Commit Graph

1974 Commits

Author SHA1 Message Date
adelikat e2274f2e8b Win32 - fix bug that caused gamegenie to turn on when ppu is toggled. 2010-06-06 02:22:59 +00:00
adelikat b9a361e004 Win32 - minor change to a pop up box, Ok Cancel (not OK CANCEL) 2010-06-06 01:40:39 +00:00
adelikat 45a8c717b0 Win32 - Movie Options Dialog - Fix so Full Savestate Load checkbox is updated on load 2010-06-01 12:37:18 +00:00
adelikat 94c12f0116 Change version back to 2.1.5 interim 2010-06-01 02:33:43 +00:00
adelikat 8e8bbec3e0 getting stuff ready for a 2.1.4a maintenance release.
[[Split portion of a mixed commit.]]
2010-06-01 01:54:30 +00:00
adelikat 0a677d74e1 Fix inaccuracy in documentation comments (sorry for the tiny commit) 2010-06-01 01:03:50 +00:00
zeromus 0f873d9812 fix crash in fcm convert 2010-06-01 00:53:52 +00:00
adelikat d2526bc795 Movie loadstates - Undo a "fix" I made in previous revisions. Not sure what it was supposed to fix but it definitely broke things. 2010-05-31 23:52:29 +00:00
adelikat 1bae153646 Change version to 2.1.5 interim 2010-05-31 03:25:33 +00:00
adelikat d618a0ebd6 Fix vc8 proj file 2010-05-31 02:47:22 +00:00
adelikat 9cc28a4ebd Compile Help docs & webpages, Fix version string, fix up web pages for release. Update changelog to reflect release date + svn.
[[Split portion of a mixed commit.]]
2010-05-31 01:46:29 +00:00
adelikat 487074a6b5 Better document new loadstate logic and fix up changelogs
[[Split portion of a mixed commit.]]
2010-05-30 23:45:55 +00:00
adelikat acf8b33c70 Update changelog for last commit 2010-05-30 16:53:44 +00:00
CaH4e3 283c298e2f fixed ID: 3009161 zapper autodetection for Gotcha! is on, any others? 2010-05-30 16:39:49 +00:00
adelikat 3415c1af4e Update 2.1.4 changelog in win32 docs 2010-05-29 23:31:27 +00:00
smelenchuk 1337b3eb84 Add emufile.cpp to SConscript so that this can actually build under Linux. 2010-05-29 20:37:43 +00:00
adelikat 7c6c8d0941 Added lua function movie.getfilename() which returns the current movie filename without the path included. 2010-05-29 04:06:49 +00:00
adelikat 626528ade6 Fix wrong comparison during loadstate+read-only checking. Post-movie savestates can now be loaded in read-only without an erroneous error. 2010-05-28 19:59:06 +00:00
adelikat 5ed6637f60 Movie errors - again, stopping the movie and informing user in the event of backup savestates being disabled. This time for savestate after movie end + read-only 2010-05-28 19:48:49 +00:00
adelikat ed6e4258e0 Movie errors - fix GUID mismtach error to stop movie if backups are disabled. On Win32 this option is only done if user selects cancel. In both cases an error message informing of the lack of backups is presented. 2010-05-28 19:39:16 +00:00
adelikat c2a9da0adc Movie errors - fix timeline error so that it stops movie if backups are disabled (since it will be unable to restore previous state). Also informs user of the situation. 2010-05-28 19:25:42 +00:00
ugetab 271815d60e Updated the code for the last commit. I added it rather in a bit of a hurry, but didn't account for a few things. Should work well enough now. 2010-05-28 16:45:57 +00:00
ugetab ead5e3f1ae Bug 3008383 had some merit, on further testing. Added something to hopefully fix the debugger updating problem for all situations. 2010-05-28 16:08:33 +00:00
zeromus d607cee1c4 enjoy the same speedups in the replay dialog 2010-05-28 04:04:47 +00:00
zeromus bccf3f2f85 movie speedups 2010-05-28 03:59:19 +00:00
adelikat 988753e116 Bind SSLOADPARAM_BACKUP to backupsavestates bool 2010-05-28 03:28:44 +00:00
ugetab fcdbf68117 Put some more work into the stack breakpointing code, so it works closer to what is expected. 2010-05-27 22:18:52 +00:00
ugetab 186a9544c8 Added imperfect PAL scanline readout in debugger. It's quite possible that the NYSC version is imprecise to begin with. 2010-05-27 19:07:21 +00:00
ugetab ff284dd29c Made debugger able to break on and distinguish Stack reads/writes, regardless of the source of the stack change. Addresses bug 2809881, which asked for the address push from an NMI/IRQ to cause a break 2010-05-27 17:01:29 +00:00
adelikat ed2a319661 Win32 - TASEDit - more mapping out logic & structure. 2010-05-26 02:26:31 +00:00
adelikat 95d40beaee ditto 2010-05-25 18:15:10 +00:00
adelikat 50928c86fa Win32 - TASEdit - more cleanup and commenting about what needs to be done. 2010-05-25 18:04:33 +00:00
adelikat 042feb025f Win32 - TASEdit - project class - lots of notes as to the proper implementation of this (will need a slight overhaul) as well as adding a lot of private member data. 2010-05-25 17:42:52 +00:00
adelikat 5d590e4054 Win32 - TASEdit - Pause toggle button 2010-05-25 16:48:52 +00:00
adelikat bb4ef400b6 Win32 - Cheats - addded "Delete selected cheats" context menu item 2010-05-25 15:36:46 +00:00
adelikat 23277bc4df Win32 - Memwatch - ignore spaces at the beginnign of an address in the address boxes 2010-05-25 04:34:34 +00:00
mart0258 43938a1999 Disable auto-savestates during turbo 2010-05-25 03:31:03 +00:00
mart0258 b33b01febd Prevent .zip files containing no valid files from causing crash 2010-05-25 03:20:48 +00:00
adelikat 68e300e7a2 Fix FCEUI_MovieGetInfo. It was keeping info.reset from being initialized and causing garbage to be used to determine if a movie began from soft-reset. As such the Win32 replay dialog was always reporting savestate movies as soft-reset. 2010-05-25 03:09:53 +00:00
adelikat f9fbb68208 Win32 - Replay dialog - one of the info labels was being cut off slightly by another. 2010-05-25 02:59:38 +00:00
adelikat 0fdd04954e Fix playmovie from beginning for movies that begin with savestate. 2010-05-25 02:34:10 +00:00
adelikat 1aafbe1a62 Fixed so that Play movie from beginning has no affect on a movie that starts from a savestate rather than attempting to and using a power cycle to do it. TODO: properly replay a movie from beginning that starts from savestate. 2010-05-25 00:50:27 +00:00
adelikat 6fdd63bc66 Update changelog 2010-05-25 00:33:03 +00:00
CaH4e3 1dd4e93cec mapper 19 savestate fix
mirroring for "Dream Master (J)" corrected to "four-screen" by CRC check
2010-05-23 18:37:31 +00:00
ugetab b2195e188b Accidentally added a compiler warning too. Fixing that now. 2010-05-23 16:11:13 +00:00
ugetab bf27edd686 Altered the previous commit to handle every known method of run and pause. 2010-05-23 16:04:13 +00:00
qeed bc334c4cac add nes_ntsc to the build script 2010-05-23 15:56:39 +00:00
ugetab b05cb472da Fixed bug 3005909, which involved pausing emulation outside of the debugger, then trying to use the debugger commands, and having the CPU registers become corrupted. 2010-05-23 15:52:42 +00:00
ugetab 3d244249d6 Made cheat menu's Pause When Active effect immediate 2010-05-23 04:34:13 +00:00
ugetab 2f4384c1d5 Made a minor error when adding the multi-select coding to cheat.cpp. This fixes it. 2010-05-23 03:47:28 +00:00