zeromus
ca23b074bf
fix fcm convert production of power commands
2008-11-02 18:36:13 +00:00
zeromus
59c1688d54
src 2.0.2 -> 2.0.3 constants upgrade
2008-08-15 01:54:46 +00:00
zeromus
f7e8e03bc5
prepare source code for 2.0.3
2008-08-15 01:34:29 +00:00
zeromus
1fdc5e6083
change version number
2008-08-13 23:23:04 +00:00
zeromus
52dc9c1839
ok we have to remember to set the numeric emulator version also
2008-08-11 20:31:45 +00:00
zeromus
715a47c281
bump version number in code to 2.0.2-interim
2008-08-04 23:07:21 +00:00
zeromus
8c4972ce61
final changes for 2.0.1
2008-08-04 22:27:19 +00:00
zeromus
10fec60609
rename the lua examples directory, update changelog, tweak deploy scripts
2008-08-04 18:15:03 +00:00
zeromus
1a9939b940
remove
2008-08-02 04:17:42 +00:00
zeromus
15cc62e978
- movie metadata support
...
- movie metadata display
2008-06-22 23:41:24 +00:00
zeromus
e0a14909f0
faster compiles (mappers include 1/3 as much code now)
...
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients.
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus
41d375a435
fix bug in guid parsing causing rerecording always to fail
2008-06-13 01:33:46 +00:00
zeromus
43908a249d
goodbye fastapass and c80x86
2008-06-06 03:02:00 +00:00
zeromus
b89ba6a9ca
checking in untested code to get it on another pc
2008-06-03 03:31:05 +00:00
zeromus
d1cc70c7c4
tas editor rough draft
2008-05-28 07:41:49 +00:00
jeblanchard
9b7f730b43
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
zeromus
d998a3c015
change extensions to fm2 (but we still claim we'll load fcm; even though it is not supported now)
...
added dialog accelerator framework
support new improved savestate-with-movie-running naming convention
2008-05-26 07:34:40 +00:00
zeromus
52bb5ccbd8
tas logic done?
2008-05-26 00:03:20 +00:00
zeromus
ff532f74e8
why in the world did this compile on my computer last night. well maybe now it will compile for other people
2008-05-23 17:51:52 +00:00
zeromus
1e539ad681
phase 1 of new movie system
...
we can now round trip a text movie format
2008-05-23 09:58:38 +00:00
zeromus
e991e6f0ca
added very limited experimental improved sound/throttling code to windows build. windows users, please use 44100 16bit sound for now and test the stability.
2006-08-22 06:27:18 +00:00
zeromus
06536f226e
moved the assembly/disassembly code to the core code
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improved docs a little
2006-08-01 04:33:12 +00:00
zeromus
80d0d46d73
moved fceu to its own folder to make room for other projects
...
[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00