fceux/src
ansstuff ca82eadedf * Taseditor: fixed bugs with holding Shift+Up/Down and similar situations when the Playback cursor moves more than once within one update
* Taseditor: Changed "Compact save" dialog, added 4 options of Greenzone saving: all frames, every 16th frame, marked frames, don't save
* Taseditor: Config->Compact Quicksaving (affects Ctrl+S and Autosave)
2012-12-30 20:28:01 +00:00
..
attic * Tasedit: refactoring 2012-01-08 18:19:49 +00:00
boards mapper 018 - fixed 2012-12-18 13:56:35 +00:00
drivers * Taseditor: fixed bugs with holding Shift+Up/Down and similar situations when the Playback cursor moves more than once within one update 2012-12-30 20:28:01 +00:00
fir Simplify scons stuff: 2006-07-31 22:24:21 +00:00
input scons: dynamically generate the build source list 2012-12-01 21:54:02 +00:00
lua scons: dynamically generate the build source list 2012-12-01 21:54:02 +00:00
palettes scons: dynamically generate the build source list 2012-12-01 21:54:02 +00:00
utils scons: dynamically generate the build source list 2012-12-01 21:54:02 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
SConscript finish with mapper to boards conversion 2012-12-12 16:47:50 +00:00
asm.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
asm.h moved some util files to utils directory 2006-08-01 05:50:19 +00:00
auxlib.lua lua: added "iuplup" require statement to ensure iup is loaded with auxlib 2011-10-19 16:51:13 +00:00
cart.cpp removed old ines code, more formatting 2012-12-12 20:28:34 +00:00
cart.h removed old ines code, more formatting 2012-12-12 20:28:34 +00:00
cheat.cpp * Cheats: added "Add from CHT file..." button 2012-12-29 14:32:02 +00:00
cheat.h * Cheats: added "Add from CHT file..." button 2012-12-29 14:32:02 +00:00
conddebug.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
conddebug.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
config.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
config.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
debug.cpp * added NES->Emulation Speed->Set Custom Speed 2012-12-13 15:59:45 +00:00
debug.h trace/logger fine tuning 2012-09-30 16:36:45 +00:00
drawing.cpp * fixed "Auto-resume old play session", for some reason NSFs don't allow loading savestate right after opening the ROM 2012-12-16 13:07:50 +00:00
drawing.h fix some random annoying gcc warnings 2009-10-19 03:37:38 +00:00
driver.h * fixed "Auto-resume old play session", for some reason NSFs don't allow loading savestate right after opening the ROM 2012-12-16 13:07:50 +00:00
emufile.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
emufile.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
emufile_types.h unify emufile across emulators 2010-11-07 23:33:11 +00:00
fceu.cpp win32: fixed restoring maximized window after switching from fullscreen 2012-12-19 19:35:00 +00:00
fceu.h more cleanup 2012-12-15 21:53:01 +00:00
fceulua.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
fcoeffs.h Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
fds.cpp more cleanup 2012-12-15 21:53:01 +00:00
fds.h Movie file format header now has a FDS flag. 2010-03-02 04:59:45 +00:00
file.cpp fixed GetPath when opening Cheats 2012-12-29 16:32:21 +00:00
file.h win32: added Config->Enable->Auto-resume old play session 2012-12-15 17:42:53 +00:00
filter.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
filter.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
git.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
ines-bad.h more baordification, refactor 2012-10-28 17:37:53 +00:00
ines-correct.h almost done with conversion... 2012-11-30 09:49:38 +00:00
ines.cpp fixed crash when four-screen bit is set after CRC check 2012-12-18 15:34:04 +00:00
ines.h more cleanup 2012-12-15 21:53:01 +00:00
input.cpp win32: fixed restoring maximized window after switching from fullscreen 2012-12-19 19:35:00 +00:00
input.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
lua-engine.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
movie.cpp * speed up HUD text drawing 2012-12-04 17:03:58 +00:00
movie.h * when the New PPU is on, it displays "(NewPPU)" in the window caption 2012-11-24 12:56:10 +00:00
netplay.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
netplay.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
nsf.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
nsf.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
oldmovie.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
oldmovie.h added option for SDL to convert fcm files to fm2 2008-11-02 21:25:31 +00:00
ops.inc Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB) 2009-06-13 17:40:42 +00:00
palette.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
palette.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ppu.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
ppu.h fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32 2011-01-04 07:07:02 +00:00
pputile.inc support mmc5 reg $5130 2009-06-11 06:27:37 +00:00
sound.cpp updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
sound.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
state.cpp win32: added Config->Enable->Auto-resume old play session 2012-12-15 17:42:53 +00:00
state.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
types-des.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
types.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
unif.cpp finish with mapper to boards conversion 2012-12-12 16:47:50 +00:00
unif.h almost done with conversion... 2012-11-30 09:49:38 +00:00
version.h * fixed "X" button in the "Enter New Input" dialog (Hotkey Mapping); changed "Cancel" button to "OK" 2012-12-03 17:11:17 +00:00
video.cpp improved SaveSnapshot performance ($552) 2012-11-12 12:21:59 +00:00
video.h improved SaveSnapshot performance ($552) 2012-11-12 12:21:59 +00:00
vsuni.cpp mapper 99 - fixed 2012-12-03 15:26:22 +00:00
vsuni.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
wave.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
wave.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
x6502.cpp default stack pointer to $FD instead of $FF seems thats more accurate 2012-10-30 03:39:17 +00:00
x6502.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
x6502abbrev.h fewer warnings 2008-06-17 23:46:55 +00:00
x6502struct.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00