Alexey 'Cluster' Avdyukhin
6aebbcbb9b
FDS fix (SubLoad() returns 0 on success now)
2020-12-21 09:44:41 +03:00
Alexey 'Cluster' Avdyukhin
ddf3fb631e
Refactored loader code for better error messages
2020-12-21 02:19:48 +03:00
Alexey 'Cluster' Avdyukhin
ed4d1a7217
Minor refactoring, unreachable code removed
2020-12-21 00:36:08 +03:00
Alexey 'Cluster' Avdyukhin
395af9d283
Issue #264 fix (mapper 256 support)
2020-12-20 19:40:36 +03:00
Matthew Budd
1a05b2d7d0
Added ASM view cursor position label logic to Qt debug window.
2020-09-11 22:56:04 -04:00
Matthew Budd
14f0da12c7
Added save ROM as hex editor functionality
2020-08-24 20:06:36 -04:00
Matthew Budd
7919071a25
Cleaned up gcc compiler warning : ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings]
2020-06-19 23:58:12 -04:00
CaH4e3
12667209de
Merge pull request #110 from bbbradsmith/toosmall_chrram
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CHR size < 1k allows NES program to corrupt memory
2020-05-03 22:27:44 +03:00
bbbradsmith
2cdb283a64
iNES_Init error reporting
2020-05-02 00:42:44 -04:00
bbbradsmith
e8597862f1
CHR size < 1k allows NES program to corrupt memory because VPage is 1k granularity
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returning 0 from iNES_Init is not ideal, error is "unsupported mapper" but at least it's an error
also adding CHRmask1/2/4/8 fallback, not sure if needed but looks suspicious for <8k
2020-05-02 00:20:44 -04:00
g0me3
5d872472ef
- N106 sound issue requested fix, see comments
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- new inex 2.0 mapper 406 added without flash support though
- dpcm data log now does proper memory area logging (not worth actually, always be like C000 lol)
2020-04-09 20:54:05 +03:00
g0me3
6abfe09caf
Famicom Network System controller added
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misc fixes to mappers
2020-01-04 13:16:54 +03:00
g0me3
25c0b96c30
mapper 547 (ines 2.0 version of KONAMI-QTAi UNIF board)
2019-10-25 20:52:08 +03:00
Brad Smith
72120b0bb9
Windows 64-bit build support ( #66 )
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* correcting x64 configurations to actually use x64
defining NOMINMAX to fix std::max error
* more preprocessor definitions for x64
* 64-bit libraries from the last published version of DXSDK with dinput
* should define WIN64 as well? unfortunately seem to require retention of WIN32
* added an x64 build of luaperks.lib, this compiles links and runs now
* relocate win32 luaperks.lib to src/drivers/win/lua/win32 and leave a note explaining it
* luaperks.lib x64 needed to be /MT
two more missing x64 libs
debug x64 configuration was set to compile C++ as C?
* importing the rest of the usable WIN32 preprocessor defines, debugger now functions!
* revert unnecessary VS solution version change
* 64-bit lua working (fixed the 64-bit build of luaperks.lib)
* VSUIENTRY hashes are unsigned, not signed
* more hashes that are actually unsigned
* fix a few pointer to int casts in lua console
* fix a few more pointer truncations in windows dialog stuff
a few printf arguments need a cast to int
* explicit size_t cast to quiet spurious warnings on an inline function
2019-07-23 15:12:03 -04:00
owomomo
d87970f4ad
...
2019-06-10 17:25:37 +08:00
g0me3
60b314feb3
vrc5 mapper update, prepare to add extra ppu render for it
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cheats.cpp int converions warnings fix
change default tool index for vc project. if you have problem with it, feel free to revert. but i can't compile with just "8.1" in there sadly...
2019-04-27 21:35:59 +03:00
zeromus
e3b7197128
add "record from sram" (to fix SF bug #828 )
2018-06-18 22:19:59 -05:00
zeromus
0307e3b827
migration tidying (build master from trunk)
2018-04-08 17:35:15 -05:00
punkrockguy318
2be5084a7b
create new subversion repo structure (trunk, tags, branches)
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[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
CaH4e3
71f2d5bc9c
UNIF DSOUNDV1 - pre beta mapper, nw
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various mapper improvements
UNIF MALISB - Mali Splash Bomb dump
mapper 19 - Dream Master mirror fix
SOUND - low quality 69 mapper exp sound fix
2013-02-18 13:41:44 +00:00
ansstuff
3d9095fc29
* Fixed iNesSave and iNesSaveAs ( #579 )
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* Moved "Config->Game Genie" to "Config->Enable->Game Genie ROM"
2013-02-11 12:03:37 +00:00
CaH4e3
b7584d0da2
cdlogger - fixed unif load/save, TODO: get rid or VRAM in there
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mapper 69 - fixed #580 Low quality sound issue
2013-02-10 22:05:02 +00:00
CaH4e3
dd7a1bc081
mope, 206 still deprecated, quest of ki just needed vertical mirroring
2012-12-31 11:32:49 +00:00
CaH4e3
95a36aa23c
quest of ki redefined to 206 mapper with CRC check, now 206 isn't deprecated, some games are vomit because of extended functionality of the stock MMC3 instead of simplified one ;(
2012-12-31 11:12:56 +00:00
CaH4e3
1d5157dca2
mapper 24 fixed
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mapper 26 fixed
formatting fix, cleanup
2012-12-31 08:47:09 +00:00
CaH4e3
66b0073666
fixed crash when four-screen bit is set after CRC check
2012-12-18 15:34:04 +00:00
CaH4e3
8110346ccb
mapper 018 - fixed
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mapper 198 - fixed
AutoResumePlay default option - "disabled"
2012-12-18 13:56:35 +00:00
CaH4e3
c550c9623e
more cleanup
2012-12-15 21:53:01 +00:00
CaH4e3
880c9deb62
removed old ines code, more formatting
2012-12-12 20:28:34 +00:00
CaH4e3
13d63e5af2
finish with mapper to boards conversion
2012-12-12 16:47:50 +00:00
CaH4e3
814f7e1b68
almost done with conversion...
2012-11-30 09:49:38 +00:00
CaH4e3
4d763e782f
more mapper madness
2012-11-09 15:49:58 +00:00
zeromus
6bd8ece364
support mapper 028
2012-11-07 21:25:19 +00:00
CaH4e3
e08b2388bf
mapper 252 added
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stack pointer initial value changed, fixed pirate san guo zhi bootup (can't say if it correct for the core actually), but nothing else changed, except maybe tas features or something...
2012-10-29 16:20:37 +00:00
CaH4e3
be47e34b05
more baordification, refactor
2012-10-28 17:37:53 +00:00
zeromus
8ef2e53f86
fix a nondeterminism bug created by MasterRomInfoParams and roms being loaded in various orders without clearing out the params
2012-10-27 20:50:28 +00:00
CaH4e3
13e88c076d
mapper 21, 22, 25 boardification, merged to one vrc board source
2012-10-27 15:07:35 +00:00
zeromus
da866e5b57
fix 2005 vcproj and repair ines.cpp and unif.cpp
2012-10-26 00:11:04 +00:00
punkrockguy318
b7dfdd07e4
sdl: fix build scripts for mapper merge
2012-10-25 22:49:23 +00:00
CaH4e3
eb38da8381
mappers to board conversion
2012-10-25 10:31:30 +00:00
CaH4e3
a679f48a05
fceumm mapper sync, parts 2 and 3... need more regression tests, scons/old vc projects update
2012-10-23 15:26:58 +00:00
CaH4e3
9112c4919d
first batch of sync with fceumm for existing mappers... regression reports are appreciated
2012-10-21 19:24:21 +00:00
CaH4e3
43ee931dec
cleanup and version bum... hmmm (not no mention something else)
2012-10-21 16:40:04 +00:00
CaH4e3
53aa936635
UNIF KS-7057
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UNIF CITYFIGHTER fceumm sync
2012-10-20 19:06:42 +00:00
ansstuff
f346020de2
* win32: fixed command line support for "-pal" ( #547 )
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* added "(Europe)" and "(PAL)" strings to region detection
2012-09-30 11:38:59 +00:00
zeromus
504b620a24
add some m176 games to database
2012-09-05 21:57:52 +00:00
zeromus
525deb4c65
update mapper 156 from fceu-mm sources
2012-08-31 18:34:36 +00:00
punkrockguy318
449ac4352f
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
zeromus
f121662ad9
add ability for CNROM games to choose whether they have bus conflicts (fixes Colorful Dragon (Unl) (Sachen), since it flakes out if bus conflicts are emulated)
2012-06-24 17:28:52 +00:00
zeromus
ea8cf7c73a
support all mapper 176 games by unifying virtuanes 176 concepts with fk23c mapper and employing a new game database to provide one tiny PRG wiring parameter (??) or mapper variation which apparently isnt set by the game's operations. all the WXN games need it and none of the others do, so a variant is plausible, but it's such a tiny change i suspect a wiring difference instead.
2012-06-08 21:41:05 +00:00