fceux/src/drawing.cpp

526 lines
24 KiB
C++

#include "types.h"
#include "fceu.h"
#include "drawing.h"
#include "video.h"
#include "movie.h"
#include "driver.h"
static uint8 Font6x7[792] =
{
6, 0, 0, 0, 0, 0, 0, 0, // 0x20 - Spacebar
3, 64, 64, 64, 64, 64, 0, 64,
5, 80, 80, 80, 0, 0, 0, 0,
6, 80, 80,248, 80,248, 80, 80,
6, 32,120,160,112, 40,240, 32,
6, 64,168, 80, 32, 80,168, 16,
6, 96,144,160, 64,168,144,104,
3, 64, 64, 0, 0, 0, 0, 0,
4, 32, 64, 64, 64, 64, 64, 32,
4, 64, 32, 32, 32, 32, 32, 64,
6, 0, 80, 32,248, 32, 80, 0,
6, 0, 32, 32,248, 32, 32, 0,
3, 0, 0, 0, 0, 0, 64,128,
5, 0, 0, 0,240, 0, 0, 0,
3, 0, 0, 0, 0, 0, 0, 64,
5, 16, 16, 32, 32, 32, 64, 64,
6,112,136,136,136,136,136,112, // 0x30 - 0
6, 32, 96, 32, 32, 32, 32, 32,
6,112,136, 8, 48, 64,128,248,
6,112,136, 8, 48, 8,136,112,
6, 16, 48, 80,144,248, 16, 16,
6,248,128,128,240, 8, 8,240,
6, 48, 64,128,240,136,136,112,
6,248, 8, 16, 16, 32, 32, 32,
6,112,136,136,112,136,136,112,
6,112,136,136,120, 8, 16, 96,
3, 0, 0, 64, 0, 0, 64, 0,
3, 0, 0, 64, 0, 0, 64,128,
4, 0, 32, 64,128, 64, 32, 0,
5, 0, 0,240, 0,240, 0, 0,
4, 0,128, 64, 32, 64,128, 0,
6,112,136, 8, 16, 32, 0, 32, // 0x3F - ?
6,112,136,136,184,176,128,112, // 0x40 - @
6,112,136,136,248,136,136,136, // 0x41 - A
6,240,136,136,240,136,136,240,
6,112,136,128,128,128,136,112,
6,224,144,136,136,136,144,224,
6,248,128,128,240,128,128,248,
6,248,128,128,240,128,128,128,
6,112,136,128,184,136,136,120,
6,136,136,136,248,136,136,136,
4,224, 64, 64, 64, 64, 64,224,
6, 8, 8, 8, 8, 8,136,112,
6,136,144,160,192,160,144,136,
6,128,128,128,128,128,128,248,
6,136,216,168,168,136,136,136,
6,136,136,200,168,152,136,136,
7, 48, 72,132,132,132, 72, 48,
6,240,136,136,240,128,128,128,
6,112,136,136,136,168,144,104,
6,240,136,136,240,144,136,136,
6,112,136,128,112, 8,136,112,
6,248, 32, 32, 32, 32, 32, 32,
6,136,136,136,136,136,136,112,
6,136,136,136, 80, 80, 32, 32,
6,136,136,136,136,168,168, 80,
6,136,136, 80, 32, 80,136,136,
6,136,136, 80, 32, 32, 32, 32,
6,248, 8, 16, 32, 64,128,248,
3,192,128,128,128,128,128,192,
5, 64, 64, 32, 32, 32, 16, 16,
3,192, 64, 64, 64, 64, 64,192,
4, 64,160, 0, 0, 0, 0, 0,
6, 0, 0, 0, 0, 0, 0,248,
3,128, 64, 0, 0, 0, 0, 0,
5, 0, 0, 96, 16,112,144,112, // 0x61 - a
5,128,128,224,144,144,144,224,
5, 0, 0,112,128,128,128,112,
5, 16, 16,112,144,144,144,112,
5, 0, 0, 96,144,240,128,112,
5, 48, 64,224, 64, 64, 64, 64,
5, 0,112,144,144,112, 16,224,
5,128,128,224,144,144,144,144,
2,128, 0,128,128,128,128,128,
4, 32, 0, 32, 32, 32, 32,192,
5,128,128,144,160,192,160,144,
2,128,128,128,128,128,128,128,
6, 0, 0,208,168,168,168,168,
5, 0, 0,224,144,144,144,144,
5, 0, 0, 96,144,144,144, 96,
5, 0, 0,224,144,144,224,128,
5, 0, 0,112,144,144,112, 16,
5, 0, 0,176,192,128,128,128,
5, 0, 0,112,128, 96, 16,224,
4, 64, 64,224, 64, 64, 64, 32,
5, 0, 0,144,144,144,144,112,
5, 0, 0,144,144,144,160,192,
6, 0, 0,136,136,168,168, 80,
5, 0, 0,144,144, 96,144,144,
5, 0,144,144,144,112, 16, 96,
5, 0, 0,240, 32, 64,128,240,
4, 32, 64, 64,128, 64, 64, 32,
3, 64, 64, 64, 64, 64, 64, 64,
4,128, 64, 64, 32, 64, 64,128,
6, 0,104,176, 0, 0, 0, 0
};
void DrawTextLineBG(uint8 *dest)
{
int x,y;
static int otable[7]={81,49,30,17,8,3,0};
//100,40,15,10,7,5,2};
for(y=0;y<14;y++)
{
int offs;
if(y>=7) offs=otable[13-y];
else offs=otable[y];
for(x=offs;x<(256-offs);x++)
{
// Choose the dimmest set of colours and then dim that
dest[y*256+x]=(dest[y*256+x]&0x0F)|0xC0;
}
}
}
void DrawMessage(bool beforeMovie)
{
if(guiMessage.howlong)
{
//don't display movie messages if we're not before the movie
if(beforeMovie && !guiMessage.isMovieMessage)
return;
uint8 *t;
guiMessage.howlong--;
if (guiMessage.linesFromBottom > 0)
t=XBuf+FCEU_TextScanlineOffsetFromBottom(guiMessage.linesFromBottom)+1;
else
t=XBuf+FCEU_TextScanlineOffsetFromBottom(20)+1;
/*
FCEU palette:
$00: [8] unvpalette found in palettes/palettes.h
black, white, black, greyish, redish, bright green, bluish
$80:
nes palette
$C0:
dim version of nes palette
*/
if(t>=XBuf)
{
int color = 0x20;
if(guiMessage.howlong <= 40) color = 0x3C;
if(guiMessage.howlong <= 32) color = 0x31;
if(guiMessage.howlong <= 24) color = 0x21;
if(guiMessage.howlong <= 16) color = 0x51;
if(guiMessage.howlong <= 8) color = 0x41;
DrawTextTrans(ClipSidesOffset+t, 256, (uint8 *)guiMessage.errmsg, color+0x80);
}
}
if(subtitleMessage.howlong)
{
//don't display movie messages if we're not before the movie
if(beforeMovie && !subtitleMessage.isMovieMessage)
return;
uint8 *tt;
subtitleMessage.howlong--;
tt=XBuf+FCEU_TextScanlineOffsetFromBottom(216);
if(tt>=XBuf)
{
int color = 0x20;
if(subtitleMessage.howlong == 39) color = 0x38;
if(subtitleMessage.howlong <= 30) color = 0x2C;
if(subtitleMessage.howlong <= 20) color = 0x1C;
if(subtitleMessage.howlong <= 10) color = 0x11;
if(subtitleMessage.howlong <= 5) color = 0x1;
DrawTextTrans(ClipSidesOffset+tt, 256, (uint8 *)subtitleMessage.errmsg, color+0x80);
}
}
}
static uint8 sstat[2541] =
{
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
0x80,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,
0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x83,0x83,0x83,0x83,
0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x81,0x80,0x83,
0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,
0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x81,0x81,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x80,0x80,0x80,
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x81,0x81,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x83,0x80,0x80,0x81,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x83,0x83,0x81,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x83,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x83,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x83,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x83,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x81,0x81,0x81,0x81,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x80,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x81,0x81,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x83,0x80,0x80,0x81,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x83,0x83,0x81,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x81,0x83,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x81,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x83,0x83,0x83,0x81,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x81,0x81,0x81,0x83,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x83,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
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};
static uint8 play_slines[]=
{
0, 0, 1,
1, 0, 2,
2, 0, 3,
3, 0, 4,
4, 0, 5,
5, 0, 6,
6, 0, 7,
7, 0, 8,
8, 0, 7,
9, 0, 6,
10, 0, 5,
11, 0, 4,
12, 0, 3,
13, 0, 2,
14, 0, 1,
99,
};
static uint8 record_slines[]=
{
0, 5, 9,
1, 3, 11,
2, 2, 12,
3, 1, 13,
4, 1, 13,
5, 0, 14,
6, 0, 14,
7, 0, 14,
8, 0, 14,
9, 0, 14,
10, 1, 13,
11, 1, 13,
12, 2, 12,
13, 3, 11,
14, 5, 9,
99,
};
static uint8 pause_slines[]=
{
0, 2, 6,
1, 2, 6,
2, 2, 6,
3, 2, 6,
4, 2, 6,
5, 2, 6,
6, 2, 6,
7, 2, 6,
8, 2, 6,
9, 2, 6,
10, 2, 6,
11, 2, 6,
12, 2, 6,
13, 2, 6,
14, 2, 6,
0, 9, 13,
1, 9, 13,
2, 9, 13,
3, 9, 13,
4, 9, 13,
5, 9, 13,
6, 9, 13,
7, 9, 13,
8, 9, 13,
9, 9, 13,
10, 9, 13,
11, 9, 13,
12, 9, 13,
13, 9, 13,
14, 9, 13,
99,
};
static uint8 no_slines[]=
{
99
};
static uint8* sline_icons[4]=
{
no_slines,
play_slines,
record_slines,
pause_slines
};
static void drawstatus(uint8* XBuf, int n, int y, int xofs)
{
uint8* slines=sline_icons[n];
int i;
XBuf += FCEU_TextScanlineOffsetFromBottom(y) + 240 + 255 + xofs;
for(i=0; slines[i]!=99; i+=3)
{
int y=slines[i];
uint8* dest=XBuf+(y*256);
int x;
for(x=slines[i+1]; x!=slines[i+2]; ++x)
dest[x]=0;
}
XBuf -= 255;
for(i=0; slines[i]!=99; i+=3)
{
int y=slines[i];
uint8* dest=XBuf+(y*256);
int x;
for(x=slines[i+1]; x!=slines[i+2]; ++x)
dest[x]=4;
}
}
/// this draws the recording icon (play/pause/record)
void FCEU_DrawRecordingStatus(uint8* XBuf)
{
if(FCEUD_ShowStatusIcon())
{
bool hasPlayRecIcon = false;
if(FCEUMOV_Mode(MOVIEMODE_RECORD))
{
drawstatus(XBuf-ClipSidesOffset,2,28,0);
hasPlayRecIcon = true;
}
else if(FCEUMOV_Mode(MOVIEMODE_PLAY|MOVIEMODE_FINISHED))
{
drawstatus(XBuf-ClipSidesOffset,1,28,0);
hasPlayRecIcon = true;
}
if(FCEUI_EmulationPaused())
drawstatus(XBuf-ClipSidesOffset,3,28,hasPlayRecIcon?-16:0);
}
}
void FCEU_DrawNumberRow(uint8 *XBuf, int *nstatus, int cur)
{
uint8 *XBaf;
int z,x,y;
XBaf=XBuf - 4 + (FSettings.LastSLine-34)*256;
if(XBaf>=XBuf)
for(z=1;z<11;z++)
{
if(nstatus[z%10])
{
for(y=0;y<13;y++)
for(x=0;x<21;x++)
XBaf[y*256+x+z*21+z]=sstat[y*21+x+(z-1)*21*12]^0x80;
} else {
for(y=0;y<13;y++)
for(x=0;x<21;x++)
if(sstat[y*21+x+(z-1)*21*12]!=0x83)
XBaf[y*256+x+z*21+z]=sstat[y*21+x+(z-1)*21*12]^0x80;
else
XBaf[y*256+x+z*21+z]=(XBaf[y*256+x+z*21+z]&0xF)|0xC0;
}
if(cur==z%10)
{
for(x=0;x<21;x++)
XBaf[x+z*21+z*1]=4;
for(x=1;x<12;x++)
{
XBaf[256*x+z*21+z*1]=
XBaf[256*x+z*21+z*1+20]=4;
}
for(x=0;x<21;x++)
XBaf[12*256+x+z*21+z*1]=4;
}
}
}
static int FixJoedChar(uint8 ch)
{
int c = ch - 32;
return (c < 0 || c > 98) ? 0 : c;
}
//static int JoedCharWidth(uint8 ch)
//{
// return Font6x7[FixJoedChar(ch)*8];
//}
char target[64][256];
void DrawTextTransWH(uint8 *dest, int width, uint8 *textmsg, uint8 fgcolor, int max_w, int max_h, int border)
{
int beginx=2, x=beginx;
int y=2;
memset(target, 0, 64 * 256);
assert(width==256);
if (max_w > 256) max_w = 256;
if (max_h > 64) max_h = 64;
int ch = 0, wid = 0, nx = 0, ny = 0, max_x = x, offs = 0;
int pixel_color;
for(; *textmsg; ++textmsg)
{
if(*textmsg == '\n')
{
// new line
x = beginx;
y += 8;
continue;
}
ch = FixJoedChar(*textmsg);
wid = Font6x7[ch * 8];
if ((x + wid) >= (int)width)
{
// wrap to new line
x = beginx;
y += 8;
}
for(ny = 0; ny < 7; ++ny)
{
uint8 d = Font6x7[ch * 8 + 1 + ny];
for(nx = 0; nx < wid; ++nx)
{
pixel_color = (d >> (7 - nx)) & 1;
if (pixel_color)
{
if (y + ny >= 62)
{
// Max border is 2, so the max safe y is 62 (since 64 is the max for the target array
goto textoverflow;
}
target[y + ny][x + nx] = 2;
} else
{
target[y + ny][x + nx] = 1;
}
}
}
// proceed to next char
x += wid;
if (max_x < x)
max_x = x;
}
textoverflow:
max_x += 2;
if (max_x > width)
max_x = width;
int max_y = y + ny + 2;
if (max_y > 62)
max_y = 62;
// draw target buffer to screen buffer
for (y = 0; y < max_y; ++y)
{
for (x = 0; x < max_x; ++x)
{
offs = y * width + x;
pixel_color = target[y][x] * 100;
if(border>=1)
{
x>=( 1) && (pixel_color += target[y][x-1]);
x<(width-1) && (pixel_color += target[y][x+1]);
y>=( 1) && (pixel_color += target[y-1][x]);
y<(16 -1) && (pixel_color += target[y+1][x]);
}
if(border>=2)
{
x>=( 1) && (pixel_color += target[y][x-1]*10);
x<(width-1) && (pixel_color += target[y][x+1]*10);
y>=( 1) && (pixel_color += target[y-1][x]*10);
y<(16 -1) && (pixel_color += target[y+1][x]*10);
x>=( 1) && y>=( 1) && (pixel_color += target[y-1][x-1]);
x<(width-1) && y>=( 1) && (pixel_color += target[y-1][x+1]);
x>=( 1) && y<(16-1) && (pixel_color += target[y+1][x-1]);
x<(width-1) && y<(16-1) && (pixel_color += target[y+1][x+1]);
x>=( 2) && (pixel_color += target[y][x-2]);
x<(width-2) && (pixel_color += target[y][x+2]);
y>=( 2) && (pixel_color += target[y-2][x]);
y<(16 -2) && (pixel_color += target[y+2][x]);
}
if(pixel_color >= 200)
dest[offs] = fgcolor;
else if(pixel_color >= 10)
{
if(dest[offs] < 0xA0)
dest[offs] = 0xC1;
else
dest[offs] = 0xD1;
}
else if(pixel_color > 0)
{
dest[offs] = 0xCF;
}
}
}
}
void DrawTextTrans(uint8 *dest, uint32 width, uint8 *textmsg, uint8 fgcolor)
{
DrawTextTransWH(dest, width, textmsg, fgcolor, 256, 16, 2);
}