fceux/src
CaH4e3 95a36aa23c quest of ki redefined to 206 mapper with CRC check, now 206 isn't deprecated, some games are vomit because of extended functionality of the stock MMC3 instead of simplified one ;( 2012-12-31 11:12:56 +00:00
..
attic * Tasedit: refactoring 2012-01-08 18:19:49 +00:00
boards mapper 115 - thunderbolt fixed 2012-12-31 09:09:45 +00:00
drivers * Taseditor: fixed bugs with holding Shift+Up/Down and similar situations when the Playback cursor moves more than once within one update 2012-12-30 20:28:01 +00:00
fir Simplify scons stuff: 2006-07-31 22:24:21 +00:00
input scons: dynamically generate the build source list 2012-12-01 21:54:02 +00:00
lua scons: dynamically generate the build source list 2012-12-01 21:54:02 +00:00
palettes scons: dynamically generate the build source list 2012-12-01 21:54:02 +00:00
utils scons: dynamically generate the build source list 2012-12-01 21:54:02 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
SConscript finish with mapper to boards conversion 2012-12-12 16:47:50 +00:00
asm.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
asm.h moved some util files to utils directory 2006-08-01 05:50:19 +00:00
auxlib.lua lua: added "iuplup" require statement to ensure iup is loaded with auxlib 2011-10-19 16:51:13 +00:00
cart.cpp removed old ines code, more formatting 2012-12-12 20:28:34 +00:00
cart.h removed old ines code, more formatting 2012-12-12 20:28:34 +00:00
cheat.cpp * Cheats: added "Add from CHT file..." button 2012-12-29 14:32:02 +00:00
cheat.h * Cheats: added "Add from CHT file..." button 2012-12-29 14:32:02 +00:00
conddebug.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
conddebug.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
config.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
config.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
debug.cpp * added NES->Emulation Speed->Set Custom Speed 2012-12-13 15:59:45 +00:00
debug.h trace/logger fine tuning 2012-09-30 16:36:45 +00:00
drawing.cpp * fixed "Auto-resume old play session", for some reason NSFs don't allow loading savestate right after opening the ROM 2012-12-16 13:07:50 +00:00
drawing.h fix some random annoying gcc warnings 2009-10-19 03:37:38 +00:00
driver.h * fixed "Auto-resume old play session", for some reason NSFs don't allow loading savestate right after opening the ROM 2012-12-16 13:07:50 +00:00
emufile.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
emufile.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
emufile_types.h unify emufile across emulators 2010-11-07 23:33:11 +00:00
fceu.cpp win32: fixed restoring maximized window after switching from fullscreen 2012-12-19 19:35:00 +00:00
fceu.h more cleanup 2012-12-15 21:53:01 +00:00
fceulua.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
fcoeffs.h Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
fds.cpp more cleanup 2012-12-15 21:53:01 +00:00
fds.h Movie file format header now has a FDS flag. 2010-03-02 04:59:45 +00:00
file.cpp fixed GetPath when opening Cheats 2012-12-29 16:32:21 +00:00
file.h win32: added Config->Enable->Auto-resume old play session 2012-12-15 17:42:53 +00:00
filter.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
filter.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
git.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
ines-bad.h more baordification, refactor 2012-10-28 17:37:53 +00:00
ines-correct.h quest of ki redefined to 206 mapper with CRC check, now 206 isn't deprecated, some games are vomit because of extended functionality of the stock MMC3 instead of simplified one ;( 2012-12-31 11:12:56 +00:00
ines.cpp quest of ki redefined to 206 mapper with CRC check, now 206 isn't deprecated, some games are vomit because of extended functionality of the stock MMC3 instead of simplified one ;( 2012-12-31 11:12:56 +00:00
ines.h more cleanup 2012-12-15 21:53:01 +00:00
input.cpp win32: fixed restoring maximized window after switching from fullscreen 2012-12-19 19:35:00 +00:00
input.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
lua-engine.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
movie.cpp * speed up HUD text drawing 2012-12-04 17:03:58 +00:00
movie.h * when the New PPU is on, it displays "(NewPPU)" in the window caption 2012-11-24 12:56:10 +00:00
netplay.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
netplay.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
nsf.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
nsf.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
oldmovie.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
oldmovie.h added option for SDL to convert fcm files to fm2 2008-11-02 21:25:31 +00:00
ops.inc Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB) 2009-06-13 17:40:42 +00:00
palette.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
palette.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ppu.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
ppu.h fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32 2011-01-04 07:07:02 +00:00
pputile.inc support mmc5 reg $5130 2009-06-11 06:27:37 +00:00
sound.cpp updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
sound.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
state.cpp win32: added Config->Enable->Auto-resume old play session 2012-12-15 17:42:53 +00:00
state.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
types-des.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
types.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
unif.cpp finish with mapper to boards conversion 2012-12-12 16:47:50 +00:00
unif.h almost done with conversion... 2012-11-30 09:49:38 +00:00
version.h * fixed "X" button in the "Enter New Input" dialog (Hotkey Mapping); changed "Cancel" button to "OK" 2012-12-03 17:11:17 +00:00
video.cpp improved SaveSnapshot performance ($552) 2012-11-12 12:21:59 +00:00
video.h improved SaveSnapshot performance ($552) 2012-11-12 12:21:59 +00:00
vsuni.cpp mapper 99 - fixed 2012-12-03 15:26:22 +00:00
vsuni.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
wave.cpp cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
wave.h cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
x6502.cpp default stack pointer to $FD instead of $FF seems thats more accurate 2012-10-30 03:39:17 +00:00
x6502.h updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
x6502abbrev.h fewer warnings 2008-06-17 23:46:55 +00:00
x6502struct.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00