fceux/src/types.h

259 lines
6.0 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2001 Aaron Oneal
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __FCEU_TYPES
#define __FCEU_TYPES
#include <stdlib.h>
#include <new>
//enables a hack designed for debugging dragon warrior 3 which treats BRK as a 3-byte opcode
//#define BRK_3BYTE_HACK
//enables a hack designed for debugging dragon warrior 3 which treats 0F and 1F NL files both as 1F
//#define DW3_NL_0F_1F_HACK
///causes the code fragment argument to be compiled in if the build includes debugging
#ifdef FCEUDEF_DEBUGGER
#define DEBUG(X) X;
#else
#define DEBUG(X)
#endif
#ifdef MSVC
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint32;
typedef signed char int8;
typedef signed short int16;
typedef signed int int32;
#define dup _dup
#define stat _stat
#define mkdir _mkdir
#define alloca _alloca
#define FCEUX_fstat _fstat
#if _MSC_VER < 1500
#define vsnprintf _vsnprintf
#endif
#define W_OK 2
#define R_OK 2
#define X_OK 1
#define F_OK 0
#define PATH_MAX 260
#else
//mingw32 doesnt prototype this for some reason
#ifdef __MINGW32__
#define alloca __builtin_alloca
#endif
//#include <typeinfo>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <inttypes.h>
typedef int8_t int8;
typedef int16_t int16;
typedef int32_t int32;
typedef uint8_t uint8;
typedef uint16_t uint16;
typedef uint32_t uint32;
#define FCEUX_fstat fstat
#endif
#ifdef __GNUC__
typedef unsigned long long uint64;
typedef uint64 u64;
typedef long long int64;
#define INLINE inline
#define GINLINE inline
#elif MSVC
typedef __int64 int64;
typedef unsigned __int64 uint64;
#define __restrict__
#define INLINE __inline
#define GINLINE /* Can't declare a function INLINE
and global in MSVC. Bummer.
*/
#define PSS_STYLE 2 /* Does MSVC compile for anything
other than Windows/DOS targets?
*/
#if _MSC_VER >= 1300
#pragma warning(disable:4244) //warning C4244: '=' : conversion from 'uint32' to 'uint8', possible loss of data
#pragma warning(disable:4996) //'strdup' was declared deprecated
#endif
#if _MSC_VER < 1400
#define vsnprintf _vsnprintf
#endif
#endif
#if PSS_STYLE==2
#define PSS "\\"
#define PS '\\'
#elif PSS_STYLE==1
#define PSS "/"
#define PS '/'
#elif PSS_STYLE==3
#define PSS "\\"
#define PS '\\'
#elif PSS_STYLE==4
#define PSS ":"
#define PS ':'
#else
#error PSS_STYLE undefined or invalid; see "types.h" for possible values, and add as compile-time option.
#endif
#if defined(WIN32) && !defined(__QT_DRIVER__) && !defined(__WIN_DRIVER__)
#define __WIN_DRIVER__
#endif
typedef void (*writefunc)(uint32 A, uint8 V);
typedef uint8 (*readfunc)(uint32 A);
#ifndef CTASSERT
#define CTASSERT(x) typedef char __assert ## y[(x) ? 1 : -1];
#endif
#define __FCEU_STRINGIZE2(x) #x
#define __FCEU_STRINGIZE(x) __FCEU_STRINGIZE2(x)
#define FCEU_CPP_HAS_STD(x) ( defined(__cplusplus) && (__cplusplus >= x) )
#ifdef __has_cpp_attribute
#define FCEU_HAS_CPP_ATTRIBUTE(x) __has_cpp_attribute(x)
#else
#define FCEU_HAS_CPP_ATTRIBUTE(x) 0
#endif
#define FCEU_UNUSED(x) (void)(x)
#if FCEU_CPP_HAS_STD(201603L) || FCEU_HAS_CPP_ATTRIBUTE(maybe_unused)
#define FCEU_MAYBE_UNUSED [[maybe_unused]]
#else
#define FCEU_MAYBE_UNUSED
#endif
#if defined(_MSC_VER)
// Microsoft compiler won't catch format issues, but VS IDE can catch on analysis mode
#define __FCEU_PRINTF_FORMAT _In_z_ _Printf_format_string_
#define __FCEU_PRINTF_ATTRIBUTE( fmt, va )
#elif defined(__GNUC__) || defined(__clang__) || FCEU_HAS_CPP_ATTRIBUTE(format)
// GCC and Clang compilers will perform printf format type checks, useful for catching format errors.
#define __FCEU_PRINTF_FORMAT
#define __FCEU_PRINTF_ATTRIBUTE( fmt, va ) __attribute__((__format__(__printf__, fmt, va)))
#else
#define __FCEU_PRINTF_FORMAT
#define __FCEU_PRINTF_ATTRIBUTE( fmt, va )
#endif
// Scoped pointer ensures that memory pointed to by this object gets cleaned up
// and deallocated when this object goes out of scope. Helps prevent memory leaks
// on temporary memory allocations in functions with early outs.
enum fceuAllocType
{
FCEU_ALLOC_TYPE_NEW = 0,
FCEU_ALLOC_TYPE_NEW_ARRAY,
FCEU_ALLOC_TYPE_MALLOC
};
template <typename T>
class fceuScopedPtr
{
public:
fceuScopedPtr( T *ptrIn = nullptr, enum fceuAllocType allocType = FCEU_ALLOC_TYPE_NEW )
{
//printf("Scoped Pointer Constructor <%s>: %p\n", typeid(T).name(), ptrIn );
ptr = ptrIn;
_allocType = allocType;
}
~fceuScopedPtr(void)
{
//printf("Scoped Pointer Destructor <%s>: %p\n", typeid(T).name(), ptr );
Delete();
}
T* operator= (T *ptrIn)
{
ptr = ptrIn;
return ptr;
}
T* get(void)
{
return ptr;
}
void Delete(void)
{
if (ptr)
{
switch (_allocType)
{
case FCEU_ALLOC_TYPE_MALLOC:
{
::free(ptr);
}
break;
case FCEU_ALLOC_TYPE_NEW_ARRAY:
{
delete [] ptr;
}
break;
default:
case FCEU_ALLOC_TYPE_NEW:
{
delete ptr;
}
break;
}
ptr = nullptr;
}
}
private:
T *ptr;
enum fceuAllocType _allocType;
};
#include "utils/endian.h"
#endif