punkrockguy318
449ac4352f
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
zeromus
4e66aaef9c
replace most of the crappy iostream stuff with EMUFILE
2010-05-17 21:02:38 +00:00
adelikat
cde73a67dc
made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp.
2009-11-13 05:35:32 +00:00
adelikat
4a3369186b
made backup savestates togglable. Win32 - enable a menu item to toggle backup savestates. For SDL to have a similar feature it simply needs to toggle the variable bool backupSavestate in the core state.cpp.
2009-11-13 04:21:24 +00:00
zeromus
4e4013993d
fix some random annoying gcc warnings
2009-10-19 03:37:38 +00:00
adelikat
5cb9c50814
Undo savestate / Redo savestate and Undo loadstate / Redo loadstate features implemented. Win32 - undo/redo context menu items implemented.
2008-12-24 00:38:47 +00:00
adelikat
ff7496930b
1) Code clean up 2) Backup savestate now only applies to save slots
2008-12-23 23:08:27 +00:00
adelikat
40926ab5f7
More undo savestate fixes. Win32 - Undo/Redo savestate menu item added.
2008-12-23 22:44:04 +00:00
adelikat
93c48afbb6
Fixes to backup savestate system, starting of undo savestate implementation.
2008-12-23 20:29:27 +00:00
adelikat
20ef5a722c
Backup savestate system added. CheckFileExists checks for null filename.
2008-12-23 03:54:31 +00:00
adelikat
d9471d1f75
LoadBackup function added, Win32 - Undo Loadstate context menu item added.
2008-12-20 02:47:33 +00:00
adelikat
fe5d1b2313
Backup savestate is created before a state is loaded
2008-12-19 22:11:01 +00:00
zeromus
551cb8e866
clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
2008-12-13 02:47:07 +00:00
zeromus
215d329804
SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2
2008-08-12 03:28:51 +00:00
zeromus
8009546872
add binary movie mode, which is used when saving movies into savestates
2008-06-20 22:15:30 +00:00
zeromus
e0a14909f0
faster compiles (mappers include 1/3 as much code now)
...
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients.
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus
2a190f3c74
fix sdl savestates?
2008-06-06 06:34:39 +00:00
zeromus
7a9721e48a
more savestate things work better
2008-06-03 05:01:07 +00:00
zeromus
b89ba6a9ca
checking in untested code to get it on another pc
2008-06-03 03:31:05 +00:00
zeromus
e524818f1e
compress savestates, and movie no longer needs to do any compression itsself.
...
savestate compatibility is now broken.
2008-05-24 21:25:20 +00:00
zeromus
047808ba93
clean up movie some code; no longer write savestate with play-from-poweron movies; change main logging format to text (the header still needs to be changed)
2008-05-22 07:43:48 +00:00
zeromus
80d0d46d73
moved fceu to its own folder to make room for other projects
...
[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00