More code cleanup

This commit is contained in:
adelikat 2008-12-22 21:26:40 +00:00
parent e6ed8331b2
commit e3a740467d
1 changed files with 5 additions and 4 deletions

View File

@ -94,7 +94,7 @@ void MapInput(void);
extern BOOL CALLBACK ReplayMetadataDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); //Metadata dialog extern BOOL CALLBACK ReplayMetadataDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); //Metadata dialog
// Function declarations // Function declarations
void MakeBackup(bool dispMessage); //Makes a backup of current movie file void MakeBackupMovie(bool dispMessage); //Makes a backup of current movie file
bool CheckFileExists(const char* filename); //Receives a filename (fullpath) and checks to see if that file exists bool CheckFileExists(const char* filename); //Receives a filename (fullpath) and checks to see if that file exists
//AutoFire----------------------------------------------- //AutoFire-----------------------------------------------
@ -1317,7 +1317,7 @@ UpdateContextMenuItems(hfceuxcontextsub, whichContext);
//Context Menus------------------------------------------------------ //Context Menus------------------------------------------------------
//View comments and subtitles //View comments and subtitles
case FCEUX_CONTEXT_VIEWCOMMENTSSUBTITLES: case FCEUX_CONTEXT_VIEWCOMMENTSSUBTITLES:
CreateDialog(fceu_hInstance, "IDD_REPLAY_METADATA", hWnd, ReplayMetadataDialogProc, (LPARAM)0); CreateDialog(fceu_hInstance, "IDD_REPLAY_METADATA", hWnd, ReplayMetadataDialogProc);
break; break;
//Undo Loadstate //Undo Loadstate
@ -1333,7 +1333,7 @@ UpdateContextMenuItems(hfceuxcontextsub, whichContext);
//Create a backup movie file //Create a backup movie file
case FCEUX_CONTEXT_MAKEBACKUP: case FCEUX_CONTEXT_MAKEBACKUP:
MakeBackup(true); MakeBackupMovie(true);
break; break;
//Game + Movie - Help //Game + Movie - Help
case FCEU_CONTEXT_MOVIEHELP: case FCEU_CONTEXT_MOVIEHELP:
@ -2061,8 +2061,9 @@ void UpdateMenuHotkeys()
ChangeMenuItemText(MENU_CDLOGGER, combined); ChangeMenuItemText(MENU_CDLOGGER, combined);
} }
void MakeBackup(bool dispMessage) void MakeBackupMovie(bool dispMessage)
{ {
//This function generates backup movie files
string currentFn; //Current movie fillename string currentFn; //Current movie fillename
string backupFn; //Target backup filename string backupFn; //Target backup filename
string tempFn; //temp used in back filename creation string tempFn; //temp used in back filename creation