Commit Graph

3726 Commits

Author SHA1 Message Date
rainwarrior c5d5989406 added attribute display to nametable viewer (replaced unused "Mirror" field) 2016-09-07 17:15:00 +00:00
rainwarrior 90044bba62 cheapocabra: revised mirroring in Software ID mode 2016-09-05 21:03:11 +00:00
punkrockguy318 4edd578c27 autotools: fix gd 2016-09-04 02:08:54 +00:00
punkrockguy318 f591649878 autotools: fix frameskip flag 2016-09-04 01:37:01 +00:00
punkrockguy318 841cb9dbfb sdl: add autogen script 2016-09-01 23:00:30 +00:00
punkrockguy318 3012b36569 sdl: add missing autotools include 2016-09-01 22:38:43 +00:00
punkrockguy318 b5cf94f5c6 sdl: update autotools gtk requirement and add required readme 2016-09-01 22:37:57 +00:00
punkrockguy318 4cc9274d71 sdl: added autotools build system 2016-09-01 22:34:32 +00:00
rainwarrior 9a6d4f50cf cheapocabra: Software ID mode disables entire ROM not just lowest 2 addresses, adding ID mode to save state 2016-08-31 19:52:25 +00:00
rainwarrior b0500e4925 cheapocabra forgot to initialize some of flash state, implemented software ID 2016-08-31 09:38:15 +00:00
rainwarrior c27986d340 cheapocabra minor documentation 2016-08-31 09:07:27 +00:00
rainwarrior 9e4eaab0e6 cheapocabra implemented self-flashing 2016-08-31 08:58:46 +00:00
rainwarrior 7ff81e92cb cheapocabra forgot to free CHR-RAM on close 2016-08-31 06:29:06 +00:00
rainwarrior f8d791b465 forgot to submit boards/cheapocabra.cpp 2016-08-31 06:11:03 +00:00
rainwarrior 1c33275e1d mapper 111 "cheapocabra" preliminary implementation (basic features only, no self-flashing yet) 2016-08-31 05:51:12 +00:00
rainwarrior 4a39895f1c exit box text replacing "FCE Ultra" with "FCEUX" 2016-08-31 03:39:19 +00:00
rainwarrior c4bc741ee1 improvement on r3284: instead fix new ppu debug reset problem by suspending CPU until the new PPU is in synch for a new frame 2016-08-31 03:33:04 +00:00
rainwarrior fc71914b23 fix new-PPU misalignment (garbled graphics) after reset while debugging 2016-08-31 02:46:16 +00:00
rainwarrior bb0f6234aa fix broken randomizer on silly quit messages (only 4 of 7 were displayed) 2016-08-31 02:04:33 +00:00
rainwarrior d9eb69523d nesgNoBGFillColor support for new ppu, re-enable old ppu sprite layer hiding 2016-08-30 09:40:36 +00:00
zeromus 72276d9b1c newppu: dont break sprite0 hit when disabling BG or OBJ display 2016-08-30 07:55:50 +00:00
rainwarrior cf175a60bd adding a set of 16 colours to the "unvaried" palette, especially useful for Lua overlay graphics 2016-08-25 12:33:21 +00:00
rainwarrior a23b61eea0 hex editor (memview) can now load from file too, not just dump to file anymore 2016-08-25 09:51:46 +00:00
rainwarrior b632b1d7a5 Relative mouse motion interface for SNES and Subor mouse; this allows fullscreen mode to keep the mouse fixed in the centre of the screen, permitting infinite motion. 2016-08-25 07:24:08 +00:00
rainwarrior 89a75e28fc alternative way of fixing fstat header conflict from r3276 (in case older/other compilers were relying on it), this is only used by netplay.cpp 2016-08-24 23:23:41 +00:00
rainwarrior f7a50ad163 removing #define fstat _fstat: ends up interacting with inline fstat code causing an infinite recursion on VS 2010 2016-08-24 23:17:27 +00:00
rainwarrior 74139bf111 RAM initialization options: default (00 00 00 00 FF FF FF FF as always), all FF, all 00, random. 2016-08-24 22:42:21 +00:00
rainwarrior ed3783db55 Hex editor memview:
1. expanded bookmarks to work correctly with all views (not just RAM)
2. fixed Find dialog to be able to find the first or last byte of the memory region.
2016-08-24 19:21:43 +00:00
rainwarrior bec851a768 Hex editor memview: prevent middle mouse button from attempting to "FreezeRam" when not in RAM mode. 2016-08-24 18:20:44 +00:00
rainwarrior a157b4a105 documenting hex editor's new OAM view from: r3271 2016-08-24 08:10:36 +00:00
rainwarrior 1814be4da5 hex editor memview: added OAM view and dump to file, added HOME/END key response, added bounds checking in a bunch of places to keep the view and edits within the memory bounds 2016-08-24 08:08:53 +00:00
rainwarrior 35b1f160dc remove unused variable from debug.cpp:DebugCycle (accidentally added while working on it) 2016-08-24 05:46:52 +00:00
rainwarrior 152a5f6173 documenting conditional breakpoints change from r3268 2016-08-24 05:42:02 +00:00
rainwarrior 6e5cfae6f7 1. added new 'R' and 'W' conditions for breakpoints which evaluate to the value read by read instructions, or the value about to be written by write instructions.
2. added illegal opcode support for breakpoints (filled in missing fields of optype matrix)
2016-08-24 05:35:51 +00:00
rainwarrior 539f5ce872 documenting third lua callback parameter from change r3266 2016-08-23 08:47:46 +00:00
rainwarrior f947ef06e7 lua write callbacks: adding optional third parameter to retrieve the value written, added Sprites.lua script to visualize sprites (requires and demonstrates feature just added) 2016-08-23 08:46:22 +00:00
zeromus 2873344ce8 fix parsing of lua colors over 0x80000000 on 32bits systems 2016-08-21 20:12:49 +00:00
CaH4e3 c4ec35c518 CDL: fixed vram data logging glitch 2016-08-07 12:34:58 +00:00
zeromus 4b562ff1af support (maybe? untested) 'S' register in conditional debugger breakpoints 2016-07-31 21:03:12 +00:00
feos-tas d591735196 restore interims on the site 2016-07-31 20:47:19 +00:00
feos-tas d61634cfe4 -pal won't die if dendy was loaded from config on launch. if -dendy isn't specified, and if left from config, it will get overridden by -pal.
make deploy.bat a bit more handy
2016-07-31 20:46:32 +00:00
feos-tas c6fc15afdd fix help regarding command line options
updated site

[[Split portion of a mixed commit.]]
2016-07-31 17:55:40 +00:00
feos-tas b830b49724 fix help regarding command line options
updated site

[[Split portion of a mixed commit.]]
2016-07-31 17:55:40 +00:00
feos-tas cde2e63efc better name 2016-07-31 17:11:04 +00:00
feos-tas 69752141c4 simple fix to -pal cmd setting turned into updating the whole infrastructure responsible for regions. now region change is also reported if it was specified in cmd.
fix #743
2016-07-31 17:06:46 +00:00
feos-tas 284d735bb9 found this great script just now
it's especially great for sound effects
2016-07-30 17:56:43 +00:00
zeromus 186005be3a etc 2016-07-28 21:07:05 +00:00
zeromus 1c5cb52946 etc 2016-07-28 21:04:20 +00:00
zeromus b7aa774a75 update compiling notes 2016-07-28 21:03:45 +00:00
zeromus 005b8e3a27 etc 2016-07-28 21:02:21 +00:00