Commit Graph

278 Commits

Author SHA1 Message Date
CaH4e3 e08b2388bf mapper 252 added
stack pointer initial value changed, fixed pirate san guo zhi bootup (can't say if it correct for the core actually), but nothing else changed, except maybe tas features or something...
2012-10-29 16:20:37 +00:00
ansstuff 82add52a52 * Taseditor: update RAM Search and RAM Watch when jumping causes game state to change
* added BoulderDash_AmoebaAI.lua
* added CustomLagIndicator_RvT.lua

[[Split portion of a mixed commit.]]
2012-10-29 12:43:22 +00:00
CaH4e3 be47e34b05 more baordification, refactor 2012-10-28 17:37:53 +00:00
CaH4e3 13e88c076d mapper 21, 22, 25 boardification, merged to one vrc board source 2012-10-27 15:07:35 +00:00
zeromus da866e5b57 fix 2005 vcproj and repair ines.cpp and unif.cpp 2012-10-26 00:11:04 +00:00
CaH4e3 eb38da8381 mappers to board conversion 2012-10-25 10:31:30 +00:00
CaH4e3 a679f48a05 fceumm mapper sync, parts 2 and 3... need more regression tests, scons/old vc projects update 2012-10-23 15:26:58 +00:00
CaH4e3 9112c4919d first batch of sync with fceumm for existing mappers... regression reports are appreciated 2012-10-21 19:24:21 +00:00
CaH4e3 53aa936635 UNIF KS-7057
UNIF CITYFIGHTER fceumm sync
2012-10-20 19:06:42 +00:00
ansstuff ebc4253036 fixed BATs responsible for uploading interim builds 2012-10-14 14:37:06 +00:00
ansstuff c08253cef7 updated docs
[[Split portion of a mixed commit.]]
2012-10-12 20:00:29 +00:00
ansstuff 39414012b1 * win32: fixed fceux.cfg loading bug caused by r2689
* Taseditor: straighten out pause_frame logic (seriously)
2012-10-09 15:17:20 +00:00
ansstuff f5339a36d6 updated docs
[[Split portion of a mixed commit.]]
2012-10-02 13:39:20 +00:00
ansstuff cb579fa216 fixed previous commit
[[Split portion of a mixed commit.]]
2012-09-28 19:41:12 +00:00
ansstuff 40c9e1b30b * Tracer: fixed crash when logging undefined opcodes
* Hexeditor: display 0x4000-0x5FFF properly (fixes #545)
* Hexeditor: Ctrl+F opens Find dialog
* Code/Data Logger: fixed VROM dumping in Old PPU mode
* updated docs

[[Split portion of a mixed commit.]]
2012-09-28 15:55:14 +00:00
ansstuff 84bb3a8d1d * improved FPS display, added a hotkey to toggle it
* Debugger: single click on any address copies this address to the "Seek To" field and "Bookmark Add" field
* Debugger: "Name" button in Bookmarks, total revamp of Bookmarks
* updated docs

[[Split portion of a mixed commit.]]
2012-09-26 20:19:01 +00:00
CaH4e3 a3e21f76cd CDLOGGER: CHR logging for the new PPU engine, TODO: doc update 2012-09-23 14:07:43 +00:00
ansstuff e30c685c5e * Lua: auto-clearing previous frame drawings (same behaviour as other emulators)
* Debugger: fixed mouseover when using Symbolic debugging
* Debugger: mouseover works for the disassembly window too
* updated docs

[[Split portion of a mixed commit.]]
2012-09-23 12:45:28 +00:00
ansstuff c9b850a472 * Taseditor: cleaned up AdjustUp and AdjustDown logic
* updated docs

[[Split portion of a mixed commit.]]
2012-09-14 15:37:46 +00:00
ansstuff 571d3cc550 * Debugger: deleting a breakpoint leaves selection in the Breakpoints list
* Debugger: changed "Load .DEB" checkbox caption to ".DEB files" to emphasize that it also affects saving .deb files, not just loading them
* updated docs
* Taseditor: fixed extremely rare LagLog bug in History.jump() and RegisterBranching
* Taseditor: fixed RegisterLuaChange to also consider LagLog changes

[[Split portion of a mixed commit.]]
2012-09-11 15:32:11 +00:00
ansstuff a0fc6b9680 * Debugger: fixed Symbolic Debugging (Names and Comments display)
* Debugger: special strings (NMI/IRQ/etc) can be also used in "Seek To" field and Bookmarks
* updated docs

[[Split portion of a mixed commit.]]
2012-09-06 15:00:27 +00:00
zeromus 887c93733e support BKF23C unif and BKF23CA (big m176 multicarts) 2012-09-05 20:28:08 +00:00
ansstuff bc347d475b * fixed conditional breakpoints bug #538
* updated the documentation on Debugger according to rainwarrior's edits, removed "Debugger Usage (Intermediate)"

[[Split portion of a mixed commit.]]
2012-09-05 15:25:10 +00:00
zeromus 525deb4c65 update mapper 156 from fceu-mm sources 2012-08-31 18:34:36 +00:00
ansstuff 96de43061d * fixed savestates filenaming bug when working with a movie
* updated docs

[[Split portion of a mixed commit.]]
2012-08-30 15:51:19 +00:00
ansstuff a2fb69118b * Taseditor: Delete, Insert, InsertNum, Clone and PasteInsert also shift Laglog
* added "Force Grayscale" checkbox to Palette config
* deleted old SubWCWeb.exe since SubWCRev.exe is used instead
2012-08-29 17:46:58 +00:00
zeromus f62eb3e427 fix old vcproj 2012-08-28 15:57:32 +00:00
ansstuff d5cb50be9a updated SubWCRev
[[Split portion of a mixed commit.]]
2012-08-28 15:23:05 +00:00
ansstuff 10d40f6b98 * Taseditor: fixed bug when saving/loading LagLog
* Taseditor: moved "Adjust Input according to Lag" checkbox to Config menu
* Taseditor: History Log highlights items related to current item
2012-08-26 17:28:35 +00:00
ansstuff fd35046e62 * Taseditor: fixed AdjustLag feature
* Taseditor: changed fm3 version to v2
* Taseditor: Ctrl+Z/Ctrl+Y trigger twice when crossing AdjustLag operations
2012-08-25 19:59:07 +00:00
ansstuff 7c0d95d8a9 * total revamp of Video config stuff, now current screen resolution is always suggested by default
* Best Fit also works for fullscreen mode
* "Hide mouse cursor" and "Use console BG color for empty areas" options
* "Switch fullscreen by double-click" option in GUI config
* Fixed "Reload ROM" hotkey in fullscreen
* updated docs

[[Split portion of a mixed commit.]]
2012-08-20 20:41:45 +00:00
ansstuff b8594bf3d8 * "Maintain aspect ratio (best fit)" option in Video config
* updated docs

[[Split portion of a mixed commit.]]
2012-08-19 20:31:40 +00:00
ansstuff 83c4530df2 * Added FPS display to Win32 port (Config->Display->FPS)
* Debugger: double-click breakpoint also adds current bank number to breakpoint condition
* Debugger: "Display ROM offsets" option
* updated docs

[[Split portion of a mixed commit.]]
2012-08-12 16:22:22 +00:00
ansstuff 4be6daa197 updated docs
[[Split portion of a mixed commit.]]
2012-08-08 15:00:14 +00:00
ansstuff 849e9efe8d * Debugger: slightly bigger font
* Tracer: added "Use Stack Pointer for lines tabbing" option
2012-08-06 15:47:07 +00:00
ansstuff 4659c2b2cb Updated SVN link and fixed paths in BATs
[[Split portion of a mixed commit.]]
2012-07-25 13:37:24 +00:00
ansstuff e5c10de5c9 * Taseditor: Markers are bound to Input by default; some minor fixes
* fixed docs

[[Split portion of a mixed commit.]]
2012-07-23 16:45:36 +00:00
ansstuff 23daa27c16 * updated docs
* new hotkey "Run Manual Lua function" (not mapped by default)
* Taseditor: general cleanup of codebase

[[Split portion of a mixed commit.]]
2012-07-01 14:11:24 +00:00
zeromus 9ed058f889 add m116 from fceu-mm 2012-06-23 01:22:31 +00:00
ansstuff 75047b9e7e * Taseditor: changed "Branches only work when Recording" to "Old control scheme for Branching"
* Taseditor: "Auto-adjust Input due to lag" checkbox
2012-06-12 17:29:18 +00:00
ansstuff 10a87103e8 * Taseditor: "Branches only work when Recording" doesn't switch off Branches Tree
* Taseditor: green arrow doesn't disappear when Playback cursor goes through it
* Taseditor: changed icons column in Piano Roll, now can show both Bookmark and arrow
2012-06-11 16:43:50 +00:00
ansstuff 18b9dd1c59 * Lua functions emu.pause() and emu.unpause() don't yield and don't reset emulator speed anymore
* updated docs

[[Split portion of a mixed commit.]]
2012-05-01 21:05:35 +00:00
ansstuff e3fff40b5c * Taseditor: Alt+Wheel = jump across gaps in Input/Markers
* updated the site on fm2 format

[[Split portion of a mixed commit.]]
2012-03-26 18:40:35 +00:00
zeromus e89a0ca588 win32-fix old vcprojs 2012-03-25 20:24:21 +00:00
ansstuff 893d871902 * Taseditor: BookmarksList clicks apply on buttonup only
* returned default mapping of Frame Advance hotkey to Backslash
* updated documentation on fm2 format

[[Split portion of a mixed commit.]]
2012-03-25 15:37:45 +00:00
ansstuff 6e5ed43c21 * Taseditor: changed Shift+V and Shift+Ins to Ctrl+Shift+V and Ctrl+Shift+Ins
* updated documentation

[[Split portion of a mixed commit.]]
2012-03-23 20:20:50 +00:00
ansstuff 66504dc115 * Taseditor: Config->Combine consecutive Recordings/Draws
* Taseditor: rightclick menu appears only after click on selected row
* Taseditor: refactoring
2012-03-22 16:49:33 +00:00
zeromus eca6e6e279 win32-fix compiling in old windows and old visual studio 2012-03-19 19:45:53 +00:00
ansstuff 125173107b * Taseditor: set/pick Markers by doubleclick, throw Markers away
* Taseditor: clicks on Input don't change Selection
* Taseditor: selection by dragging from Frame#
* Taseditor: better way to check doubletap for Shift and Ctrl keys
* Taseditor: no more "allow keys in Piano Roll"; new accelerators: Ctrl + arrows, Shift + arrows, Home/End/Page Up/Page Down, Ctrl + Home/End, Shift + Home/End
* Taseditor: showing row_last_clicked when Shift or Alt is held
2012-03-17 15:59:35 +00:00
zeromus 9585a84eef never mind, we dont need dirent.h in windows because we dont need configsys 2012-03-06 07:41:43 +00:00
zeromus a7a3ebfd0b since microsoft is too busy making visual studio purple to do anything useful like add dirent.h, we have to use someone else's dirent.h. add it to fix recent configsys changes, and do some other warnings cleanup 2012-03-06 06:54:39 +00:00
zeromus 0386050d77 fix old vcprojs 2012-02-23 20:23:59 +00:00
ansstuff b38fa3e73d Documented TAS Editor classes 2012-02-23 19:47:41 +00:00
ansstuff e267095bd1 * Changed some checkboxes to radiobuttons in menu
* Taseditor: "Marker Rename" shows Note text in History; added "Marker Move" modtype
* Taseditor: "Frame#" lights when Alt key is being held, not entering menu by Alt
* Taseditor: PATTERNS menu, loading data from "tools\taseditor_patterns.txt"
* Taseditor: ColumnSet (Input and Markers) with Alt key = set pattern
* Taseditor: "Use pattern" checkbox in Recorder; Config->ColumnSet Pattern skips Lag
2012-02-18 16:43:40 +00:00
zeromus 80e27fe681 change win32 test build deploy script to reflect new hosting arrangement 2012-02-10 19:04:48 +00:00
ansstuff a8ef2f72ce * refined Recording, now can safely record commands (Power, Reset, Insert, Switch)
* new Lua scripts: SoundDisplay.lua, TrackNoise.lua
2012-02-06 16:57:46 +00:00
ansstuff 2c30bbe760 * updated fceux.chm
* uploaded new online documentation (old fceux-2.0.2 doc is still there)
* converted old HelpNDoc project file to HelpNDoc3 format

[[Split portion of a mixed commit.]]
2012-02-02 19:06:42 +00:00
zeromus 03db50a443 fix 2005 vcproj 2012-02-02 07:04:23 +00:00
ansstuff a1e0de898b * Taseditor: quicksave/quickload hotkeys save/load current branch
* Taseditor: Help->Show Tooltips
* Added "Restore Playback (TAS Editor)" hotkey (Enter by default)
* 9 new Lua functions in TAS Editor library
2012-01-29 22:33:23 +00:00
zeromus 7ba5f57311 fix vcproj 2012-01-24 22:17:36 +00:00
ansstuff a4d5e98ee7 * changed taseditlib folder name to taseditor 2012-01-12 20:15:23 +00:00
ansstuff 578c974062 * Tasedit: more refactoring
* Tasedit: resizing TAS Editor window
* Tasedit: INPUT_TYPE_1P
* Tasedit: File->New Project
2012-01-12 19:56:17 +00:00
ansstuff c6c04b577b * Tasedit: refactoring
* fixed recording bug where "length" tag appeared in fm2s
* changed default mapping of Frame Advance to Tilde
* Config->Silent autosave
* Tasedit: Lua panel
* 5 new Lua functions: emu.paused(), taseditor.setplayback(int frame), taseditor.stopseeking(), taseditor.registerauto(), taseditor.registermanual()
2012-01-08 18:19:49 +00:00
ansstuff 7449bff36b * Tasedit: searching Markers with similar Notes
* "About" window
2011-12-27 21:06:43 +00:00
ansstuff 306b8a5278 * Tasedit: Export dialog: "Convert Marker Notes to Movie Subtitles"
* Tasedit: Recording checkbox instead of radiobutton
* Tasedit: Config->Use Input keys for ColumnSet
* Tasedit: disabled Visual Themes for listview header, listview header lights
* Tasedit: Config->Empty new Marker Notes
* Tasedit: icon
2011-12-19 18:47:43 +00:00
aquanull 368e5651fc win32: fixed graphic-tearing WITH vertical sync enabled in windowed mode.
It used to wait for V-Blank too early so that the V-Blank would end too soon before the blitting could be finished.
2011-11-28 13:11:18 +00:00
zeromus c9f276761e vcproj cleanup 2011-11-26 19:25:16 +00:00
ansstuff 16a625561c * Tasedit: refactoring
* Tasedit: selection << and >>
* Tasedit: Turbo Seek checkbox
* Tasedit: PasteInsert (Shift-V)
* Tasedit: Config->Superimpose affects copy/paste
* Tasedit: list save/load (currently only restoring vscroll position)
* Tasedit: Editing info texts
2011-11-25 19:26:26 +00:00
zeromus bf31670246 vcproj cleanup and fix [3441099] printf bug in SwapSaveState() 2011-11-22 20:43:18 +00:00
ansstuff a71771ce97 * multitrack recording
* "Superimpose" checkbox (3 states)
* Config->Use 1P keys for all single recordings
* Config->Combine consecutive Recordings
2011-11-20 21:36:03 +00:00
ansstuff 0fcdda6c8a * Tasedit: refactoring, tasedit_list class
* Tasedit: selection strobe (improved stability)
* Tasedit: rewinding pauses emulation
* soft reset and power switch messages, messages when saving/loading Branches
2011-11-18 22:24:54 +00:00
ansstuff 514c80e416 * Tasedit: View->Show Branch Screenshots
* Tasedit: selection history, undo/redo (Ctrl-Q/Ctrl-W)
* Tasedit: Reselect Clipboard (Ctrl-B)
* Tasedit: saving/loading selection history to .tas
* Tasedit: input hotchanges (16 gradations), storing/handling data inside input_snapshot class
* Tasedit: View->Enable Hot Changes
2011-11-16 22:52:37 +00:00
ansstuff 80662af1d3 * Tasedit: Keeping track of branching activities
* Tasedit: "Branches mode" of Bookmarks window
* Tasedit: Drawing Branches Tree (using GDI), animations, transitions, mouseover
2011-11-07 16:02:25 +00:00
zeromus d233874ced add winapi lua library and cleanup various vcproj from tasedit additions 2011-10-31 19:11:31 +00:00
ansstuff ca24e7b8a5 * "Toggle Rerecord Display" hotkey (M), "Play Movie From Beginning" hotkey now also works in Tasedit
* Tasedit: input_snapshot also stores "commands" array
* Tasedit: Bookmarks/Branches (storing snapshots
* Tasedit: Bookmarks list, text flashing
* Tasedit: bookmark number images shown in first column of main list
* saving/loading Bookmarks in .tas file
* Tasedit: Disable F10 as System Key
* Tasedit: checkbox Config->Branches restore entire Movie (else restore input only up to and not including bookmarked frame)
2011-10-26 23:10:53 +00:00
zeromus 64bbb516f8 build fixes for tasedit and old vcprojs 2011-10-21 00:12:09 +00:00
ansstuff 0e48de6f98 * Tasedit: more refactoring
* Tasedit: "<<" and ">>" buttons now jump from one Marker to another
* Tasedit: clever FollowSelection
2011-10-15 20:20:22 +00:00
ansstuff 851dae6878 * Tasedit: major refactoring 2011-10-13 14:20:45 +00:00
ansstuff fd28f4c2b0 * Tasedit: no more slow seeking and no NewProject in File menu
* Tasedit: input history, undo (Ctrl-Z), redo (Ctrl-Y)
* Tasedit: greenzone reduces only from the point with actual differences were found
* Tasedit: history ListView, jumping to any position
* Tasedit: Config->Set max Undo levels (1-999, 100)
* Tasedit: View->Jump when making undo, undo hint line
* Tasedit: saving/loading history to .tas file
2011-10-09 16:33:39 +00:00
adelikat 0d686906b6 fix vc9 vcproj file 2011-09-28 01:18:15 +00:00
CaH4e3 e9e97b774e a little bit of latest mapper changes
code/data logger now can log data access from the RAM code
the new button to save unused data to the code/data logger
2011-09-24 06:36:44 +00:00
zeromus 873c9dd728 remove shared memory stuff 2011-03-18 00:59:55 +00:00
zeromus 48de647b72 as requested 2010-11-28 07:48:53 +00:00
CaH4e3 8ac26b296c mapper 3 - "Hayauchi Super Igo (J)" RAM support
mapper 0 - "Family BASIC (J) (V3.0)" RAM support
UNIF OneBus - supported

TODO: fix other project files, please
2010-11-28 07:35:32 +00:00
zeromus 50cd0559d3 vs2005 fastbuild configuration failed to link luaperks.lib 2010-07-27 03:29:47 +00:00
aquanull 252a4a55ad Allowed the user to disable keeping finished movies open. 2010-06-22 14:29:05 +00:00
zeromus 8def9ce6c6 vc8 can produce a working win9x build again 2010-06-18 02:00:37 +00:00
CaH4e3 1af53df1df "young indiana jones" problem fixed for old ppu, someone fix new one too 2010-06-12 16:42:36 +00:00
zeromus db5620970b fix 2010 debug build ? 2010-06-10 22:40:23 +00:00
zeromus b13f0f8b21 dont think luaperks should be in here. fix tastools luaperks not to use hypot, so it can link the vs2005-built version. not sure how I have fixed hypot in other cases. 2010-06-10 21:40:28 +00:00
zeromus 55daec3e57 add luasocket builtin to luaperks 2010-06-10 06:13:51 +00:00
fatratknight 7b53114862 Didn't quite explain all the lua scripts, but I thought I should start organizing something to make it easier to finish later. Added "Overview of Included Scripts". 2010-06-09 05:23:12 +00:00
adelikat 3bfa40572e New lua function: gui.savescreenshotas() 2010-06-07 16:38:47 +00:00
adelikat 8e8bbec3e0 getting stuff ready for a 2.1.4a maintenance release.
[[Split portion of a mixed commit.]]
2010-06-01 01:54:30 +00:00
adelikat d618a0ebd6 Fix vc8 proj file 2010-05-31 02:47:22 +00:00
adelikat 9cc28a4ebd Compile Help docs & webpages, Fix version string, fix up web pages for release. Update changelog to reflect release date + svn.
[[Split portion of a mixed commit.]]
2010-05-31 01:46:29 +00:00
adelikat 487074a6b5 Better document new loadstate logic and fix up changelogs
[[Split portion of a mixed commit.]]
2010-05-30 23:45:55 +00:00
adelikat 3415c1af4e Update 2.1.4 changelog in win32 docs 2010-05-29 23:31:27 +00:00
adelikat 7c6c8d0941 Added lua function movie.getfilename() which returns the current movie filename without the path included. 2010-05-29 04:06:49 +00:00
CaH4e3 1dd4e93cec mapper 19 savestate fix
mirroring for "Dream Master (J)" corrected to "four-screen" by CRC check
2010-05-23 18:37:31 +00:00
ugetab e5f12da441 After much effort, added NTSC 2x scaler option to both Windows and SDL. Includes new config option NTSCwinspecial. 2010-05-21 20:36:24 +00:00
adelikat 3eb19d2584 VS2010 pops up line 64 of bworld.cpp as a warning (as opposed to past VS versions). Disabling the warning on that file. 2010-05-18 15:46:32 +00:00
zeromus 4e66aaef9c replace most of the crappy iostream stuff with EMUFILE 2010-05-17 21:02:38 +00:00
adelikat 5993feb80c Getting the ball rolling on replacing the movie savestate ostream usage. Porting over the emufile class for desmume. Had to impport its types.h as types-des.h to get it to compile. Added the files to both the vc9 & vc10 proj files. 2010-05-16 19:41:11 +00:00
adelikat 7480101827 Timeline error messages now report the frame where the savestate branches from the movie file. 2010-05-16 19:26:29 +00:00
adelikat 87e92e3e52 Fixed luaperks to disable warnings on all builds (did debug only on accident last time). Fix so help.chm is not a build event on the debug build.
[[Split portion of a mixed commit.]]
2010-05-16 14:11:17 +00:00
ugetab a874412b61 Added option for palette selection as color for LUA colors. Included an LUA script to display all choices with the value used to pick displayed color.
Documented new color option and missing gui.text information.
2010-05-15 05:03:53 +00:00
adelikat 33ea23fee3 Input Display - displays a silver color when input is from a movie rather than the user 2010-05-13 03:53:20 +00:00
adelikat a832f49204 Win32 - Context menu - only display dynamic subtitle menu items if there are subtitles in the movie loaded. Document the dump to SRT context menu item. 2010-05-13 03:15:06 +00:00
adelikat 60564e96d2 Document "movie finished" return value of lua function movie.getmode() 2010-05-12 18:14:31 +00:00
adelikat b972313c34 More documentation fixes. 2010-05-12 01:57:36 +00:00
adelikat 85128ba0dd Document some recent additions 2010-05-12 01:48:50 +00:00
ugetab 6c991885bf Added a few options to emu.getscreenpixel. Can now fully distinguish between LUA and Emu pixels, or ignore distinction. 2010-05-10 16:52:27 +00:00
ugetab a8016502b0 Added gui.getpixel() and emu.getscreenpixel() to get LUA pixel written. Also fixed some coding misconceptions about how LUA worked for Game Genie Add/Delete functions. Documented stuff. 2010-05-10 07:20:55 +00:00
ugetab a24932ceff Added right-click subtitle toggle to movies with subtitles, and probably forgot to save the help file before the last commit. 2010-05-09 03:30:14 +00:00
ugetab 40423f46a0 Fixed several LUA savestate issues, including crashes and silent failures, and added savestate.object(), which is savestate.create() with intuitive save state ordering. Also documented it. 2010-05-09 02:02:20 +00:00
ugetab 81e4c919bf Made updating the Interim version also include the revision and data of that revision. Updated the changelog for something else. Run \fceu\vc\defaultconfig\MakeDownloadHTML.bat to enable/disable download.html updating when compiling a Release version.
[[Split portion of a mixed commit.]]
2010-05-09 00:16:33 +00:00
ugetab a5a1af821a Added emu.addgamegenie() and emu.delgamegenie() functions to LUA. Documented them as well. Took the todo out of a few comments too. 2010-05-08 20:34:27 +00:00
ugetab a507d6c849 Palette / Lua Bot documentation updated slightly. Moved the Debugger Usage Guide to FAQ / Guides. Updated 'Getting Started' for LUA, because luapack is no longer needed in new versions. 2010-05-08 04:04:40 +00:00
ugetab 3862bf0827 Added info on Cheat Dialog context menu to help file. 2010-05-08 01:24:57 +00:00
ugetab 67a7a22641 Error test and message added to UPX process. Fixed and commented out documentation addition line, so it can be used if needed, and causes no error message. 2010-05-08 00:51:14 +00:00
ugetab 05c76ec6c2 1. Debugger no longer reloads itself to load new game .DEB data
2. Added checkbox for .DEB loading
3. Updated Symbolic Debugging info in help documents
4. Made bookmarks work (need to check the rest of the //MBG TODO items too)
2010-05-06 00:34:45 +00:00
zeromus 62628250b2 2010-05-05 18:46:36 +00:00
ugetab 6c902a9562 Updated documentation for microphone, and reduced microphone polling restrictions. 2010-04-28 21:51:08 +00:00
ugetab ec98da5332 Help document:
Lua Functions:
Altered header referencing to use Alias: when referring to different sections(gui.*, input.*, etc), and relist same-section aliases as headers to function information multiple times.

emu.getreadonly() changed to emu.readonly()
emu.print() added.
gui.savescreenshot() added

Other:
Altered some table fonts to Fixed Width in Technical Information>NES Processing>CPU - 6502

Removed link to non-existent RAM Filter page.

Likely a few other small cleanups.
2010-04-27 22:18:51 +00:00
ugetab 80f6049f2e Added my attempt at an Intermediate level Debugger Usage Guide to the help document, and fixed a small issue with 'Forbid' breakpoints where even if they were disabled, they would still have the same effect as when enabled. These can now be turned off without deleting them. 2010-04-22 03:46:56 +00:00
ugetab 5ada522ac2 Help file maintenance. Added both new LUA commands, removed errant tabs, described/updated a little debugging data, and fixed a few tables by switching to them Courier New(for fixed width fonts). 2010-04-22 01:26:39 +00:00
CaH4e3 f4baea95ae vc10 project + vc10 luaperks src package
[[Split portion of a mixed commit.]]
2010-04-19 08:15:20 +00:00
adelikat 84e328d6ba Prepared files for release. This revision marks the 2.1.3 Release 2010-04-08 13:49:26 +00:00
adelikat 4cf0532e30 Lua - fixed zapper.read() to read movie data if a movie is playing. Also changed the struct values to x,y,fire. This breaks lua scripts that used it previous, sorry. Fixed the zapper lua scripts to be compatible with the new zapper code. Updated documentation to reflect this change.
[[Split portion of a mixed commit.]]
2010-03-28 04:47:02 +00:00
adelikat fd009c252f Document movie FDS flag on help.chm
[[Split portion of a mixed commit.]]
2010-03-03 04:08:58 +00:00
CaH4e3 c129070dc0 CNROM, UNROM bus conflict emulation, Cybernoid CHR bug on music change fixed 2010-02-25 16:56:37 +00:00
fatratknight 46ec733715 List of changes to HelpNDoc file:
Introduction: Self credit
Lua Functions List: joypad.set, savestate.registersave, savestate.registerload
Lua Bot: Replaced erroneous mathematical explanation
2009-11-21 22:05:10 +00:00
adelikat c400aaab01 Win32 - Fix debug window so it doesn't crash if unminimized with no game loaded. 2009-11-17 23:50:03 +00:00
adelikat cde73a67dc made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp. 2009-11-13 05:35:32 +00:00
adelikat 2da84898dc Win32 help doc - update documentation to include the enable savestate backup menu item. 2009-11-13 04:41:56 +00:00
adelikat 37a7bf8458 Update vc8 proj file for the 253 mapper move. 2009-11-08 14:52:37 +00:00
CaH4e3 4c3e35f9ba mappers 253, 226 redesigned, only vc9 project updated 2009-11-08 14:39:50 +00:00
gocha 4c36140c0d apply recent lua changes of snes9x:
* accept a table for color value.
* add gui.parsecolor, joypad.getup, joypad.getdown, emu.emulating.
* gui.line, gui.box, joypad.get becomes like Gens.
* win32: add a menu to Lua window, add "Font..." and "Clear" items.
Note: gui.box will work much differently from before, it's easy to write a wrapper function, though.
2009-11-08 12:15:25 +00:00
adelikat 113511536e Getting everything release ready, version number, web site changes, documentation changes. This SVN number marks FCEUX 2.1.2
[[Split portion of a mixed commit.]]
2009-11-03 15:36:47 +00:00
zeromus 856ca12c03 add luaperks.lib (iup and associated libraries) 2009-11-03 06:11:55 +00:00
zeromus 009dd0f23a add lua source files so that we can compile lua once more in linux. 2009-11-03 05:09:17 +00:00
adelikat 0ecb4777d0 Minor fix ups to documentation plus info added to 2.1.2 press release.
[[Split portion of a mixed commit.]]
2009-11-03 04:58:17 +00:00
adelikat 57de66a79f Win32 - Changes to help docs and renamed it better, compile and update the .chm file. Create a 2.1.2 press release file.
[[Split portion of a mixed commit.]]
2009-11-03 04:44:40 +00:00
adelikat f028e0d9bd Win32 - Memory Watch - Save Changes prompt - default to quicksave first and save as second (instead of always defaulting to save as) 2009-11-01 01:04:06 +00:00
adelikat 327163b60c Win32 - ramwatch saves x,y position, and auto-load & save window position bools. Minor update to help doc. 2009-11-01 00:46:21 +00:00
adelikat e0013f7876 Documentation should be up to date with the latest changes at this point. 2009-10-31 23:08:45 +00:00
gocha 10aa7e32d8 Readd lua files from pcejin and fix VS2005/2008 compile error "lstate.h - include file not found". lstate.h is an internal header file of Lua, but TAS emulators refer it for some advanced implementation (for instance, error handling); sideeffect: Lua library has become a static library.
Note: we can import more files from desmume and some other TAS emulator projects if they're needed.
2009-10-31 12:07:26 +00:00
gocha 0bc230bd31 add savestate.registerload, savestate.registersave, and savestate.loadscriptdata from snes9x lua (test needed! especially for savestate.loadscriptdata, one of the functions I've never used) 2009-10-25 03:02:00 +00:00
gocha 0ed6811c8c Lua: add register s and p. 2009-10-19 04:07:30 +00:00