2caf314fd5
Not a perfect check, since the commit in the x265 repo that introduces it doesn't bump the X265_BUILD constant like it probably should have. There's still a range of x265 commits from 2024-10-04 to 2024-11-12 where fceux will not build against the development version of x265. If that's the case, just update to the latest x265. Research shows: https://bitbucket.org/multicoreware/x265_git@c8c9d22075b26aa279b4d634c61889ca3d49656e: - X265_BUILD: 209 -> 210 - MAX_SCALABLE_LAYERS: undefined https://bitbucket.org/multicoreware/x265_git@c69c113960834400545bc4bce2830ff51dcb86b3: - API change introduced; workaround needed - X265_BUILD: 210 - MAX_SCALABLE_LAYERS: defined https://bitbucket.org/multicoreware/x265_git@78e5b703b186fe184bf91bb37df82f64059b3f61: - API change reverted; using our workaround now breaks the fceux build - X265_BUILD: 213 - MAX_SCALABLE_LAYERS: still defined https://bitbucket.org/multicoreware/x265_git@451add89e81d45134b9d41168ceeb5516bf62d0b: - X265_BUILD: 213 -> 214 - MAX_SCALABLE_LAYERS: still defined - Using our workaround still breaks the fceux build |
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.github/ISSUE_TEMPLATE | ||
.vscode | ||
attic | ||
documentation | ||
fceux-server | ||
getSDLKey | ||
gfceu | ||
icons | ||
m4 | ||
output | ||
pipelines | ||
scripts | ||
src | ||
vc | ||
web | ||
.gitignore | ||
CMakeLists.txt | ||
CNAME | ||
COPYING | ||
ChangeLog | ||
INSTALL | ||
NEWS | ||
NewPPUtests.txt | ||
README | ||
STYLE-GUIDELINES-SDL | ||
TODO-SDL | ||
_config.yml | ||
appveyor.yml | ||
azure-pipelines.yml | ||
changelog.txt | ||
doxygen | ||
fceux.desktop | ||
fceux.icns | ||
fceux.png | ||
fceux1.png | ||
index.html | ||
readme.md | ||
resources.qrc |
readme.md
fceux
An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. For some reason casual gamers use it too.
Builds and Releases
Interim builds:
- Win32: fceux-win32.zip
- Win64: fceux-win64.zip
- Win64 Qt/SDL: fceux-win64-QtSDL.zip
- Ubuntu: fceux-ubuntu-x64.deb
- MacOSX: fceux-Darwin.dmg
- Status: Appveyor
But you might like mesen more: https://github.com/SourMesen/Mesen
You should get releases from here: https://sourceforge.net/projects/fceultra/files/
That's because github forces us to use tags we don't have for releases.
2.6.6 is the most recent release but most people are using the autobuilds.