zeromus
009dd0f23a
add lua source files so that we can compile lua once more in linux.
2009-11-03 05:09:17 +00:00
shinydoofy
0aee98b006
SDL: fixed input issue and making Lua optional again
2009-04-15 03:40:08 +00:00
punkrockguy318
06e22c91a8
Fixed the mysterious input issue that was caused by not having liblua installed.
2009-04-14 17:54:38 +00:00
shinydoofy
bbbc4aa0bb
added option for SDL to convert fcm files to fm2
2008-11-02 21:25:31 +00:00
shinydoofy
d9ea2a263a
added SDL avi creation support and changed speed throttling to use it
2008-10-25 12:36:03 +00:00
punkrockguy318
407f0f8663
optional lua in sdl
2008-09-24 06:06:31 +00:00
punkrockguy318
cbb5c8bc90
patch from bisquit to make savestates more efficient
...
also worked on the build system to accomidate for lua
2008-07-24 03:01:39 +00:00
jeblanchard
6755343a52
Revert #327 , at least for now
2008-05-29 03:04:44 +00:00
jeblanchard
f4ab095a5e
Initial support for tools tracking memory reads&writes.
2008-05-29 01:22:17 +00:00
jeblanchard
952dc6c637
fix executable names
2008-05-27 12:17:08 +00:00
jeblanchard
9b7f730b43
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
jeblanchard
ac75dc61ed
Add src/drawing.cpp (to match commit 289)
2008-05-26 02:31:00 +00:00
radsaq
2dee2b9f59
Add missing file to SConscript.
2006-08-20 17:26:20 +00:00
radsaq
937645bbe6
Enable SDL OpenGL code, fix compilation of sdl-opengl.cpp (broken because we're
...
compiling it as C++ now?), and make some minor tweaks to scons stuff.
2006-08-04 17:32:08 +00:00
zeromus
cd427263da
moved some util files to utils directory
2006-08-01 05:50:19 +00:00
zeromus
a28765574f
boo xstring.cpp hadnt been included
2006-08-01 04:46:04 +00:00
zeromus
bfb73d91f7
oops, forgot to checkin these
2006-08-01 04:44:47 +00:00
radsaq
ebab58016c
Simplify scons stuff:
...
- instead of doing Import() and Export() for subdirs, just Return() the files
in the subdirectories' SConscripts and add that to the top-level file list
- remove the manual handling of sdl-config output, as scons will do it for us
- remove the manual addition of libz to LIBS, as scons seems to automatically
do it if you do a CheckLib()
- properly read and use $CC, $CFLAGS, and $LDFLAGS environment variables,
if they exist
2006-07-31 22:24:21 +00:00
zeromus
0474a05ac3
added support for inheriting CCFLAGS and LINKFLAGS from system
...
environment
2006-07-31 20:07:15 +00:00
punkrockguy318
9c6cbb0563
renamed pc to SDL for clarity
2006-07-31 17:42:18 +00:00
zeromus
7fbbe82b03
prepared doxygen stuff
2006-07-31 05:41:13 +00:00
zeromus
2faad5ca51
cygwin buildscripts changed again to be more stable.
...
added a couple more endlines to eof
2006-07-31 00:03:35 +00:00
zeromus
b8b6324ba3
got the sdl/sconstruct build working in cygwin
...
this required some changes to build scripts. please assume, if it requires fixing, that what I did was sane!
many files included #ifdef WIN32 which I changed to #ifdef MSVC since we are only supporting windows-specific features in the msvc build.
2006-07-30 22:49:15 +00:00
zeromus
80d0d46d73
moved fceu to its own folder to make room for other projects
...
[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00