Commit Graph

1361 Commits

Author SHA1 Message Date
fatratknight 0bea4a45d8 Reworked many things relating to joypad_set. New logic, removed a few functions, all that stuff. Hopefully a few bug fixes with no new bugs on the way. Haven't put in the invert that I like, but hopefully that isn't hard to put in. 2009-09-15 16:39:49 +00:00
fatratknight 23a190acd2 Attempted fix of joypad_set. Just changed the source. 2009-09-14 20:16:25 +00:00
fatratknight 9f23ee011f Option: Script keys instantly affect input table, rather than wait for frameadvance. Also, more robust unpaused rewind antics. 2009-09-14 18:10:29 +00:00
adelikat a80264a595 useless commit 2009-09-12 02:14:04 +00:00
fatratknight c469b93aae Added the ability to change how much input to display. I'm running out of buttons on the numpad! 2009-09-10 15:44:38 +00:00
fatratknight 2e8d11b4e4 Testing my write access, nothing more. 2009-09-10 00:44:48 +00:00
adelikat b7dbc544ef Adding a multitrack input recorder lua script made by FatRatKnight 2009-09-09 23:53:02 +00:00
adelikat ae4cb5bd94 NewPPU tests - added another broken game: Nightshade 2009-08-30 03:03:09 +00:00
adelikat b40947ad71 Win32 - Map Hotkeys dialog - fixed bug where dialog would not close by the "X" or Alt-F4 2009-08-23 01:10:45 +00:00
adelikat 106e1ca031 Win32 - adding a Save Config File menu item. 2009-08-22 17:18:58 +00:00
qeed 1588ab19de Changed ppudead to be ran for 2 frames, instead of 1 in the new ppu, this gets earthworm jim 3 to work again 2009-08-16 17:13:04 +00:00
adelikat 5bf67f1754 Lua - adding fceu.unpause() 2009-08-16 15:27:17 +00:00
adelikat db0b40600e Some more games tested under newppu 2009-08-13 00:23:01 +00:00
adelikat ced6d87483 Win32 - Added a menu item to toggle to New PPU 2009-08-12 23:50:20 +00:00
adelikat 746b85a5a4 NewwPPU tests - Many more games tested. Found another two that don't work: Earthworm Jim 3, Tecmo Superbowl 2009-08-12 03:33:06 +00:00
adelikat abb85585e8 PPUTests - put MTPO into the works category. Only Dragon's Lair is in the "Doesn't work" category. 2009-08-11 12:52:42 +00:00
zeromus 72eab717f5 newppu: fix mappers that used PPU_hook, a truly haphazard system. I am calling PPU_hook far more often than the old ppu for these games, but i would expect the PPU_hook handlers to be resilient against that. 2009-08-11 06:15:06 +00:00
adelikat 6411ba535a Fixed bug that caused new movies be created in /movie instead of /movies 2009-08-11 00:43:27 +00:00
adelikat 698f08eaef Updated FCEU_VERSION_NUMERIC. Should have done this for the 2.1.1 release, oh well. 2009-08-11 00:35:19 +00:00
adelikat 00888a79ed PPUTests - added some games that I confirmed work, still haven't any more broken ones (which is encouraging). 2009-08-11 00:05:44 +00:00
CaH4e3 25a1f59b46 bandai mapper - all games should be fine now (do not forget to change SRAM games to 153 mapper!) 2009-08-09 01:14:20 +00:00
CaH4e3 00b213f0a1 bandai mapper 16 DBZ3 glitch fix 2009-08-09 00:44:49 +00:00
qeed 02d1b8dcff ugh, fixed save state format for it 2009-08-08 20:12:42 +00:00
qeed f304746045 updated changelog 2009-08-08 20:06:42 +00:00
qeed ed2093ea29 Woops, should be int32 not int16 2009-08-08 20:05:22 +00:00
qeed ce317b00a1 Fixed mapper 16, Dragon Ball Z 3 can now be played again 2009-08-08 19:47:12 +00:00
qeed f4486cc6ad Properly fix to get unix compiling it 2009-08-08 19:22:23 +00:00
ugetab cacf932939 Undid revision 1386. It broke the Trace Logger.
Altered the 0x3800-0x3824 NSF exclusion code to be more efficient and more effective.
2009-08-08 05:20:52 +00:00
adelikat aaff248c59 Typo! 2009-08-07 20:39:33 +00:00
adelikat ebb5c3f56c Win32 - Adding contributers to about box. 2009-08-07 20:35:42 +00:00
adelikat dd9902b94e Updated changelog. 2009-08-07 20:21:20 +00:00
ugetab a4c181ee3a Disables logging of $3800-$3824 NSF control program instructions in Trace Logger.
Minor text edit to a dialog box title.
2009-08-07 20:14:06 +00:00
ugetab 208d27fd14 The modified FCEUXDSP 1.07 NSF Updates were applied.
Additionally, Hex Editor and PPU coding that was causing errors because of the updates was also changed.
2009-08-07 19:24:50 +00:00
qeed 819b1b7a52 fixed compile for linux 2009-08-07 15:12:01 +00:00
adelikat 4f3dc624f1 Add NewPPU tests file 2009-08-06 02:31:00 +00:00
zeromus 89d32673c2 newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code. 2009-08-06 00:51:29 +00:00
adelikat 5b75a119f5 Win32 - fixed an erroneous assumption made in 2.1.1 that caused the recent roms menu to be grayed out even when there were recent roms (however, it uncovered an underlying bug in the recent menu saving that needs to be fixed at some point). 2009-08-05 15:30:57 +00:00
zeromus 7c7307e43a frame advance after each fds command to protect user from doing something to the rom which can't be recorded (only one select command can be recorded per frame) 2009-08-03 23:43:31 +00:00
zeromus 9813608af3 add fds insert/select recording 2009-08-03 22:24:59 +00:00
adelikat 4c2fe989c8 Win32 - oops, removed a debug DispMessage from the sound config code 2009-08-02 00:51:54 +00:00
adelikat f4bd60246a Added a Rewinder lua script by Jonathan Blow 2009-08-02 00:37:19 +00:00
adelikat a29bbff104 Change version to 2.1.2-interim 2009-07-29 21:35:42 +00:00
adelikat 840e07773f Added press release 2.1.1, updated index & downloads php files, updated .chm with the 2.1.1 changelog
[[Split portion of a mixed commit.]]
2009-07-29 20:27:02 +00:00
adelikat b42304558c Changed version name to 2.1.1 in preparation for release. Marked this revision in changelog for easy revert to 2.1.1 2009-07-29 18:27:23 +00:00
adelikat 815a525714 Win32 - TextHooker - drag & drop for table files 2009-07-01 23:31:11 +00:00
adelikat 78af47d32c Win32 - Drag & Drop for cheat (.cht) files 2009-07-01 14:17:27 +00:00
adelikat ba44fe906f Win32 - All savefile dialogs generate a default filename 2009-06-26 18:20:15 +00:00
adelikat d328b9513a Win32 - Fixed up all open file dialogs to have an All files (*.*) option. 2009-06-26 01:40:27 +00:00
qeed f5da7d7ebe updated the changelog 2009-06-26 01:06:42 +00:00
qeed 854553e49d After thinking it clearly, you dont need cpu_ignore, how stupid of me, all the cycles are accounted for, so revert, sorry about that. 2009-06-25 15:43:48 +00:00