.. |
attic
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
boards
|
straighten out bandai m159/m016 handling and add valid null-EEPROM emulation to get those games booting.
|
2011-11-14 01:53:20 +00:00 |
drivers
|
* multitrack recording
|
2011-11-20 21:36:03 +00:00 |
fir
|
Simplify scons stuff:
|
2006-07-31 22:24:21 +00:00 |
input
|
fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32
|
2011-01-04 07:07:02 +00:00 |
lua
|
add lua source files so that we can compile lua once more in linux.
|
2009-11-03 05:09:17 +00:00 |
mappers
|
better solution for previous fix
|
2010-07-23 17:13:40 +00:00 |
palettes
|
reinstalled the old palette
|
2008-06-30 03:46:40 +00:00 |
utils
|
* Tasedit: fixed selection bugs in Set Marker, SelectMidMarkers and DeleteFrames
|
2011-10-03 17:29:33 +00:00 |
.gitignore
|
Fix up my AUTHORS entry, remove another automake file, and add some
|
2006-08-02 22:02:11 +00:00 |
SConscript
|
scons: improve build system so that scons install does not initiate removal of object files and rebuilding of project
|
2011-10-19 21:42:34 +00:00 |
asm.cpp
|
moved some util files to utils directory
|
2006-08-01 05:50:19 +00:00 |
asm.h
|
moved some util files to utils directory
|
2006-08-01 05:50:19 +00:00 |
auxlib.lua
|
lua: added "iuplup" require statement to ensure iup is loaded with auxlib
|
2011-10-19 16:51:13 +00:00 |
cart.cpp
|
newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code.
|
2009-08-06 00:51:29 +00:00 |
cart.h
|
SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
|
2008-08-12 06:52:48 +00:00 |
cheat.cpp
|
don't lose cheat compare value when toggle cheat enables through UI (fix #3423777)
|
2011-10-15 18:59:07 +00:00 |
cheat.h
|
lua!!!!
|
2008-07-23 06:54:14 +00:00 |
conddebug.cpp
|
fix a corner case in conditional debug parsing
|
2011-03-17 23:01:55 +00:00 |
conddebug.h
|
Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access.
|
2010-04-08 21:26:20 +00:00 |
config.cpp
|
* Tasedit: forced read-only behaviour when seeking or holding turbo
|
2011-09-17 12:00:20 +00:00 |
config.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
debug.cpp
|
a little bit of latest mapper changes
|
2011-09-24 06:36:44 +00:00 |
debug.h
|
Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access.
|
2010-04-08 21:26:20 +00:00 |
drawing.cpp
|
* saving and loading tweakCount in .tas and fm2
|
2011-09-12 12:23:48 +00:00 |
drawing.h
|
fix some random annoying gcc warnings
|
2009-10-19 03:37:38 +00:00 |
driver.h
|
* HideMenu (Esc) only works when FCEU window has focus
|
2011-09-23 18:09:40 +00:00 |
emufile.cpp
|
sync emufiles between emus
|
2011-03-20 18:34:08 +00:00 |
emufile.h
|
sync emufiles between emus
|
2011-03-20 18:34:08 +00:00 |
emufile_types.h
|
unify emufile across emulators
|
2010-11-07 23:33:11 +00:00 |
fceu.cpp
|
* Tasedit: refactoring, bugfixes
|
2011-10-20 13:00:34 +00:00 |
fceu.h
|
Lua: add sound.get(), remove iowritelib.
|
2011-02-26 15:20:30 +00:00 |
fceulua.h
|
W32 LUA: Add argument capabilities to scripts -- appears as variable "arg", which may sometimes be null. (Modified file also adds a second screenshot capability to lua.)
|
2010-02-02 22:12:07 +00:00 |
fcoeffs.h
|
Kill most (non-const) static vars in header files
|
2008-05-29 06:24:39 +00:00 |
fds.cpp
|
Some minimal fixes and clean-ups.
|
2011-06-09 12:17:47 +00:00 |
fds.h
|
Movie file format header now has a FDS flag.
|
2010-03-02 04:59:45 +00:00 |
file.cpp
|
sdl: revert previous commit
|
2011-10-21 02:13:33 +00:00 |
file.h
|
replace most of the crappy iostream stuff with EMUFILE
|
2010-05-17 21:02:38 +00:00 |
filter.cpp
|
Some minimal fixes and clean-ups.
|
2011-06-09 12:17:47 +00:00 |
filter.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
git.h
|
return back missing controllers
|
2011-03-09 09:16:11 +00:00 |
ines-bad.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
ines-correct.h
|
straighten out bandai m159/m016 handling and add valid null-EEPROM emulation to get those games booting.
|
2011-11-14 01:53:20 +00:00 |
ines.cpp
|
straighten out bandai m159/m016 handling and add valid null-EEPROM emulation to get those games booting.
|
2011-11-14 01:53:20 +00:00 |
ines.h
|
straighten out bandai m159/m016 handling and add valid null-EEPROM emulation to get those games booting.
|
2011-11-14 01:53:20 +00:00 |
input.cpp
|
* Tasedit: refactoring, tasedit_list class
|
2011-11-18 22:24:54 +00:00 |
input.h
|
* "Toggle Rerecord Display" hotkey (M), "Play Movie From Beginning" hotkey now also works in Tasedit
|
2011-10-26 23:10:53 +00:00 |
lua-engine.cpp
|
add winapi lua library and cleanup various vcproj from tasedit additions
|
2011-10-31 19:11:31 +00:00 |
movie.cpp
|
* multitrack recording
|
2011-11-20 21:36:03 +00:00 |
movie.h
|
* Tasedit: refactoring, tasedit_list class
|
2011-11-18 22:24:54 +00:00 |
netplay.cpp
|
added wrapper around places that uses malloc to use FCEU_dmalloc, for debugging purpose if the need comes up
|
2010-09-19 00:00:38 +00:00 |
netplay.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
nsf.cpp
|
cleaned up NSF file loading print statements
|
2010-03-05 03:53:40 +00:00 |
nsf.h
|
The modified FCEUXDSP 1.07 NSF Updates were applied.
|
2009-08-07 19:24:50 +00:00 |
oldmovie.cpp
|
fixed return value, oops
|
2010-09-04 00:58:12 +00:00 |
oldmovie.h
|
added option for SDL to convert fcm files to fm2
|
2008-11-02 21:25:31 +00:00 |
ops.inc
|
Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
|
2009-06-13 17:40:42 +00:00 |
palette.cpp
|
optional lua in sdl
|
2008-09-24 06:06:31 +00:00 |
palette.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
ppu.cpp
|
fix newppu bug (allegedly a nondeterminism, but i cant tell how) which prevented metroid from booting.
|
2011-10-31 04:58:59 +00:00 |
ppu.h
|
fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32
|
2011-01-04 07:07:02 +00:00 |
pputile.inc
|
support mmc5 reg $5130
|
2009-06-11 06:27:37 +00:00 |
sound.cpp
|
PAL/NTSC noise fixed
|
2011-08-19 07:53:07 +00:00 |
sound.h
|
Lua: add sound.get(), remove iowritelib.
|
2011-02-26 15:20:30 +00:00 |
state.cpp
|
resetexstate crash fix
|
2011-09-28 13:28:21 +00:00 |
state.h
|
replace most of the crappy iostream stuff with EMUFILE
|
2010-05-17 21:02:38 +00:00 |
types-des.h
|
Getting the ball rolling on replacing the movie savestate ostream usage. Porting over the emufile class for desmume. Had to impport its types.h as types-des.h to get it to compile. Added the files to both the vc9 & vc10 proj files.
|
2010-05-16 19:41:11 +00:00 |
types.h
|
fixed 2 compile errors for gcc, more awaits..
|
2010-05-18 18:22:20 +00:00 |
unif.cpp
|
whoops
|
2011-09-24 13:29:39 +00:00 |
unif.h
|
whoops
|
2011-09-24 13:29:39 +00:00 |
version.h
|
* Tasedit: forced read-only behaviour when seeking or holding turbo
|
2011-09-17 12:00:20 +00:00 |
video.cpp
|
* logging all display messages into Message Log
|
2011-09-30 19:49:21 +00:00 |
video.h
|
* HideMenu (Esc) only works when FCEU window has focus
|
2011-09-23 18:09:40 +00:00 |
vsuni.cpp
|
faster compiles (mappers include 1/3 as much code now)
|
2008-06-17 06:55:07 +00:00 |
vsuni.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |
wave.cpp
|
fixed some more sdl compile errors (still broken)
|
2008-12-15 02:56:15 +00:00 |
wave.h
|
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
|
2008-05-27 05:29:00 +00:00 |
x6502.cpp
|
a little bit of latest mapper changes
|
2011-09-24 06:36:44 +00:00 |
x6502.h
|
clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
|
2008-12-13 02:47:07 +00:00 |
x6502abbrev.h
|
fewer warnings
|
2008-06-17 23:46:55 +00:00 |
x6502struct.h
|
moved fceu to its own folder to make room for other projects
|
2006-07-29 05:46:15 +00:00 |