bbbradsmith
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e5f671a9e0
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links to interim builds
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2020-06-17 04:17:54 -04:00 |
bbbradsmith
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0d1ffc3ffd
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appveyor only job name needs - prefix
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2020-06-17 04:17:54 -04:00 |
bbbradsmith
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379662ae25
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appveyor jobs separated and named
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2020-06-17 04:17:54 -04:00 |
bbbradsmith
|
0cfb6b8dd4
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win64 zip archive files from other folders need directory stripped
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2020-06-17 03:21:41 -04:00 |
bbbradsmith
|
1daf99614b
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win64 appveyor build
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2020-06-17 03:21:41 -04:00 |
bbbradsmith
|
1f4bc4bb89
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fix long pointer casting in Win64 build
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2020-06-17 03:21:41 -04:00 |
zeromus
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13b5c1f67a
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change an outdated link from googlecode to github. there are a lot more.. i dont have time for this
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2020-06-17 02:43:35 -04:00 |
zeromus
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45438334c9
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add an index.html, so hopefully github.io will use this to bounce to the web directory?
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2020-06-17 02:27:14 -04:00 |
Brad Smith
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fe4472f574
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fix broken win32 appveyor build (#121)
* fix broken win32 appveyor build:
- does not report build errors!
- wrong configuration, should be release
- should include auxlib.lua
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2020-06-17 01:50:38 -04:00 |
mjbudd77
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4c6a5b5313
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Merge pull request #119 from mjbudd77/master
Appveyor Artifacts Fix
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2020-06-16 22:13:34 -04:00 |
Matthew Budd
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3490be8c83
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Merge branch 'development'
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2020-06-16 22:01:44 -04:00 |
Matt Budd
|
531afbe404
|
Trying again....
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2020-06-16 21:51:45 -04:00 |
Matt Budd
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22c58e1a21
|
Trying again with artifacts
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2020-06-16 21:45:16 -04:00 |
Matt Budd
|
5e30f22381
|
Trying out not using archive script and just pushing directly to
appveyor artifacts
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2020-06-16 21:33:57 -04:00 |
Matt Budd
|
be6dff9d68
|
Added 7z.dll to zipped package file.
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2020-06-16 21:23:52 -04:00 |
Matt Budd
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bce4ea30f8
|
Added win32 build script for pipeline.
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2020-06-16 21:14:44 -04:00 |
Matthew Budd
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fcf2135426
|
win32 build packaging pathing fixes.
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2020-06-16 09:47:28 -04:00 |
Matthew Budd
|
968c15f0f7
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Added windows packaging script call to appveyor config.
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2020-06-16 09:38:15 -04:00 |
Matthew Budd
|
d094891bb4
|
Testing build artifact push
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2020-06-16 09:12:55 -04:00 |
Matthew Budd
|
ad69657d02
|
Resolved a few more cppcheck/compiler warnings in core input module.
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2020-06-15 22:53:45 -04:00 |
Matthew Budd
|
e6329b911a
|
Resolved cppcheck warnings in win/header_editor.cpp
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2020-06-15 22:21:54 -04:00 |
Matthew Budd
|
96cba27965
|
Resolved cppcheck warnings in cheats.cpp.
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2020-06-15 22:09:12 -04:00 |
Matthew Budd
|
9eaad6e14d
|
Revolved Deallocating a deallocated pointer: buf warning in archive.cpp.
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2020-06-15 21:58:13 -04:00 |
Matthew Budd
|
ce03bf18e7
|
Resolved cppcheck warnings in OutputDS.cpp
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2020-06-15 21:48:32 -04:00 |
mjbudd77
|
8490dd9800
|
Merge pull request #118 from TASVideos/linux_feature_updates
Linux feature updates
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2020-06-15 21:32:21 -04:00 |
mjbudd77
|
b1b6a87c47
|
Merge pull request #117 from mjbudd77/master
SDL2 Update
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2020-06-15 21:23:20 -04:00 |
Matthew Budd
|
9748d39169
|
Resolved dangerous usage of c_str(). The value returned by c_str() is invalid after this call
|
2020-06-14 20:11:59 -04:00 |
Matthew Budd
|
c5bbd3cec5
|
Added uninitialized class members to constructor for debug window.
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2020-06-14 19:55:36 -04:00 |
Matthew Budd
|
f5e8b09200
|
Bug fix for enable/disabling of glx double buffering. Single buffering allows for faster emulation rates, double buffering is not allowing faster than 60hz due to vsync.
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2020-06-14 10:15:47 -04:00 |
Matthew Budd
|
a1c0e86026
|
Code cleanup, found that rendering of openGL graphics are limiting the max frame speed to 60 hz. Have not solution for it yet.
|
2020-06-13 20:07:01 -04:00 |
Matthew Budd
|
b4b2cca9ec
|
Bug fix for menu visibility toggle.
|
2020-06-13 12:51:57 -04:00 |
Matthew Budd
|
6de7a68149
|
Added a TODO for fixing the menu bar hide function.
|
2020-06-12 21:34:18 -04:00 |
Matthew Budd
|
a4309af847
|
Removed SDL1 from pipeline build script.
|
2020-06-12 21:10:52 -04:00 |
Matthew Budd
|
6dd0ef841e
|
Cleaned up unused variable.
|
2020-06-12 20:51:46 -04:00 |
Matthew Budd
|
c440b8127e
|
Bugfix for GUI hanging when gamepad config window is closed while waiting a button press.
|
2020-06-12 20:34:26 -04:00 |
Matthew Budd
|
d340c1465e
|
Removed the last of the SDL1 specific functions.
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2020-06-12 19:48:51 -04:00 |
Matthew Budd
|
47ad3b1dee
|
More SDL1 cleanup.
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2020-06-12 19:40:46 -04:00 |
Matthew Budd
|
0a61bab99e
|
More SDL1 cleanup.
|
2020-06-12 19:14:26 -04:00 |
Matthew Budd
|
4cbfed2a72
|
Clean up of input and video files. Removed SDL1 code.
|
2020-06-12 18:59:38 -04:00 |
Matthew Budd
|
1463e7c0f8
|
Added logic to now pass ALT + Return to the SDL event queue as the is fullscreen toggle that is handled by GTK.
|
2020-06-09 22:09:29 -04:00 |
Matthew Budd
|
d086714040
|
Bug fix for full screen mode update.
|
2020-06-09 21:47:07 -04:00 |
Matthew Budd
|
cfbe2dc5f3
|
Bug fixes for GL linear filters and double buffering options.
|
2020-06-09 09:23:32 -04:00 |
Matthew Budd
|
3e2802a2de
|
Bug fix for switching between openGL and cairo graphics contexts.
|
2020-06-09 08:44:51 -04:00 |
Matthew Budd
|
9db334275f
|
Added logic to allow for switching from openGL to cairo draw functions. There is still an issue with the GTK draw update stops getting called when switch from openGL to cairo.
|
2020-06-08 09:14:01 -04:00 |
Matthew Budd
|
79b796f790
|
Implementing secondary cairo interface.
|
2020-06-07 13:58:09 -04:00 |
Matthew Budd
|
5bbbd0e8e7
|
Successful use of GLX openGL inside gtk3 window. This eliminates the need for SDL video.
|
2020-06-07 10:54:00 -04:00 |
Matthew Budd
|
4f27c58856
|
Moved poor performing cairo draw routines into their own functions. Removed GtkGlArea experimental code that did not work.
|
2020-06-07 09:32:47 -04:00 |
Matthew Budd
|
76df04d830
|
Added an experimental shared memory interface to allow for the video window to be a separate process.
|
2020-06-06 22:53:34 -04:00 |
Matthew Budd
|
6b406e411f
|
Bug fixes for SDL2 keyboard interaction.
|
2020-06-06 09:02:36 -04:00 |
Matthew Budd
|
8c2cea1ed4
|
Added logic to change how full screen mode works with cairo drawing.
|
2020-06-05 21:23:33 -04:00 |