Win32 - more context menu items

This commit is contained in:
adelikat 2008-12-09 06:06:11 +00:00
parent efa04ca78c
commit 8640e4e970
3 changed files with 15 additions and 1 deletions

View File

@ -326,6 +326,9 @@ FCEUCONTEXTMENUS MENU
BEGIN BEGIN
POPUP "Game+Movie" POPUP "Game+Movie"
BEGIN BEGIN
MENUITEM "Play Movie from Beginning", FCEU_CONTEXT_PLAYMOVIEFROMBEGINNING
MENUITEM "Stop Movie", FCEU_CONTEXT_STOPMOVIE
MENUITEM SEPARATOR
MENUITEM "Insert Subtitle", FCEU_CONTEXT_INSERTSUBTITLE MENUITEM "Insert Subtitle", FCEU_CONTEXT_INSERTSUBTITLE
MENUITEM "Insert Comment", FCEU_CONTEXT_INSERTCOMMENT MENUITEM "Insert Comment", FCEU_CONTEXT_INSERTCOMMENT
MENUITEM SEPARATOR MENUITEM SEPARATOR
@ -334,6 +337,8 @@ BEGIN
POPUP "Game+NoMovie" POPUP "Game+NoMovie"
BEGIN BEGIN
MENUITEM "&Replay Movie", FCEUX_CONTEXT_REPLAYMOVIE MENUITEM "&Replay Movie", FCEUX_CONTEXT_REPLAYMOVIE
MENUITEM SEPARATOR
MENUITEM "Close ROM", FCEU_CONTEXT_CLOSEROM
END END
POPUP "NoGame" POPUP "NoGame"
BEGIN BEGIN

View File

@ -600,6 +600,12 @@
#define ID_FILE_RECORDAVI 40290 #define ID_FILE_RECORDAVI 40290
#define ID_FILE_LUA 40291 #define ID_FILE_LUA 40291
#define ID_NES_EMULATION 40292 #define ID_NES_EMULATION 40292
#define ID_GAME_PLAYMOVIEFROMBEGINNING 40293
#define ID_GAME_STOPMOVIE 40294
#define FCEU_CONTEXT_PLAYMOVIEFROMBEGINNING 40295
#define FCEU_CONTEXT_STOPMOVIE 40296
#define ID_GAME_CLOSEROM 40297
#define FCEU_CONTEXT_CLOSEROM 40298
#define IDC_DEBUGGER_ICONTRAY 55535 #define IDC_DEBUGGER_ICONTRAY 55535
#define MW_ValueLabel2 65423 #define MW_ValueLabel2 65423
#define MW_ValueLabel1 65426 #define MW_ValueLabel1 65426
@ -609,7 +615,7 @@
#ifdef APSTUDIO_INVOKED #ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS #ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 125 #define _APS_NEXT_RESOURCE_VALUE 125
#define _APS_NEXT_COMMAND_VALUE 40293 #define _APS_NEXT_COMMAND_VALUE 40299
#define _APS_NEXT_CONTROL_VALUE 1191 #define _APS_NEXT_CONTROL_VALUE 1191
#define _APS_NEXT_SYMED_VALUE 101 #define _APS_NEXT_SYMED_VALUE 101
#endif #endif

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@ -880,6 +880,7 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
case MENU_OPEN_FILE: case MENU_OPEN_FILE:
LoadNewGamey(hWnd, 0); LoadNewGamey(hWnd, 0);
break; break;
case FCEU_CONTEXT_CLOSEROM:
case MENU_CLOSE_FILE: case MENU_CLOSE_FILE:
CloseGame(); CloseGame();
break; break;
@ -899,9 +900,11 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
// Replay movie menu was selected // Replay movie menu was selected
FCEUD_MovieReplayFrom(); FCEUD_MovieReplayFrom();
break; break;
case FCEU_CONTEXT_STOPMOVIE:
case MENU_STOP_MOVIE: case MENU_STOP_MOVIE:
FCEUI_StopMovie(); FCEUI_StopMovie();
break; break;
case FCEU_CONTEXT_PLAYMOVIEFROMBEGINNING:
case ID_FILE_PLAYMOVIEFROMBEGINNING: case ID_FILE_PLAYMOVIEFROMBEGINNING:
FCEUI_MoviePlayFromBeginning(); FCEUI_MoviePlayFromBeginning();
break; break;