fceux/src
ansstuff a0b7c35ada * Hexeditor: fixed font spacing 2012-10-14 13:52:18 +00:00
..
attic * Tasedit: refactoring 2012-01-08 18:19:49 +00:00
boards didnt mean to check that in 2012-09-30 18:44:34 +00:00
drivers * Hexeditor: fixed font spacing 2012-10-14 13:52:18 +00:00
fir Simplify scons stuff: 2006-07-31 22:24:21 +00:00
input updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
lua add lua source files so that we can compile lua once more in linux. 2009-11-03 05:09:17 +00:00
mappers fix lame bug in my mapper 156 reset additions 2012-09-04 17:19:05 +00:00
palettes fix what i judged to be a blatantly wrong default palette entry. i'm not sure how it got this way.. it has been this way for as far back as i can find. this color radically reduced the relative strength of the R component to 1/3 what it should have been changing it from a pink to a blue. nothing else nearby was so radically different from any other palettes. 2011-11-25 20:09:30 +00:00
utils updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
SConscript scons: improve build system so that scons install does not initiate removal of object files and rebuilding of project 2011-10-19 21:42:34 +00:00
asm.cpp varous bugfixes, xstring trimming functions logic bugs, etc 2012-03-17 16:29:56 +00:00
asm.h moved some util files to utils directory 2006-08-01 05:50:19 +00:00
auxlib.lua lua: added "iuplup" require statement to ensure iup is loaded with auxlib 2011-10-19 16:51:13 +00:00
cart.cpp updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
cart.h SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
cheat.cpp commit cheat perks patch from rimsky82 [ https://sourceforge.net/p/fceultra/bugs/512/ ] 2012-09-30 18:43:15 +00:00
cheat.h lua!!!! 2008-07-23 06:54:14 +00:00
conddebug.cpp * fixed conditional breakpoints bug #538 2012-09-05 15:25:10 +00:00
conddebug.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
config.cpp updated authors info 2012-09-27 17:18:10 +00:00
config.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
debug.cpp trace/logger fine tuning 2012-09-30 16:36:45 +00:00
debug.h trace/logger fine tuning 2012-09-30 16:36:45 +00:00
drawing.cpp * saving and loading tweakCount in .tas and fm2 2011-09-12 12:23:48 +00:00
drawing.h fix some random annoying gcc warnings 2009-10-19 03:37:38 +00:00
driver.h trace/logger fine tuning 2012-09-30 16:36:45 +00:00
emufile.cpp win32-support funny languages for opening roms, through drag&drop, at least. 2012-06-08 21:15:37 +00:00
emufile.h win32-support funny languages for opening roms, through drag&drop, at least. 2012-06-08 21:15:37 +00:00
emufile_types.h unify emufile across emulators 2010-11-07 23:33:11 +00:00
fceu.cpp * Tracer: added "Log current Frame number" option 2012-09-22 15:33:31 +00:00
fceu.h Lua: add sound.get(), remove iowritelib. 2011-02-26 15:20:30 +00:00
fceulua.h * Tasedit: refactoring 2012-01-08 18:19:49 +00:00
fcoeffs.h Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
fds.cpp updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
fds.h Movie file format header now has a FDS flag. 2010-03-02 04:59:45 +00:00
file.cpp * fixed savestates filenaming bug when working with a movie 2012-08-30 15:51:19 +00:00
file.h * fixed savestates filenaming bug when working with a movie 2012-08-30 15:51:19 +00:00
filter.cpp Some minimal fixes and clean-ups. 2011-06-09 12:17:47 +00:00
filter.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
git.h return back missing controllers 2011-03-09 09:16:11 +00:00
ines-bad.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ines-correct.h add mapper correction CRC records for 2012-06-20 21:18:16 +00:00
ines.cpp * win32: fixed command line support for "-pal" (#547) 2012-09-30 11:38:59 +00:00
ines.h update mapper 156 from fceu-mm sources 2012-08-31 18:34:36 +00:00
input.cpp * improved FPS display, added a hotkey to toggle it 2012-09-26 20:19:01 +00:00
input.h * improved FPS display, added a hotkey to toggle it 2012-09-26 20:19:01 +00:00
lua-engine.cpp * Lua: auto-clearing previous frame drawings (same behaviour as other emulators) 2012-09-23 12:45:28 +00:00
movie.cpp * Fixed replay engine bug that doubles the last input of the movie 2012-09-25 20:28:14 +00:00
movie.h Added emu.setlagflag() Lua function 2012-09-13 19:48:14 +00:00
netplay.cpp updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
netplay.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
nsf.cpp updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
nsf.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
oldmovie.cpp fixed return value, oops 2010-09-04 00:58:12 +00:00
oldmovie.h added option for SDL to convert fcm files to fm2 2008-11-02 21:25:31 +00:00
ops.inc Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB) 2009-06-13 17:40:42 +00:00
palette.cpp * Taseditor: Delete, Insert, InsertNum, Clone and PasteInsert also shift Laglog 2012-08-29 17:46:58 +00:00
palette.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ppu.cpp CDLOGGER: avoid to log VRAM access 2012-09-23 15:03:38 +00:00
ppu.h fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32 2011-01-04 07:07:02 +00:00
pputile.inc support mmc5 reg $5130 2009-06-11 06:27:37 +00:00
sound.cpp updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
sound.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
state.cpp updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
state.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
types-des.h Getting the ball rolling on replacing the movie savestate ostream usage. Porting over the emufile class for desmume. Had to impport its types.h as types-des.h to get it to compile. Added the files to both the vc9 & vc10 proj files. 2010-05-16 19:41:11 +00:00
types.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
unif.cpp support BKF23C unif and BKF23CA (big m176 multicarts) 2012-09-05 20:28:08 +00:00
unif.h support BKF23C unif and BKF23CA (big m176 multicarts) 2012-09-05 20:28:08 +00:00
version.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
video.cpp * improved FPS display, added a hotkey to toggle it 2012-09-26 20:19:01 +00:00
video.h * improved FPS display, added a hotkey to toggle it 2012-09-26 20:19:01 +00:00
vsuni.cpp updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
vsuni.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
wave.cpp fixed some more sdl compile errors (still broken) 2008-12-15 02:56:15 +00:00
wave.h Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
x6502.cpp updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
x6502.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
x6502abbrev.h fewer warnings 2008-06-17 23:46:55 +00:00
x6502struct.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00