punkrockguy318
1bb4c8f53e
SDL: bugfix - no longer crashes with invalid keys in fceux.cfg
2010-02-17 05:51:32 +00:00
ugetab
236708f9b8
Optimized/beautified previous committed code. Appears to function identically, and uses a single function throughout 16 files.
2010-02-08 04:33:46 +00:00
ugetab
9c5a81471e
Added window bounds checking to all WM_MOVE entries due to a bug report and example fceux.cfg file from Gil_ at the nesdev IRC. Win32 only.
2010-02-07 22:19:38 +00:00
mart0258
088c065c9d
W32 LUA: Add argument capabilities to scripts -- appears as variable "arg", which may sometimes be null. (Modified file also adds a second screenshot capability to lua.)
2010-02-02 22:12:07 +00:00
gocha
98f713f6ab
add lua51.dll and lib
2010-01-31 11:12:17 +00:00
fatratknight
39c6b906ca
Created fake box routines to avoid double-painting the corners for translucent display. Separated control cursor from the display. Added a few more instructions.
2010-01-30 21:12:54 +00:00
CaH4e3
56c7624cf2
fixed tracker bug ID#2931881
2010-01-15 10:07:32 +00:00
mart0258
2a3dfe7184
W32 record dialog: Fix off-by-one error, buffer overflow, and remember decision to record from "start" or "now".
2010-01-14 21:15:18 +00:00
fatratknight
1393cec73e
Changed a default button. All the default keys are now on the numpad or close to it! Also used the Output Console as a window for instructions and information.
2010-01-12 02:44:44 +00:00
fatratknight
6e7efd3380
Fixed how rewind handles inserted/deleted frames. Implemented more helpful texts. Now I'm happy.
2010-01-11 16:08:18 +00:00
fatratknight
682e128849
Fixed inserts (table library didn't do what I initially thought). Fixed up control option display a little.
2010-01-09 16:02:37 +00:00
rheiny
07a0d1efd7
Trace logger now logs the values of the stack pointer register
2010-01-08 16:58:21 +00:00
fatratknight
b9ce61c38c
Rewind added. Keyboard support for control options added. Awesomeness added. It feels somewhat polished now. Any testers?
2010-01-08 03:00:30 +00:00
fatratknight
70f353fbc6
Still prototype-ish. Made things look fancier when setting control options and even has a little help text! Still missing rewind...
2010-01-07 16:08:14 +00:00
fatratknight
34a6afbdef
Added in inserts, deletes, and control options. Still a prototype. Lacks instructions and rewind.
2010-01-06 16:23:08 +00:00
fatratknight
7527972ac0
Prototype Multitrack script. Practically rewritten from scratch. Missing insert, delete, and various control options of original. Has all the display options neatly done.
2010-01-06 01:25:48 +00:00
punkrockguy318
8852fab3a9
added a list of goals for the sdl version
2009-12-31 18:50:34 +00:00
punkrockguy318
d66488ad26
unix netplay should actually work now
...
fceu-server is required; maybe we should start packaging this with fceu?
2009-12-31 06:37:57 +00:00
punkrockguy318
76fc614d31
added readme for SDL, pretty important stuff
2009-12-31 06:08:53 +00:00
punkrockguy318
906424172d
added a changelog entry i forgot about earlier
2009-12-31 05:43:00 +00:00
punkrockguy318
5e82639871
* fixed bug where fceux would eat cpu when not running rom (GTK+)
...
* minor SDL audio perfomance increase
2009-12-30 22:01:15 +00:00
zeromus
8586ec1e40
sdl: fix link error related to use of variable turbo in movie.cpp, and add --fourscore for fourscore emulation (since the way this is submitted to the core emulator changed within the past year and sdl's method was out of date)
2009-12-29 07:03:57 +00:00
mart0258
4e3f25c906
w32 - Tasedit - Allow requests to fast forward to frame past greenzone, and skip non-essential updates to improve speed.
2009-12-27 20:44:39 +00:00
punkrockguy318
eb504adb19
cleaned some code
...
moved sound checkbox to main window (pointless to have a pref window really; main window is pref window)
TODO: Hotkey config / Input config
2009-12-22 06:40:33 +00:00
punkrockguy318
5011579ba1
added preferences window to gtk gui
...
added sound option in gui
removed uncessary parameters from InitSound so it can be used from gui
2009-12-22 05:12:25 +00:00
punkrockguy318
491311db44
added lua script loading to gtk2 gui
2009-12-21 20:03:24 +00:00
punkrockguy318
af14209f43
Added about dialog to gtk2
2009-12-21 12:17:03 +00:00
punkrockguy318
b62bdede3b
gtk2 bugfix: no longer crashes when escape hotkey is used
...
note to SDL: use CloseGame in the SDL code, not FCEUI_CloseGame.
2009-12-21 11:41:58 +00:00
punkrockguy318
72432cf114
added geany project files and library tags
2009-12-21 11:35:18 +00:00
punkrockguy318
ea64540d0f
GTK GUI: Open, Close, and Quit menu options now work properly
...
Games can now be opened and closed on the fly without exiting fceux
2009-12-21 11:21:06 +00:00
punkrockguy318
4b6d0c4b3f
cleaned up gtk2 code quite a bit
...
until direct sdl rendering on gtk2 can occur, the file menu will be in a seperate window
however this will allow direct interfacing with the emulator rather than just command line options like gfceux
2009-12-21 10:49:20 +00:00
punkrockguy318
98096d5b52
cleaned some gtk2 code
...
fixed build scripts for building w/ gtk2
2009-12-21 10:28:01 +00:00
punkrockguy318
a52255da8d
added option for gtk2 (still broken) in build script
2009-12-21 09:54:08 +00:00
mart0258
2a57a4287a
Win32 - Fix crash on failure to toggle to fullscreen.
2009-12-19 23:58:38 +00:00
qeed
03bb053a7f
fix compile error for linux
2009-12-18 17:02:23 +00:00
mart0258
60ff9e4627
fix compilation error
2009-12-18 15:16:16 +00:00
mart0258
f0b33ec203
Win - TASEdit updates - display readonly in-window and allow saving greenzone.
2009-12-18 05:40:38 +00:00
qeed
28cc8f5aae
fix some sprite overflow stuff for new ppu
2009-12-18 01:10:26 +00:00
punkrockguy318
86123d257e
began integration of GTK into the SDL tree
...
see gui.cpp at r1601 for demonstration of how this SHOULD work
currently, fceuX is creating its own new window instead of using GTKs window
added flag GTK_GUI (in code for now, will add to scons build later)
added line to sconstruct for GTK libraries (commented by default)
2009-12-17 07:27:17 +00:00
punkrockguy318
7af0329bf4
added functional GTK2/SDL framework
...
currently seperate from all fceux code but will soon be integrated into fceux
in order to create an integrated UI on the linux build
2009-12-17 06:19:08 +00:00
kmachulis
efaa3ebb4d
Added lua platform defines for osx and linux for scons, to get lua's loadlib function working again on those platforms
2009-12-14 03:48:15 +00:00
mart0258
5dd8186f5f
add notes for CMake and VC.
2009-12-11 03:12:07 +00:00
mart0258
d9be086126
MinGW - fix some possible build issues and compile time errors
2009-12-11 03:07:34 +00:00
adelikat
ed575d0ff5
Update changelog
2009-12-10 16:52:43 +00:00
zeromus
621cc8e260
fix ntview for new ppu?
...
[[Split portion of a mixed commit.]]
2009-12-08 05:54:21 +00:00
mart0258
60abe35afb
fds - show filename of missing bios file
2009-12-08 04:28:05 +00:00
qeed
1605800776
update changelog
2009-12-08 00:54:04 +00:00
qeed
fe70d1bc32
fixed sprite hit before 255 and for non transparent hits only, thanks to dwedit for providing the fix
2009-12-08 00:51:14 +00:00
zeromus
b8a4067542
sdl: dont allow --inputcfg gamepad0 and gamepad5 etc. as there arent actually that many gamepads
2009-12-07 01:19:52 +00:00
adelikat
bc29607bde
Changelog - added news of some fixed mappers
2009-12-05 02:33:09 +00:00