From f8787bafa5ad2f375c0940123eb9893a0e331086 Mon Sep 17 00:00:00 2001 From: mjbudd77 Date: Tue, 11 Jan 2022 22:35:16 -0500 Subject: [PATCH] Added version 2.6.0 press release for website. --- README | 2 +- web/download.html | 4 +- web/pressrelease-2.6.0.html | 80 +++++++++++++++++++++++++++++++++++++ web/version.html | 1 + 4 files changed, 84 insertions(+), 3 deletions(-) create mode 100644 web/pressrelease-2.6.0.html diff --git a/README b/README index c07b0069..8c3bf15c 100644 --- a/README +++ b/README @@ -7,7 +7,7 @@ Updated By mjbudd77 http://www.fceux.com -Last Modified: January 11, 2022 +Last Modified: January 12, 2022 Table of Contents ----------------- diff --git a/web/download.html b/web/download.html index 9aa535d4..4d32d67e 100644 --- a/web/download.html +++ b/web/download.html @@ -42,8 +42,8 @@

Downloads

The FCEUX team maintains two ports: Qt/SDL and Win32.

The Win32 port offers the classic extensive set of native gui amenities and tools.

- The newer Qt/SDL port supports all of the features of the Win32 build (debug tools, Lua scripting, movie recording), - with the exception of the TAS Editor which will be added at a later date. Many of the tools in the Qt/SDL port have + The newer Qt/SDL port supports all of the features of the Win32 build (debug tools, Lua scripting, movie recording, TAS Editor). + Many of the tools in the Qt/SDL port have taken on a new look and feel. There are also a few new tools exclusive to the Qt/SDL port such as the sprite viewer, NES Palette Editor, AVI RIFF Tree viewer, and frame timing tool. The Qt/SDL port is 100% cross platform and should run on any UNIX-like OS (Linux/Solaris/BSD/OSX) as well as Windows. diff --git a/web/pressrelease-2.6.0.html b/web/pressrelease-2.6.0.html new file mode 100644 index 00000000..5139f08e --- /dev/null +++ b/web/pressrelease-2.6.0.html @@ -0,0 +1,80 @@ + + + + + + +Press Release 2.6.0 + + + +

+ FCEUX
The all in one NES/Famicom/Dendy Emulator +
+
+ Home + Download + Documentation + Versions + Contact + Links +
+
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+ + + + + + +
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+

FCEUX 2.6.0 Release

+

12 January 2022

+

+The 2.6.0 release features the addition of the TAS Editor to the Qt/SDL port. There are also a few other minor bug fixes. +

+ +

Qt/SDL

+ +

TAS Editor

+The full TAS editor has been ported over from the Win32 version. Other than minor layout changes, Win32 TAS users should find it familiar. + +

GUI Improvements and Bug Fixes

+Fixed occasional stack overflow issue due to unintended recursion in Qt event loop.
+ +

Video Improvements and Bug Fixes

+Added video vertical sync config option.
+Added built-in video vertical sync test pattern.
+ +

Input Improvements and Bug Fixes

+Added escape characters to gamepad config files to fix keyboard binding issue for ',' and '\' keys.
+ +

Build Improvements

+Replaced a few soon-to-be deprecated ffmpeg function calls.
+Cleaned up a few compiler warnings.
+ +
+ +

+


+ + +
+ + diff --git a/web/version.html b/web/version.html index 8189e361..5880b398 100644 --- a/web/version.html +++ b/web/version.html @@ -55,6 +55,7 @@ FCEU rerecording, FCEUXD, and FCEUXDSP as well as many new mappers from FCEU-mm.

FCEUX version history

+
  • FCEUX 2.6.0 - 12 January 2022
  • FCEUX 2.5.0 - 31 October 2021
  • FCEUX 2.4.0 - 24 June 2021
  • FCEUX 2.3.0 - 02 January 2021