punkrockguy318
e90e3ef2d3
sdl: add TODO
2012-03-06 07:48:01 +00:00
zeromus
9585a84eef
never mind, we dont need dirent.h in windows because we dont need configsys
2012-03-06 07:41:43 +00:00
zeromus
a7a3ebfd0b
since microsoft is too busy making visual studio purple to do anything useful like add dirent.h, we have to use someone else's dirent.h. add it to fix recent configsys changes, and do some other warnings cleanup
2012-03-06 06:54:39 +00:00
punkrockguy318
e1ab5818af
adjust loading string in previous commit to be more accurate
2012-03-06 06:41:52 +00:00
punkrockguy318
7d6a4b00d2
sdl: by default; check ${fceux_dir}/cfg.d/ for any files and loads the configuration in alphabetical order. useful for applying a specific configuration
2012-03-06 06:37:10 +00:00
punkrockguy318
06c8230c88
common/config: code formatting cleanup
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NOTE: please use hardtabs (at least in drivers/sdl and drivers/common/config*)
devs: we should set a coding standard for future code/patches that we should be trying to conform to to prevent a mishmash of tabs/spaces and un-elegant code
2012-03-06 06:10:49 +00:00
punkrockguy318
878c379242
config: add Config::_loadFile function to allow loading custom configuration file
2012-03-06 06:03:26 +00:00
punkrockguy318
13caaab8da
sdl: minor code cleanup
2012-03-06 05:43:50 +00:00
punkrockguy318
a8f5011c89
sdl: code cleanup
2012-03-06 05:40:59 +00:00
punkrockguy318
e900502eaf
sdl: minor code cleanup
2012-03-05 17:41:03 +00:00
ansstuff
b09e9ac184
* Taseditor: changing history size doesn't reset history
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* Disabling "Screenshot" menu items when no game is loaded (fix #3495357 )
2012-03-01 15:16:00 +00:00
ansstuff
5b9df13cc5
* Taseditor: "Deselect" option in menus
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* Taseditor: fixed some bugs with hotchanges
2012-02-27 20:20:57 +00:00
punkrockguy318
79ee86d1b6
sdl: added todos
2012-02-27 16:55:25 +00:00
ansstuff
e1950ba025
Small save/load state speedup, noticeable only in TAS Editor or lua bots
2012-02-25 23:55:35 +00:00
ansstuff
d659fab541
* Taseditor: Fixed previous commit accuracy
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* Better turbo off method in lua engine when quitting
2012-02-25 20:54:13 +00:00
ansstuff
704af09cc8
* Taseditor: a couple of bugfixes
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* Taseditor: force finishing click at buttondown
2012-02-25 17:27:51 +00:00
ansstuff
3ae6096048
Added license text to TAS Editor files
2012-02-23 22:03:03 +00:00
zeromus
0386050d77
fix old vcprojs
2012-02-23 20:23:59 +00:00
ansstuff
b38fa3e73d
Documented TAS Editor classes
2012-02-23 19:47:41 +00:00
ansstuff
2b0fbdf61d
* Taseditor: registering click at buttondown; Alt+click on input = set pattern
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* Taseditor: Alt + wheel = Right button + wheel
* Taseditor: header lights on mouseover
* Taseditor: different patterns format
2012-02-21 17:54:40 +00:00
ansstuff
ce49322a0b
* Taseditor: middle button pauses/unpauses emulation
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* Taseditor: Right button + wheel = Playback rewind/forward
* Taseditor: Shift/Ctrl + wheel = jump via Markers with Playback/Selection cursor
2012-02-20 17:05:59 +00:00
ansstuff
e267095bd1
* Changed some checkboxes to radiobuttons in menu
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* Taseditor: "Marker Rename" shows Note text in History; added "Marker Move" modtype
* Taseditor: "Frame#" lights when Alt key is being held, not entering menu by Alt
* Taseditor: PATTERNS menu, loading data from "tools\taseditor_patterns.txt"
* Taseditor: ColumnSet (Input and Markers) with Alt key = set pattern
* Taseditor: "Use pattern" checkbox in Recorder; Config->ColumnSet Pattern skips Lag
2012-02-18 16:43:40 +00:00
ansstuff
3743f42ba8
rewrote SoundDisplay.lua
2012-02-14 18:14:13 +00:00
ansstuff
7ea17f7f35
* Taseditor: when clicking text fields, Piano Roll scrolls to corresponding Marker, not to cursor
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* Replay dialog speedup, now movie is not loaded into memory when checking md5
2012-02-13 15:49:02 +00:00
zeromus
80e27fe681
change win32 test build deploy script to reflect new hosting arrangement
2012-02-10 19:04:48 +00:00
punkrockguy318
1883163621
doc: direct SDL users to more complete instructions in README-SDL; remove half-assed install instructions
2012-02-10 16:42:10 +00:00
punkrockguy318
8d6581b593
sdl: updated the readme/install doc
2012-02-10 16:40:08 +00:00
punkrockguy318
1dc2811509
fix typo in previous commit
2012-02-09 03:24:03 +00:00
punkrockguy318
9474b57275
scons: no longer automatically append $LDFLAGS from environment. uncomment the line in SConstruct if you want to do this
2012-02-09 03:13:16 +00:00
ansstuff
71ab6addd0
Replaced "Turbo seek" and "Follow cursor" checkboxes
2012-02-06 17:10:12 +00:00
ansstuff
a8ef2f72ce
* refined Recording, now can safely record commands (Power, Reset, Insert, Switch)
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* new Lua scripts: SoundDisplay.lua, TrackNoise.lua
2012-02-06 16:57:46 +00:00
ansstuff
2c30bbe760
* updated fceux.chm
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* uploaded new online documentation (old fceux-2.0.2 doc is still there)
* converted old HelpNDoc project file to HelpNDoc3 format
[[Split portion of a mixed commit.]]
2012-02-02 19:06:42 +00:00
zeromus
03db50a443
fix 2005 vcproj
2012-02-02 07:04:23 +00:00
punkrockguy318
afcda92ecb
sdl bugfix: compile with gcc 4.6.2
2012-02-02 06:56:04 +00:00
ansstuff
c1469cb418
* 1 new Lua function in Joypad library: getimmediate()
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* 1 new Lua function in TAS Editor library: getsuperimpose()
* added 5 new Lua scripts demonstrating some TAS Editor library functions
* updated fceux.chm and online documentation, uploaded HelpNDoc3 project file
[[Split portion of a mixed commit.]]
2012-02-01 22:02:26 +00:00
ansstuff
b935762d10
Taseditor: fixed "Unpause emulator" in context menu
2012-01-30 17:59:15 +00:00
ansstuff
a1e0de898b
* Taseditor: quicksave/quickload hotkeys save/load current branch
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* Taseditor: Help->Show Tooltips
* Added "Restore Playback (TAS Editor)" hotkey (Enter by default)
* 9 new Lua functions in TAS Editor library
2012-01-29 22:33:23 +00:00
punkrockguy318
d509d8ecac
sdl: make '--help' text spacing consistant
2012-01-29 00:13:35 +00:00
punkrockguy318
b0bfec2f38
sdl: minor doc update
2012-01-29 00:06:39 +00:00
punkrockguy318
ed6f8ceb80
sdl: gtk > 2.24 recommended - everything should work but gamepad options with < 2.24 and > 2.04
2012-01-29 00:01:46 +00:00
punkrockguy318
07146ba11c
sdl: gtk version 2.24 required
2012-01-28 23:59:19 +00:00
punkrockguy318
eeff32db16
sdl: don't closeGame() on escape key when running in gui mode
2012-01-28 23:48:34 +00:00
zeromus
7ba5f57311
fix vcproj
2012-01-24 22:17:36 +00:00
punkrockguy318
f220c854c4
sdl: disable cursor unhiding in fullscreen unless explicitly defined in ~/.fceux.cfg. this was implemented in hopes to be able to move the cursor to another monitor in fullscreen, but this does not work and seems to be a limitation of fullscreen SDL atm.
2012-01-24 05:53:40 +00:00
punkrockguy318
03ac9954a2
sdl: pause will now show/ungrab cursor in fullscreen. this can be disabled with the SDL.NoFullscreenCursor option
2012-01-24 04:57:03 +00:00
ansstuff
a4d5e98ee7
* changed taseditlib folder name to taseditor
2012-01-12 20:15:23 +00:00
ansstuff
578c974062
* Tasedit: more refactoring
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* Tasedit: resizing TAS Editor window
* Tasedit: INPUT_TYPE_1P
* Tasedit: File->New Project
2012-01-12 19:56:17 +00:00
punkrockguy318
64a4100c54
sdl: switched default frame advance key from "\" to "`" for consistency with Win32 port
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[[Split portion of a mixed commit.]]
2012-01-08 18:29:12 +00:00
ansstuff
c6c04b577b
* Tasedit: refactoring
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* fixed recording bug where "length" tag appeared in fm2s
* changed default mapping of Frame Advance to Tilde
* Config->Silent autosave
* Tasedit: Lua panel
* 5 new Lua functions: emu.paused(), taseditor.setplayback(int frame), taseditor.stopseeking(), taseditor.registerauto(), taseditor.registermanual()
2012-01-08 18:19:49 +00:00
ansstuff
0194d9b872
Tasedit: different method of setting multi-row input
2012-01-04 22:34:22 +00:00