FCEUX, a NES Emulator
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mjbudd77 fffa78b507 Bug fix for Qt debugger stack display clipping end of line. Added logic to allow for the stack display to auto show a horizontal scroll bar if needed. Also added a stack display bytes per line config option. This can be changed by either right clicking the stack display widget and selecting the desired value in the context menu or using the number keys 1-8 when the widget has focus. 2020-10-17 21:22:19 -04:00
attic delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
documentation delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
fceux-server Fix compile error at macOS (#9) 2018-06-03 03:37:39 -04:00
getSDLKey migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
gfceu delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
m4 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
output SoundDisplay2.lua tweaks 2019-01-22 23:58:58 +03:00
pipelines Removed fceux.pro qmake file. Qt/SDL port will always use cmake. 2020-10-17 19:40:49 -04:00
scripts Successful addition of fceux icon to mac osx dmg package. 2020-07-12 14:10:32 -04:00
src Bug fix for Qt debugger stack display clipping end of line. Added logic to allow for the stack display to auto show a horizontal scroll bar if needed. Also added a stack display bytes per line config option. This can be changed by either right clicking the stack display widget and selecting the desired value in the context menu or using the number keys 1-8 when the widget has focus. 2020-10-17 21:22:19 -04:00
vc Merge branch 'master' into Issue130 2020-10-08 19:56:48 +03:00
web Famicom Disk Sytem -> System 2020-09-26 17:08:58 -06:00
.gitignore win64 zip archive files from other folders need directory stripped 2020-06-17 03:21:41 -04:00
CMakeLists.txt Successful build of QT gui using cmake instead of qmake. 2020-07-10 10:59:07 -04:00
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INSTALL Merge branch 'master' of ../TasVideo/fceux 2020-07-19 10:12:20 -04:00
Makefile.am migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
NEWS migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
NewPPUtests.txt migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
README Updates to README and SDL TODO files. 2020-09-17 23:12:01 -04:00
SConstruct Modified SConstruct to use more reliable pkg-config. 2020-08-07 10:00:22 -04:00
STYLE-GUIDELINES-SDL migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
TODO-SDL Added Qt Hex Editor goto Address Dialog. Added RAM search to Qt GUI capability list. 2020-10-16 23:53:20 -04:00
_config.yml jekyll exclude list 2020-06-18 16:41:21 -04:00
appveyor.yml Added comments into macOS pipeline script. Added other OSs back into pipeline. 2020-06-30 21:37:09 -04:00
autogen.sh Fix Linux build errors (#3) 2018-06-15 13:02:23 -04:00
azure-pipelines.yml Added an appveyor pipeline configure file to allow for a side by side build of both the windows and linux application. 2020-05-15 16:06:18 -04:00
changelog.txt migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
configure.ac migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
debian-crossbuild.sh migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
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fceux.desktop migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
fceux.icns Successful addition of fceux icon to mac osx dmg package. 2020-07-12 14:10:32 -04:00
fceux.png migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
fceux1.png Added a higher resolution icon to project. 2020-07-12 12:53:41 -04:00
index.html add an index.html, so hopefully github.io will use this to bounce to the web directory? 2020-06-17 02:27:14 -04:00
readme.md Added Mac OS X interim build links to web page and readme.md. 2020-07-21 21:58:04 -04:00
resources.qrc Added a higher resolution icon to project. 2020-07-12 12:53:41 -04:00

readme.md

fceux Build status

An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. For some reason casual gamers use it too.

Builds and Releases

Interim builds:

But you might like mesen more: https://github.com/SourMesen/Mesen

You should get releases from here: https://sourceforge.net/projects/fceultra/files/

That's because github forces us to use tags we don't have for releases.

2.2.3 is the most recent release but most people are using the autobuilds.