Added version 2.6.0 press release for website.

This commit is contained in:
mjbudd77 2022-01-11 22:35:16 -05:00
parent 2776b30550
commit f8787bafa5
4 changed files with 84 additions and 3 deletions

2
README
View File

@ -7,7 +7,7 @@ Updated By mjbudd77
http://www.fceux.com
Last Modified: January 11, 2022
Last Modified: January 12, 2022
Table of Contents
-----------------

View File

@ -42,8 +42,8 @@
<h1>Downloads</h1>
<p>The FCEUX team maintains two ports: Qt/SDL and Win32.<br><br>
The Win32 port offers the classic extensive set of native gui amenities and tools.<br><br>
The newer Qt/SDL port supports all of the features of the Win32 build (debug tools, Lua scripting, movie recording),
with the exception of the TAS Editor which will be added at a later date. Many of the tools in the Qt/SDL port have
The newer Qt/SDL port supports all of the features of the Win32 build (debug tools, Lua scripting, movie recording, TAS Editor).
Many of the tools in the Qt/SDL port have
taken on a new look and feel. There are also a few new tools exclusive to the Qt/SDL port such as the sprite viewer,
NES Palette Editor, AVI RIFF Tree viewer, and frame timing tool.
The Qt/SDL port is 100% cross platform and should run on any UNIX-like OS (Linux/Solaris/BSD/OSX) as well as Windows.

View File

@ -0,0 +1,80 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta content="text/html; charset=utf-8" http-equiv="Content-Type" />
<link href="fceux.css" rel="stylesheet" type="text/css" />
<title>Press Release 2.6.0</title>
</head>
<body>
<div id="masthead">
<span class="largerfont">FCEUX<br/></span>The all in one NES/Famicom/Dendy Emulator
</div>
<div id="top_nav">
<a href="home.html">Home</a>
<a href="download.html">Download</a>
<a href="documentation.html">Documentation</a>
<a href="version.html">Versions</a>
<a href="contact.html">Contact</a>
<a href="links.html">Links</a>
</div>
<div id="container">
<div id="left_col">
<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
<ins class="adsbygoogle"
style="display:inline-block;width:180px;height:150px"
data-ad-client="ca-pub-0764229755985190"
data-ad-slot="7648866201"></ins>
<script>
(adsbygoogle = window.adsbygoogle || []).push({});
</script>
<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
<ins class="adsbygoogle"
style="display:inline-block;width:180px;height:150px"
data-ad-client="ca-pub-0764229755985190"
data-ad-slot="7648866201"></ins>
<script>
(adsbygoogle = window.adsbygoogle || []).push({});
</script>
</div>
<div id="page_content">
<h1>FCEUX 2.6.0 Release</h1>
<p>12 January 2022</p>
<p>
The 2.6.0 release features the addition of the TAS Editor to the Qt/SDL port. There are also a few other minor bug fixes.
</p>
<h2>Qt/SDL</h2>
<h3>TAS Editor</h3>
The full TAS editor has been ported over from the Win32 version. Other than minor layout changes, Win32 TAS users should find it familiar.
<h3>GUI Improvements and Bug Fixes</h3>
Fixed occasional stack overflow issue due to unintended recursion in Qt event loop.<br>
<h3>Video Improvements and Bug Fixes</h3>
Added video vertical sync config option.<br>
Added built-in video vertical sync test pattern.<br>
<h3>Input Improvements and Bug Fixes</h3>
Added escape characters to gamepad config files to fix keyboard binding issue for ',' and '\' keys.<br>
<h3>Build Improvements</h3>
Replaced a few soon-to-be deprecated ffmpeg function calls.<br>
Cleaned up a few compiler warnings.<br>
</div>
<p>
<hr>
<div id="footer">
<a href="home.html">Home</a> | <a href="download.html">Download</a> |
<a href="documentation.html">Documentation</a> | <a href="version.html">
Version History</a> | <a href="contact.html">Contact</a> | <a href="links.html">Links</a>
<br/>We are in no way affiliated or endorsed by Nintendo or Nintendo of America. "Nintendo" is a registered trademark of Nintendo of America Inc.
</div>
</div>
</body>
</html>

View File

@ -55,6 +55,7 @@
FCEU rerecording, FCEUXD, and FCEUXDSP as well as many new mappers from
FCEU-mm.</p>
<h3>FCEUX version history</h3>
<dd><li><a href="pressrelease-2.6.0.html">FCEUX 2.6.0</a> - 12 January 2022</li></dd>
<dd><li><a href="pressrelease-2.5.0.html">FCEUX 2.5.0</a> - 31 October 2021</li></dd>
<dd><li><a href="pressrelease-2.4.0.html">FCEUX 2.4.0</a> - 24 June 2021</li></dd>
<dd><li><a href="pressrelease-2.3.0.html">FCEUX 2.3.0</a> - 02 January 2021</li></dd>