259 lines
6.0 KiB
C++
259 lines
6.0 KiB
C++
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2001 Aaron Oneal
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef __FCEU_TYPES
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#define __FCEU_TYPES
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#include <stdlib.h>
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#include <new>
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//enables a hack designed for debugging dragon warrior 3 which treats BRK as a 3-byte opcode
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//#define BRK_3BYTE_HACK
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//enables a hack designed for debugging dragon warrior 3 which treats 0F and 1F NL files both as 1F
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//#define DW3_NL_0F_1F_HACK
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///causes the code fragment argument to be compiled in if the build includes debugging
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#ifdef FCEUDEF_DEBUGGER
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#define DEBUG(X) X;
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#else
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#define DEBUG(X)
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#endif
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#ifdef MSVC
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned int uint32;
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typedef signed char int8;
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typedef signed short int16;
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typedef signed int int32;
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#define dup _dup
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#define stat _stat
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#define mkdir _mkdir
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#define alloca _alloca
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#define FCEUX_fstat _fstat
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#if _MSC_VER < 1500
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#define vsnprintf _vsnprintf
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#endif
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#define W_OK 2
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#define R_OK 2
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#define X_OK 1
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#define F_OK 0
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#define PATH_MAX 260
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#else
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//mingw32 doesnt prototype this for some reason
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#ifdef __MINGW32__
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#define alloca __builtin_alloca
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#endif
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//#include <typeinfo>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <inttypes.h>
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typedef int8_t int8;
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typedef int16_t int16;
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typedef int32_t int32;
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typedef uint8_t uint8;
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typedef uint16_t uint16;
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typedef uint32_t uint32;
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#define FCEUX_fstat fstat
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#endif
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#ifdef __GNUC__
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typedef unsigned long long uint64;
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typedef uint64 u64;
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typedef long long int64;
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#define INLINE inline
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#define GINLINE inline
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#elif MSVC
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typedef __int64 int64;
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typedef unsigned __int64 uint64;
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#define __restrict__
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#define INLINE __inline
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#define GINLINE /* Can't declare a function INLINE
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and global in MSVC. Bummer.
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*/
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#define PSS_STYLE 2 /* Does MSVC compile for anything
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other than Windows/DOS targets?
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*/
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#if _MSC_VER >= 1300
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#pragma warning(disable:4244) //warning C4244: '=' : conversion from 'uint32' to 'uint8', possible loss of data
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#pragma warning(disable:4996) //'strdup' was declared deprecated
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#endif
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#if _MSC_VER < 1400
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#define vsnprintf _vsnprintf
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#endif
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#endif
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#if PSS_STYLE==2
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#define PSS "\\"
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#define PS '\\'
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#elif PSS_STYLE==1
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#define PSS "/"
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#define PS '/'
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#elif PSS_STYLE==3
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#define PSS "\\"
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#define PS '\\'
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#elif PSS_STYLE==4
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#define PSS ":"
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#define PS ':'
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#else
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#error PSS_STYLE undefined or invalid; see "types.h" for possible values, and add as compile-time option.
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#endif
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#if defined(WIN32) && !defined(__QT_DRIVER__) && !defined(__WIN_DRIVER__)
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#define __WIN_DRIVER__
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#endif
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typedef void (*writefunc)(uint32 A, uint8 V);
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typedef uint8 (*readfunc)(uint32 A);
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#ifndef CTASSERT
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#define CTASSERT(x) typedef char __assert ## y[(x) ? 1 : -1];
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#endif
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#define __FCEU_STRINGIZE2(x) #x
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#define __FCEU_STRINGIZE(x) __FCEU_STRINGIZE2(x)
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#define FCEU_CPP_HAS_STD(x) ( defined(__cplusplus) && (__cplusplus >= x) )
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#ifdef __has_cpp_attribute
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#define FCEU_HAS_CPP_ATTRIBUTE(x) __has_cpp_attribute(x)
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#else
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#define FCEU_HAS_CPP_ATTRIBUTE(x) 0
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#endif
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#define FCEU_UNUSED(x) (void)(x)
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#if FCEU_CPP_HAS_STD(201603L) || FCEU_HAS_CPP_ATTRIBUTE(maybe_unused)
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#define FCEU_MAYBE_UNUSED [[maybe_unused]]
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#else
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#define FCEU_MAYBE_UNUSED
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#endif
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#if defined(_MSC_VER)
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// Microsoft compiler won't catch format issues, but VS IDE can catch on analysis mode
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#define __FCEU_PRINTF_FORMAT _In_z_ _Printf_format_string_
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#define __FCEU_PRINTF_ATTRIBUTE( fmt, va )
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#elif defined(__GNUC__) || defined(__clang__) || FCEU_HAS_CPP_ATTRIBUTE(format)
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// GCC and Clang compilers will perform printf format type checks, useful for catching format errors.
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#define __FCEU_PRINTF_FORMAT
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#define __FCEU_PRINTF_ATTRIBUTE( fmt, va ) __attribute__((__format__(__printf__, fmt, va)))
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#else
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#define __FCEU_PRINTF_FORMAT
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#define __FCEU_PRINTF_ATTRIBUTE( fmt, va )
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#endif
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// Scoped pointer ensures that memory pointed to by this object gets cleaned up
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// and deallocated when this object goes out of scope. Helps prevent memory leaks
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// on temporary memory allocations in functions with early outs.
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enum fceuAllocType
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{
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FCEU_ALLOC_TYPE_NEW = 0,
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FCEU_ALLOC_TYPE_NEW_ARRAY,
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FCEU_ALLOC_TYPE_MALLOC
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};
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template <typename T>
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class fceuScopedPtr
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{
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public:
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fceuScopedPtr( T *ptrIn = nullptr, enum fceuAllocType allocType = FCEU_ALLOC_TYPE_NEW )
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{
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//printf("Scoped Pointer Constructor <%s>: %p\n", typeid(T).name(), ptrIn );
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ptr = ptrIn;
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_allocType = allocType;
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}
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~fceuScopedPtr(void)
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{
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//printf("Scoped Pointer Destructor <%s>: %p\n", typeid(T).name(), ptr );
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Delete();
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}
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T* operator= (T *ptrIn)
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{
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ptr = ptrIn;
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return ptr;
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}
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T* get(void)
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{
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return ptr;
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}
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void Delete(void)
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{
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if (ptr)
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{
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switch (_allocType)
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{
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case FCEU_ALLOC_TYPE_MALLOC:
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{
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::free(ptr);
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}
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break;
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case FCEU_ALLOC_TYPE_NEW_ARRAY:
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{
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delete [] ptr;
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}
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break;
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default:
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case FCEU_ALLOC_TYPE_NEW:
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{
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delete ptr;
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}
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break;
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}
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ptr = nullptr;
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}
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}
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private:
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T *ptr;
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enum fceuAllocType _allocType;
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};
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#include "utils/endian.h"
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#endif
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