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attic
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* Tasedit: refactoring
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2012-01-08 18:19:49 +00:00 |
boards
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oops. tweak 178. actually its probably wrong this way but it matches the docs for now.
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2012-06-23 18:19:55 +00:00 |
drivers
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gtk: no longer segfault on gamepad config when gtk < 2.24 (ubuntu 10.04) -- hide gamepad config option
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2012-06-24 16:04:56 +00:00 |
fir
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Simplify scons stuff:
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2006-07-31 22:24:21 +00:00 |
input
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fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32
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2011-01-04 07:07:02 +00:00 |
lua
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add lua source files so that we can compile lua once more in linux.
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2009-11-03 05:09:17 +00:00 |
mappers
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rewrite more of mapper 227 to work even better (fixes Xiang Shuai Chuan Qi better)
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2012-04-15 04:24:29 +00:00 |
palettes
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fix what i judged to be a blatantly wrong default palette entry. i'm not sure how it got this way.. it has been this way for as far back as i can find. this color radically reduced the relative strength of the R component to 1/3 what it should have been changing it from a pink to a blue. nothing else nearby was so radically different from any other palettes.
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2011-11-25 20:09:30 +00:00 |
utils
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hopefully fix compilation on new gcc by fixing unused template function with bugs in it
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2012-04-07 18:33:25 +00:00 |
.gitignore
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Fix up my AUTHORS entry, remove another automake file, and add some
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2006-08-02 22:02:11 +00:00 |
SConscript
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scons: improve build system so that scons install does not initiate removal of object files and rebuilding of project
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2011-10-19 21:42:34 +00:00 |
asm.cpp
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varous bugfixes, xstring trimming functions logic bugs, etc
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2012-03-17 16:29:56 +00:00 |
asm.h
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
auxlib.lua
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lua: added "iuplup" require statement to ensure iup is loaded with auxlib
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2011-10-19 16:51:13 +00:00 |
cart.cpp
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newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code.
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2009-08-06 00:51:29 +00:00 |
cart.h
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SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
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2008-08-12 06:52:48 +00:00 |
cheat.cpp
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varous bugfixes, xstring trimming functions logic bugs, etc
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2012-03-17 16:29:56 +00:00 |
cheat.h
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lua!!!!
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2008-07-23 06:54:14 +00:00 |
conddebug.cpp
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fix a corner case in conditional debug parsing
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2011-03-17 23:01:55 +00:00 |
conddebug.h
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Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access.
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2010-04-08 21:26:20 +00:00 |
config.cpp
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* Tasedit: forced read-only behaviour when seeking or holding turbo
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2011-09-17 12:00:20 +00:00 |
config.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
debug.cpp
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varous bugfixes, xstring trimming functions logic bugs, etc
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2012-03-17 16:29:56 +00:00 |
debug.h
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Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access.
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2010-04-08 21:26:20 +00:00 |
drawing.cpp
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* saving and loading tweakCount in .tas and fm2
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2011-09-12 12:23:48 +00:00 |
drawing.h
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fix some random annoying gcc warnings
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2009-10-19 03:37:38 +00:00 |
driver.h
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* refined Recording, now can safely record commands (Power, Reset, Insert, Switch)
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2012-02-06 16:57:46 +00:00 |
emufile.cpp
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win32-support funny languages for opening roms, through drag&drop, at least.
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2012-06-08 21:15:37 +00:00 |
emufile.h
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win32-support funny languages for opening roms, through drag&drop, at least.
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2012-06-08 21:15:37 +00:00 |
emufile_types.h
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unify emufile across emulators
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2010-11-07 23:33:11 +00:00 |
fceu.cpp
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* "Play Movie" dialog doesn't search in fceux root folder anymore
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2012-04-14 14:06:34 +00:00 |
fceu.h
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Lua: add sound.get(), remove iowritelib.
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2011-02-26 15:20:30 +00:00 |
fceulua.h
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* Tasedit: refactoring
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2012-01-08 18:19:49 +00:00 |
fcoeffs.h
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Kill most (non-const) static vars in header files
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2008-05-29 06:24:39 +00:00 |
fds.cpp
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varous bugfixes, xstring trimming functions logic bugs, etc
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2012-03-17 16:29:56 +00:00 |
fds.h
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Movie file format header now has a FDS flag.
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2010-03-02 04:59:45 +00:00 |
file.cpp
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* Changed some checkboxes to radiobuttons in menu
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2012-02-18 16:43:40 +00:00 |
file.h
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* Changed some checkboxes to radiobuttons in menu
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2012-02-18 16:43:40 +00:00 |
filter.cpp
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Some minimal fixes and clean-ups.
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2011-06-09 12:17:47 +00:00 |
filter.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
git.h
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return back missing controllers
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2011-03-09 09:16:11 +00:00 |
ines-bad.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ines-correct.h
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add mapper correction CRC records for
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2012-06-20 21:18:16 +00:00 |
ines.cpp
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support all mapper 176 games by unifying virtuanes 176 concepts with fk23c mapper and employing a new game database to provide one tiny PRG wiring parameter (??) or mapper variation which apparently isnt set by the game's operations. all the WXN games need it and none of the others do, so a variant is plausible, but it's such a tiny change i suspect a wiring difference instead.
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2012-06-08 21:41:05 +00:00 |
ines.h
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support all mapper 176 games by unifying virtuanes 176 concepts with fk23c mapper and employing a new game database to provide one tiny PRG wiring parameter (??) or mapper variation which apparently isnt set by the game's operations. all the WXN games need it and none of the others do, so a variant is plausible, but it's such a tiny change i suspect a wiring difference instead.
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2012-06-08 21:41:05 +00:00 |
input.cpp
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Taseditor: 2 new hotkeys: "Switch Auto-restoring" (Ctrl+Spacebar), "Switch current Multitracking mode" (W); TASEDITOR type of hotkeys
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2012-06-19 13:56:11 +00:00 |
input.h
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Taseditor: 2 new hotkeys: "Switch Auto-restoring" (Ctrl+Spacebar), "Switch current Multitracking mode" (W); TASEDITOR type of hotkeys
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2012-06-19 13:56:11 +00:00 |
lua-engine.cpp
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* Lua functions emu.pause() and emu.unpause() don't yield and don't reset emulator speed anymore
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2012-05-01 21:05:35 +00:00 |
movie.cpp
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* "Play Movie" dialog doesn't search in fceux root folder anymore
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2012-04-14 14:06:34 +00:00 |
movie.h
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* "Play Movie" dialog doesn't search in fceux root folder anymore
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2012-04-14 14:06:34 +00:00 |
netplay.cpp
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added wrapper around places that uses malloc to use FCEU_dmalloc, for debugging purpose if the need comes up
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2010-09-19 00:00:38 +00:00 |
netplay.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
nsf.cpp
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cleaned up NSF file loading print statements
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2010-03-05 03:53:40 +00:00 |
nsf.h
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The modified FCEUXDSP 1.07 NSF Updates were applied.
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2009-08-07 19:24:50 +00:00 |
oldmovie.cpp
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fixed return value, oops
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2010-09-04 00:58:12 +00:00 |
oldmovie.h
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added option for SDL to convert fcm files to fm2
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2008-11-02 21:25:31 +00:00 |
ops.inc
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Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
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2009-06-13 17:40:42 +00:00 |
palette.cpp
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optional lua in sdl
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2008-09-24 06:06:31 +00:00 |
palette.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ppu.cpp
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fix newppu bug (allegedly a nondeterminism, but i cant tell how) which prevented metroid from booting.
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2011-10-31 04:58:59 +00:00 |
ppu.h
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fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32
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2011-01-04 07:07:02 +00:00 |
pputile.inc
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support mmc5 reg $5130
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2009-06-11 06:27:37 +00:00 |
sound.cpp
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PAL/NTSC noise fixed
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2011-08-19 07:53:07 +00:00 |
sound.h
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Lua: add sound.get(), remove iowritelib.
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2011-02-26 15:20:30 +00:00 |
state.cpp
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fix savestate engine to throw errors when a buggy SFORMAT is passed to AddExState, and fix those errors in m015 and m253
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2012-06-19 20:44:05 +00:00 |
state.h
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replace most of the crappy iostream stuff with EMUFILE
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2010-05-17 21:02:38 +00:00 |
types-des.h
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Getting the ball rolling on replacing the movie savestate ostream usage. Porting over the emufile class for desmume. Had to impport its types.h as types-des.h to get it to compile. Added the files to both the vc9 & vc10 proj files.
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2010-05-16 19:41:11 +00:00 |
types.h
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fixed 2 compile errors for gcc, more awaits..
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2010-05-18 18:22:20 +00:00 |
unif.cpp
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whoops
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2011-09-24 13:29:39 +00:00 |
unif.h
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whoops
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2011-09-24 13:29:39 +00:00 |
version.h
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* Tasedit: forced read-only behaviour when seeking or holding turbo
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2011-09-17 12:00:20 +00:00 |
video.cpp
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* logging all display messages into Message Log
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2011-09-30 19:49:21 +00:00 |
video.h
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* HideMenu (Esc) only works when FCEU window has focus
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2011-09-23 18:09:40 +00:00 |
vsuni.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
vsuni.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
wave.cpp
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fixed some more sdl compile errors (still broken)
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2008-12-15 02:56:15 +00:00 |
wave.h
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
x6502.cpp
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a little bit of latest mapper changes
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2011-09-24 06:36:44 +00:00 |
x6502.h
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clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
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2008-12-13 02:47:07 +00:00 |
x6502abbrev.h
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fewer warnings
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2008-06-17 23:46:55 +00:00 |
x6502struct.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |