Contents
Index
Search
Introduction
Introduction
Overview
FCE Ultra Version History
What's New? 2.2.1 (changelog)
What's New? 2.2.0 (changelog)
What's New? 2.1.5 (changelog)
What's New? 2.1.4 (changelog)
What's New? 2.1.3 (changelog)
What's New? 2.1.2 (changelog)
What's New? 2.1.1 (changelog)
What's New? 2.1 (changelog)
What's New? 2.0.3 (changelog)
What's New? 2.0.2 (changelog)
What's New? 2.0.1 (changelog)
What's New? 2.0.0
General
Getting Started
Game file compatibility
Command Line Options
Customizing through the Config File
Famicom Disk Sytem
AVI Capturing
Movie Recording
NES Menu
Palette Options
Config
Menu Items & Submenus
Directories
GUI
Input
Network Play
Palette
Sound
Timing
Video
Movie Options
Map Hotkeys
Context Menu Items
Tools
Cheat Search
RAM Search
RAM Watch
Memory Watch
TAS Editor
Convert fcm
Auto Fire Settings
External Input
Text Hooker
Debug
Debugger
PPU Viewer
Name Table Viewer
Hex Editor
Trace Logger
Code/Data Logger
Game Genie Encoder/Decoder
Lua Scripting
Getting Started
Lua Functions List
Using Lua
Lua Bot
Overview of Included Scripts
FAQ / Guides
Troubleshooting
Tool Assisted Speedruns
ROM Hacking
NES RAM (Mapping/Finding Values)
Technical Information
Movie & Savestate formats
.fm2
.fcm
Savestate (.fcs)
Sound
NSF Format
NES Sound
NES Processing
CPU - 6502
PPU - 2C02
NES Scrolling 1
NES Scrolling 2
"Can't find FDS Bios image when I attempt to load a .fds game!"
"Directdraw: Error creating secondary surface"
2C02 PPU memory map
Alternate A and B
Arkanoid Paddle
Autofire Offset
Autofire Pattern
Auto-Hold
Basic Bot
Capturing a Movie File
Cheat Guide
Code/Data Logger
Command Line Options
context menu
Converting .fcm
crash
Debugger
desyncs
Directdraw
Directory Overrides
Disable left+right/up+down
disksys.rom
Eject/Insert Disk
Enable Background Input
Enable Rewind
Enable Run in Background
error
Famicom Controllers
Famicom Disk System
FCEU-13-default_nitsuja.pal
FCEU-15-nitsuja-new.pal
FCEUX Movie File format
FCEUX.pal
FCM
fds
FDS Bios
fm2
Full screen
Game Genie
Game Genie Decoder/Encoder
Game RAM Details
Getting Started
GUI
Hacked Games
Hex Editor
Hide Menu
History of FCEUX / FCE Ultra
Inline Assembler
Input Configuration
Input Presets
Insert Coin
Loadstate
Lua
Lua Functions
Lua Scripting
Making Game Genie codes
Map Hotkeys
Memory Map
Memory Watch
Movie Recording
Mute frame advance
Name Table Viewer
NES Mapping
Nestopia
Network Play
PAL Emulation
Palette
Pause After Movie Playback
Power
Power Pad
PPU Viewer
RAM Filter
Reset
right-click
ROM Hacking
Savestates
Setting up controllers
Show Movie Status Icon
slow emulation
Sound Configuration
Sound crackle
Switch Disk Side
Symbolic Debugging
TAS Edit
Timings
Tool Assisted Speedruns
Trace Logger
Troubleshooting
Undo
Use External Input
Valid Game Types
Video Configuration
Vista
Volume
What's New?
Zapper
Search: