mjbudd77
806486e13d
Build fixes for Qt6 on Mac OSX.
2021-04-11 17:39:37 -04:00
Matthew Budd
73726114c5
Name table view first successful drawing on Qt GUI.
2020-10-05 22:49:09 -04:00
Matthew Budd
cf2b43f31a
First successful viewing of pattern and palatte colors on Qt PPU Viewer.
2020-10-04 09:54:51 -04:00
Matthew Budd
3a6c861326
Bug fix for SDL port lock up when selecting dendy video option.
2020-07-11 22:36:55 -04:00
Matthew Budd
9f009a1850
Successful test of basic debugger functions.
2020-05-24 21:10:10 -04:00
zeromus
16a965d15c
oops, had that backwards (re #106 )
2020-04-14 18:09:09 -04:00
zeromus
fadb200856
in 01dfbf5afa
I broke the disable-sprite-in-leftmost-8-pixels part of the oldppu. this fixes it. fixes #106
2020-04-14 16:44:45 -04:00
g0me3
4fe5da841c
forgot to remove debug code
2020-01-12 17:07:23 +03:00
g0me3
db003f841d
fixed #90 (debug breakpoint missing if conditions used)
2020-01-12 16:56:37 +03:00
Brad Smith
5c8421d410
Palette mirror fix ( #81 )
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* ppuview and memview fixes for palette mirroring
* New PPU $2001 rendering off palette mirroring fixed
2019-11-08 00:03:31 -05:00
g0me3
7c9dca50bd
new unif "KONAMI-QTAI" board (VRC-V code name) along with PPU hack for it (16-bit extra NT like in MMC5) for both New and Old PPUs. very hacky for new ppu, sorry.
2019-06-30 14:00:59 +03:00
g0me3
60b314feb3
vrc5 mapper update, prepare to add extra ppu render for it
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cheats.cpp int converions warnings fix
change default tool index for vc project. if you have problem with it, feel free to revert. but i can't compile with just "8.1" in there sadly...
2019-04-27 21:35:59 +03:00
aquanull@gmail.com
08c602a3f2
Registered Lua callbacks via gui.register() are now only called at frame boundaries.
2018-12-24 12:01:32 +08:00
zeromus
286875f9ef
try to fix writes to palette mirrors
2018-11-07 04:01:36 -05:00
zeromus
01dfbf5afa
fix the way memview reads mirrored palette regs. Should fix bug 833 on SF but I'm not completely sure
2018-11-07 03:10:09 -05:00
zeromus
9ff8ecb856
fix Uchuu Keibitai SDF in oldppu (broken in r3360)
2018-04-11 00:47:00 -05:00
zeromus
0307e3b827
migration tidying (build master from trunk)
2018-04-08 17:35:15 -05:00
punkrockguy318
2be5084a7b
create new subversion repo structure (trunk, tags, branches)
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[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
CaH4e3
9d778993b7
palette ram reading fix for old ppu
2013-03-14 12:55:36 +00:00
CaH4e3
f3a5527c6b
ppu code cleanup
2013-03-10 20:36:51 +00:00
CaH4e3
887aaa1bfd
Slightly improved CDLogger for the CHR data. The Old PPU is now fully supported. Removed the garbage logging. TODO: fix for the MMC5, currently isn't supported
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code cleanup
2013-03-10 14:41:50 +00:00
CaH4e3
fe057f4bfd
CDLogger VRAM issue fix
2013-03-01 19:22:45 +00:00
ansstuff
009ece83d4
* CDLogger: code cleanup
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* CDLogger: removed obnoxious reminder about NewPPU
* CDLogger: added current CDL filename field
* CDLogger: added default CDL naming
* CDLogger: added "Auto-save .CDL when closing ROMs" option
* CDLogger: added "Auto-resume logging when loading ROMs" option
2013-02-24 11:19:36 +00:00
CaH4e3
b7584d0da2
cdlogger - fixed unif load/save, TODO: get rid or VRAM in there
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mapper 69 - fixed #580 Low quality sound issue
2013-02-10 22:05:02 +00:00
CaH4e3
43ee931dec
cleanup and version bum... hmmm (not no mention something else)
2012-10-21 16:40:04 +00:00
CaH4e3
7dfd0d6242
CDLOGGER: avoid to log VRAM access
2012-09-23 15:03:38 +00:00
punkrockguy318
2524abbb3c
fix gcc/llvm compliation errors by adding include
2012-09-23 14:51:56 +00:00
CaH4e3
a3e21f76cd
CDLOGGER: CHR logging for the new PPU engine, TODO: doc update
2012-09-23 14:07:43 +00:00
punkrockguy318
449ac4352f
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
zeromus
d6d9ea6a28
fix newppu bug (allegedly a nondeterminism, but i cant tell how) which prevented metroid from booting.
2011-10-31 04:58:59 +00:00
zeromus
ab4e68da8c
newppu-fix bug in scroll reg logic causing mis-scrolls in p'radikus conflict
2011-09-24 23:37:56 +00:00
zeromus
0311add547
fix a very paranoid very unlikely nondeterminism in newppu
2011-03-18 00:56:49 +00:00
zeromus
dec0608adf
fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right mouse button not working for zapper under any circumstances in win32
2011-01-04 07:07:02 +00:00
zeromus
639a1ac58d
fix bug in new ppu that made some intensify bits not get applied to the output (fixes flashing siren screen in werewolf)
2010-10-09 21:20:20 +00:00
CaH4e3
742322bfc1
refixed "simpsons" and "rattlenroll" broblems after fixing "youngindiana jones" ;)
2010-06-13 04:19:46 +00:00
CaH4e3
1af53df1df
"young indiana jones" problem fixed for old ppu, someone fix new one too
2010-06-12 16:42:36 +00:00
ugetab
046617c693
Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold.
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Wow, that's a lot of stuff changed for something so basic.
2010-05-16 04:18:49 +00:00
qeed
28cc8f5aae
fix some sprite overflow stuff for new ppu
2009-12-18 01:10:26 +00:00
zeromus
621cc8e260
fix ntview for new ppu?
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[[Split portion of a mixed commit.]]
2009-12-08 05:54:21 +00:00
qeed
fe70d1bc32
fixed sprite hit before 255 and for non transparent hits only, thanks to dwedit for providing the fix
2009-12-08 00:51:14 +00:00
qeed
5e4aa9b7ad
fixed dragon lair (mapper 4 version) in new ppu
2009-10-11 01:56:19 +00:00
zeromus
6d75c9ce0d
newppu: fix bug in _vt = 30,31 latching causing general malfunction (fix tecmo super bowl)
2009-10-10 22:36:16 +00:00
qeed
1588ab19de
Changed ppudead to be ran for 2 frames, instead of 1 in the new ppu, this gets earthworm jim 3 to work again
2009-08-16 17:13:04 +00:00
zeromus
72eab717f5
newppu: fix mappers that used PPU_hook, a truly haphazard system. I am calling PPU_hook far more often than the old ppu for these games, but i would expect the PPU_hook handlers to be resilient against that.
2009-08-11 06:15:06 +00:00
ugetab
208d27fd14
The modified FCEUXDSP 1.07 NSF Updates were applied.
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Additionally, Hex Editor and PPU coding that was causing errors because of the updates was also changed.
2009-08-07 19:24:50 +00:00
zeromus
89d32673c2
newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code.
2009-08-06 00:51:29 +00:00
qeed
854553e49d
After thinking it clearly, you dont need cpu_ignore, how stupid of me, all the cycles are accounted for, so revert, sorry about that.
2009-06-25 15:43:48 +00:00
qeed
e0028f6b17
Added cpu ignore in ppu_run for page crossing and irqs, if these happens during the cpu runtime the counter is added to in ppu_run we check for it, if there is an ignore, we wont run the cpu_run to make up the time the ppu was running when those page crossings/whatever happened, also added correct PAL vblank time
2009-06-24 19:01:03 +00:00
qeed
71259457a2
Removed nintendulator read hack as the per cycle is fixed to the point where it can display what the hack displays, although the status bar still isn't correct
2009-06-23 13:44:45 +00:00
qeed
159b18ef79
Experimental $2004 implemented and some timing fixed, please test out.
2009-06-22 23:50:48 +00:00