display. + */ + public void setSecondaryMenu(View v) { + mViewBehind.setSecondaryContent(v); + // mViewBehind.invalidate(); + } + + /** + * Retrieves the current secondary menu (right). + * @return the current menu + */ + public View getSecondaryMenu() { + return mViewBehind.getSecondaryContent(); + } + + + /** + * Sets the sliding enabled. + * + * @param b true to enable sliding, false to disable it. + */ + public void setSlidingEnabled(boolean b) { + mViewAbove.setSlidingEnabled(b); + } + + /** + * Checks if is sliding enabled. + * + * @return true, if is sliding enabled + */ + public boolean isSlidingEnabled() { + return mViewAbove.isSlidingEnabled(); + } + + /** + * Sets which side the SlidingMenu should appear on. + * @param mode must be either SlidingMenu.LEFT or SlidingMenu.RIGHT + */ + public void setMode(int mode) { + if (mode != LEFT && mode != RIGHT && mode != LEFT_RIGHT) { + throw new IllegalStateException("SlidingMenu mode must be LEFT, RIGHT, or LEFT_RIGHT"); + } + mViewBehind.setMode(mode); + } + + /** + * Returns the current side that the SlidingMenu is on. + * @return the current mode, either SlidingMenu.LEFT or SlidingMenu.RIGHT + */ + public int getMode() { + return mViewBehind.getMode(); + } + + /** + * Sets whether or not the SlidingMenu is in static mode (i.e. nothing is moving and everything is showing) + * + * @param b true to set static mode, false to disable static mode. + */ + public void setStatic(boolean b) { + if (b) { + setSlidingEnabled(false); + mViewAbove.setCustomViewBehind(null); + mViewAbove.setCurrentItem(1); + // mViewBehind.setCurrentItem(0); + } else { + mViewAbove.setCurrentItem(1); + // mViewBehind.setCurrentItem(1); + mViewAbove.setCustomViewBehind(mViewBehind); + setSlidingEnabled(true); + } + } + + /** + * Opens the menu and shows the menu view. + */ + public void showMenu() { + showMenu(true); + } + + /** + * Opens the menu and shows the menu view. + * + * @param animate true to animate the transition, false to ignore animation + */ + public void showMenu(boolean animate) { + mViewAbove.setCurrentItem(0, animate); + } + + /** + * Opens the menu and shows the secondary menu view. Will default to the regular menu + * if there is only one. + */ + public void showSecondaryMenu() { + showSecondaryMenu(true); + } + + /** + * Opens the menu and shows the secondary (right) menu view. Will default to the regular menu + * if there is only one. + * + * @param animate true to animate the transition, false to ignore animation + */ + public void showSecondaryMenu(boolean animate) { + mViewAbove.setCurrentItem(2, animate); + } + + /** + * Closes the menu and shows the above view. + */ + public void showContent() { + showContent(true); + } + + /** + * Closes the menu and shows the above view. + * + * @param animate true to animate the transition, false to ignore animation + */ + public void showContent(boolean animate) { + mViewAbove.setCurrentItem(1, animate); + } + + /** + * Toggle the SlidingMenu. If it is open, it will be closed, and vice versa. + */ + public void toggle() { + toggle(true); + } + + /** + * Toggle the SlidingMenu. If it is open, it will be closed, and vice versa. + * + * @param animate true to animate the transition, false to ignore animation + */ + public void toggle(boolean animate) { + if (isMenuShowing()) { + showContent(animate); + } else { + showMenu(animate); + } + } + + /** + * Checks if is the behind view showing. + * + * @return Whether or not the behind view is showing + */ + public boolean isMenuShowing() { + return mViewAbove.getCurrentItem() == 0 || mViewAbove.getCurrentItem() == 2; + } + + /** + * Checks if is the behind view showing. + * + * @return Whether or not the behind view is showing + */ + public boolean isSecondaryMenuShowing() { + return mViewAbove.getCurrentItem() == 2; + } + + /** + * Gets the behind offset. + * + * @return The margin on the right of the screen that the behind view scrolls to + */ + public int getBehindOffset() { + return ((RelativeLayout.LayoutParams)mViewBehind.getLayoutParams()).rightMargin; + } + + /** + * Sets the behind offset. + * + * @param i The margin, in pixels, on the right of the screen that the behind view scrolls to. + */ + public void setBehindOffset(int i) { + // RelativeLayout.LayoutParams params = ((RelativeLayout.LayoutParams)mViewBehind.getLayoutParams()); + // int bottom = params.bottomMargin; + // int top = params.topMargin; + // int left = params.leftMargin; + // params.setMargins(left, top, i, bottom); + mViewBehind.setWidthOffset(i); + } + + /** + * Sets the behind offset. + * + * @param resID The dimension resource id to be set as the behind offset. + * The menu, when open, will leave this width margin on the right of the screen. + */ + public void setBehindOffsetRes(int resID) { + int i = (int) getContext().getResources().getDimension(resID); + setBehindOffset(i); + } + + /** + * Sets the above offset. + * + * @param i the new above offset, in pixels + */ + public void setAboveOffset(int i) { + mViewAbove.setAboveOffset(i); + } + + /** + * Sets the above offset. + * + * @param resID The dimension resource id to be set as the above offset. + */ + public void setAboveOffsetRes(int resID) { + int i = (int) getContext().getResources().getDimension(resID); + setAboveOffset(i); + } + + /** + * Sets the behind width. + * + * @param i The width the Sliding Menu will open to, in pixels + */ + @SuppressWarnings("deprecation") + public void setBehindWidth(int i) { + int width; + Display display = ((WindowManager) getContext().getSystemService(Context.WINDOW_SERVICE)) + .getDefaultDisplay(); + try { + Class cls = Display.class; + Class[] parameterTypes = {Point.class}; + Point parameter = new Point(); + Method method = cls.getMethod("getSize", parameterTypes); + method.invoke(display, parameter); + width = parameter.x; + } catch (Exception e) { + width = display.getWidth(); + } + setBehindOffset(width-i); + } + + /** + * Sets the behind width. + * + * @param res The dimension resource id to be set as the behind width offset. + * The menu, when open, will open this wide. + */ + public void setBehindWidthRes(int res) { + int i = (int) getContext().getResources().getDimension(res); + setBehindWidth(i); + } + + /** + * Gets the behind scroll scale. + * + * @return The scale of the parallax scroll + */ + public float getBehindScrollScale() { + return mViewBehind.getScrollScale(); + } + + /** + * Gets the touch mode margin threshold + * @return the touch mode margin threshold + */ + public int getTouchmodeMarginThreshold() { + return mViewBehind.getMarginThreshold(); + } + + /** + * Set the touch mode margin threshold + * @param touchmodeMarginThreshold + */ + public void setTouchmodeMarginThreshold(int touchmodeMarginThreshold) { + mViewBehind.setMarginThreshold(touchmodeMarginThreshold); + } + + /** + * Sets the behind scroll scale. + * + * @param f The scale of the parallax scroll (i.e. 1.0f scrolls 1 pixel for every + * 1 pixel that the above view scrolls and 0.0f scrolls 0 pixels) + */ + public void setBehindScrollScale(float f) { + if (f < 0 && f > 1) + throw new IllegalStateException("ScrollScale must be between 0 and 1"); + mViewBehind.setScrollScale(f); + } + + /** + * Sets the behind canvas transformer. + * + * @param t the new behind canvas transformer + */ + public void setBehindCanvasTransformer(CanvasTransformer t) { + mViewBehind.setCanvasTransformer(t); + } + + /** + * Gets the touch mode above. + * + * @return the touch mode above + */ + public int getTouchModeAbove() { + return mViewAbove.getTouchMode(); + } + + /** + * Controls whether the SlidingMenu can be opened with a swipe gesture. + * Options are {@link #TOUCHMODE_MARGIN TOUCHMODE_MARGIN}, {@link #TOUCHMODE_FULLSCREEN TOUCHMODE_FULLSCREEN}, + * or {@link #TOUCHMODE_NONE TOUCHMODE_NONE} + * + * @param i the new touch mode + */ + public void setTouchModeAbove(int i) { + if (i != TOUCHMODE_FULLSCREEN && i != TOUCHMODE_MARGIN + && i != TOUCHMODE_NONE) { + throw new IllegalStateException("TouchMode must be set to either" + + "TOUCHMODE_FULLSCREEN or TOUCHMODE_MARGIN or TOUCHMODE_NONE."); + } + mViewAbove.setTouchMode(i); + } + + /** + * Controls whether the SlidingMenu can be opened with a swipe gesture. + * Options are {@link #TOUCHMODE_MARGIN TOUCHMODE_MARGIN}, {@link #TOUCHMODE_FULLSCREEN TOUCHMODE_FULLSCREEN}, + * or {@link #TOUCHMODE_NONE TOUCHMODE_NONE} + * + * @param i the new touch mode + */ + public void setTouchModeBehind(int i) { + if (i != TOUCHMODE_FULLSCREEN && i != TOUCHMODE_MARGIN + && i != TOUCHMODE_NONE) { + throw new IllegalStateException("TouchMode must be set to either" + + "TOUCHMODE_FULLSCREEN or TOUCHMODE_MARGIN or TOUCHMODE_NONE."); + } + mViewBehind.setTouchMode(i); + } + + /** + * Sets the shadow drawable. + * + * @param resId the resource ID of the new shadow drawable + */ + public void setShadowDrawable(int resId) { + setShadowDrawable(getContext().getResources().getDrawable(resId)); + } + + /** + * Sets the shadow drawable. + * + * @param d the new shadow drawable + */ + public void setShadowDrawable(Drawable d) { + mViewBehind.setShadowDrawable(d); + } + + /** + * Sets the secondary (right) shadow drawable. + * + * @param resId the resource ID of the new shadow drawable + */ + public void setSecondaryShadowDrawable(int resId) { + setSecondaryShadowDrawable(getContext().getResources().getDrawable(resId)); + } + + /** + * Sets the secondary (right) shadow drawable. + * + * @param d the new shadow drawable + */ + public void setSecondaryShadowDrawable(Drawable d) { + mViewBehind.setSecondaryShadowDrawable(d); + } + + /** + * Sets the shadow width. + * + * @param resId The dimension resource id to be set as the shadow width. + */ + public void setShadowWidthRes(int resId) { + setShadowWidth((int)getResources().getDimension(resId)); + } + + /** + * Sets the shadow width. + * + * @param pixels the new shadow width, in pixels + */ + public void setShadowWidth(int pixels) { + mViewBehind.setShadowWidth(pixels); + } + + /** + * Enables or disables the SlidingMenu's fade in and out + * + * @param b true to enable fade, false to disable it + */ + public void setFadeEnabled(boolean b) { + mViewBehind.setFadeEnabled(b); + } + + /** + * Sets how much the SlidingMenu fades in and out. Fade must be enabled, see + * {@link #setFadeEnabled(boolean) setFadeEnabled(boolean)} + * + * @param f the new fade degree, between 0.0f and 1.0f + */ + public void setFadeDegree(float f) { + mViewBehind.setFadeDegree(f); + } + + /** + * Enables or disables whether the selector is drawn + * + * @param b true to draw the selector, false to not draw the selector + */ + public void setSelectorEnabled(boolean b) { + mViewBehind.setSelectorEnabled(true); + } + + /** + * Sets the selected view. The selector will be drawn here + * + * @param v the new selected view + */ + public void setSelectedView(View v) { + mViewBehind.setSelectedView(v); + } + + /** + * Sets the selector drawable. + * + * @param res a resource ID for the selector drawable + */ + public void setSelectorDrawable(int res) { + mViewBehind.setSelectorBitmap(BitmapFactory.decodeResource(getResources(), res)); + } + + /** + * Sets the selector drawable. + * + * @param b the new selector bitmap + */ + public void setSelectorBitmap(Bitmap b) { + mViewBehind.setSelectorBitmap(b); + } + + /** + * Add a View ignored by the Touch Down event when mode is Fullscreen + * + * @param v a view to be ignored + */ + public void addIgnoredView(View v) { + mViewAbove.addIgnoredView(v); + } + + /** + * Remove a View ignored by the Touch Down event when mode is Fullscreen + * + * @param v a view not wanted to be ignored anymore + */ + public void removeIgnoredView(View v) { + mViewAbove.removeIgnoredView(v); + } + + /** + * Clear the list of Views ignored by the Touch Down event when mode is Fullscreen + */ + public void clearIgnoredViews() { + mViewAbove.clearIgnoredViews(); + } + + /** + * Sets the OnOpenListener. {@link OnOpenListener#onOpen() OnOpenListener.onOpen()} will be called when the SlidingMenu is opened + * + * @param listener the new OnOpenListener + */ + public void setOnOpenListener(OnOpenListener listener) { + //mViewAbove.setOnOpenListener(listener); + mOpenListener = listener; + } + + /** + * Sets the OnCloseListener. {@link OnCloseListener#onClose() OnCloseListener.onClose()} will be called when the SlidingMenu is closed + * + * @param listener the new setOnCloseListener + */ + public void setOnCloseListener(OnCloseListener listener) { + //mViewAbove.setOnCloseListener(listener); + mCloseListener = listener; + } + + /** + * Sets the OnOpenedListener. {@link OnOpenedListener#onOpened() OnOpenedListener.onOpened()} will be called after the SlidingMenu is opened + * + * @param listener the new OnOpenedListener + */ + public void setOnOpenedListener(OnOpenedListener listener) { + mViewAbove.setOnOpenedListener(listener); + } + + /** + * Sets the OnClosedListener. {@link OnClosedListener#onClosed() OnClosedListener.onClosed()} will be called after the SlidingMenu is closed + * + * @param listener the new OnClosedListener + */ + public void setOnClosedListener(OnClosedListener listener) { + mViewAbove.setOnClosedListener(listener); + } + + public static class SavedState extends BaseSavedState { + + private final int mItem; + + public SavedState(Parcelable superState, int item) { + super(superState); + mItem = item; + } + + private SavedState(Parcel in) { + super(in); + mItem = in.readInt(); + } + + public int getItem() { + return mItem; + } + + /* (non-Javadoc) + * @see android.view.AbsSavedState#writeToParcel(android.os.Parcel, int) + */ + public void writeToParcel(Parcel out, int flags) { + super.writeToParcel(out, flags); + out.writeInt(mItem); + } + + public static final Parcelable.Creator CREATOR = + new Parcelable.Creator() { + public SavedState createFromParcel(Parcel in) { + return new SavedState(in); + } + + public SavedState[] newArray(int size) { + return new SavedState[size]; + } + }; + + } + + /* (non-Javadoc) + * @see android.view.View#onSaveInstanceState() + */ + @Override + protected Parcelable onSaveInstanceState() { + Parcelable superState = super.onSaveInstanceState(); + SavedState ss = new SavedState(superState, mViewAbove.getCurrentItem()); + return ss; + } + + /* (non-Javadoc) + * @see android.view.View#onRestoreInstanceState(android.os.Parcelable) + */ + @Override + protected void onRestoreInstanceState(Parcelable state) { + SavedState ss = (SavedState)state; + super.onRestoreInstanceState(ss.getSuperState()); + mViewAbove.setCurrentItem(ss.getItem()); + } + + /* (non-Javadoc) + * @see android.view.ViewGroup#fitSystemWindows(android.graphics.Rect) + */ + @SuppressLint("NewApi") + @Override + protected boolean fitSystemWindows(Rect insets) { + int leftPadding = insets.left; + int rightPadding = insets.right; + int topPadding = insets.top; + int bottomPadding = insets.bottom; + if (!mActionbarOverlay) { + Log.v(TAG, "setting padding!"); + setPadding(leftPadding, topPadding, rightPadding, bottomPadding); + } + return true; + } + + private Handler mHandler = new Handler(); + + @TargetApi(Build.VERSION_CODES.HONEYCOMB) + public void manageLayers(float percentOpen) { + if (Build.VERSION.SDK_INT < 11) return; + + boolean layer = percentOpen > 0.0f && percentOpen < 1.0f; + final int layerType = layer ? View.LAYER_TYPE_HARDWARE : View.LAYER_TYPE_NONE; + + if (layerType != getContent().getLayerType()) { + mHandler.post(new Runnable() { + public void run() { + Log.v(TAG, "changing layerType. hardware? " + (layerType == View.LAYER_TYPE_HARDWARE)); + getContent().setLayerType(layerType, null); + getMenu().setLayerType(layerType, null); + if (getSecondaryMenu() != null) { + getSecondaryMenu().setLayerType(layerType, null); + } + } + }); + } + } + +} \ No newline at end of file diff --git a/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivity.java b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivity.java new file mode 100644 index 000000000..a47114d6f --- /dev/null +++ b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivity.java @@ -0,0 +1,152 @@ +package com.jeremyfeinstein.slidingmenu.lib.app; + +import android.app.Activity; +import android.os.Bundle; +import android.view.KeyEvent; +import android.view.View; +import android.view.ViewGroup.LayoutParams; + +import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu; + +public class SlidingActivity extends Activity implements SlidingActivityBase { + + private SlidingActivityHelper mHelper; + + /* (non-Javadoc) + * @see android.app.Activity#onCreate(android.os.Bundle) + */ + @Override + public void onCreate(Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + mHelper = new SlidingActivityHelper(this); + mHelper.onCreate(savedInstanceState); + } + + /* (non-Javadoc) + * @see android.app.Activity#onPostCreate(android.os.Bundle) + */ + @Override + public void onPostCreate(Bundle savedInstanceState) { + super.onPostCreate(savedInstanceState); + mHelper.onPostCreate(savedInstanceState); + } + + /* (non-Javadoc) + * @see android.app.Activity#findViewById(int) + */ + @Override + public View findViewById(int id) { + View v = super.findViewById(id); + if (v != null) + return v; + return mHelper.findViewById(id); + } + + /* (non-Javadoc) + * @see android.app.Activity#onSaveInstanceState(android.os.Bundle) + */ + @Override + protected void onSaveInstanceState(Bundle outState) { + super.onSaveInstanceState(outState); + mHelper.onSaveInstanceState(outState); + } + + /* (non-Javadoc) + * @see android.app.Activity#setContentView(int) + */ + @Override + public void setContentView(int id) { + setContentView(getLayoutInflater().inflate(id, null)); + } + + /* (non-Javadoc) + * @see android.app.Activity#setContentView(android.view.View) + */ + @Override + public void setContentView(View v) { + setContentView(v, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); + } + + /* (non-Javadoc) + * @see android.app.Activity#setContentView(android.view.View, android.view.ViewGroup.LayoutParams) + */ + @Override + public void setContentView(View v, LayoutParams params) { + super.setContentView(v, params); + mHelper.registerAboveContentView(v, params); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(int) + */ + public void setBehindContentView(int id) { + setBehindContentView(getLayoutInflater().inflate(id, null)); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(android.view.View) + */ + public void setBehindContentView(View v) { + setBehindContentView(v, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(android.view.View, android.view.ViewGroup.LayoutParams) + */ + public void setBehindContentView(View v, LayoutParams params) { + mHelper.setBehindContentView(v, params); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#getSlidingMenu() + */ + public SlidingMenu getSlidingMenu() { + return mHelper.getSlidingMenu(); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#toggle() + */ + public void toggle() { + mHelper.toggle(); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showAbove() + */ + public void showContent() { + mHelper.showContent(); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showBehind() + */ + public void showMenu() { + mHelper.showMenu(); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showSecondaryMenu() + */ + public void showSecondaryMenu() { + mHelper.showSecondaryMenu(); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setSlidingActionBarEnabled(boolean) + */ + public void setSlidingActionBarEnabled(boolean b) { + mHelper.setSlidingActionBarEnabled(b); + } + + /* (non-Javadoc) + * @see android.app.Activity#onKeyUp(int, android.view.KeyEvent) + */ + @Override + public boolean onKeyUp(int keyCode, KeyEvent event) { + boolean b = mHelper.onKeyUp(keyCode, event); + if (b) return b; + return super.onKeyUp(keyCode, event); + } + +} diff --git a/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivityBase.java b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivityBase.java new file mode 100644 index 000000000..7bff1f2a2 --- /dev/null +++ b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivityBase.java @@ -0,0 +1,74 @@ +package com.jeremyfeinstein.slidingmenu.lib.app; + +import android.view.View; +import android.view.ViewGroup.LayoutParams; + +import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu; + +public interface SlidingActivityBase { + + /** + * Set the behind view content to an explicit view. This view is placed directly into the behind view 's view hierarchy. + * It can itself be a complex view hierarchy. + * + * @param view The desired content to display. + * @param layoutParams Layout parameters for the view. + */ + public void setBehindContentView(View view, LayoutParams layoutParams); + + /** + * Set the behind view content to an explicit view. This view is placed directly into the behind view 's view hierarchy. + * It can itself be a complex view hierarchy. When calling this method, the layout parameters of the specified + * view are ignored. Both the width and the height of the view are set by default to MATCH_PARENT. To use your + * own layout parameters, invoke setContentView(android.view.View, android.view.ViewGroup.LayoutParams) instead. + * + * @param view The desired content to display. + */ + public void setBehindContentView(View view); + + /** + * Set the behind view content from a layout resource. The resource will be inflated, adding all top-level views + * to the behind view. + * + * @param layoutResID Resource ID to be inflated. + */ + public void setBehindContentView(int layoutResID); + + /** + * Gets the SlidingMenu associated with this activity. + * + * @return the SlidingMenu associated with this activity. + */ + public SlidingMenu getSlidingMenu(); + + /** + * Toggle the SlidingMenu. If it is open, it will be closed, and vice versa. + */ + public void toggle(); + + /** + * Close the SlidingMenu and show the content view. + */ + public void showContent(); + + /** + * Open the SlidingMenu and show the menu view. + */ + public void showMenu(); + + /** + * Open the SlidingMenu and show the secondary (right) menu view. Will default to the regular menu + * if there is only one. + */ + public void showSecondaryMenu(); + + /** + * Controls whether the ActionBar slides along with the above view when the menu is opened, + * or if it stays in place. + * + * @param slidingActionBarEnabled True if you want the ActionBar to slide along with the SlidingMenu, + * false if you want the ActionBar to stay in place + */ + public void setSlidingActionBarEnabled(boolean slidingActionBarEnabled); + +} diff --git a/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivityHelper.java b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivityHelper.java new file mode 100644 index 000000000..6736593c9 --- /dev/null +++ b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingActivityHelper.java @@ -0,0 +1,219 @@ +package com.jeremyfeinstein.slidingmenu.lib.app; + +import android.app.Activity; +import android.os.Bundle; +import android.os.Handler; +import android.view.KeyEvent; +import android.view.LayoutInflater; +import android.view.View; +import android.view.ViewGroup.LayoutParams; + +import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu; +import com.reicast.emulator.R; + +public class SlidingActivityHelper { + + private Activity mActivity; + + private SlidingMenu mSlidingMenu; + + private View mViewAbove; + + private View mViewBehind; + + private boolean mBroadcasting = false; + + private boolean mOnPostCreateCalled = false; + + private boolean mEnableSlide = true; + + /** + * Instantiates a new SlidingActivityHelper. + * + * @param activity the associated activity + */ + public SlidingActivityHelper(Activity activity) { + mActivity = activity; + } + + /** + * Sets mSlidingMenu as a newly inflated SlidingMenu. Should be called within the activitiy's onCreate() + * + * @param savedInstanceState the saved instance state (unused) + */ + public void onCreate(Bundle savedInstanceState) { + mSlidingMenu = (SlidingMenu) LayoutInflater.from(mActivity).inflate(R.layout.slidingmenumain, null); + } + + /** + * Further SlidingMenu initialization. Should be called within the activitiy's onPostCreate() + * + * @param savedInstanceState the saved instance state (unused) + */ + public void onPostCreate(Bundle savedInstanceState) { + if (mViewBehind == null || mViewAbove == null) { + throw new IllegalStateException("Both setBehindContentView must be called " + + "in onCreate in addition to setContentView."); + } + + mOnPostCreateCalled = true; + + mSlidingMenu.attachToActivity(mActivity, + mEnableSlide ? SlidingMenu.SLIDING_WINDOW : SlidingMenu.SLIDING_CONTENT); + + final boolean open; + final boolean secondary; + if (savedInstanceState != null) { + open = savedInstanceState.getBoolean("SlidingActivityHelper.open"); + secondary = savedInstanceState.getBoolean("SlidingActivityHelper.secondary"); + } else { + open = false; + secondary = false; + } + new Handler().post(new Runnable() { + public void run() { + if (open) { + if (secondary) { + mSlidingMenu.showSecondaryMenu(false); + } else { + mSlidingMenu.showMenu(false); + } + } else { + mSlidingMenu.showContent(false); + } + } + }); + } + + /** + * Controls whether the ActionBar slides along with the above view when the menu is opened, + * or if it stays in place. + * + * @param slidingActionBarEnabled True if you want the ActionBar to slide along with the SlidingMenu, + * false if you want the ActionBar to stay in place + */ + public void setSlidingActionBarEnabled(boolean slidingActionBarEnabled) { + if (mOnPostCreateCalled) + throw new IllegalStateException("enableSlidingActionBar must be called in onCreate."); + mEnableSlide = slidingActionBarEnabled; + } + + /** + * Finds a view that was identified by the id attribute from the XML that was processed in onCreate(Bundle). + * + * @param id the resource id of the desired view + * @return The view if found or null otherwise. + */ + public View findViewById(int id) { + View v; + if (mSlidingMenu != null) { + v = mSlidingMenu.findViewById(id); + if (v != null) + return v; + } + return null; + } + + /** + * Called to retrieve per-instance state from an activity before being killed so that the state can be + * restored in onCreate(Bundle) or onRestoreInstanceState(Bundle) (the Bundle populated by this method + * will be passed to both). + * + * @param outState Bundle in which to place your saved state. + */ + public void onSaveInstanceState(Bundle outState) { + outState.putBoolean("SlidingActivityHelper.open", mSlidingMenu.isMenuShowing()); + outState.putBoolean("SlidingActivityHelper.secondary", mSlidingMenu.isSecondaryMenuShowing()); + } + + /** + * Register the above content view. + * + * @param v the above content view to register + * @param params LayoutParams for that view (unused) + */ + public void registerAboveContentView(View v, LayoutParams params) { + if (!mBroadcasting) + mViewAbove = v; + } + + /** + * Set the activity content to an explicit view. This view is placed directly into the activity's view + * hierarchy. It can itself be a complex view hierarchy. When calling this method, the layout parameters + * of the specified view are ignored. Both the width and the height of the view are set by default to + * MATCH_PARENT. To use your own layout parameters, invoke setContentView(android.view.View, + * android.view.ViewGroup.LayoutParams) instead. + * + * @param v The desired content to display. + */ + public void setContentView(View v) { + mBroadcasting = true; + mActivity.setContentView(v); + } + + /** + * Set the behind view content to an explicit view. This view is placed directly into the behind view 's view hierarchy. + * It can itself be a complex view hierarchy. + * + * @param view The desired content to display. + * @param layoutParams Layout parameters for the view. (unused) + */ + public void setBehindContentView(View view, LayoutParams layoutParams) { + mViewBehind = view; + mSlidingMenu.setMenu(mViewBehind); + } + + /** + * Gets the SlidingMenu associated with this activity. + * + * @return the SlidingMenu associated with this activity. + */ + public SlidingMenu getSlidingMenu() { + return mSlidingMenu; + } + + /** + * Toggle the SlidingMenu. If it is open, it will be closed, and vice versa. + */ + public void toggle() { + mSlidingMenu.toggle(); + } + + /** + * Close the SlidingMenu and show the content view. + */ + public void showContent() { + mSlidingMenu.showContent(); + } + + /** + * Open the SlidingMenu and show the menu view. + */ + public void showMenu() { + mSlidingMenu.showMenu(); + } + + /** + * Open the SlidingMenu and show the secondary menu view. Will default to the regular menu + * if there is only one. + */ + public void showSecondaryMenu() { + mSlidingMenu.showSecondaryMenu(); + } + + /** + * On key up. + * + * @param keyCode the key code + * @param event the event + * @return true, if successful + */ + public boolean onKeyUp(int keyCode, KeyEvent event) { + if (keyCode == KeyEvent.KEYCODE_BACK && mSlidingMenu.isMenuShowing()) { + showContent(); + return true; + } + return false; + } + +} diff --git a/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingFragmentActivity.java b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingFragmentActivity.java new file mode 100644 index 000000000..65b53006c --- /dev/null +++ b/shell/android/src/com/jeremyfeinstein/slidingmenu/lib/app/SlidingFragmentActivity.java @@ -0,0 +1,152 @@ +package com.jeremyfeinstein.slidingmenu.lib.app; + +import android.os.Bundle; +import android.support.v4.app.FragmentActivity; +import android.view.KeyEvent; +import android.view.View; +import android.view.ViewGroup.LayoutParams; + +import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu; + +public class SlidingFragmentActivity extends FragmentActivity implements SlidingActivityBase { + + private SlidingActivityHelper mHelper; + + /* (non-Javadoc) + * @see android.support.v4.app.FragmentActivity#onCreate(android.os.Bundle) + */ + @Override + public void onCreate(Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + mHelper = new SlidingActivityHelper(this); + mHelper.onCreate(savedInstanceState); + } + + /* (non-Javadoc) + * @see android.app.Activity#onPostCreate(android.os.Bundle) + */ + @Override + public void onPostCreate(Bundle savedInstanceState) { + super.onPostCreate(savedInstanceState); + mHelper.onPostCreate(savedInstanceState); + } + + /* (non-Javadoc) + * @see android.app.Activity#findViewById(int) + */ + @Override + public View findViewById(int id) { + View v = super.findViewById(id); + if (v != null) + return v; + return mHelper.findViewById(id); + } + + /* (non-Javadoc) + * @see android.support.v4.app.FragmentActivity#onSaveInstanceState(android.os.Bundle) + */ + @Override + protected void onSaveInstanceState(Bundle outState) { + super.onSaveInstanceState(outState); + mHelper.onSaveInstanceState(outState); + } + + /* (non-Javadoc) + * @see android.app.Activity#setContentView(int) + */ + @Override + public void setContentView(int id) { + setContentView(getLayoutInflater().inflate(id, null)); + } + + /* (non-Javadoc) + * @see android.app.Activity#setContentView(android.view.View) + */ + @Override + public void setContentView(View v) { + setContentView(v, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); + } + + /* (non-Javadoc) + * @see android.app.Activity#setContentView(android.view.View, android.view.ViewGroup.LayoutParams) + */ + @Override + public void setContentView(View v, LayoutParams params) { + super.setContentView(v, params); + mHelper.registerAboveContentView(v, params); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(int) + */ + public void setBehindContentView(int id) { + setBehindContentView(getLayoutInflater().inflate(id, null)); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(android.view.View) + */ + public void setBehindContentView(View v) { + setBehindContentView(v, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setBehindContentView(android.view.View, android.view.ViewGroup.LayoutParams) + */ + public void setBehindContentView(View v, LayoutParams params) { + mHelper.setBehindContentView(v, params); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#getSlidingMenu() + */ + public SlidingMenu getSlidingMenu() { + return mHelper.getSlidingMenu(); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#toggle() + */ + public void toggle() { + mHelper.toggle(); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showAbove() + */ + public void showContent() { + mHelper.showContent(); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showBehind() + */ + public void showMenu() { + mHelper.showMenu(); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#showSecondaryMenu() + */ + public void showSecondaryMenu() { + mHelper.showSecondaryMenu(); + } + + /* (non-Javadoc) + * @see com.jeremyfeinstein.slidingmenu.lib.app.SlidingActivityBase#setSlidingActionBarEnabled(boolean) + */ + public void setSlidingActionBarEnabled(boolean b) { + mHelper.setSlidingActionBarEnabled(b); + } + + /* (non-Javadoc) + * @see android.app.Activity#onKeyUp(int, android.view.KeyEvent) + */ + @Override + public boolean onKeyUp(int keyCode, KeyEvent event) { + boolean b = mHelper.onKeyUp(keyCode, event); + if (b) return b; + return super.onKeyUp(keyCode, event); + } + +} diff --git a/shell/android/src/com/reicast/emulator/ConfigureFragment.java b/shell/android/src/com/reicast/emulator/ConfigureFragment.java index 0cc94e51a..3252b3a9a 100644 --- a/shell/android/src/com/reicast/emulator/ConfigureFragment.java +++ b/shell/android/src/com/reicast/emulator/ConfigureFragment.java @@ -449,6 +449,39 @@ public class ConfigureFragment extends Fragment { log.append(separator); } reader.close(); + mLogcatProc = null; + reader = null; + mLogcatProc = Runtime.getRuntime().exec( + new String[] { "logcat", "-d", "reidc:V *:S" }); + reader = new BufferedReader(new InputStreamReader( + mLogcatProc.getInputStream())); + log.append(separator); + log.append(separator); + log.append("Native Interface Output"); + log.append(separator); + log.append(separator); + while ((line = reader.readLine()) != null) { + log.append(line); + log.append(separator); + } + reader.close(); + mLogcatProc = null; + reader = null; + mLogcatProc = Runtime.getRuntime().exec( + new String[] { "logcat", "-d", "newdc:V *:S" }); + reader = new BufferedReader(new InputStreamReader( + mLogcatProc.getInputStream())); + log.append(separator); + log.append(separator); + log.append("Native Library Output"); + log.append(separator); + log.append(separator); + while ((line = reader.readLine()) != null) { + log.append(line); + log.append(separator); + } + reader.close(); + reader = null; File file = new File(logOuput); BufferedWriter writer = new BufferedWriter(new FileWriter(file)); writer.write(log.toString()); diff --git a/shell/android/src/com/reicast/emulator/GL2JNIActivity.java b/shell/android/src/com/reicast/emulator/GL2JNIActivity.java index 88c5e38e9..f2f3f600d 100644 --- a/shell/android/src/com/reicast/emulator/GL2JNIActivity.java +++ b/shell/android/src/com/reicast/emulator/GL2JNIActivity.java @@ -528,10 +528,10 @@ public class GL2JNIActivity extends Activity { GL2JNIView.lt[playerNum] = 0; } if (keyCode == prefs.getInt("r_button" + id, OuyaController.BUTTON_R1)) { - GL2JNIView.lt[playerNum] = (int) (0.5 * 255); - GL2JNIView.lt[playerNum] = (int) (1.0 * 255); - GL2JNIView.lt[playerNum] = (int) (0.5 * 255); - GL2JNIView.lt[playerNum] = 0; + GL2JNIView.rt[playerNum] = (int) (0.5 * 255); + GL2JNIView.rt[playerNum] = (int) (1.0 * 255); + GL2JNIView.rt[playerNum] = (int) (0.5 * 255); + GL2JNIView.rt[playerNum] = 0; } } } diff --git a/shell/android/src/com/reicast/emulator/GL2JNIView.java b/shell/android/src/com/reicast/emulator/GL2JNIView.java index 3bc5f35b0..f0f68d236 100644 --- a/shell/android/src/com/reicast/emulator/GL2JNIView.java +++ b/shell/android/src/com/reicast/emulator/GL2JNIView.java @@ -14,6 +14,8 @@ import android.graphics.PixelFormat; import android.media.AudioFormat; import android.media.AudioManager; import android.media.AudioTrack; +import android.opengl.EGL14; +import android.opengl.EGLExt; import android.opengl.GLSurfaceView; import android.os.Build; import android.os.Vibrator; @@ -35,7 +37,7 @@ import android.view.ScaleGestureDetector.SimpleOnScaleGestureListener; * - The class must use a custom EGLConfigChooser to be able to select * an EGLConfig that supports 2.0. This is done by providing a config * specification to eglChooseConfig() that has the attribute - * EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag + * EGL14.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag * set. See ConfigChooser class definition below. * * - The class must select the surface's format, then choose an EGLConfig @@ -635,7 +637,7 @@ private static class ContextFactory implements GLSurfaceView.EGLContextFactory public EGLContext createContext(EGL10 egl,EGLDisplay display,EGLConfig eglConfig) { - int[] attrList = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; + int[] attrList = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; LOGI("Creating OpenGL ES 2.0 context"); @@ -656,7 +658,7 @@ private static class ContextFactory implements GLSurfaceView.EGLContextFactory { int error; - while((error=egl.eglGetError()) != EGL10.EGL_SUCCESS) + while((error=egl.eglGetError()) != EGL14.EGL_SUCCESS) LOGE(String.format("%s: EGL error: 0x%x",prompt,error)); } @@ -681,69 +683,96 @@ private static class ContextFactory implements GLSurfaceView.EGLContextFactory mStencilSize = stencil; } - // This EGL config specification is used to specify 2.0 rendering. - // We use a minimum size of 4 bits for red/green/blue, but will - // perform actual matching in chooseConfig() below. - private static final int EGL_OPENGL_ES2_BIT = 4; - private static final int[] cfgAttrs = - { - EGL10.EGL_RED_SIZE, 4, - EGL10.EGL_GREEN_SIZE, 4, - EGL10.EGL_BLUE_SIZE, 4, - EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, - EGL10.EGL_DEPTH_SIZE, 24, - EGL10.EGL_NONE - }; + public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { + mValue = new int[1]; - public EGLConfig chooseConfig(EGL10 egl,EGLDisplay display) - { - // Get the number of minimally matching EGL configurations - int[] cfgCount = new int[1]; - egl.eglChooseConfig(display,cfgAttrs,null,0,cfgCount); + int glAPIToTry; - if(cfgCount[0]<=0) - { - cfgAttrs[9]=16; - egl.eglChooseConfig(display,cfgAttrs,null,0,cfgCount); - } - - - if(cfgCount[0]<=0) - throw new IllegalArgumentException("No configs match configSpec"); - - // Allocate then read the array of minimally matching EGL configs - EGLConfig[] configs = new EGLConfig[cfgCount[0]]; - egl.eglChooseConfig(display,cfgAttrs,configs,cfgCount[0],cfgCount); - - if(DEBUG) - printConfigs(egl,display,configs); - - // Now return the "best" one - return(chooseConfig(egl,display,configs)); - } - - public EGLConfig chooseConfig(EGL10 egl,EGLDisplay display,EGLConfig[] configs) - { - for(EGLConfig config : configs) - { - int d = findConfigAttrib(egl,display,config,EGL10.EGL_DEPTH_SIZE,0); - int s = findConfigAttrib(egl,display,config,EGL10.EGL_STENCIL_SIZE,0); - - // We need at least mDepthSize and mStencilSize bits - if(d>=mDepthSize || s>=mStencilSize) - { - // We want an *exact* match for red/green/blue/alpha - int r = findConfigAttrib(egl,display,config,EGL10.EGL_RED_SIZE, 0); - int g = findConfigAttrib(egl,display,config,EGL10.EGL_GREEN_SIZE,0); - int b = findConfigAttrib(egl,display,config,EGL10.EGL_BLUE_SIZE, 0); - int a = findConfigAttrib(egl,display,config,EGL10.EGL_ALPHA_SIZE,0); - - if(r==mRedSize && g==mGreenSize && b==mBlueSize && a==mAlphaSize) - return(config); + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { + glAPIToTry = EGLExt.EGL_OPENGL_ES3_BIT_KHR; + } else { + glAPIToTry = EGL14.EGL_OPENGL_ES2_BIT; } - } - return(null); + int numConfigs = 0; + int[] configSpec = null; + + do { + EGL14.eglBindAPI(glAPIToTry); + + int renderableType; + if (glAPIToTry == EGLExt.EGL_OPENGL_ES3_BIT_KHR) { + renderableType = EGLExt.EGL_OPENGL_ES3_BIT_KHR; + // If this API does not work, try ES2 next. + glAPIToTry = EGL14.EGL_OPENGL_ES2_BIT; + } else { + renderableType = EGL14.EGL_OPENGL_ES2_BIT; + // If this API does not work, try ES next. + glAPIToTry = EGL14.EGL_OPENGL_ES_API; + } + + configSpec = new int[] { + EGL14.EGL_RED_SIZE, 4, + EGL14.EGL_GREEN_SIZE, 4, + EGL14.EGL_BLUE_SIZE, 4, + EGL14.EGL_RENDERABLE_TYPE, renderableType, + EGL14.EGL_DEPTH_SIZE, 24, + EGL14.EGL_NONE + }; + + if (!egl.eglChooseConfig(display, configSpec, null, 0, mValue)) { + configSpec[9] = 16; + if (!egl.eglChooseConfig(display, configSpec, null, 0, mValue)) { + throw new IllegalArgumentException("Could not get context count"); + } + } + + numConfigs = mValue[0]; + + } while (glAPIToTry != EGL14.EGL_OPENGL_ES_API && numConfigs == 0); + + if (numConfigs <= 0) { + throw new IllegalArgumentException("No configs match configSpec"); + } + + // Get all matching configurations. + EGLConfig[] configs = new EGLConfig[numConfigs]; + if (DEBUG) + LOGW(String.format("%d configurations", configs.length)); + if (!egl.eglChooseConfig(display, configSpec, configs, numConfigs, mValue)) { + throw new IllegalArgumentException("Could not get config data"); + } + + for (int i = 0; i < configs.length; ++i) { + EGLConfig config = configs[i]; + int d = findConfigAttrib(egl, display, config, + EGL14.EGL_DEPTH_SIZE, 0); + int s = findConfigAttrib(egl, display, config, + EGL14.EGL_STENCIL_SIZE, 0); + + // We need at least mDepthSize and mStencilSize bits + if (d >= mDepthSize || s >= mStencilSize) { + // We want an *exact* match for red/green/blue/alpha + int r = findConfigAttrib(egl, display, config, + EGL14.EGL_RED_SIZE, 0); + int g = findConfigAttrib(egl, display, config, + EGL14.EGL_GREEN_SIZE, 0); + int b = findConfigAttrib(egl, display, config, + EGL14.EGL_BLUE_SIZE, 0); + int a = findConfigAttrib(egl, display, config, + EGL14.EGL_ALPHA_SIZE, 0); + + if (r == mRedSize && g == mGreenSize && b == mBlueSize + && a == mAlphaSize) + if (DEBUG) { + LOGW(String.format("Configuration %d:", i)); + printConfig(egl, display, configs[i]); + } + return config; + } + } + + throw new IllegalArgumentException("Could not find suitable EGL config"); } private int findConfigAttrib(EGL10 egl,EGLDisplay display,EGLConfig config,int attribute,int defaultValue) @@ -766,39 +795,39 @@ private static class ContextFactory implements GLSurfaceView.EGLContextFactory { final int[] attributes = { - EGL10.EGL_BUFFER_SIZE, - EGL10.EGL_ALPHA_SIZE, - EGL10.EGL_BLUE_SIZE, - EGL10.EGL_GREEN_SIZE, - EGL10.EGL_RED_SIZE, - EGL10.EGL_DEPTH_SIZE, - EGL10.EGL_STENCIL_SIZE, - EGL10.EGL_CONFIG_CAVEAT, - EGL10.EGL_CONFIG_ID, - EGL10.EGL_LEVEL, - EGL10.EGL_MAX_PBUFFER_HEIGHT, - EGL10.EGL_MAX_PBUFFER_PIXELS, - EGL10.EGL_MAX_PBUFFER_WIDTH, - EGL10.EGL_NATIVE_RENDERABLE, - EGL10.EGL_NATIVE_VISUAL_ID, - EGL10.EGL_NATIVE_VISUAL_TYPE, - 0x3030, // EGL10.EGL_PRESERVED_RESOURCES, - EGL10.EGL_SAMPLES, - EGL10.EGL_SAMPLE_BUFFERS, - EGL10.EGL_SURFACE_TYPE, - EGL10.EGL_TRANSPARENT_TYPE, - EGL10.EGL_TRANSPARENT_RED_VALUE, - EGL10.EGL_TRANSPARENT_GREEN_VALUE, - EGL10.EGL_TRANSPARENT_BLUE_VALUE, - 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB, - 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA, - 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL, - 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL, - EGL10.EGL_LUMINANCE_SIZE, - EGL10.EGL_ALPHA_MASK_SIZE, - EGL10.EGL_COLOR_BUFFER_TYPE, - EGL10.EGL_RENDERABLE_TYPE, - 0x3042 // EGL10.EGL_CONFORMANT + EGL14.EGL_BUFFER_SIZE, + EGL14.EGL_ALPHA_SIZE, + EGL14.EGL_BLUE_SIZE, + EGL14.EGL_GREEN_SIZE, + EGL14.EGL_RED_SIZE, + EGL14.EGL_DEPTH_SIZE, + EGL14.EGL_STENCIL_SIZE, + EGL14.EGL_CONFIG_CAVEAT, + EGL14.EGL_CONFIG_ID, + EGL14.EGL_LEVEL, + EGL14.EGL_MAX_PBUFFER_HEIGHT, + EGL14.EGL_MAX_PBUFFER_PIXELS, + EGL14.EGL_MAX_PBUFFER_WIDTH, + EGL14.EGL_NATIVE_RENDERABLE, + EGL14.EGL_NATIVE_VISUAL_ID, + EGL14.EGL_NATIVE_VISUAL_TYPE, + 0x3030, // EGL14.EGL_PRESERVED_RESOURCES, + EGL14.EGL_SAMPLES, + EGL14.EGL_SAMPLE_BUFFERS, + EGL14.EGL_SURFACE_TYPE, + EGL14.EGL_TRANSPARENT_TYPE, + EGL14.EGL_TRANSPARENT_RED_VALUE, + EGL14.EGL_TRANSPARENT_GREEN_VALUE, + EGL14.EGL_TRANSPARENT_BLUE_VALUE, + 0x3039, // EGL14.EGL_BIND_TO_TEXTURE_RGB, + 0x303A, // EGL14.EGL_BIND_TO_TEXTURE_RGBA, + 0x303B, // EGL14.EGL_MIN_SWAP_INTERVAL, + 0x303C, // EGL14.EGL_MAX_SWAP_INTERVAL, + EGL14.EGL_LUMINANCE_SIZE, + EGL14.EGL_ALPHA_MASK_SIZE, + EGL14.EGL_COLOR_BUFFER_TYPE, + EGL14.EGL_RENDERABLE_TYPE, + 0x3042 // EGL14.EGL_CONFORMANT }; final String[] names = @@ -844,7 +873,7 @@ private static class ContextFactory implements GLSurfaceView.EGLContextFactory if(egl.eglGetConfigAttrib(display,config,attributes[i],value)) LOGI(String.format(" %s: %d\n",names[i],value[0])); else - while(egl.eglGetError()!=EGL10.EGL_SUCCESS); + while(egl.eglGetError()!=EGL14.EGL_SUCCESS); } } diff --git a/shell/android/src/com/reicast/emulator/InputModFragment.java b/shell/android/src/com/reicast/emulator/InputModFragment.java index 8b5f426f2..b11536990 100644 --- a/shell/android/src/com/reicast/emulator/InputModFragment.java +++ b/shell/android/src/com/reicast/emulator/InputModFragment.java @@ -121,7 +121,11 @@ public class InputModFragment extends Fragment { OnCheckedChangeListener compat_mode = new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { - selectController(); + if (isChecked) { + selectController(); + } else { + mPrefs.edit().remove("controller" + player).commit(); + } mPrefs.edit() .putBoolean("controller_compat" + player, isChecked) .commit(); diff --git a/shell/android/src/com/reicast/emulator/MOGAInput.java b/shell/android/src/com/reicast/emulator/MOGAInput.java index 49f7c3f2f..a79119338 100644 --- a/shell/android/src/com/reicast/emulator/MOGAInput.java +++ b/shell/android/src/com/reicast/emulator/MOGAInput.java @@ -199,10 +199,10 @@ public class MOGAInput GL2JNIView.lt[playerNum] = 0; } if (event.getKeyCode() == prefs.getInt("r_button" + id, OuyaController.BUTTON_R1)) { - GL2JNIView.lt[playerNum] = (int) (0.5 * 255); - GL2JNIView.lt[playerNum] = (int) (1.0 * 255); - GL2JNIView.lt[playerNum] = (int) (0.5 * 255); - GL2JNIView.lt[playerNum] = 0; + GL2JNIView.rt[playerNum] = (int) (0.5 * 255); + GL2JNIView.rt[playerNum] = (int) (1.0 * 255); + GL2JNIView.rt[playerNum] = (int) (0.5 * 255); + GL2JNIView.rt[playerNum] = 0; } } @@ -230,8 +230,8 @@ public class MOGAInput if(playerNum == 0) JNIdc.hide_osd(); - float LS_X = event.getAxisValue(MotionEvent.AXIS_X); - float LS_Y = event.getAxisValue(MotionEvent.AXIS_Y); + float S_X = event.getAxisValue(MotionEvent.AXIS_X); + float S_Y = event.getAxisValue(MotionEvent.AXIS_Y); float L2 = event.getAxisValue(MotionEvent.AXIS_LTRIGGER); float R2 = event.getAxisValue(MotionEvent.AXIS_RTRIGGER); @@ -239,16 +239,16 @@ public class MOGAInput previousLS_X[playerNum] = globalLS_X[playerNum]; previousLS_Y[playerNum] = globalLS_Y[playerNum]; - globalLS_X[playerNum] = LS_X; - globalLS_Y[playerNum] = LS_Y; + globalLS_X[playerNum] = S_X; + globalLS_Y[playerNum] = S_Y; } GL2JNIView.lt[playerNum] = (int) (L2 * 255); GL2JNIView.rt[playerNum] = (int) (R2 * 255); - GL2JNIView.jx[playerNum] = (int) (LS_X * 126); - GL2JNIView.jy[playerNum] = (int) (LS_Y * 126); + GL2JNIView.jx[playerNum] = (int) (S_X * 126); + GL2JNIView.jy[playerNum] = (int) (S_Y * 126); /* for(final Entry entry : mMotions.entrySet()) diff --git a/shell/android/src/com/reicast/emulator/MainActivity.java b/shell/android/src/com/reicast/emulator/MainActivity.java index 9c697d97e..df778181b 100644 --- a/shell/android/src/com/reicast/emulator/MainActivity.java +++ b/shell/android/src/com/reicast/emulator/MainActivity.java @@ -1,7 +1,6 @@ package com.reicast.emulator; import java.io.File; -import java.util.ArrayList; import android.annotation.SuppressLint; import android.app.AlertDialog; @@ -9,56 +8,43 @@ import android.content.DialogInterface; import android.content.Intent; import android.content.SharedPreferences; import android.content.res.Configuration; -import android.content.res.TypedArray; import android.net.Uri; import android.os.Build; import android.os.Bundle; import android.os.Environment; import android.preference.PreferenceManager; -import android.support.v4.app.ActionBarDrawerToggle; import android.support.v4.app.Fragment; -import android.support.v4.app.FragmentActivity; -import android.support.v4.app.FragmentManager; -import android.support.v4.widget.DrawerLayout; import android.util.Log; import android.view.KeyEvent; import android.view.Menu; +import android.view.MenuInflater; import android.view.MenuItem; import android.view.MotionEvent; import android.view.View; import android.view.View.OnClickListener; import android.view.View.OnTouchListener; -import android.widget.AdapterView; -import android.widget.ListView; -public class MainActivity extends FragmentActivity implements +import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu; +import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu.OnOpenListener; +import com.jeremyfeinstein.slidingmenu.lib.app.SlidingFragmentActivity; + +public class MainActivity extends SlidingFragmentActivity implements FileBrowser.OnItemSelectedListener, OptionsFragment.OnClickListener { private SharedPreferences mPrefs; private static File sdcard = Environment.getExternalStorageDirectory(); public static String home_directory = sdcard + "/dc"; - private DrawerLayout mDrawerLayout; - private ListView mDrawerList; - private ActionBarDrawerToggle mDrawerToggle; - - // nav drawer title - private CharSequence mDrawerTitle; - // used to store app title private CharSequence mTitle; - - // slide menu items - private String[] navMenuTitles; - private TypedArray navMenuIcons; - - private ArrayList navDrawerItems; - private NavDrawerListAdapter adapter; + + private SlidingMenu sm; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mainuilayout_fragment); + setBehindContentView(R.layout.drawer_menu); mPrefs = PreferenceManager.getDefaultSharedPreferences(this); home_directory = mPrefs.getString("home_directory", home_directory); @@ -97,204 +83,150 @@ public class MainActivity extends FragmentActivity implements .replace(R.id.fragment_container, firstFragment, "MAIN_BROWSER").commit(); } - - if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) { - - navMenuTitles = getResources().getStringArray( - R.array.nav_drawer_items); - - // nav drawer icons from resources - navMenuIcons = getResources().obtainTypedArray( - R.array.nav_drawer_icons); - - mDrawerLayout = (DrawerLayout) findViewById(R.id.drawer_layout); - mDrawerList = (ListView) findViewById(R.id.list_slidermenu); - - navDrawerItems = new ArrayList(); - - // adding nav drawer items to array - // Browser - navDrawerItems.add(new NavDrawerItem(navMenuTitles[0], navMenuIcons - .getResourceId(0, 0))); - // Settings - navDrawerItems.add(new NavDrawerItem(navMenuTitles[1], navMenuIcons - .getResourceId(1, 0))); - // Paths - navDrawerItems.add(new NavDrawerItem(navMenuTitles[2], navMenuIcons - .getResourceId(2, 0))); - // Input - navDrawerItems.add(new NavDrawerItem(navMenuTitles[3], navMenuIcons - .getResourceId(3, 0))); - // About - navDrawerItems.add(new NavDrawerItem(navMenuTitles[4], navMenuIcons - .getResourceId(4, 0))); - // Rate - navDrawerItems.add(new NavDrawerItem(navMenuTitles[5], navMenuIcons - .getResourceId(5, 0))); - - // Recycle the typed array - navMenuIcons.recycle(); - - mDrawerList.setOnItemClickListener(new SlideMenuClickListener()); - - // setting the nav drawer list adapter - adapter = new NavDrawerListAdapter(getApplicationContext(), - navDrawerItems); - mDrawerList.setAdapter(adapter); - - // enabling action bar app icon and behaving it as toggle button - getActionBar().setDisplayHomeAsUpEnabled(true); - getActionBar().setHomeButtonEnabled(true); - - mDrawerToggle = new ActionBarDrawerToggle(this, mDrawerLayout, - R.drawable.ic_drawer, // nav menu toggle icon - R.string.app_name, // nav drawer open title - R.string.app_name // nav drawer close title - ) { - @SuppressLint("NewApi") - public void onDrawerClosed(View view) { - getActionBar().setTitle(mTitle); - // calling onPrepareOptionsMenu() to show action bar - // icons - invalidateOptionsMenu(); - } - - @SuppressLint("NewApi") - public void onDrawerOpened(View drawerView) { - getActionBar().setTitle(mDrawerTitle); - // calling onPrepareOptionsMenu() to hide action bar - // icons - invalidateOptionsMenu(); - } - }; - mDrawerLayout.setDrawerListener(mDrawerToggle); - - if (savedInstanceState == null) { - displayView(0); - } - } else { - - findViewById(R.id.config).setOnClickListener(new OnClickListener() { - public void onClick(View view) { - ConfigureFragment configFrag = (ConfigureFragment) getSupportFragmentManager() - .findFragmentByTag("CONFIG_FRAG"); - if (configFrag != null) { - if (configFrag.isVisible()) { - return; - } - } - configFrag = new ConfigureFragment(); - getSupportFragmentManager() - .beginTransaction() - .replace(R.id.fragment_container, configFrag, - "CONFIG_FRAG").addToBackStack(null) - .commit(); - } - - }); - - findViewById(R.id.options).setOnClickListener( - new OnClickListener() { - public void onClick(View view) { - OptionsFragment optionsFrag = (OptionsFragment) getSupportFragmentManager() - .findFragmentByTag("OPTIONS_FRAG"); - if (optionsFrag != null) { - if (optionsFrag.isVisible()) { - return; - } + + sm = getSlidingMenu(); + sm.setShadowWidthRes(R.dimen.shadow_width); + sm.setShadowDrawable(R.drawable.shadow); + sm.setBehindOffsetRes(R.dimen.slidingmenu_offset); + sm.setFadeDegree(0.35f); + sm.setTouchModeAbove(SlidingMenu.TOUCHMODE_MARGIN); + sm.setOnOpenListener(new OnOpenListener() { + public void onOpen() { + findViewById(R.id.browser_menu).setOnClickListener(new OnClickListener() { + public void onClick(View view) { + FileBrowser browseFrag = (FileBrowser) getSupportFragmentManager() + .findFragmentByTag("MAIN_BROWSER"); + if (browseFrag != null) { + if (browseFrag.isVisible()) { + return; } - optionsFrag = new OptionsFragment(); - getSupportFragmentManager() - .beginTransaction() - .replace(R.id.fragment_container, - optionsFrag, "OPTIONS_FRAG") - .addToBackStack(null).commit(); - } - - }); - - findViewById(R.id.input).setOnClickListener(new OnClickListener() { - public void onClick(View view) { - InputFragment inputFrag = (InputFragment) getSupportFragmentManager() - .findFragmentByTag("INPUT_FRAG"); - if (inputFrag != null) { - if (inputFrag.isVisible()) { - return; } + browseFrag = new FileBrowser(); + Bundle args = new Bundle(); + args.putBoolean("ImgBrowse", true); + args.putString("browse_entry", null); + // specify a path for selecting folder options + args.putBoolean("games_entry", false); + // specify if the desired path is for games or data + browseFrag.setArguments(args); + getSupportFragmentManager() + .beginTransaction() + .replace(R.id.fragment_container, browseFrag, + "MAIN_BROWSER").addToBackStack(null) + .commit(); + setTitle(getString(R.string.browser)); + sm.toggle(true); } - inputFrag = new InputFragment(); - getSupportFragmentManager() - .beginTransaction() - .replace(R.id.fragment_container, inputFrag, - "INPUT_FRAG").addToBackStack(null).commit(); - } - }); - - findViewById(R.id.about).setOnClickListener(new OnClickListener() { - public void onClick(View view) { - AboutFragment aboutFrag = (AboutFragment) getSupportFragmentManager() - .findFragmentByTag("ABOUT_FRAG"); - if (aboutFrag != null) { - if (aboutFrag.isVisible()) { - return; + }); + findViewById(R.id.settings_menu).setOnClickListener(new OnClickListener() { + public void onClick(View view) { + ConfigureFragment configFrag = (ConfigureFragment) getSupportFragmentManager() + .findFragmentByTag("CONFIG_FRAG"); + if (configFrag != null) { + if (configFrag.isVisible()) { + return; + } } + configFrag = new ConfigureFragment(); + getSupportFragmentManager() + .beginTransaction() + .replace(R.id.fragment_container, configFrag, + "CONFIG_FRAG").addToBackStack(null) + .commit(); + setTitle(getString(R.string.settings)); + sm.toggle(true); } - aboutFrag = new AboutFragment(); - getSupportFragmentManager() - .beginTransaction() - .replace(R.id.fragment_container, aboutFrag, - "ABOUT_FRAG").addToBackStack(null).commit(); - } - }); + }); -// findViewById(R.id.about).setOnTouchListener(new OnTouchListener() { -// public boolean onTouch(View v, MotionEvent event) { -// if (event.getActionMasked() == MotionEvent.ACTION_DOWN) { -// // vib.vibrate(50); -// AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder( -// MainActivity.this); -// -// // set title -// alertDialogBuilder.setTitle(getString(R.string.about_title)); -// -// String versionName = ""; -// try { -// PackageInfo pInfo = getPackageManager() -// .getPackageInfo(getPackageName(), 0); -// versionName = pInfo.versionName; -// } catch (NameNotFoundException e) { -// e.printStackTrace(); -// } -// -// alertDialogBuilder -// .setMessage(getString(R.string.about_text, versionName)) -// .setCancelable(false) -// .setPositiveButton("Dismiss", -// new DialogInterface.OnClickListener() { -// public void onClick(DialogInterface dialog, int id) { -// dialog.dismiss(); -// } -// }); -// -// // create alert dialog -// AlertDialog alertDialog = alertDialogBuilder.create(); -// -// // show it -// alertDialog.show(); -// return true; -// } else -// return false; -// } -// }); - findViewById(R.id.rate).setOnTouchListener(new OnTouchListener() { + findViewById(R.id.paths_menu).setOnClickListener( + new OnClickListener() { + public void onClick(View view) { + OptionsFragment optionsFrag = (OptionsFragment) getSupportFragmentManager() + .findFragmentByTag("OPTIONS_FRAG"); + if (optionsFrag != null) { + if (optionsFrag.isVisible()) { + return; + } + } + optionsFrag = new OptionsFragment(); + getSupportFragmentManager() + .beginTransaction() + .replace(R.id.fragment_container, + optionsFrag, "OPTIONS_FRAG") + .addToBackStack(null).commit(); + setTitle(getString(R.string.paths)); + sm.toggle(true); + } + + }); + + findViewById(R.id.input_menu).setOnClickListener(new OnClickListener() { + public void onClick(View view) { + InputFragment inputFrag = (InputFragment) getSupportFragmentManager() + .findFragmentByTag("INPUT_FRAG"); + if (inputFrag != null) { + if (inputFrag.isVisible()) { + return; + } + } + inputFrag = new InputFragment(); + getSupportFragmentManager() + .beginTransaction() + .replace(R.id.fragment_container, inputFrag, + "INPUT_FRAG").addToBackStack(null).commit(); + setTitle(getString(R.string.input)); + sm.toggle(true); + } + + }); + + findViewById(R.id.about_menu).setOnClickListener(new OnClickListener() { + public void onClick(View view) { + AboutFragment aboutFrag = (AboutFragment) getSupportFragmentManager() + .findFragmentByTag("ABOUT_FRAG"); + if (aboutFrag != null) { + if (aboutFrag.isVisible()) { + return; + } + } + aboutFrag = new AboutFragment(); + getSupportFragmentManager() + .beginTransaction() + .replace(R.id.fragment_container, aboutFrag, + "ABOUT_FRAG").addToBackStack(null).commit(); + setTitle(getString(R.string.about)); + sm.toggle(true); + } + + }); + + findViewById(R.id.rateme_menu).setOnTouchListener(new OnTouchListener() { + public boolean onTouch(View v, MotionEvent event) { + if (event.getActionMasked() == MotionEvent.ACTION_DOWN) { + // vib.vibrate(50); + startActivity(new Intent(Intent.ACTION_VIEW, Uri + .parse("market://details?id=" + + getPackageName()))); + setTitle(getString(R.string.rateme)); + sm.toggle(true); + return true; + } else + return false; + } + }); + } + }); + + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) { + getActionBar().setHomeButtonEnabled(true); + getActionBar().setDisplayHomeAsUpEnabled(true); + } else { + findViewById(R.id.header).setOnTouchListener(new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { if (event.getActionMasked() == MotionEvent.ACTION_DOWN) { - // vib.vibrate(50); - startActivity(new Intent(Intent.ACTION_VIEW, Uri - .parse("market://details?id=" - + getPackageName()))); + sm.toggle(true); return true; } else return false; @@ -302,6 +234,8 @@ public class MainActivity extends FragmentActivity implements }); } + System.gc(); + } public static boolean isBiosExisting() { @@ -428,183 +362,13 @@ public class MainActivity extends FragmentActivity implements .addToBackStack(null).commit(); } - /** - * Slide menu item click listener - * */ - private class SlideMenuClickListener implements - ListView.OnItemClickListener { - - public void onItemClick(AdapterView parent, View view, int position, - long id) { - // TODO Auto-generated method stub - displayView(position); - } - - } - - /** - * Diplaying fragment view for selected nav drawer list item - * */ - private void displayView(int position) { - // update the main content by replacing fragments - Fragment fragment = null; - String frag_tag = ""; - switch (position) { - case 0: - fragment = new FileBrowser(); - Bundle args = new Bundle(); - args.putBoolean("ImgBrowse", true); - args.putString("browse_entry", null); - // specify a path for selecting folder options - args.putBoolean("games_entry", false); - // specify if the desired path is for games or data - fragment.setArguments(args); - // In case this activity was started with special instructions from - // an - // Intent, pass the Intent's extras to the fragment as arguments - // firstFragment.setArguments(getIntent().getExtras()); - frag_tag = "MAIN_BROWSER"; - break; - case 1: - fragment = (ConfigureFragment) getSupportFragmentManager() - .findFragmentByTag("CONFIG_FRAG"); - if (fragment != null) { - if (fragment.isVisible()) { - return; - } - } - fragment = new ConfigureFragment(); - frag_tag = "CONFIG_FRAG"; - break; - case 2: - fragment = (OptionsFragment) getSupportFragmentManager() - .findFragmentByTag("OPTIONS_FRAG"); - if (fragment != null) { - if (fragment.isVisible()) { - return; - } - } - fragment = new OptionsFragment(); - frag_tag = "OPTIONS_FRAG"; - break; - case 3: - fragment = (InputFragment) getSupportFragmentManager() - .findFragmentByTag("INPUT_FRAG"); - if (fragment != null) { - if (fragment.isVisible()) { - return; - } - } - fragment = new InputFragment(); - frag_tag = "INPUT_FRAG"; - break; - case 4: - fragment = (AboutFragment) getSupportFragmentManager() - .findFragmentByTag("ABOUT_FRAG"); - if (fragment != null) { - if (fragment.isVisible()) { - return; - } - } - fragment = new AboutFragment(); - frag_tag = "ABOUT_FRAG"; - break; - -// fragment = null; -// // vib.vibrate(50); -// AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder( -// MainActivity.this); -// -// // set title -// alertDialogBuilder.setTitle(getString(R.string.about_title)); -// -// String versionName = ""; -// try { -// PackageInfo pInfo = getPackageManager().getPackageInfo( -// getPackageName(), 0); -// versionName = pInfo.versionName; -// } catch (NameNotFoundException e) { -// e.printStackTrace(); -// } -// -// alertDialogBuilder -// .setMessage(getString(R.string.about_text, versionName)) -// .setCancelable(false) -// .setPositiveButton("Dismiss", -// new DialogInterface.OnClickListener() { -// public void onClick(DialogInterface dialog, -// int id) { -// dialog.dismiss(); -// } -// }); -// -// // create alert dialog -// AlertDialog alertDialog = alertDialogBuilder.create(); -// -// // show it -// alertDialog.show(); -// break; - - case 5: - startActivity(new Intent(Intent.ACTION_VIEW, - Uri.parse("market://details?id=" + getPackageName()))); - default: - break; - } - - if (fragment != null) { - FragmentManager fragmentManager = getSupportFragmentManager(); - fragmentManager.beginTransaction() - .replace(R.id.fragment_container, fragment, frag_tag) - .commit(); - - // update selected item and title, then close the drawer - mDrawerList.setItemChecked(position, true); - mDrawerList.setSelection(position); - setTitle(navMenuTitles[position]); - mDrawerLayout.closeDrawer(mDrawerList); - } else { - mDrawerLayout.closeDrawer(mDrawerList); - // error in creating fragment - Log.e("MainActivity", - "Error in creating fragment - possibly a popup"); - } - } - - @Override - public boolean onCreateOptionsMenu(Menu menu) { - getMenuInflater().inflate(R.menu.activity_main, menu); - return true; - } - - @Override - public boolean onOptionsItemSelected(MenuItem item) { - // toggle nav drawer on selecting action bar app icon/title - if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) { - if (mDrawerToggle.onOptionsItemSelected(item)) { - return true; - } - // Handle action bar actions click - } - switch (item.getItemId()) { - default: - return super.onOptionsItemSelected(item); - } - } - - /*** - * Called when invalidateOptionsMenu() is triggered - */ - @Override - public boolean onPrepareOptionsMenu(Menu menu) { - return super.onPrepareOptionsMenu(menu); - } - @SuppressLint("NewApi") @Override public void setTitle(CharSequence title) { - mTitle = title; - getActionBar().setTitle(mTitle); + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) { + mTitle = title; + getActionBar().setTitle(mTitle); + } } /** @@ -613,22 +377,13 @@ public class MainActivity extends FragmentActivity implements */ @Override - protected void onPostCreate(Bundle savedInstanceState) { + public void onPostCreate(Bundle savedInstanceState) { super.onPostCreate(savedInstanceState); - if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) { - if (mDrawerToggle != null) { - mDrawerToggle.syncState(); - } - } } @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); - if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) { - mDrawerToggle.onConfigurationChanged(newConfig); - } - } @Override @@ -640,20 +395,16 @@ public class MainActivity extends FragmentActivity implements MainActivity.this.finish(); return true; } else { - if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) { - displayView(0); - } else { - fragment = new FileBrowser(); - Bundle args = new Bundle(); - args.putBoolean("ImgBrowse", true); - args.putString("browse_entry", null); - args.putBoolean("games_entry", false); - fragment.setArguments(args); - getSupportFragmentManager() - .beginTransaction() - .replace(R.id.fragment_container, fragment, - "MAIN_BROWSER").commit(); - } + fragment = new FileBrowser(); + Bundle args = new Bundle(); + args.putBoolean("ImgBrowse", true); + args.putString("browse_entry", null); + args.putBoolean("games_entry", false); + fragment.setArguments(args); + getSupportFragmentManager() + .beginTransaction() + .replace(R.id.fragment_container, fragment, + "MAIN_BROWSER").commit(); return true; } @@ -661,6 +412,33 @@ public class MainActivity extends FragmentActivity implements return super.onKeyDown(keyCode, event); } + + @Override + public boolean onCreateOptionsMenu(Menu menu) { + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) { + MenuInflater inflater = getMenuInflater(); + } + return true; + } + + @Override + public boolean onPrepareOptionsMenu(Menu menu) { + return super.onPrepareOptionsMenu(menu); + } + + /* Handles item selections */ + @Override + public boolean onMenuItemSelected(int featureId, MenuItem item) { + System.gc(); + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1) { + switch (item.getItemId()) { + case android.R.id.home: + sm.toggle(true); + break; + } + } + return super.onMenuItemSelected(featureId, item); + } @Override protected void onPause() {