adelikat
40926ab5f7
More undo savestate fixes. Win32 - Undo/Redo savestate menu item added.
2008-12-23 22:44:04 +00:00
adelikat
0a29e1bce3
Backup savestate fixes.
2008-12-23 21:28:06 +00:00
adelikat
93c48afbb6
Fixes to backup savestate system, starting of undo savestate implementation.
2008-12-23 20:29:27 +00:00
adelikat
20ef5a722c
Backup savestate system added. CheckFileExists checks for null filename.
2008-12-23 03:54:31 +00:00
adelikat
d8d239e35d
Movie auto-back feature implemented
2008-12-23 01:07:55 +00:00
adelikat
cba3dd6025
Backup Savestate/Undo Loadstate code cleanup
2008-12-20 04:48:52 +00:00
adelikat
d9471d1f75
LoadBackup function added, Win32 - Undo Loadstate context menu item added.
2008-12-20 02:47:33 +00:00
adelikat
7b035bb3bc
Win32 - Function for checking if backupsavestate exists
2008-12-20 01:04:15 +00:00
adelikat
fe5d1b2313
Backup savestate is created before a state is loaded
2008-12-19 22:11:01 +00:00
zeromus
54f9bf517f
big endian compile fixes
2008-11-08 22:28:18 +00:00
zeromus
f6b541ce2f
fix the issue phil discovered where loading a mismatched movie savestate causes an extra freaky chunk 0 error message. create code which would be helpful for turning mismatch error into ok/cancel, but didn't enable it.. not sure whether we want it
2008-08-18 20:34:59 +00:00
zeromus
ddae078b3a
restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved.
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[[Split portion of a mixed commit.]]
2008-08-14 07:50:41 +00:00
zeromus
215d329804
SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2
2008-08-12 03:28:51 +00:00
zeromus
1cb06319e9
SF [ 2040463 ] Add an "author" text field in the record movie dialog; also, fixes to the old savestate support concerning what to do when movie data is found
2008-08-10 04:03:50 +00:00
zeromus
aff4bb2367
re-enable support for old-format savestates.
2008-08-10 03:10:23 +00:00
zeromus
ae0e3a5db4
SF case 2040448 View Slots bug - does not include new savestate naming
2008-08-07 04:10:41 +00:00
zeromus
d7524bcdba
committing basicbot rip-outage so i can test it at work
2008-07-31 16:21:42 +00:00
qfox
9bd8553976
New BasicBot works, but very very basic (only numbers).
2008-07-22 20:17:43 +00:00
zeromus
b8bc74350b
diagnostic message did its job. taking it out
2008-06-27 04:22:33 +00:00
zeromus
e7bf6f1d16
debug prints for rerecord count
2008-06-27 04:02:16 +00:00
zeromus
79de2d8295
- a ton of cleanups
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- re-enabling some tasedit functionality
- stabilize emu during tasedit by disabling features
- clarify/stabilize some basic tas stuff (interaction with reset/poweron)
- remove a bunch of warnings
2008-06-21 07:24:01 +00:00
zeromus
8009546872
add binary movie mode, which is used when saving movies into savestates
2008-06-20 22:15:30 +00:00
jeblanchard
0b7bf686a7
fewer warnings
2008-06-17 23:46:55 +00:00
zeromus
fdf51e672f
finally fix the bad replay synching bug?
2008-06-17 08:32:24 +00:00
zeromus
b82c266971
fixed a bad bug in memorystream which makes movie savestates work better
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and now they work faster too
2008-06-17 07:55:27 +00:00
zeromus
e0a14909f0
faster compiles (mappers include 1/3 as much code now)
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fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients.
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus
62d4ca6cdb
slight performance boosts to save/load state when movies are running
2008-06-13 19:15:24 +00:00
zeromus
ab82d07be8
restore compression to savestates (accidentally left removed while debugging sdl savestates)
2008-06-06 06:45:20 +00:00
zeromus
2a190f3c74
fix sdl savestates?
2008-06-06 06:34:39 +00:00
zeromus
9a7da827a2
break tasedit. but on the way to making it better!
2008-06-05 06:49:11 +00:00
zeromus
c366dc1f2b
repair and speedup tasedit
2008-06-03 05:50:58 +00:00
zeromus
7a9721e48a
more savestate things work better
2008-06-03 05:01:07 +00:00
zeromus
c208a2012d
adding memorystream. fixed savestates.
2008-06-03 04:04:04 +00:00
zeromus
b89ba6a9ca
checking in untested code to get it on another pc
2008-06-03 03:31:05 +00:00
zeromus
e51f3a9b69
commiting some tasedit infrastructure so i can work on another pc
2008-06-02 14:02:02 +00:00
zeromus
d1cc70c7c4
tas editor rough draft
2008-05-28 07:41:49 +00:00
jeblanchard
9b7f730b43
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
zeromus
7489c70b3d
there was a very old bug in the emulator which didnt matter due to luck but which caused unexciting mappers not to store their (empty) state correctly in the savestate. WriteStateChunk() returned 0 when there was an error in SubWrite(), even though it shouldve written a 5 to account for the overhead
2008-05-26 00:58:26 +00:00
zeromus
e524818f1e
compress savestates, and movie no longer needs to do any compression itsself.
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savestate compatibility is now broken.
2008-05-24 21:25:20 +00:00
zeromus
1e539ad681
phase 1 of new movie system
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we can now round trip a text movie format
2008-05-23 09:58:38 +00:00
zeromus
047808ba93
clean up movie some code; no longer write savestate with play-from-poweron movies; change main logging format to text (the header still needs to be changed)
2008-05-22 07:43:48 +00:00
mauzus
f65b5eb2b7
bugfix: FCEU ignores last input delivered when switching read+write
2008-05-13 02:59:07 +00:00
rheiny
62efccb998
Cleaned up some code.
2007-02-06 18:59:15 +00:00
zeromus
cd427263da
moved some util files to utils directory
2006-08-01 05:50:19 +00:00
zeromus
b8b6324ba3
got the sdl/sconstruct build working in cygwin
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this required some changes to build scripts. please assume, if it requires fixing, that what I did was sane!
many files included #ifdef WIN32 which I changed to #ifdef MSVC since we are only supporting windows-specific features in the msvc build.
2006-07-30 22:49:15 +00:00
zeromus
80d0d46d73
moved fceu to its own folder to make room for other projects
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[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00