mjbudd77
45779c4331
Use function pointer to save having to do if/else if scale check on every pixel. Makes ModernDeemphColorMap slightly more efficient.
2021-06-19 09:37:24 -04:00
zeromus
f20fea7b90
fix bug that made prior commits not work in release ModernDeemphColorMap
...
fixes #375
2021-06-18 12:38:09 -04:00
zeromus
d6e89e2147
fix some scaling cases
2021-06-18 12:34:32 -04:00
zeromus
907af7f87e
try optimizing deemph vs scale2x (should fix #375 )
2021-06-17 22:32:48 -04:00
Alexey 'Cluster' Avdyukhin
c5d59a24b5
Ability to bind key combinations using "DWaitButton", refactoring
2021-06-08 14:16:27 -04:00
feos
c2606a54cf
I was begged to restore pal simulation
2021-06-05 14:28:05 +03:00
mjbudd77
68e43eeb6b
Bug fix for NTSC 2x and PAL special scalers with 8px side clipping active.
2021-05-30 11:07:09 -04:00
mjbudd77
96c569a652
Changed GL video scaling so that special filter does not effect the size of the overall window.
2021-05-29 21:52:32 -04:00
mjbudd77
d01c019f11
Memory leak fix in video blit cleanup.
2021-05-18 20:41:14 -04:00
mjbudd77
2f097ff4b3
Resolved a couple bool/int comparision compiler warnings. Fixed Qt GUI crash when setting 4 score settings without a ROM loaded.
2021-03-19 21:37:27 -04:00
mjbudd77
bc3b156cf5
Compiler warning cleanup of unused variables and exception handling.
2021-03-19 20:59:03 -04:00
mjbudd77
8d9e99fd18
Build fixes for linux from changes made for Qt windows compatibility.
2021-02-06 19:15:06 -05:00
mjbudd77
35bb4be6f6
First successful build of Qt windows fceux.
2021-02-06 12:15:28 -05:00
jnahmias
6f45846975
fix spelling mistakes caught by lintian ( #314 )
2021-01-31 23:57:24 -05:00
mjbudd77
314e3d90a1
Removed unused deprecated automake build files. ( #297 )
2021-01-06 21:21:35 -05:00
mjbudd77
9e781da116
Removed unused/deprecated scons and automake build files from project. SDL uses cmake now and its never going back.
2020-12-10 21:55:38 -05:00
Matthew Budd
0c4af737dd
Added logic to GTK GUI to generate default mapping files for new game controllers.
2020-08-15 13:18:16 -04:00
Matthew Budd
ebae060035
Cleaned up a few compiler and cppcheck warnings in code base. There are still quite a few more TODO.
2020-08-14 22:15:47 -04:00
Matthew Budd
7919071a25
Cleaned up gcc compiler warning : ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings]
2020-06-19 23:58:12 -04:00
Matthew Budd
61f55f3e28
Ensure that pallette variable has been freed before attempting malloc a new heap.
2020-05-12 22:45:08 -04:00
owomomo
29b36a801d
Cheat console:
...
1. Added a global switch for all cheats, it is checked by default. Check or uncheck it can quickly tweak all cheats enabled or disabled. It's not game specific and effective to all games.
2. Added a checkmark to check behaviour of automatically load cheats.
3. Fixed a wierd bug in loading names of cheats from file.
iNES Header Editor:
4. Disable iNES header editor menu when currently loaded game is not in iNES format.
Others:
5. Some of the checkbox passed parameter MF_CHECKED, the right one is BST_CHECKED, though they have the same value.
6. Code/Data Logger is created by CreateDialog(), but destroyed by EndDialog()? A non-modal window should be destroy by DestroyWindow(), EndDialog() is for DialogBox(). It seems nobody noticed this bug for years.
7. Detail.
Currently there are some opposite tweaks in the config file for the new feature in cheat console, for example the unchcecked state is 1 in config file, that's for backward compatibility.
The iNES header editor might not quite stable as newly baked from the oven, there might be some improvements to its code.
2019-06-12 23:02:20 +08:00
Brad Smith
e8c61d1b23
NTSC filter was missing the newer more accurate support for emphasis (was using an old 1-emph-per-blit approximation)
2018-06-19 23:06:55 -04:00
zeromus
0307e3b827
migration tidying (build master from trunk)
2018-04-08 17:35:15 -05:00
punkrockguy318
2be5084a7b
create new subversion repo structure (trunk, tags, branches)
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[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
punkrockguy318
969258d32a
scons: dynamically generate the build source list
2012-12-01 21:54:02 +00:00
ansstuff
a2fb69118b
* Taseditor: Delete, Insert, InsertNum, Clone and PasteInsert also shift Laglog
...
* added "Force Grayscale" checkbox to Palette config
* deleted old SubWCWeb.exe since SubWCRev.exe is used instead
2012-08-29 17:46:58 +00:00
punkrockguy318
449ac4352f
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
punkrockguy318
4af370ae10
sdl: fix "value decreased" in cheat search menu; add value increased/decreased by known values - sf#3523150
2012-05-17 16:19:39 +00:00
punkrockguy318
679b98e70b
sdl: fix typo / output formatting issue
2012-03-06 08:48:19 +00:00
zeromus
a7a3ebfd0b
since microsoft is too busy making visual studio purple to do anything useful like add dirent.h, we have to use someone else's dirent.h. add it to fix recent configsys changes, and do some other warnings cleanup
2012-03-06 06:54:39 +00:00
punkrockguy318
e1ab5818af
adjust loading string in previous commit to be more accurate
2012-03-06 06:41:52 +00:00
punkrockguy318
7d6a4b00d2
sdl: by default; check ${fceux_dir}/cfg.d/ for any files and loads the configuration in alphabetical order. useful for applying a specific configuration
2012-03-06 06:37:10 +00:00
punkrockguy318
06c8230c88
common/config: code formatting cleanup
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NOTE: please use hardtabs (at least in drivers/sdl and drivers/common/config*)
devs: we should set a coding standard for future code/patches that we should be trying to conform to to prevent a mishmash of tabs/spaces and un-elegant code
2012-03-06 06:10:49 +00:00
punkrockguy318
878c379242
config: add Config::_loadFile function to allow loading custom configuration file
2012-03-06 06:03:26 +00:00
punkrockguy318
55a1faadd7
comment adjustment to head of fceux.cfg
2011-10-19 06:51:31 +00:00
qeed
0d63ef203a
added wrapper around places that uses malloc to use FCEU_dmalloc, for debugging purpose if the need comes up
2010-09-19 00:00:38 +00:00
qeed
d89fdac566
fixed compile errors and buffer overflow for bworld
2010-09-03 17:11:45 +00:00
qeed
0666741d55
use ARRAY_SIZE macro rather than fixing buffer size forfgets
2010-09-03 16:38:20 +00:00
qeed
b8e439ac46
fixed overflow
2010-09-03 16:29:08 +00:00
zeromus
3513be6f7d
improve commandline parsing more
2010-08-15 02:01:47 +00:00
qeed
bc334c4cac
add nes_ntsc to the build script
2010-05-23 15:56:39 +00:00
ugetab
0e7752fc4c
Forgot to include the new files in the last commit. Now it will compile.
2010-05-21 20:42:05 +00:00
ugetab
e5f12da441
After much effort, added NTSC 2x scaler option to both Windows and SDL. Includes new config option NTSCwinspecial.
2010-05-21 20:36:24 +00:00
ugetab
16ae807d6b
Very likely fixes the Recent games list(to prevent games from randomly going missing from it). Testing suggests that this could have caused setting-erasure errors before the Recent games error started occurring regularly.
2010-04-09 06:58:50 +00:00
punkrockguy318
2e5093fe6e
SDL: Comment added to SDL config file indicating the location of the keycode definitons
2010-02-20 04:11:29 +00:00
adelikat
106e1ca031
Win32 - adding a Save Config File menu item.
2009-08-22 17:18:58 +00:00
punkrockguy318
982facdad7
fix compile errors with gcc
2008-12-19 02:29:39 +00:00
shinydoofy
d9ea2a263a
added SDL avi creation support and changed speed throttling to use it
2008-10-25 12:36:03 +00:00
adelikat
89c8715548
replaced instances of "fceux.cfg" with a variable std:string cfgFile
2008-10-13 16:09:13 +00:00
zeromus
13c8810730
fix sdl configfile woes
2008-08-13 04:47:19 +00:00