Commit Graph

12 Commits

Author SHA1 Message Date
Mario Perić 432ffeeec2 Use LoadGame instead of FCEUI_LoadGame 2020-10-22 01:20:48 +02:00
Matthew Budd 5bfbbbba7e Back ported SDL joystick/gamepad improvements from Qt to GTK gui. 2020-08-09 05:55:59 -04:00
zeromus 0307e3b827 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
punkrockguy318 2be5084a7b create new subversion repo structure (trunk, tags, branches)
[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
punkrockguy318 b0c2758324 sdl: code cleanup; pre-release code review (in progress) 2012-03-06 11:12:28 +00:00
punkrockguy318 646847ddc8 sdl: fixed formatting issues; overall code cleanup 2012-03-06 08:43:42 +00:00
punkrockguy318 5011579ba1 added preferences window to gtk gui
added sound option in gui 
removed uncessary parameters from InitSound so it can be used from gui
2009-12-22 05:12:25 +00:00
punkrockguy318 6733a2f8a3 fixed more compile issues with gcc 2008-06-17 16:59:16 +00:00
radsaq e7d5aa6d29 Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
GameInfo var. Still not very pretty, but at least there's only one of them and
the code compiles on Linux now.
2006-08-20 19:40:15 +00:00
gimmedonutnow 01c05ec26f - trying to reduce the number of non-static globals
- moved a bunch of functions around to accomidate this reduction
2006-08-03 19:51:28 +00:00
gimmedonutnow 3ee6888bbd - merged the main.cpp code into sdl.cpp and a new config.cpp
- config.cpp contains the configuration and args parsing
2006-08-03 05:35:21 +00:00
punkrockguy318 9c6cbb0563 renamed pc to SDL for clarity 2006-07-31 17:42:18 +00:00