Commit Graph

3992 Commits

Author SHA1 Message Date
bbbradsmith e5f671a9e0 links to interim builds 2020-06-17 04:17:54 -04:00
bbbradsmith 0d1ffc3ffd appveyor only job name needs - prefix 2020-06-17 04:17:54 -04:00
bbbradsmith 379662ae25 appveyor jobs separated and named 2020-06-17 04:17:54 -04:00
bbbradsmith 0cfb6b8dd4 win64 zip archive files from other folders need directory stripped 2020-06-17 03:21:41 -04:00
bbbradsmith 1daf99614b win64 appveyor build 2020-06-17 03:21:41 -04:00
bbbradsmith 1f4bc4bb89 fix long pointer casting in Win64 build 2020-06-17 03:21:41 -04:00
zeromus 13b5c1f67a change an outdated link from googlecode to github. there are a lot more.. i dont have time for this 2020-06-17 02:43:35 -04:00
zeromus 45438334c9 add an index.html, so hopefully github.io will use this to bounce to the web directory? 2020-06-17 02:27:14 -04:00
Brad Smith fe4472f574
fix broken win32 appveyor build (#121)
* fix broken win32 appveyor build:
- does not report build errors!
- wrong configuration, should be release
- should include auxlib.lua
2020-06-17 01:50:38 -04:00
mjbudd77 4c6a5b5313
Merge pull request #119 from mjbudd77/master
Appveyor Artifacts Fix
2020-06-16 22:13:34 -04:00
Matthew Budd 3490be8c83 Merge branch 'development' 2020-06-16 22:01:44 -04:00
Matt Budd 531afbe404 Trying again.... 2020-06-16 21:51:45 -04:00
Matt Budd 22c58e1a21 Trying again with artifacts 2020-06-16 21:45:16 -04:00
Matt Budd 5e30f22381 Trying out not using archive script and just pushing directly to
appveyor artifacts
2020-06-16 21:33:57 -04:00
Matt Budd be6dff9d68 Added 7z.dll to zipped package file. 2020-06-16 21:23:52 -04:00
Matt Budd bce4ea30f8 Added win32 build script for pipeline. 2020-06-16 21:14:44 -04:00
Matthew Budd fcf2135426 win32 build packaging pathing fixes. 2020-06-16 09:47:28 -04:00
Matthew Budd 968c15f0f7 Added windows packaging script call to appveyor config. 2020-06-16 09:38:15 -04:00
Matthew Budd d094891bb4 Testing build artifact push 2020-06-16 09:12:55 -04:00
Matthew Budd ad69657d02 Resolved a few more cppcheck/compiler warnings in core input module. 2020-06-15 22:53:45 -04:00
Matthew Budd e6329b911a Resolved cppcheck warnings in win/header_editor.cpp 2020-06-15 22:21:54 -04:00
Matthew Budd 96cba27965 Resolved cppcheck warnings in cheats.cpp. 2020-06-15 22:09:12 -04:00
Matthew Budd 9eaad6e14d Revolved Deallocating a deallocated pointer: buf warning in archive.cpp. 2020-06-15 21:58:13 -04:00
Matthew Budd ce03bf18e7 Resolved cppcheck warnings in OutputDS.cpp 2020-06-15 21:48:32 -04:00
mjbudd77 8490dd9800
Merge pull request #118 from TASVideos/linux_feature_updates
Linux feature updates
2020-06-15 21:32:21 -04:00
mjbudd77 b1b6a87c47
Merge pull request #117 from mjbudd77/master
SDL2 Update
2020-06-15 21:23:20 -04:00
Matthew Budd 9748d39169 Resolved dangerous usage of c_str(). The value returned by c_str() is invalid after this call 2020-06-14 20:11:59 -04:00
Matthew Budd c5bbd3cec5 Added uninitialized class members to constructor for debug window. 2020-06-14 19:55:36 -04:00
Matthew Budd f5e8b09200 Bug fix for enable/disabling of glx double buffering. Single buffering allows for faster emulation rates, double buffering is not allowing faster than 60hz due to vsync. 2020-06-14 10:15:47 -04:00
Matthew Budd a1c0e86026 Code cleanup, found that rendering of openGL graphics are limiting the max frame speed to 60 hz. Have not solution for it yet. 2020-06-13 20:07:01 -04:00
Matthew Budd b4b2cca9ec Bug fix for menu visibility toggle. 2020-06-13 12:51:57 -04:00
Matthew Budd 6de7a68149 Added a TODO for fixing the menu bar hide function. 2020-06-12 21:34:18 -04:00
Matthew Budd a4309af847 Removed SDL1 from pipeline build script. 2020-06-12 21:10:52 -04:00
Matthew Budd 6dd0ef841e Cleaned up unused variable. 2020-06-12 20:51:46 -04:00
Matthew Budd c440b8127e Bugfix for GUI hanging when gamepad config window is closed while waiting a button press. 2020-06-12 20:34:26 -04:00
Matthew Budd d340c1465e Removed the last of the SDL1 specific functions. 2020-06-12 19:48:51 -04:00
Matthew Budd 47ad3b1dee More SDL1 cleanup. 2020-06-12 19:40:46 -04:00
Matthew Budd 0a61bab99e More SDL1 cleanup. 2020-06-12 19:14:26 -04:00
Matthew Budd 4cbfed2a72 Clean up of input and video files. Removed SDL1 code. 2020-06-12 18:59:38 -04:00
Matthew Budd 1463e7c0f8 Added logic to now pass ALT + Return to the SDL event queue as the is fullscreen toggle that is handled by GTK. 2020-06-09 22:09:29 -04:00
Matthew Budd d086714040 Bug fix for full screen mode update. 2020-06-09 21:47:07 -04:00
Matthew Budd cfbe2dc5f3 Bug fixes for GL linear filters and double buffering options. 2020-06-09 09:23:32 -04:00
Matthew Budd 3e2802a2de Bug fix for switching between openGL and cairo graphics contexts. 2020-06-09 08:44:51 -04:00
Matthew Budd 9db334275f Added logic to allow for switching from openGL to cairo draw functions. There is still an issue with the GTK draw update stops getting called when switch from openGL to cairo. 2020-06-08 09:14:01 -04:00
Matthew Budd 79b796f790 Implementing secondary cairo interface. 2020-06-07 13:58:09 -04:00
Matthew Budd 5bbbd0e8e7 Successful use of GLX openGL inside gtk3 window. This eliminates the need for SDL video. 2020-06-07 10:54:00 -04:00
Matthew Budd 4f27c58856 Moved poor performing cairo draw routines into their own functions. Removed GtkGlArea experimental code that did not work. 2020-06-07 09:32:47 -04:00
Matthew Budd 76df04d830 Added an experimental shared memory interface to allow for the video window to be a separate process. 2020-06-06 22:53:34 -04:00
Matthew Budd 6b406e411f Bug fixes for SDL2 keyboard interaction. 2020-06-06 09:02:36 -04:00
Matthew Budd 8c2cea1ed4 Added logic to change how full screen mode works with cairo drawing. 2020-06-05 21:23:33 -04:00