From b5ff928a50d255eda57569c10e2339ff23b31461 Mon Sep 17 00:00:00 2001 From: ansstuff Date: Wed, 17 Apr 2013 18:35:22 +0000 Subject: [PATCH] "Auto-resume old play session" now also works with NSFs --- trunk/src/fceu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/trunk/src/fceu.cpp b/trunk/src/fceu.cpp index 9093557e..fa2e2b9d 100644 --- a/trunk/src/fceu.cpp +++ b/trunk/src/fceu.cpp @@ -147,7 +147,7 @@ static void FCEU_CloseGame(void) { if (GameInfo) { - if (AutoResumePlay && (GameInfo->type != GIT_NSF)) + if (AutoResumePlay) { // save "-resume" savestate FCEUSS_Save(FCEU_MakeFName(FCEUMKF_RESUMESTATE, 0, 0).c_str()); @@ -494,7 +494,7 @@ FCEUGI *FCEUI_LoadGameVirtual(const char *name, int OverwriteVidMode, bool silen if (GameInfo->type != GIT_NSF) FCEU_LoadGameCheats(0); - if (AutoResumePlay && (GameInfo->type != GIT_NSF)) + if (AutoResumePlay) { // load "-resume" savestate if (FCEUSS_Load(FCEU_MakeFName(FCEUMKF_RESUMESTATE, 0, 0).c_str()))