Matthew Budd
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ad69657d02
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Resolved a few more cppcheck/compiler warnings in core input module.
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2020-06-15 22:53:45 -04:00 |
Matthew Budd
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e6329b911a
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Resolved cppcheck warnings in win/header_editor.cpp
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2020-06-15 22:21:54 -04:00 |
Matthew Budd
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96cba27965
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Resolved cppcheck warnings in cheats.cpp.
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2020-06-15 22:09:12 -04:00 |
Matthew Budd
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9eaad6e14d
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Revolved Deallocating a deallocated pointer: buf warning in archive.cpp.
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2020-06-15 21:58:13 -04:00 |
Matthew Budd
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ce03bf18e7
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Resolved cppcheck warnings in OutputDS.cpp
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2020-06-15 21:48:32 -04:00 |
mjbudd77
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8490dd9800
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Merge pull request #118 from TASVideos/linux_feature_updates
Linux feature updates
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2020-06-15 21:32:21 -04:00 |
mjbudd77
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b1b6a87c47
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Merge pull request #117 from mjbudd77/master
SDL2 Update
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2020-06-15 21:23:20 -04:00 |
Matthew Budd
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9748d39169
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Resolved dangerous usage of c_str(). The value returned by c_str() is invalid after this call
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2020-06-14 20:11:59 -04:00 |
Matthew Budd
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c5bbd3cec5
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Added uninitialized class members to constructor for debug window.
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2020-06-14 19:55:36 -04:00 |
Matthew Budd
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f5e8b09200
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Bug fix for enable/disabling of glx double buffering. Single buffering allows for faster emulation rates, double buffering is not allowing faster than 60hz due to vsync.
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2020-06-14 10:15:47 -04:00 |
Matthew Budd
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a1c0e86026
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Code cleanup, found that rendering of openGL graphics are limiting the max frame speed to 60 hz. Have not solution for it yet.
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2020-06-13 20:07:01 -04:00 |
Matthew Budd
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b4b2cca9ec
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Bug fix for menu visibility toggle.
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2020-06-13 12:51:57 -04:00 |
Matthew Budd
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6de7a68149
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Added a TODO for fixing the menu bar hide function.
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2020-06-12 21:34:18 -04:00 |
Matthew Budd
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a4309af847
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Removed SDL1 from pipeline build script.
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2020-06-12 21:10:52 -04:00 |
Matthew Budd
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6dd0ef841e
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Cleaned up unused variable.
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2020-06-12 20:51:46 -04:00 |
Matthew Budd
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c440b8127e
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Bugfix for GUI hanging when gamepad config window is closed while waiting a button press.
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2020-06-12 20:34:26 -04:00 |
Matthew Budd
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d340c1465e
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Removed the last of the SDL1 specific functions.
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2020-06-12 19:48:51 -04:00 |
Matthew Budd
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47ad3b1dee
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More SDL1 cleanup.
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2020-06-12 19:40:46 -04:00 |
Matthew Budd
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0a61bab99e
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More SDL1 cleanup.
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2020-06-12 19:14:26 -04:00 |
Matthew Budd
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4cbfed2a72
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Clean up of input and video files. Removed SDL1 code.
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2020-06-12 18:59:38 -04:00 |
Matthew Budd
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1463e7c0f8
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Added logic to now pass ALT + Return to the SDL event queue as the is fullscreen toggle that is handled by GTK.
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2020-06-09 22:09:29 -04:00 |
Matthew Budd
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d086714040
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Bug fix for full screen mode update.
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2020-06-09 21:47:07 -04:00 |
Matthew Budd
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cfbe2dc5f3
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Bug fixes for GL linear filters and double buffering options.
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2020-06-09 09:23:32 -04:00 |
Matthew Budd
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3e2802a2de
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Bug fix for switching between openGL and cairo graphics contexts.
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2020-06-09 08:44:51 -04:00 |
Matthew Budd
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9db334275f
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Added logic to allow for switching from openGL to cairo draw functions. There is still an issue with the GTK draw update stops getting called when switch from openGL to cairo.
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2020-06-08 09:14:01 -04:00 |
Matthew Budd
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79b796f790
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Implementing secondary cairo interface.
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2020-06-07 13:58:09 -04:00 |
Matthew Budd
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5bbbd0e8e7
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Successful use of GLX openGL inside gtk3 window. This eliminates the need for SDL video.
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2020-06-07 10:54:00 -04:00 |
Matthew Budd
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4f27c58856
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Moved poor performing cairo draw routines into their own functions. Removed GtkGlArea experimental code that did not work.
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2020-06-07 09:32:47 -04:00 |
Matthew Budd
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76df04d830
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Added an experimental shared memory interface to allow for the video window to be a separate process.
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2020-06-06 22:53:34 -04:00 |
Matthew Budd
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6b406e411f
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Bug fixes for SDL2 keyboard interaction.
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2020-06-06 09:02:36 -04:00 |
Matthew Budd
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8c2cea1ed4
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Added logic to change how full screen mode works with cairo drawing.
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2020-06-05 21:23:33 -04:00 |
Matthew Budd
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1fc0725e94
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Successful display of graphics using cairo. Not as efficient as other methods but works.
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2020-06-05 21:08:53 -04:00 |
mjbudd77
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eeacd3c1d0
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Merge pull request #116 from mjbudd77/master
Linux GTK GUI Feature Update
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2020-06-05 08:01:33 -04:00 |
Matthew Budd
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88e0c838e2
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Merge https://github.com/TASVideos/fceux
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2020-06-05 07:37:16 -04:00 |
Brad Smith
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914a22383b
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point source link at Github, point interim build at appveyor
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2020-06-04 18:39:20 -04:00 |
Matthew Budd
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a59f1421b5
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Added logic to refresh video display with last pass image data when inside debug loop.
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2020-06-02 05:02:43 -04:00 |
Matthew Budd
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a25a5c914c
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Added a refresh list button to the active cheat list window to allow for the displayed list to be resync'd to the true active cheat list in case a new game ROM is loaded and new cheats are automatically loaded as a result.
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2020-06-01 09:37:36 -04:00 |
Matthew Budd
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f929a7cc23
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Added logic to cheat search window to make all sorting buttons insentive until the search reset button is hit once.
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2020-06-01 09:32:51 -04:00 |
Matthew Budd
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a58f5dc5e0
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Added logic to make cheat window edit/delete buttons insensitive unless a row is selected in treeview list.
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2020-06-01 09:19:55 -04:00 |
zeromus
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322c671ea7
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Merge pull request #114 from owomomo/master
Bookmark description in the Hex Editor can be directly edit
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2020-05-31 16:13:46 -05:00 |
zeromus
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74b11ae84c
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Merge pull request #103 from bbbradsmith/lua_zapper_set
zapper.set for lua
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2020-05-31 16:13:29 -05:00 |
Matthew Budd
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1ace69f5f9
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Updated cheat list tree view to update entry fields when a line in the tree is selected with corresponding to the selected lines data.
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2020-05-31 14:53:54 -04:00 |
Matthew Budd
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51be2877ef
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Added logic to set registers via text entry boxes prior to running new instructions in debugger window.
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2020-05-31 14:28:49 -04:00 |
Matthew Budd
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8a0165f54b
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changed unimplemented functions on debugger window to be have insensitive widgets for now.
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2020-05-31 13:53:07 -04:00 |
Matthew Budd
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acbd2cf3c8
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Added logic to debugger to make breakpoint edit/delete button sensitive only when a breakpoint is selected in the tree view.
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2020-05-31 13:48:58 -04:00 |
Matthew Budd
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358a2309db
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Created separate debug menu for debugger and hex editor on main window.
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2020-05-31 10:11:52 -04:00 |
Matthew Budd
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34e8afe39d
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Bug fix for memory view window when handling large ROM displays.
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2020-05-31 06:48:37 -04:00 |
Matthew Budd
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9eab3f9e5d
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Added logic to sync memview activity coloring menu options at startup.
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2020-05-30 19:44:30 -04:00 |
Matthew Budd
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8c04403062
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Added logic to allow for configurable coloring on memory view window.
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2020-05-30 17:20:06 -04:00 |
Matthew Budd
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b7877f1a5e
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Added configurable fore and back ground color picking for memview window.
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2020-05-30 11:26:36 -04:00 |