FCEUX, a NES Emulator
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Matthew Budd 976266547c Bug fix for shutdown of joystick system. 2020-07-24 22:41:19 -04:00
attic delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
documentation delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
fceux-server Fix compile error at macOS (#9) 2018-06-03 03:37:39 -04:00
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output SoundDisplay2.lua tweaks 2019-01-22 23:58:58 +03:00
pipelines Added logic to Mac OS pipeline to save generated DMG package as an artifact. 2020-07-12 16:11:23 -04:00
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src Bug fix for shutdown of joystick system. 2020-07-24 22:41:19 -04:00
vc this sln was not configured correctly for forcing vs2015... which is what we're using now, i guess 2020-07-20 11:21:46 -04:00
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autogen.sh Fix Linux build errors (#3) 2018-06-15 13:02:23 -04:00
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fceux1.png Added a higher resolution icon to project. 2020-07-12 12:53:41 -04:00
index.html add an index.html, so hopefully github.io will use this to bounce to the web directory? 2020-06-17 02:27:14 -04:00
readme.md Added Mac OS X interim build links to web page and readme.md. 2020-07-21 21:58:04 -04:00
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readme.md

fceux Build status

An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. For some reason casual gamers use it too.

Builds and Releases

Interim builds:

But you might like mesen more: https://github.com/SourMesen/Mesen

You should get releases from here: https://sourceforge.net/projects/fceultra/files/

That's because github forces us to use tags we don't have for releases.

2.2.3 is the most recent release but most people are using the autobuilds.