Commit Graph

2616 Commits

Author SHA1 Message Date
Matthew Budd 75b076f256 Added a couple more key bindings to hex editor cursor control. 2020-08-20 22:44:14 -04:00
Matthew Budd f6afca360f Added hex editor X,Y cursor movement via arrow keys. 2020-08-20 22:34:45 -04:00
Matthew Budd 5f57455de7 Cursor positioning logic in work. 2020-08-20 22:28:02 -04:00
Matthew Budd 65f6b06033 Added ascii output to hex editor. 2020-08-20 21:47:21 -04:00
Matthew Budd b23349e870 Added vertical slider logic. 2020-08-20 21:21:48 -04:00
Matthew Budd b6b2038c96 Added initial framework for hex editor menu. 2020-08-20 20:41:38 -04:00
Matthew Budd 12f27d2158 Moved hex text editor into its own widget QHexEdit 2020-08-20 20:22:24 -04:00
Matthew Budd 9b90d2d684 Updated Hex editor fore/back ground color schemes to use dark background and light foreground text. 2020-08-19 23:05:01 -04:00
Matthew Budd 09ec672597 Changed approach to Qt hex editor to use raw painting of text. 2020-08-19 22:27:42 -04:00
Matthew Budd 466e513778 QHexEdit did not meet performance goals. Removing to try other options. 2020-08-18 22:19:53 -04:00
Matthew Budd d4d59b0c01 Trying out different QHexEdit function as QTextEdit was too inefficient. 2020-08-17 22:35:27 -04:00
Matthew Budd 4e7e82dbcd Qt Hex Editor in work. 2020-08-16 21:24:27 -04:00
Matthew Budd 490289a6f7 Qt Hex editor in work. 2020-08-16 10:38:42 -04:00
Matthew Budd 11ccdf77b4 Added initial framework for hex editor. 2020-08-15 21:41:06 -04:00
Matthew Budd b749c0982e Changed cheat window text entry field sizing to be proportional to average font char width. 2020-08-15 21:20:58 -04:00
Matthew Budd cf9d6798b3 Added more debug output to GTK GLX window 2020-08-15 14:45:44 -04:00
Matthew Budd 9dee79bd8b Added game pad default mapping file generation logic for new controllers to Qt GUI. 2020-08-15 13:27:07 -04:00
Matthew Budd 0c4af737dd Added logic to GTK GUI to generate default mapping files for new game controllers. 2020-08-15 13:18:16 -04:00
Matthew Budd ebae060035 Cleaned up a few compiler and cppcheck warnings in code base. There are still quite a few more TODO. 2020-08-14 22:15:47 -04:00
Matthew Budd d2a00887a0 Header file relative pathing fixes for GTK SDL GUI. 2020-08-14 21:19:50 -04:00
Matthew Budd c2a322e48f Updated GTK GUI GLX window / context setup to better match glx code from snes9x GTK backend. 2020-08-14 20:42:54 -04:00
Matthew Budd 3618f30f0d Minor code cleanup in SDL game pad config. Small logic change to joystick init. 2020-08-13 21:08:02 -04:00
mjbudd77 a2aa55a69c
Merge pull request #158 from mjbudd77/master
Build Options and Documentation Updates for SDL README
2020-08-11 22:25:47 -04:00
Matthew Budd 0751904693 Added FCEUX debugger compiler flag to cmake build 2020-08-11 21:19:52 -04:00
Matthew Budd d11cea3a98 Added OpenGL preference (GLVND or LEGACY) command line options to cmake build. 2020-08-11 20:58:54 -04:00
g0me3 79d81e513c datach barcode reader input changed a little bit control code recalculating logic.
now if you input full 13 or 8 digit code the control code won't be recalculated.
only if you input partial 12- or 7-digit code without control number it will calculate it.
this is done because some game uses it's own control code calc logic and need to be input as is.
otherwise it will be recalculated and won't be accepted by the game.
2020-08-11 20:28:11 +03:00
Matthew Budd b16514fcb4 A few box spacing updates on GTK gamepad config window. 2020-08-10 21:12:40 -04:00
Matthew Budd 1c6851c3f0 Bug fix for SDL joystick not working using SDL video driver. By default SDL joystick inputs are ignored if the SDL window does not have focus. Set SDL HINT to allow for background joystick inputs to accepted (i.e. joystick inputs come through even though window not in focus). 2020-08-10 21:04:42 -04:00
Matthew Budd cd99eaecd3 Added missing files. 2020-08-09 22:20:02 -04:00
Matthew Budd 1d417a49ae Back ported SDL2 game controller improvements to GTK from QT GUI. 2020-08-09 22:19:38 -04:00
Matthew Budd 1331aeca14 input device select combo box logic in work for GTK Gui. 2020-08-09 07:11:28 -04:00
Matthew Budd 5bfbbbba7e Back ported SDL joystick/gamepad improvements from Qt to GTK gui. 2020-08-09 05:55:59 -04:00
Matthew Budd 61894c7772 Bug fix to sync video driver selection on GTK GUI at init. 2020-08-09 05:21:29 -04:00
Matthew Budd 989d39c26e Back ported SDL sound bug fixes from QT to GTK GUI. 2020-08-09 05:17:48 -04:00
Matthew Budd 33c5b328b2 Changed sdl video resize logic to ensure that it is always syncd to the size of the drawing area. 2020-08-07 21:44:12 -04:00
Matthew Budd a2fbb33d68 Added video driver select option for GTK/SDL GUI. Currently there are 3 possible video drivers: OpenGL GLX, SDL2, and Cairo. 2020-08-07 21:22:07 -04:00
Matthew Budd 5e2ac49da7 Bug fix for LSB_FIRST definition in GTK build in cmake environment. 2020-08-07 17:09:12 -04:00
Matthew Budd 1b0888e146 Added git url/revision info to the GTK/SDL GUI about window. Added git url/revision information to command line help print out for both GTK and QT versions. 2020-08-07 16:59:27 -04:00
Matthew Budd bb4adb36b4 Merge branch 'master' of ../TasVideo/fceux 2020-08-07 16:34:39 -04:00
zeromus 6f4bbacca0 fix height of win32 inputbox. fixes #145 2020-08-07 13:55:50 -04:00
mjbudd77 d416ceb0c4 Added GTK3/SDL2 based fceux build capability into cmake build file. It is configurable from the command line which GUI to build GTK or QT (default). 2020-08-07 13:23:43 -04:00
Matthew Budd 27875aac17 Changed GTK GUI shutdown order of execution so that the main window cannot be deleted until the event loop has fully exited. 2020-08-06 21:36:50 -04:00
Matthew Budd 46d02fc61a Modified GTK GUI quit logic to just set a flag in the quit callback function to allow the gui exit its main loop under normal conditions and then proceed with an orderly cleanup/shutdown outside of the GTK event loop. 2020-08-05 20:33:19 -04:00
Matthew Budd b7067cc1da Removed debug print statement. 2020-08-03 21:12:54 -04:00
Matthew Budd bbd0fe4470 Added cheat save file logic to cheat window export button. 2020-08-03 21:04:58 -04:00
Matthew Budd 4a494f8dc1 Added code to center text inside numerical entry fields on the cheat window. 2020-08-03 20:30:45 -04:00
mjbudd77 0fdf8cec14 Changed character used for width to be an X instead of 0 2020-08-03 20:20:48 -04:00
Matthew Budd b0529d564a Added pause while cheat window is active checkbox logic. 2020-08-02 21:19:32 -04:00
Matthew Budd 7c84e7b383 Added global cheat enable and auto load/save checkboxes 2020-08-02 20:58:59 -04:00
Matthew Budd e99cc1d64d Added logic to lock emulation when modifying cheats. 2020-08-02 20:31:21 -04:00