fceux/src
zeromus d40ffb715c vc8 compile fix 2008-06-06 03:03:14 +00:00
..
attic moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
boards goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
drivers Oops, another rsrc cleanup! 2008-06-06 01:25:09 +00:00
fir Simplify scons stuff: 2006-07-31 22:24:21 +00:00
input goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
mappers goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
palettes moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
utils goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
SConscript Revert #327, at least for now 2008-05-29 03:04:44 +00:00
asm.cpp moved some util files to utils directory 2006-08-01 05:50:19 +00:00
asm.h moved some util files to utils directory 2006-08-01 05:50:19 +00:00
cart.cpp goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
cart.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
cheat.cpp phase 1 of new movie system 2008-05-23 09:58:38 +00:00
cheat.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
conddebug.cpp moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
conddebug.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
config.cpp politics 2008-06-03 06:15:09 +00:00
config.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
debug.cpp Numerous seemingly harmless gcc warning fixes 2008-06-06 01:21:51 +00:00
debug.h Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single 2006-08-20 19:40:15 +00:00
drawing.cpp break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
drawing.h fixed stupid gcc warning 2008-06-05 11:13:57 +00:00
driver.h break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
fceu.cpp goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
fceu.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
fcoeffs.h Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
fds.cpp goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
fds.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
file.cpp change extensions to fm2 (but we still claim we'll load fcm; even though it is not supported now) 2008-05-26 07:34:40 +00:00
file.h fix directories configuration stuff 2008-05-24 16:25:15 +00:00
filter.cpp Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
filter.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
git.h phase 1 of new movie system 2008-05-23 09:58:38 +00:00
ines-bad.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ines-correct.h Some mapper fixes, new UNIF board SL1632 was added. 2006-08-02 19:24:21 +00:00
ines.cpp goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
ines.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
input.cpp goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
input.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
movie.cpp break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
movie.h Numerous seemingly harmless gcc warning fixes 2008-06-06 01:21:51 +00:00
netplay.cpp more savestate things work better 2008-06-03 05:01:07 +00:00
netplay.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
nsf.cpp Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single 2006-08-20 19:40:15 +00:00
nsf.h Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single 2006-08-20 19:40:15 +00:00
ops.inc moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
palette.cpp Cleaned up some code. 2007-02-05 20:41:23 +00:00
palette.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ppu.cpp goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
ppu.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
pputile.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
sound.cpp goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
sound.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
state.cpp break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
state.h more savestate things work better 2008-06-03 05:01:07 +00:00
types.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
unif.cpp why in the world did this compile on my computer last night. well maybe now it will compile for other people 2008-05-23 17:51:52 +00:00
unif.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
video.cpp vc8 compile fix 2008-06-06 03:03:14 +00:00
video.h Extend max GUI message length due to thinner font. (NB: length isn't yet enforced...) 2008-05-27 23:23:53 +00:00
vsuni.cpp Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single 2006-08-20 19:40:15 +00:00
vsuni.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
wave.cpp Fix warning (and act like we're using C++) 2008-06-01 16:31:27 +00:00
wave.h Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
x6502.cpp goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
x6502.h goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
x6502struct.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00