Very likely fixes the Recent games list(to prevent games from randomly going missing from it). Testing suggests that this could have caused setting-erasure errors before the Recent games error started occurring regularly.
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@ -263,7 +263,7 @@ static void cfg_OldToNew(const CFGSTRUCT *cfgst)
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else
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{
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//string data
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if(*(char*)cfgst[x].ptr)
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if(*(char**)cfgst[x].ptr)
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cfgmap[cfgst[x].name] = *(char**)cfgst[x].ptr;
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else cfgmap[cfgst[x].name] = "";
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}
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