rainwarrior
c5d5989406
added attribute display to nametable viewer (replaced unused "Mirror" field)
2016-09-07 17:15:00 +00:00
rainwarrior
90044bba62
cheapocabra: revised mirroring in Software ID mode
2016-09-05 21:03:11 +00:00
punkrockguy318
4edd578c27
autotools: fix gd
2016-09-04 02:08:54 +00:00
punkrockguy318
f591649878
autotools: fix frameskip flag
2016-09-04 01:37:01 +00:00
punkrockguy318
841cb9dbfb
sdl: add autogen script
2016-09-01 23:00:30 +00:00
punkrockguy318
3012b36569
sdl: add missing autotools include
2016-09-01 22:38:43 +00:00
punkrockguy318
b5cf94f5c6
sdl: update autotools gtk requirement and add required readme
2016-09-01 22:37:57 +00:00
punkrockguy318
4cc9274d71
sdl: added autotools build system
2016-09-01 22:34:32 +00:00
rainwarrior
9a6d4f50cf
cheapocabra: Software ID mode disables entire ROM not just lowest 2 addresses, adding ID mode to save state
2016-08-31 19:52:25 +00:00
rainwarrior
b0500e4925
cheapocabra forgot to initialize some of flash state, implemented software ID
2016-08-31 09:38:15 +00:00
rainwarrior
c27986d340
cheapocabra minor documentation
2016-08-31 09:07:27 +00:00
rainwarrior
9e4eaab0e6
cheapocabra implemented self-flashing
2016-08-31 08:58:46 +00:00
rainwarrior
7ff81e92cb
cheapocabra forgot to free CHR-RAM on close
2016-08-31 06:29:06 +00:00
rainwarrior
f8d791b465
forgot to submit boards/cheapocabra.cpp
2016-08-31 06:11:03 +00:00
rainwarrior
1c33275e1d
mapper 111 "cheapocabra" preliminary implementation (basic features only, no self-flashing yet)
2016-08-31 05:51:12 +00:00
rainwarrior
4a39895f1c
exit box text replacing "FCE Ultra" with "FCEUX"
2016-08-31 03:39:19 +00:00
rainwarrior
c4bc741ee1
improvement on r3284: instead fix new ppu debug reset problem by suspending CPU until the new PPU is in synch for a new frame
2016-08-31 03:33:04 +00:00
rainwarrior
fc71914b23
fix new-PPU misalignment (garbled graphics) after reset while debugging
2016-08-31 02:46:16 +00:00
rainwarrior
bb0f6234aa
fix broken randomizer on silly quit messages (only 4 of 7 were displayed)
2016-08-31 02:04:33 +00:00
rainwarrior
d9eb69523d
nesgNoBGFillColor support for new ppu, re-enable old ppu sprite layer hiding
2016-08-30 09:40:36 +00:00
zeromus
72276d9b1c
newppu: dont break sprite0 hit when disabling BG or OBJ display
2016-08-30 07:55:50 +00:00
rainwarrior
cf175a60bd
adding a set of 16 colours to the "unvaried" palette, especially useful for Lua overlay graphics
2016-08-25 12:33:21 +00:00
rainwarrior
a23b61eea0
hex editor (memview) can now load from file too, not just dump to file anymore
2016-08-25 09:51:46 +00:00
rainwarrior
b632b1d7a5
Relative mouse motion interface for SNES and Subor mouse; this allows fullscreen mode to keep the mouse fixed in the centre of the screen, permitting infinite motion.
2016-08-25 07:24:08 +00:00
rainwarrior
89a75e28fc
alternative way of fixing fstat header conflict from r3276 (in case older/other compilers were relying on it), this is only used by netplay.cpp
2016-08-24 23:23:41 +00:00
rainwarrior
f7a50ad163
removing #define fstat _fstat: ends up interacting with inline fstat code causing an infinite recursion on VS 2010
2016-08-24 23:17:27 +00:00
rainwarrior
74139bf111
RAM initialization options: default (00 00 00 00 FF FF FF FF as always), all FF, all 00, random.
2016-08-24 22:42:21 +00:00
rainwarrior
ed3783db55
Hex editor memview:
...
1. expanded bookmarks to work correctly with all views (not just RAM)
2. fixed Find dialog to be able to find the first or last byte of the memory region.
2016-08-24 19:21:43 +00:00
rainwarrior
bec851a768
Hex editor memview: prevent middle mouse button from attempting to "FreezeRam" when not in RAM mode.
2016-08-24 18:20:44 +00:00
rainwarrior
a157b4a105
documenting hex editor's new OAM view from: r3271
2016-08-24 08:10:36 +00:00
rainwarrior
1814be4da5
hex editor memview: added OAM view and dump to file, added HOME/END key response, added bounds checking in a bunch of places to keep the view and edits within the memory bounds
2016-08-24 08:08:53 +00:00
rainwarrior
35b1f160dc
remove unused variable from debug.cpp:DebugCycle (accidentally added while working on it)
2016-08-24 05:46:52 +00:00
rainwarrior
152a5f6173
documenting conditional breakpoints change from r3268
2016-08-24 05:42:02 +00:00
rainwarrior
6e5cfae6f7
1. added new 'R' and 'W' conditions for breakpoints which evaluate to the value read by read instructions, or the value about to be written by write instructions.
...
2. added illegal opcode support for breakpoints (filled in missing fields of optype matrix)
2016-08-24 05:35:51 +00:00
rainwarrior
539f5ce872
documenting third lua callback parameter from change r3266
2016-08-23 08:47:46 +00:00
rainwarrior
f947ef06e7
lua write callbacks: adding optional third parameter to retrieve the value written, added Sprites.lua script to visualize sprites (requires and demonstrates feature just added)
2016-08-23 08:46:22 +00:00
zeromus
2873344ce8
fix parsing of lua colors over 0x80000000 on 32bits systems
2016-08-21 20:12:49 +00:00
CaH4e3
c4ec35c518
CDL: fixed vram data logging glitch
2016-08-07 12:34:58 +00:00
zeromus
4b562ff1af
support (maybe? untested) 'S' register in conditional debugger breakpoints
2016-07-31 21:03:12 +00:00
feos-tas
d591735196
restore interims on the site
2016-07-31 20:47:19 +00:00
feos-tas
d61634cfe4
-pal won't die if dendy was loaded from config on launch. if -dendy isn't specified, and if left from config, it will get overridden by -pal.
...
make deploy.bat a bit more handy
2016-07-31 20:46:32 +00:00
feos-tas
c6fc15afdd
fix help regarding command line options
...
updated site
[[Split portion of a mixed commit.]]
2016-07-31 17:55:40 +00:00
feos-tas
b830b49724
fix help regarding command line options
...
updated site
[[Split portion of a mixed commit.]]
2016-07-31 17:55:40 +00:00
feos-tas
cde2e63efc
better name
2016-07-31 17:11:04 +00:00
feos-tas
69752141c4
simple fix to -pal cmd setting turned into updating the whole infrastructure responsible for regions. now region change is also reported if it was specified in cmd.
...
fix #743
2016-07-31 17:06:46 +00:00
feos-tas
284d735bb9
found this great script just now
...
it's especially great for sound effects
2016-07-30 17:56:43 +00:00
zeromus
186005be3a
etc
2016-07-28 21:07:05 +00:00
zeromus
1c5cb52946
etc
2016-07-28 21:04:20 +00:00
zeromus
b7aa774a75
update compiling notes
2016-07-28 21:03:45 +00:00
zeromus
005b8e3a27
etc
2016-07-28 21:02:21 +00:00