101 lines
3.2 KiB
C
101 lines
3.2 KiB
C
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef __FCEU_SDL_MAIN_H
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#define __FCEU_SDL_MAIN_H
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#include "../../driver.h"
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#include "common/config.h"
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#include "common/args.h"
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extern int eoptions;
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#define EO_NO8LIM 1
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#define EO_SUBASE 2
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#define EO_CLIPSIDES 8
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#define EO_SNAPNAME 16
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#define EO_NOTHROTTLE 64
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#define EO_GAMEGENIE 128
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#define EO_PAL 256
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#define EO_LOWPASS 512
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#define EO_AUTOHIDE 1024
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#define EO_FOURSCORE 32768 // for compatibility with non-Qt
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extern int _sound;
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extern long soundrate;
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extern long soundbufsize;
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extern int pal_emulation;
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int CLImain(int argc, char *argv[]);
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// Device management defaults
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#define NUM_INPUT_DEVICES 3
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// GamePad defaults
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#define GAMEPAD_NUM_DEVICES 4
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#define GAMEPAD_NUM_BUTTONS 10
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extern const char *GamePadNames[GAMEPAD_NUM_BUTTONS];
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extern const char *DefaultGamePadDevice[GAMEPAD_NUM_DEVICES];
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extern const int DefaultGamePad[GAMEPAD_NUM_DEVICES][GAMEPAD_NUM_BUTTONS];
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// PowerPad defaults
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#define POWERPAD_NUM_DEVICES 2
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#define POWERPAD_NUM_BUTTONS 12
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extern const char *PowerPadNames[POWERPAD_NUM_BUTTONS];
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extern const char *DefaultPowerPadDevice[POWERPAD_NUM_DEVICES];
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extern const int DefaultPowerPad[POWERPAD_NUM_DEVICES][POWERPAD_NUM_BUTTONS];
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// QuizKing defaults
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#define QUIZKING_NUM_BUTTONS 6
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extern const char *QuizKingNames[QUIZKING_NUM_BUTTONS];
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extern const char *DefaultQuizKingDevice;
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extern const int DefaultQuizKing[QUIZKING_NUM_BUTTONS];
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// HyperShot defaults
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#define HYPERSHOT_NUM_BUTTONS 4
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extern const char *HyperShotNames[HYPERSHOT_NUM_BUTTONS];
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extern const char *DefaultHyperShotDevice;
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extern const int DefaultHyperShot[HYPERSHOT_NUM_BUTTONS];
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// Mahjong defaults
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#define MAHJONG_NUM_BUTTONS 21
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extern const char *MahjongNames[MAHJONG_NUM_BUTTONS];
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extern const char *DefaultMahjongDevice;
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extern const int DefaultMahjong[MAHJONG_NUM_BUTTONS];
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// TopRider defaults
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#define TOPRIDER_NUM_BUTTONS 8
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extern const char *TopRiderNames[TOPRIDER_NUM_BUTTONS];
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extern const char *DefaultTopRiderDevice;
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extern const int DefaultTopRider[TOPRIDER_NUM_BUTTONS];
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// FTrainer defaults
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#define FTRAINER_NUM_BUTTONS 12
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extern const char *FTrainerNames[FTRAINER_NUM_BUTTONS];
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extern const char *DefaultFTrainerDevice;
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extern const int DefaultFTrainer[FTRAINER_NUM_BUTTONS];
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// FamilyKeyBoard defaults
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#define FAMILYKEYBOARD_NUM_BUTTONS 0x48
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extern const char *FamilyKeyBoardNames[FAMILYKEYBOARD_NUM_BUTTONS];
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extern const char *DefaultFamilyKeyBoardDevice;
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extern const int DefaultFamilyKeyBoard[FAMILYKEYBOARD_NUM_BUTTONS];
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#endif
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