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attic
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Use LoadGame instead of FCEUI_LoadGame
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2020-10-22 01:20:48 +02:00 |
boards
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More mapper 45 fixes
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2023-10-26 23:33:49 +04:00 |
drivers
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Changed Qt Win64 1px fullscreen window border to be a configuration option. Doesn't seem to be necessary for all users and maybe not at all anymore. We will see if the QOpenGLWidget issue resurfaces with this setting off. Fixes #514
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2023-12-12 21:27:55 -05:00 |
fir
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Removed unused deprecated automake build files. (#297)
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2021-01-06 21:21:35 -05:00 |
input
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Added draw input aid configuration option to Qt GUI.
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2021-05-23 21:06:34 -04:00 |
lua
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Fix indentation and add braces to silence empty while loop body compiler warning.
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2023-01-21 11:41:55 -05:00 |
palettes
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change built-in palettes to be bit-shifted properly so that whites are pure FF. fixes #540
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2022-08-07 20:54:11 -04:00 |
utils
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Added feature macro __FCEU_X86_TSC_ENABLE to enable usage of the X86 TSC.
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2023-09-07 19:12:44 -04:00 |
CMakeLists.txt
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Moved time stamp functions to its own file. Use new common time stamp functions in Qt GUI timing.
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2023-05-19 22:31:01 -04:00 |
asm.cpp
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Fixed constant limit to be in the correct base number system.
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2021-04-27 20:22:39 -04:00 |
asm.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
auxlib.lua
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
cart.cpp
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Fixed memory leak bug where FCEU_LoadGameSave and FCEU_SaveGameSave functions were not closing out their file handles.
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2023-08-30 17:47:16 -04:00 |
cart.h
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
cheat.cpp
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More int comparison sign mismatch compiler warning fixes.
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2023-01-28 20:24:17 -05:00 |
cheat.h
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Added a proper contructor to CHEATF_SUBFAST struct to fix clang compiler initializer warning.
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2023-01-20 22:02:32 -05:00 |
conddebug.cpp
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Code cleanup of conddebug.cpp. Make functions that are not externally used static. Changed condition to have a constructor/destructor and allocate via std new/delete. Fixed a small memory leak. For Qt GUI, refactored debugger breakpoint editor window so that it has its own class to allow for more detailed error checking methods to be added.
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2023-04-16 21:38:50 -04:00 |
conddebug.h
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Code cleanup of conddebug.cpp. Make functions that are not externally used static. Changed condition to have a constructor/destructor and allocate via std new/delete. Fixed a small memory leak. For Qt GUI, refactored debugger breakpoint editor window so that it has its own class to allow for more detailed error checking methods to be added.
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2023-04-16 21:38:50 -04:00 |
config.cpp
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Changed compiler attribute checking to play nice with older compilers.
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2023-01-27 20:38:47 -05:00 |
debug.cpp
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Added breakpoint editor address validity checking to Qt GUI.
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2023-04-17 21:21:59 -04:00 |
debug.h
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Added breakpoint editor address validity checking to Qt GUI.
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2023-04-17 21:21:59 -04:00 |
debugsymboltable.cpp
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Remove debug symbol save call from load symbols function so that live file edits are not overwriten. Added a save debug symbols debugger menu action so that this can be explicitly performed. Fixes issue #642.
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2023-05-15 20:42:17 -04:00 |
debugsymboltable.h
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For Qt GUI added code to warn user that symbol table will be wiped when importing ld65 dbg files. Added code to clear and redraw debugger window data after importing new symbols.
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2023-02-14 20:33:46 -05:00 |
drawing.cpp
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Added a timed pause state for use by the state history loader. When the user backs up to a previous state, give the option of temporarily pausing to give the user time to visually process the state before resuming game play. When in this state, an unpause count down can also be optionally shown on the upper left of the video display. Also, setting pause during this state down will cancel the count down and put the emulation into full pause. TODO add GUI config hooks to control video overlay and duration config options.
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2023-03-31 05:34:32 -04:00 |
drawing.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
driver.h
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Added a timed pause state for use by the state history loader. When the user backs up to a previous state, give the option of temporarily pausing to give the user time to visually process the state before resuming game play. When in this state, an unpause count down can also be optionally shown on the upper left of the video display. Also, setting pause during this state down will cancel the count down and put the emulation into full pause. TODO add GUI config hooks to control video overlay and duration config options.
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2023-03-31 05:34:32 -04:00 |
emufile.cpp
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Ensure proper initialized returns for emufile read functions.
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2023-02-20 12:53:55 -05:00 |
emufile.h
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FCEU state recorder in work.
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2023-03-04 16:34:21 -05:00 |
emufile_types.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
fceu.cpp
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Initial add of execution profiling debug code. This code is only included in the build if the __FCEU_PROFILER_ENABLE__ macro is set.
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2023-05-08 07:50:26 -04:00 |
fceu.h
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Added a timed pause state for use by the state history loader. When the user backs up to a previous state, give the option of temporarily pausing to give the user time to visually process the state before resuming game play. When in this state, an unpause count down can also be optionally shown on the upper left of the video display. Also, setting pause during this state down will cancel the count down and put the emulation into full pause. TODO add GUI config hooks to control video overlay and duration config options.
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2023-03-31 05:34:32 -04:00 |
fceulua.h
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Remove some code that was ported to FCEUX from gens, but isn't used.
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2023-05-04 14:50:11 -07:00 |
fcoeffs.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
fds.cpp
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Increased array size of LoadedRomFName buffer to allow for max unix filepath length. Remove duplicate extern definitions in cpp and instead include ines.h header which contains official extern definition.
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2023-01-16 08:42:33 -05:00 |
fds.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
file.cpp
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Fixed a few warnings for -Wunused-result with fread usage.
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2023-01-29 12:32:47 -05:00 |
file.h
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Change EMUFILE fseek,ftell, and other related functions to use types that follow the C standard (long int for position offsets and size_t for sizes). This allows for larger max file sizes on unix platforms and cleaner code that better maps to the C standard.
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2023-01-25 21:46:30 -05:00 |
filter.cpp
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Fix for UBSAN left shift of negative number error in SexyFilter2
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2023-02-09 20:06:18 -05:00 |
filter.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
git.h
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More NES 2.0 header fields: Vs. System settings, expansion type
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2023-01-06 16:03:34 +04:00 |
ines-bad.h
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Windows 64-bit build support (#66)
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2019-07-23 15:12:03 -04:00 |
ines-correct.h
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Holy Diver is not four-screen at all, proof: http://bootgod.dyndns.org:7777/profile.php?id=4038
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2021-06-06 16:33:20 +03:00 |
ines.cpp
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Fix handling of roms with prg size below 16K
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2023-12-08 18:39:15 +08:00 |
ines.h
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Move mapper 205 to mapper 361/366, add proper mapper 205
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2023-03-06 14:03:18 +08:00 |
input.cpp
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More int comparison sign mismatch compiler warning fixes.
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2023-01-28 20:24:17 -05:00 |
input.h
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Vs. System - unused DIP switches replaced with second coin and service buttons
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2023-01-06 17:58:02 +04:00 |
ld65dbg.cpp
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First semi-successful ld65 debug symbol import
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2023-02-12 22:21:05 -05:00 |
ld65dbg.h
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Added a macro for NES header size to avoid having magic number 16 all over code. Fixed ld65 bank calculation to account for header.
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2023-02-13 18:53:53 -05:00 |
lua-engine.cpp
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Remove some code that was ported to FCEUX from gens, but isn't used.
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2023-05-04 14:50:11 -07:00 |
movie.cpp
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Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values.
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2023-02-20 11:21:04 -05:00 |
movie.h
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More int comparison sign mismatch compiler warning fixes.
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2023-01-28 20:24:17 -05:00 |
netplay.cpp
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Fixed a few warnings for -Wunused-result with fread usage.
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2023-01-29 12:32:47 -05:00 |
netplay.h
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Vs. System - unused DIP switches replaced with second coin and service buttons
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2023-01-06 17:58:02 +04:00 |
nsf.cpp
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Increased array size of LoadedRomFName buffer to allow for max unix filepath length. Remove duplicate extern definitions in cpp and instead include ines.h header which contains official extern definition.
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2023-01-16 08:42:33 -05:00 |
nsf.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
oldmovie.cpp
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Added realloc error checking in convert_fcm function to fix cppcheck warning.
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2023-01-21 12:32:52 -05:00 |
oldmovie.h
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Added realloc error checking in convert_fcm function to fix cppcheck warning.
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2023-01-21 12:32:52 -05:00 |
ops.inc
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Fix SYA and SXA opcodes in the CPU. blargg_nes_cpu_test5 now works
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2021-07-03 10:30:45 -05:00 |
palette.cpp
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Added FCEU_UNUSED and FCEU_MAYBE_UNUSED macros to help silence certain unused variable and function warnings. Used FCEU_MAYBE_UNUSED to silence unused static function warnings (until it can be deemed that these functions will never be needed). Also, cleaned up a few other unused variable warnings.
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2023-01-20 21:50:26 -05:00 |
palette.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
ppu.cpp
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Apply memory initialization settings to nametable, palettes, and sprites.
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2023-03-26 15:40:30 -04:00 |
ppu.h
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Successful initial test of Qt Code/Data Logger Window.
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2020-09-28 21:23:47 -04:00 |
pputile.inc
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Fix 128K CHR-ROM variants for VRC5
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2024-01-13 09:30:42 +08:00 |
profiler.cpp
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Moved time stamp functions to its own file. Use new common time stamp functions in Qt GUI timing.
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2023-05-19 22:31:01 -04:00 |
profiler.h
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Moved time stamp functions to its own file. Use new common time stamp functions in Qt GUI timing.
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2023-05-19 22:31:01 -04:00 |
sound.cpp
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Fix Apple Town Story (FDS) crash
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2022-06-05 16:18:07 -04:00 |
sound.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
state.cpp
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Added snap by number of frames (instead of by time) option for Qt state recorder.
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2023-04-22 15:56:31 -04:00 |
state.h
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Added snap by number of frames (instead of by time) option for Qt state recorder.
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2023-04-22 15:56:31 -04:00 |
types-des.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
types.h
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First semi-successful ld65 debug symbol import
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2023-02-12 22:21:05 -05:00 |
unif.cpp
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Mapper 342 memory optimization
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2023-05-02 14:35:08 +04:00 |
unif.h
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Mapper 268, submappers 8,9 merged into 2,3 and fixed (https://www.nesdev.org/wiki/Talk:NES_2.0_Mapper_268) + refactoring
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2022-12-12 17:48:56 +04:00 |
version.h
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Update version.h so iterim git is not confused with latest release.
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2023-02-19 21:02:06 -05:00 |
video.cpp
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Added a timed pause state for use by the state history loader. When the user backs up to a previous state, give the option of temporarily pausing to give the user time to visually process the state before resuming game play. When in this state, an unpause count down can also be optionally shown on the upper left of the video display. Also, setting pause during this state down will cancel the count down and put the emulation into full pause. TODO add GUI config hooks to control video overlay and duration config options.
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2023-03-31 05:34:32 -04:00 |
video.h
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change how memory is allocated to clean up a lot of messed up junk (mainly strange alignment adjustments which didnt completely make sense and frees which didnt match the allocation function that was used).
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2022-08-22 22:53:09 -04:00 |
vsuni.cpp
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Added FCEU_UNUSED and FCEU_MAYBE_UNUSED macros to help silence certain unused variable and function warnings. Used FCEU_MAYBE_UNUSED to silence unused static function warnings (until it can be deemed that these functions will never be needed). Also, cleaned up a few other unused variable warnings.
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2023-01-20 21:50:26 -05:00 |
vsuni.h
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Vs. System - unused DIP switches replaced with second coin and service buttons
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2023-01-06 17:58:02 +04:00 |
wave.cpp
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Added WAV file recording capability to Qt GUI.
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2021-05-05 20:25:34 -04:00 |
wave.h
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Added WAV file recording capability to Qt GUI.
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2021-05-05 20:25:34 -04:00 |
x6502.cpp
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Write instructions now update the databus
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2023-07-14 14:28:21 -07:00 |
x6502.h
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Opcode tool tips in work for Qt debugger.
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2021-07-06 22:56:33 -04:00 |
x6502abbrev.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |
x6502struct.h
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migration tidying (build master from trunk)
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2018-04-08 17:35:15 -05:00 |